Résolu Mod causant problème
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J’ai installer un prototype de mod sur mon serveur et posé quelques blocks en voyant que ça marche à merveille mais dès que j’enlève le mod, mon serveur crash.
Est-ce que quelqu’un avait eu ce problème auparavant ?
mon crash report :
–-- Minecraft Crash Report ---- // There are four lights! Time: 14/11/14 18:52 Description: Exception in server tick loop cpw.mods.fml.common.registry.GameRegistryException: Failed to load the world - there are fatal block and item id issues at cpw.mods.fml.common.FMLContainer.readData(FMLContainer.java:193) at cpw.mods.fml.common.FMLCommonHandler.handleWorldDataLoad(FMLCommonHandler.java:386) at net.minecraft.world.storage.SaveHandler.func_75757_d(SaveHandler.java:142) at net.minecraft.server.MinecraftServer.func_71247_a(MinecraftServer.java:344) at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:292) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:622) at java.lang.Thread.run(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.7.2 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_11, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 697565208 bytes (665 MB) / 969146368 bytes (924 MB) up to 969146368 bytes (924 MB) JVM Flags: 2 total; -Xmx1024M -Xms1024M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.01-pre FML v7.2.116.36 Minecraft Forge 10.12.0.1033 5 mods loaded, 5 mods active mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available FML{7.2.116.36} [Forge Mod Loader] (mcpc-plus-1.7.2-R0.4-forge1033-B51.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Forge{10.12.0.1033} [Minecraft Forge] (mcpc-plus-1.7.2-R0.4-forge1033-B51.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available modredcobble{1.2.5} [Mod Redcobble] (Redcobble Mod 1.2.5 (for 1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available modstickgun{1.0.0} [Mod StickGun] (StickGun.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available Profiler Position: N/A (disabled) Player Count: 0 / 10; [] Is Modded: Definitely; Server brand changed to 'mcpc,craftbukkit,fml,forge' Type: Dedicated Server (map_server.txt)
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Installe une version plus récente de forge, dans les versions récentes on peut forcer le chargement de la map.
Sinon l’autre solution est de viré la map. -
D’accord je vais installer une version plus récente.___Tu me conseillerais quelle version, je suis avec Cauldron 1.7.2-1033___J’ai deux choix :
/fml confirm
/fml cancelQue doit-je faire ?
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/fml confirm
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Merci ! Le problème est résolu !