Résolu Problème enchantement arc !
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Voici le code de mon arc :
package fr.minecraftforgefrance.tutoriel.common; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.enchantment.Enchantment; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.init.Items; import net.minecraft.item.EnumAction; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.IIcon; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.player.ArrowLooseEvent; import net.minecraftforge.event.entity.player.ArrowNockEvent; public class ArcTanzanite extends ItemBow { public static final String[] bowPullIconNameArray = new String[] {"pulling_0", "pulling_1", "pulling_2"}; @SideOnly(Side.CLIENT) private IIcon[] iconArray; private static final String __OBFID = "CL_00001777"; public ArcTanzanite() { this.maxStackSize = 1; this.setMaxDamage(384); this.setCreativeTab(CreativeTabs.tabCombat); } /** * called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount */ public void onPlayerStoppedUsing(ItemStack p_77615_1_, World p_77615_2_, EntityPlayer p_77615_3_, int p_77615_4_) { int j = this.getMaxItemUseDuration(p_77615_1_) - p_77615_4_; ArrowLooseEvent event = new ArrowLooseEvent(p_77615_3_, p_77615_1_, j); MinecraftForge.EVENT_BUS.post(event); if (event.isCanceled()) { return; } j = event.charge; boolean flag = p_77615_3_.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, p_77615_1_) > 0; if (flag || p_77615_3_.inventory.hasItem(Items.arrow)) { float f = (float)j / 20.0F; f = (f * f + f * 2.0F) / 3.0F; if ((double)f < 0.1D) { return; } if (f > 1.0F) { f = 1.0F; } EntityArrow entityarrow = new EntityArrow(p_77615_2_, p_77615_3_, f * 2.0F); if (f == 1.0F) { entityarrow.setIsCritical(true); } int k = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, p_77615_1_); if (k > 0) { entityarrow.setDamage(entityarrow.getDamage() + (double)k * 0.5D + 0.5D); } int l = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, p_77615_1_); if (l > 0) { entityarrow.setKnockbackStrength(l); } if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, p_77615_1_) > 0) { entityarrow.setFire(100); } p_77615_1_.damageItem(1, p_77615_3_); p_77615_2_.playSoundAtEntity(p_77615_3_, "random.bow", 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + f * 0.5F); if (flag) { entityarrow.canBePickedUp = 2; } else { p_77615_3_.inventory.consumeInventoryItem(Items.arrow); } if (!p_77615_2_.isRemote) { p_77615_2_.spawnEntityInWorld(entityarrow); } } } public ItemStack onEaten(ItemStack p_77654_1_, World p_77654_2_, EntityPlayer p_77654_3_) { return p_77654_1_; } /** * How long it takes to use or consume an item */ public int getMaxItemUseDuration(ItemStack p_77626_1_) { return 72000; } /** * returns the action that specifies what animation to play when the items is being used */ public EnumAction getItemUseAction(ItemStack p_77661_1_) { return EnumAction.bow; } /** * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer */ public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) { ArrowNockEvent event = new ArrowNockEvent(p_77659_3_, p_77659_1_); MinecraftForge.EVENT_BUS.post(event); if (event.isCanceled()) { return event.result; } if (p_77659_3_.capabilities.isCreativeMode || p_77659_3_.inventory.hasItem(Items.arrow)) { p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_)); } return p_77659_1_; } /** * Return the enchantability factor of the item, most of the time is based on material. */ public int getItemEnchantability() { return 1; } @SideOnly(Side.CLIENT) public void registerIcons(IIconRegister p_94581_1_) { this.itemIcon = p_94581_1_.registerIcon(this.getIconString() + "_standby"); this.iconArray = new IIcon[bowPullIconNameArray.length]; for (int i = 0; i < this.iconArray.length; ++i) { this.iconArray* = p_94581_1_.registerIcon(this.getIconString() + "_" + bowPullIconNameArray*); } } /** * used to cycle through icons based on their used duration, i.e. for the bow */ @SideOnly(Side.CLIENT) public IIcon getItemIconForUseDuration(int p_94599_1_) { return this.iconArray[p_94599_1_]; }
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et c’est quoi le problème ?
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Salut,
Par pitié, mets les balises Java, c’est insupportable sinon é_è -
Il y’a que du Unbreaking I sur l’arc et ce n’est pas normal du tout
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Je n’ai pas compris pourquoi tu exetends ItemBow et tu recopie les fonction de l’arc
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C’est possible de me donner un code d’arc fonctionnel ?
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On pourrait, mais ça n’aurait aucun intérêt puisque tu ne progresserais pas. Et comme l’a dis Yanis, ta classe est extends ItemBow et donc si tu ne modifie rien par rapport a la classe ItemBow, tu peux virer ce que tu as copier coller
-
Aidez moi juste à ressoudre le bug d’enchantement
Mon vraie code est celui ci j’avais copie colle la classe de minecraft pour voir si ca va résoudre le bug d’enchantement mais nan
package fr.minecraftforgefrance.tutoriel.common;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.init.Items;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.ArrowLooseEvent;
import net.minecraftforge.event.entity.player.ArrowNockEvent;public class ArcObsidian extends Item{
public static final String[] bowPullIconNameArray = new String[] {“pulling_0”, “pulling_1”, “pulling_2”};
@SideOnly(Side.CLIENT)
private IIcon[] iconArray;
private static final String __OBFID = “CL_00001777”;public ArcObsidian()
{
this.maxStackSize = 1;
this.setMaxDamage(420);
this.setFull3D();
}/**
- called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
*/
public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4)
{
int j = this.getMaxItemUseDuration(par1ItemStack) - par4;
ArrowLooseEvent event = new ArrowLooseEvent(par3EntityPlayer, par1ItemStack, j);
MinecraftForge.EVENT_BUS.post(event);
if (event.isCanceled())
{
return;
}
j = event.charge;boolean flag = par3EntityPlayer.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, par1ItemStack) > 0;
if (flag || par3EntityPlayer.inventory.hasItem(Items.arrow))
{
float f = (float)j / 16.0F;
f = (f * f + f * 2.0F) / 3.0F;if ((double)f < 0.1D)
{
return;
}if (f > 1.0F)
{
f = 1.0F;
}EntityArrow entityarrow = new EntityArrow(par2World, par3EntityPlayer, f * 2.0F);
if (f == 1.0F)
{
entityarrow.setIsCritical(true);
}int k = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, par1ItemStack);
if (k > 0)
{
entityarrow.setDamage(entityarrow.getDamage() + (double)k * 0.5D + 0.5D);
}int l = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, par1ItemStack);
if (l > 0)
{
entityarrow.setKnockbackStrength(l);
}if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, par1ItemStack) > 0)
{
entityarrow.setFire(110);
}par1ItemStack.damageItem(1, par3EntityPlayer);
par2World.playSoundAtEntity(par3EntityPlayer, “random.bow”, 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + f * 0.5F);if (flag)
{
entityarrow.canBePickedUp = 2;
}
else
{
par3EntityPlayer.inventory.consumeInventoryItem(Items.arrow);
}if (!par2World.isRemote)
{
par2World.spawnEntityInWorld(entityarrow);
}
}
}public ItemStack onEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
return par1ItemStack;
}/**
- How long it takes to use or consume an item
*/
public int getMaxItemUseDuration(ItemStack par1ItemStack)
{
return 8000; //temps avant chaque utilisation
}
/**
- returns the action that specifies what animation to play when the items is being used
*/
public EnumAction getItemUseAction(ItemStack par1ItemStack)
{
return EnumAction.bow;
}
/**
- Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
ArrowNockEvent event = new ArrowNockEvent(par3EntityPlayer, par1ItemStack);
MinecraftForge.EVENT_BUS.post(event);
if (event.isCanceled())
{
return event.result;
}
if (par3EntityPlayer.capabilities.isCreativeMode || par3EntityPlayer.inventory.hasItem(Items.arrow))
{
par3EntityPlayer.setItemInUse(par1ItemStack, this.getMaxItemUseDuration(par1ItemStack));
}return par1ItemStack;
}/**
- Return the enchantability factor of the item, most of the time is based on material.
*/
public int getItemEnchantability()
{
return 1;
}
@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister par1IconRegister)
{
this.itemIcon = par1IconRegister.registerIcon(this.getIconString() + “_standby”);
this.iconArray = new IIcon[bowPullIconNameArray.length];for (int i = 0; i < this.iconArray.length; ++i)
{
this.iconArray* = par1IconRegister.registerIcon(this.getIconString() + “_” + bowPullIconNameArray*);
}
}/**
- used to cycle through icons based on their used duration, i.e. for the bow
*/
@Override
public IIcon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
{
if(usingItem != null && usingItem.getItem().equals(this))
{
int k = usingItem.getMaxItemUseDuration() - useRemaining;
if(k >= 18)
return iconArray[2];
if(k > 13)
return iconArray[1];
if(k > 0)
return iconArray[0];
}
return getIconIndex(stack);
}
}
- called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
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C’est encore pire enleve les fonction de minecraft et laisse le extends ItemBow et cherche sur le forum ou sur internet tu va trouvé des tuto sur l’arc.
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@‘Oguzcan13’:
Aidez moi juste à ressoudre le bug d’enchantement
Mon vraie code est celui ci j’avais copie colle la classe de minecraft pour voir si ca va résoudre le bug d’enchantement mais nan
package fr.minecraftforgefrance.tutoriel.common;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.init.Items;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.ArrowLooseEvent;
import net.minecraftforge.event.entity.player.ArrowNockEvent;public class ArcObsidian extends Item{
public static final String[] bowPullIconNameArray = new String[] {“pulling_0”, “pulling_1”, “pulling_2”};
@SideOnly(Side.CLIENT)
private IIcon[] iconArray;
private static final String __OBFID = “CL_00001777”;public ArcObsidian()
{
this.maxStackSize = 1;
this.setMaxDamage(420);
this.setFull3D();
}/**
* called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
*/
public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4)
{
int j = this.getMaxItemUseDuration(par1ItemStack) - par4;ArrowLooseEvent event = new ArrowLooseEvent(par3EntityPlayer, par1ItemStack, j);
MinecraftForge.EVENT_BUS.post(event);
if (event.isCanceled())
{
return;
}
j = event.charge;boolean flag = par3EntityPlayer.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, par1ItemStack) > 0;
if (flag || par3EntityPlayer.inventory.hasItem(Items.arrow))
{
float f = (float)j / 16.0F;
f = (f * f + f * 2.0F) / 3.0F;if ((double)f < 0.1D)
{
return;
}if (f > 1.0F)
{
f = 1.0F;
}EntityArrow entityarrow = new EntityArrow(par2World, par3EntityPlayer, f * 2.0F);
if (f == 1.0F)
{
entityarrow.setIsCritical(true);
}int k = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, par1ItemStack);
if (k > 0)
{
entityarrow.setDamage(entityarrow.getDamage() + (double)k * 0.5D + 0.5D);
}int l = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, par1ItemStack);
if (l > 0)
{
entityarrow.setKnockbackStrength(l);
}if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, par1ItemStack) > 0)
{
entityarrow.setFire(110);
}par1ItemStack.damageItem(1, par3EntityPlayer);
par2World.playSoundAtEntity(par3EntityPlayer, “random.bow”, 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + f * 0.5F);if (flag)
{
entityarrow.canBePickedUp = 2;
}
else
{
par3EntityPlayer.inventory.consumeInventoryItem(Items.arrow);
}if (!par2World.isRemote)
{
par2World.spawnEntityInWorld(entityarrow);
}
}
}public ItemStack onEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
return par1ItemStack;
}/**
* How long it takes to use or consume an item
*/
public int getMaxItemUseDuration(ItemStack par1ItemStack)
{
return 8000; //temps avant chaque utilisation
}/**
* returns the action that specifies what animation to play when the items is being used
*/
public EnumAction getItemUseAction(ItemStack par1ItemStack)
{
return EnumAction.bow;
}/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
{
ArrowNockEvent event = new ArrowNockEvent(par3EntityPlayer, par1ItemStack);
MinecraftForge.EVENT_BUS.post(event);
if (event.isCanceled())
{
return event.result;
}if (par3EntityPlayer.capabilities.isCreativeMode || par3EntityPlayer.inventory.hasItem(Items.arrow))
{
par3EntityPlayer.setItemInUse(par1ItemStack, this.getMaxItemUseDuration(par1ItemStack));
}return par1ItemStack;
}/**
* Return the enchantability factor of the item, most of the time is based on material.
*/
public int getItemEnchantability()
{
return 1;
}@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister par1IconRegister)
{
this.itemIcon = par1IconRegister.registerIcon(this.getIconString() + “_standby”);
this.iconArray = new IIcon[bowPullIconNameArray.length];for (int i = 0; i < this.iconArray.length; ++i)
{
this.iconArray* = par1IconRegister.registerIcon(this.getIconString() + “_” + bowPullIconNameArray*);
}
}/**
* used to cycle through icons based on their used duration, i.e. for the bow
*/
@Override
public IIcon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining)
{
if(usingItem != null && usingItem.getItem().equals(this))
{
int k = usingItem.getMaxItemUseDuration() - useRemaining;
if(k >= 18)
return iconArray[2];
if(k > 13)
return iconArray[1];
if(k > 0)
return iconArray[0];
}
return getIconIndex(stack);
}
}package fr.playflop.extania.common.item; import cpw.mods.fml.common.eventhandler.EventBus; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import java.util.Random; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.enchantment.Enchantment; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.entity.player.PlayerCapabilities; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.init.Items; import net.minecraft.item.EnumAction; import net.minecraft.item.ItemBow; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.IIcon; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.player.ArrowLooseEvent; import net.minecraftforge.event.entity.player.ArrowNockEvent; public class Extane_Bow extends ItemBow { public static final String[] a = { "1", "2", "3" }; @SideOnly(Side.CLIENT) private IIcon[] b; public Extane_Bow() { this.maxStackSize = 1; setMaxDamage(1000); } public void onPlayerStoppedUsing(ItemStack paramItemStack, World paramWorld, EntityPlayer paramEntityPlayer, int paramInt) { int i = getMaxItemUseDuration(paramItemStack) - paramInt; ArrowLooseEvent localArrowLooseEvent = new ArrowLooseEvent(paramEntityPlayer, paramItemStack, i); MinecraftForge.EVENT_BUS.post(localArrowLooseEvent); if (localArrowLooseEvent.isCanceled()) { return; } i = localArrowLooseEvent.charge; int j = (paramEntityPlayer.capabilities.isCreativeMode) || (EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, paramItemStack) > 0) ? 1 : 0; if ((j != 0) || (paramEntityPlayer.inventory.hasItem(Items.arrow))) { float f = i / 20.0F; f = (f * f + f * 2.0F) / 3.0F; if (f < 0.1D) { return; } if (f > 1.0F) { f = 1.0F; } EntityArrow localEntityArrow = new EntityArrow(paramWorld, paramEntityPlayer, f * 3.0F); if (f == 1.0F) { localEntityArrow.setIsCritical(true); } int k = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, paramItemStack); if (k > 0) { localEntityArrow.setDamage(localEntityArrow.getDamage() + k * 1.0D + 1.0D); } int m = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, paramItemStack); if (m > 2) { localEntityArrow.setKnockbackStrength(0); } if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, paramItemStack) > 0) { localEntityArrow.setFire(130); } paramItemStack.damageItem(1, paramEntityPlayer); paramWorld.playSoundAtEntity(paramEntityPlayer, "random.bow", 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + f * 0.5F); if (j != 0) { localEntityArrow.canBePickedUp = 2; } else { paramEntityPlayer.inventory.consumeInventoryItem(Items.arrow); } if (!paramWorld.isRemote) { localEntityArrow.getEntityData().setBoolean("HaveEffect", true); paramWorld.spawnEntityInWorld(localEntityArrow); } } } public int getMaxItemUseDuration(ItemStack paramItemStack) { return 5000; } public EnumAction getItemUseAction(ItemStack paramItemStack) { return EnumAction.bow; } public ItemStack onItemRightClick(ItemStack paramItemStack, World paramWorld, EntityPlayer paramEntityPlayer) { ArrowNockEvent localArrowNockEvent = new ArrowNockEvent(paramEntityPlayer, paramItemStack); MinecraftForge.EVENT_BUS.post(localArrowNockEvent); if (localArrowNockEvent.isCanceled()) { return localArrowNockEvent.result; } if ((paramEntityPlayer.capabilities.isCreativeMode) || (paramEntityPlayer.inventory.hasItem(Items.arrow))) { paramEntityPlayer.setItemInUse(paramItemStack, getMaxItemUseDuration(paramItemStack)); } return paramItemStack; } public int getItemEnchantability() { return 1; } @SideOnly(Side.CLIENT) public void registerIcons(IIconRegister paramIIconRegister) { this.itemIcon = paramIIconRegister.registerIcon(getIconString()); this.b = new IIcon[a.length]; for (int i = 0; i < this.b.length; i++) { this.b* = paramIIconRegister.registerIcon(getIconString() + "_" + a*); } } public IIcon getIcon(ItemStack paramItemStack1, int paramInt1, EntityPlayer paramEntityPlayer, ItemStack paramItemStack2, int paramInt2) { if ((paramItemStack2 != null) && (paramItemStack2.getItem().equals(this))) { int i = paramItemStack2.getMaxItemUseDuration() - paramInt2; if (i >= 18) { return this.b[2]; } if (i > 13) { return this.b[1]; } if (i > 0) { return this.b[0]; } } return getIconIndex(paramItemStack1); } }
Tien c’est cadeau
-
Il y’a toujours que tu unbreaking
-
@‘Oguzcan13’:
Il y’a toujours que tu unbreaking
Bha l’erreur vient pas de la classe de l’arc alors
-
L’erreur vien d’ou s’il te plait ?
-
@‘Oguzcan13’:
L’erreur vien d’ou s’il te plait ?
Est ce que j’ai l’air d’avoir ton mod ou tes classes pour le savoir ?
Je ne pense pas ^^Sa peux venir de ton proxy de la main class ou de plein d’autre part
-
J’ai besoin d’aide rapidement
-
@‘Oguzcan13’:
J’ai besoin d’aide rapidement
Bha si tu donne aucune class t’aura aucune aide…
-
Vous voulez quelle classe ?
@EventHandler
public void preInit(FMLPreInitializationEvent event)
{
//ArcObsidian
ArcObsidian = new ArcObsidian().setUnlocalizedName(“ArcObsidian”).setTextureName(MODID + “:ArcObsidian”).setCreativeTab(CreativeTabs.tabCombat);
GameRegistry.registerItem(ArcObsidian, “ArcObsidian”);
//ArcRubis
ArcRubis = new ArcRubis().setUnlocalizedName(“ArcRubis”).setTextureName(MODID + “:ArcRubis”).setCreativeTab(CreativeTabs.tabCombat);
GameRegistry.registerItem(ArcRubis, “ArcRubis”);
//ArcFluonyte
ArcFluonyte = new ArcFluonyte().setUnlocalizedName(“ArcFluonyte”).setTextureName(MODID + “:ArcFluonite”).setCreativeTab(CreativeTabs.tabCombat);
GameRegistry.registerItem(ArcFluonyte, “ArcFluonyte”);
ArcTanzanite = new ArcFluonyte().setUnlocalizedName(“ArcTanzanite”).setTextureName(MODID + “:ArcTanzanite”).setCreativeTab(CreativeTabs.tabCombat);
GameRegistry.registerItem(ArcTanzanite, “ArcTanzanite”);
//Ore -
@‘Oguzcan13’:
Vous voulez quelle classe ?
@EventHandler
public void preInit(FMLPreInitializationEvent event)
{
//ArcObsidian
ArcObsidian = new ArcObsidian().setUnlocalizedName(“ArcObsidian”).setTextureName(MODID + “:ArcObsidian”).setCreativeTab(CreativeTabs.tabCombat);
GameRegistry.registerItem(ArcObsidian, “ArcObsidian”);
//ArcRubis
ArcRubis = new ArcRubis().setUnlocalizedName(“ArcRubis”).setTextureName(MODID + “:ArcRubis”).setCreativeTab(CreativeTabs.tabCombat);
GameRegistry.registerItem(ArcRubis, “ArcRubis”);
//ArcFluonyte
ArcFluonyte = new ArcFluonyte().setUnlocalizedName(“ArcFluonyte”).setTextureName(MODID + “:ArcFluonite”).setCreativeTab(CreativeTabs.tabCombat);
GameRegistry.registerItem(ArcFluonyte, “ArcFluonyte”);
ArcTanzanite = new ArcFluonyte().setUnlocalizedName(“ArcTanzanite”).setTextureName(MODID + “:ArcTanzanite”).setCreativeTab(CreativeTabs.tabCombat);
GameRegistry.registerItem(ArcTanzanite, “ArcTanzanite”);
//OrePremièrement utilise des balises java
Ensuite j’ai dit le ClientProxy et la MainClass
mais sa peut venir de partout allieur -
package fr.minecraftforgefrance.tutoriel.proxy;
import net.minecraft.client.model.ModelBiped;
import cpw.mods.fml.client.registry.RenderingRegistry;public class ClientProxy extends CommonProxy
{
@Override
public void registerRender()
{
System.out.println(“méthode côté client”);
}
}
package fr.minecraftforgefrance.tutoriel.proxy;
public class CommonProxy
{
public void registerRender()
{
System.out.println(“méthode côté serveur”);
}
} -
Client proxy de mon mods ou de minecraft ?