Créer un gui et un container sur un bloc (type coffre)
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j’avais fait ça:
int block = world.getBlockId(x, y, z); if(block == Import.Rubanvil.blockID) { return new ContainerRubanvil(player.inventory, world, x, y, z, player); }
int block = world.getBlockId(x, y, z); if(block == Import.Rubanvil.blockID) { return new GuiRubanvil(player.inventory, world, x, y, z); }
Mais si cela te semble bon c’est que mon erreur vient d’autre part, et que je vais devoir fouiller
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Personnellement, je fais comme ceci: GuiHandler.java
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le soucis c’est que ya pas de TileEntity pour une enclume
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Il n’utilise pas le tile entity mais l’id.
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oui mais il switch sur le tileentity non?
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Si tu regardes bien, ContainerPedia et GuiPedia ne prennent pas en compte le tileEntity.
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autant pour moi, merci, je vais regarder avec ça
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Bonsoir, je voudrais savoir si l’on pouvait ouvrir un GUI avec un clic droit sur un item et avoir des boutons sur le menu menu. Merci
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Le menu menu ? Je connais que le menu menu menu moi
Oui c’est possible, je l’ai fait sur le sabre de nanotech mod. Après si plus ou moins compliqué selon ce que tu veux faire. Un simple gui avec des boutons, il faut juste des paquets pour envoyer les informations aux serveurs après, et tu sauvegarde tout dans le nbt tag de l’item stack. Par contre un gui et un container avec des slots sur un item (en gros un sac), j’ai pas encore tenté, ça m’a l’air plus complet.
Il faudrait un tutoriel à part pour traiter ça, je vais voir pour en faire un lorsque je vais reprendre les tutoriels (j’ai d’autres priorités pour l’instant). -
Merci de ta reponse robin Donc aloes en faite je résume :
Quand on fait un clique droit sur un item, un gui s’ouvre au joueur qui a cliqué avec l’item, dans ce gui, il y aura différents boutons simples, lors d’un clique sur l’un d’eux, un son sera joué à la position du joueur, et le gui ser fermera. Merci d’avance -
Suffit juste d’ouvrir le gui lorsque le joueur fait un clic droit :
@Override public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player) { player.openGui(ClassePrincipale.instance, id, world, (int)player.posX, (int)player.posY, (int)player.posZ); return stack; }
Ensuite dans le gui handler, il faut faire une condition avec l’id.
Côté serveur, tu n’as rien à faire. Côté client, ouvre le gui.
Ensuite pour les boutons, si tu veux que seul le joueur entende le son, il faut le jouer directement comme les sons du clic des boutons. Sinon faut envoyer un paquet au serveur, et le serveur va renvoyer à tout les clients via la fonction playSound du serveur. -
Petit probleme :
TileEntityTutorial2
TileEntityTutorialA quoi corresponde ces deux tileentity?
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Heu tu parle de quoi ? Il n’y a pas un seul TileEntityTutorial ni de TileEntityTutorial2 dans ce tutoriel.
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Bon j’ai un probleme j’ai suivis a la lettre le tuto mais en jeu quand je clique droit rien ne se passe alors que j’ai aucune erreur dans mes fichiers
Classe Gui :
package craftz; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.resources.I18n; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; public class GuiBigChest extends GuiContainer { public static ResourceLocation texture = new ResourceLocation("craftz", "textures/gui/container/bigChest.png"); private TileEntityBigChest bigChest; private IInventory playerInventory; public GuiBigChest(InventoryPlayer inventory, TileEntityBigChest tileEntity) { super(new ContainerBigChest(inventory, tileEntity)); this.bigChest = tileEntity; this.playerInventory = inventory; this.ySize = 230; } protected void drawGuiContainerForegroundLayer(int par1, int par2) { this.fontRenderer.drawString(this.playerInventory.isInvNameLocalized() ? this.playerInventory.getInvName() : I18n.getString(this.playerInventory.getInvName()), 8, 129, 0); this.fontRenderer.drawString(this.bigChest.isInvNameLocalized() ? this.bigChest.getInvName() : I18n.getString(this.bigChest.getInvName()), 8, 7, 0); } @Override protected void drawGuiContainerBackgroundLayer(float f, int i, int j) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(texture); int x = (this.width - this.xSize) / 2; int y = (this.height - this.ySize) / 2; this.drawTexturedModalRect(x, y, 0, 0, this.xSize, this.ySize); } }
block coffre:
package craftz; import java.util.List; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityChest; import net.minecraft.util.Icon; import net.minecraft.util.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import cpw.mods.fml.common.network.FMLNetworkHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class BlockCoffre extends BlockContainer { protected BlockCoffre(int par1, Material par2Material) { super(par1, par2Material); } public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9) { if(world.getBlockMetadata(x, y, z) == 3) { FMLNetworkHandler.openGui(player, ModCatnos.instance, 0, world, x, y, z); return true; } return false; } public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase living, ItemStack stack) { TileEntity te = world.getBlockTileEntity(x, y, z); if(te != null && stack.getItemDamage() == 3 && te instanceof TileEntityBigChest && stack.hasDisplayName()) { ((TileEntityBigChest)te).setCustomGuiName(stack.getDisplayName()); } } public void breakBlock(World world, int x, int y, int z, int side, int metadata) { if(metadata == 3) { dropContainerItem(world, x, y, z); } super.breakBlock(world, x, y, z, side, metadata); } @Override public TileEntity createNewTileEntity(World world) { // TODO Auto-generated method stub return null; } protected void dropContainerItem(World world, int x, int y, int z) { TileEntityBigChest bigchest = (TileEntityBigChest)world.getBlockTileEntity(x, y, z); if (bigchest != null) { for (int slotId = 0; slotId < bigchest.getSizeInventory(); slotId++) { ItemStack stack = bigchest.getStackInSlot(slotId); if (stack != null) { float f = world.rand.nextFloat() * 0.8F + 0.1F; float f1 = world.rand.nextFloat() * 0.8F + 0.1F; EntityItem entityitem; for (float f2 = world.rand.nextFloat() * 0.8F + 0.1F; stack.stackSize > 0; world.spawnEntityInWorld(entityitem)) { int k1 = world.rand.nextInt(21) + 10; if (k1 > stack.stackSize) { k1 = stack.stackSize; } stack.stackSize -= k1; entityitem = new EntityItem(world, (double)((float)x + f), (double)((float)y + f1), (double)((float)z + f2), new ItemStack(stack.itemID, k1, stack.getItemDamage())); float f3 = 0.05F; entityitem.motionX = (double)((float)world.rand.nextGaussian() * f3); entityitem.motionY = (double)((float)world.rand.nextGaussian() * f3 + 0.2F); entityitem.motionZ = (double)((float)world.rand.nextGaussian() * f3); if (stack.hasTagCompound()) { entityitem.getEntityItem().setTagCompound((NBTTagCompound)stack.getTagCompound().copy()); } } } } } } }
COntainer:
package craftz; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerBigChest extends Container { private TileEntityBigChest tileEntity; public ContainerBigChest(InventoryPlayer playerInventory, TileEntityBigChest teChest) { this.tileEntity = teChest; for(int i = 0; i < 6; i++) { for(int j = 0; j < 9; j++) { this.addSlotToContainer(new Slot(teChest, j + i * 9, 8 + j * 18, 18 + i * 18)); } } this.bindPlayerInventory(playerInventory); } private void bindPlayerInventory(InventoryPlayer playerInventory) { int i; for(i = 0; i < 3; i++) { for(int j = 0; j < 9; j++) { this.addSlotToContainer(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 103 + i * 18 + 37)); } } for(i = 0; i < 9; i++) { this.addSlotToContainer(new Slot(playerInventory, i, 8 + i * 18, 161 + 37)); } } @Override public boolean canInteractWith(EntityPlayer player) { return tileEntity.isUseableByPlayer(player); } public ItemStack transferStackInSlot(EntityPlayer player, int slotId) { ItemStack itemstack = null; Slot slot = (Slot)this.inventorySlots.get(slotId); if(slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if(slotId < 9) { if(!this.mergeItemStack(itemstack1, 9, this.inventorySlots.size(), true)) { return null; } } else if(!this.mergeItemStack(itemstack1, 0, 9, false)) { return null; } if(itemstack1.stackSize == 0) { slot.putStack((ItemStack)null); } else { slot.onSlotChanged(); } } return itemstack; } }
GUi handler
package craftz; import cpw.mods.fml.common.network.IGuiHandler; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; public class GuiHandlerTutorial implements IGuiHandler { @Override public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity te = world.getBlockTileEntity(x, y, z); if(te instanceof TileEntityBigChest) { return new ContainerBigChest(player.inventory, (TileEntityBigChest)te); } return null; } @Override public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity te = world.getBlockTileEntity(x, y, z); if(te instanceof TileEntityBigChest) { return new GuiBigChest(player.inventory, (TileEntityBigChest)te); } return null; } }
et Tile ENtity
package craftz; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; public class TileEntityBigChest extends TileEntity implements IInventory { private ItemStack[] inventory = new ItemStack[72]; private String customName; public void readFromNBT(NBTTagCompound nbttag) { super.readFromNBT(nbttag); NBTTagList nbttaglist = nbttag.getTagList("Items"); this.inventory = new ItemStack[this.getSizeInventory()]; if (nbttag.hasKey("CustomName")) { this.customName = nbttag.getString("CustomName"); } for (int i = 0; i < nbttaglist.tagCount(); i++) { NBTTagCompound nbttagcompound1 = (NBTTagCompound)nbttaglist.tagAt(i); int j = nbttagcompound1.getByte("Slot"); if (j >= 0 && j < this.inventory.length) { this.inventory[j] = ItemStack.loadItemStackFromNBT(nbttagcompound1); } } } public void writeToNBT(NBTTagCompound nbttag) { super.writeToNBT(nbttag); NBTTagList nbttaglist = new NBTTagList(); for (int i = 0; i < this.inventory.length; i++) { if (this.inventory* != null) { NBTTagCompound nbttagcompound1 = new NBTTagCompound(); nbttagcompound1.setByte("Slot", (byte)i); this.inventory*.writeToNBT(nbttagcompound1); nbttaglist.appendTag(nbttagcompound1); } } nbttag.setTag("Items", nbttaglist); if (this.isInvNameLocalized()) { nbttag.setString("CustomName", this.customName); } } @Override public int getSizeInventory() { return inventory.length; } @Override public ItemStack getStackInSlot(int slotId) { return inventory[slotId]; } @Override public ItemStack decrStackSize(int slotId, int quantity) { if (this.inventory[slotId] != null) { ItemStack itemstack; if (this.inventory[slotId].stackSize <= quantity) { itemstack = this.inventory[slotId]; this.inventory[slotId] = null; this.onInventoryChanged(); return itemstack; } else { itemstack = this.inventory[slotId].splitStack(quantity); if (this.inventory[slotId].stackSize == 0) { this.inventory[slotId] = null; } this.onInventoryChanged(); return itemstack; } } else { return null; } } @Override public ItemStack getStackInSlotOnClosing(int slotId) { if (this.inventory[slotId] != null) { ItemStack itemstack = this.inventory[slotId]; this.inventory[slotId] = null; return itemstack; } else { return null; } } @Override public void setInventorySlotContents(int slotId, ItemStack stack) { this.inventory[slotId] = stack; if (stack != null && stack.stackSize > this.getInventoryStackLimit()) { stack.stackSize = this.getInventoryStackLimit(); } this.onInventoryChanged(); } @Override public String getInvName() { return this.isInvNameLocalized() ? this.customName : "container.bigchest"; } @Override public boolean isInvNameLocalized() { return this.customName != null && this.customName.length() > 0; } public void setCustomGuiName(String name) { this.customName = name; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { return worldObj.getBlockTileEntity(xCoord, yCoord, zCoord) == this && player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64; } @Override public void openChest() { } @Override public void closeChest() { } @Override public boolean isItemValidForSlot(int slotId, ItemStack stack) { return true; } }
Merci superloup
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Il y a des balises exprès pour le code java [java][/java] sans les *.
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Je vois deux problèmes dans le bloc.
1. Ta fonction createTileEntity retourne null, cela devrait être :@Override public TileEntity createNewTileEntity(World world) { return new TileEntityBigChest(); }
Autre problème, j’ai dit que dans le cas du tutoriel je créé le container sur le metadata 3, dans ton cas tu n’as pas de métadata donc :
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9) { if(world.getBlockMetadata(x, y, z) == 3) { FMLNetworkHandler.openGui(player, ModCatnos.instance, 0, world, x, y, z); return true; } return false; } public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase living, ItemStack stack) { TileEntity te = world.getBlockTileEntity(x, y, z); if(te != null && stack.getItemDamage() == 3 && te instanceof TileEntityBigChest && stack.hasDisplayName()) { ((TileEntityBigChest)te).setCustomGuiName(stack.getDisplayName()); } } public void breakBlock(World world, int x, int y, int z, int side, int metadata) { if(metadata == 3) { dropContainerItem(world, x, y, z); } super.breakBlock(world, x, y, z, side, metadata); }
Devrait être :
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9) { FMLNetworkHandler.openGui(player, ModCatnos.instance, 0, world, x, y, z); return true; } public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase living, ItemStack stack) { TileEntity te = world.getBlockTileEntity(x, y, z); if(te instanceof TileEntityBigChest && stack.hasDisplayName()) { ((TileEntityBigChest)te).setCustomGuiName(stack.getDisplayName()); } } public void breakBlock(World world, int x, int y, int z, int side, int metadata) { dropContainerItem(world, x, y, z); super.breakBlock(world, x, y, z, side, metadata); }
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Bon meme apres correction rien ne se passe faut t’il que je te donne ma nouvelle classe + la classe principal?
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Heu ouai envoie toutes tes classes.
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@‘robin4002’:
Heu ouai envoie toutes tes classes.
Donc de retour cette fois avec toutes les classe:
les corrections donné par robin ont était effectuer sur la classe blockmerci de votre aide
Classe principal:
package craftz; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.gui.Gui; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.EnumCreatureType; import net.minecraft.item.EnumToolMaterial; import net.minecraft.item.Item; import net.minecraft.item.ItemFood; import net.minecraft.item.ItemSeeds; import net.minecraft.world.biome.BiomeGenBase; import net.minecraftforge.common.DimensionManager; import net.minecraftforge.common.EnumHelper; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.Init; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.Mod.PostInit; import cpw.mods.fml.common.Mod.PreInit; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.network.NetworkRegistry; import cpw.mods.fml.common.registry.EntityRegistry; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.common.registry.LanguageRegistry; import cpw.mods.fml.common.registry.TickRegistry; import cpw.mods.fml.relauncher.Side; @Mod(modid = "craftz", name = "craftz", version = "0.1") @NetworkMod(clientSideRequired = true, serverSideRequired = false) public class ModCatnos { @SidedProxy(clientSide = "craftz.ClientProxy", serverSide = "craftz.CommonProxy") public static CommonProxy proxy; public static Block BlockOrgeCulture, matrixportalblock, porte, porte2, mychest, wallwood, sculture, yolo; public static Item itemcake, poire, sniper, couteau, ItemOrge, ItemOrgeGraines, cleporte, itemporte2; public static CreativeTabs TestCreativeTabs = new TestCreativeTabs("TestCreativeTabs"); public static boolean zoom; public static Gui guitest; public static BiomeGenBase Biomedetest; public static final int dimensionId = 8; @Instance("ModCatnos") public static ModCatnos instance; static EnumToolMaterial cut = EnumHelper.addToolMaterial("cut", 3, 1561, 8.0F, 3, 10); @PreInit public void preload(FMLPreInitializationEvent event) { //Configuration //Blocks matrixportalblock = new BlockPortalmatrixblock(4001).setCreativeTab(ModCatnos.TestCreativeTabs).setUnlocalizedName("matrixlock"); porte = new BlockPorte(4002, Material.rock).setCreativeTab(ModCatnos.TestCreativeTabs).setBlockUnbreakable().setUnlocalizedName("porte"); porte2 = new PorteBlock(4003, Material.rock).setCreativeTab(ModCatnos.TestCreativeTabs).setBlockUnbreakable().setUnlocalizedName("porte2"); wallwood = new WallWoodBlock(4004, Block.planks).setCreativeTab(ModCatnos.TestCreativeTabs).setUnlocalizedName("wallwood"); // sculture = new BlockSculpture(4005).setCreativeTab(ModCatnos.TestCreativeTabs).setUnlocalizedName("sculture"); yolo = new BlockCoffre(4006, Material.wood).setCreativeTab(ModCatnos.TestCreativeTabs).setUnlocalizedName("coffre"); //Items sniper = new ItemSniper1(3001).setCreativeTab(ModCatnos.TestCreativeTabs).setUnlocalizedName("sniper"); couteau = new ItemCouteau(3002, cut).setCreativeTab(ModCatnos.TestCreativeTabs).setUnlocalizedName("cut"); poire = new ItemPoire(3003, 3, false).setCreativeTab(ModCatnos.TestCreativeTabs).setUnlocalizedName("poire"); cleporte = new ItemClePorte(3004).setCreativeTab(ModCatnos.TestCreativeTabs).setUnlocalizedName("cleporte"); itemporte2 = new Itemporte2(3005, Material.wood).setCreativeTab(ModCatnos.TestCreativeTabs).setUnlocalizedName("itemporte2"); //CreativeTabs //Achievements //Biome Biomedetest = new biomeDeTest(40).setBiomeName("Biome De test").setDisableRain().setTemperatureRainfall(1.2F, 0.9F).setEnableSnow().setMinMaxHeight(0.3F, 0.5F); } @Init public void load(FMLInitializationEvent event) { //Registry Block GameRegistry.registerBlock(matrixportalblock, "matrixportalblock"); GameRegistry.registerBlock(wallwood, "mur en bois"); GameRegistry.registerBlock(porte, "porte"); GameRegistry.registerBlock(porte2,"porte2"); // GameRegistry.registerBlock(sculture, "sculture"); GameRegistry.registerBlock(yolo, "yolo"); //Registry Item GameRegistry.registerItem(sniper, "sniper"); GameRegistry.registerItem(poire, "poire"); GameRegistry.registerItem(couteau, "couteau"); GameRegistry.registerItem(cleporte, "cleporte"); //registry Biome GameRegistry.addBiome(Biomedetest); //registry TileEntity GameRegistry.registerTileEntity(TileEntityBigChest.class, "TileEntityBigChest"); NetworkRegistry.instance().registerGuiHandler(this.instance, new GuiHandlerTutorial()); TickRegistry.registerTickHandler(new TickClientHandler(), Side.CLIENT); DimensionManager.registerProviderType(ModCatnos.dimensionId, WorldProviderMatrix.class, false); DimensionManager.registerDimension(ModCatnos.dimensionId, ModCatnos.dimensionId); //Mobs //Render proxy.registerRender(); proxy.registerTileEntityRender(); //NetWork } @PostInit public void modloaded(FMLPostInitializationEvent event) { //Language LanguageRegistry.addName(sniper, "sniper"); LanguageRegistry.addName(couteau, "couteau"); LanguageRegistry.addName(poire, "poire"); LanguageRegistry.addName(matrixportalblock, "matrixportalblock"); LanguageRegistry.addName(cleporte, "cle de securite"); LanguageRegistry.addName(porte, "porte de securite"); LanguageRegistry.addName(yolo, "coffre geant"); LanguageRegistry.instance().addStringLocalization("entity.AnyZob.name", "AnyZob"); //Recipe } }
Classe block
package craftz; import java.util.List; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityChest; import net.minecraft.util.Icon; import net.minecraft.util.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import cpw.mods.fml.common.network.FMLNetworkHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class BlockCoffre extends BlockContainer { protected BlockCoffre(int par1, Material par2Material) { super(par1, par2Material); } public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int par6, float par7, float par8, float par9) { FMLNetworkHandler.openGui(player, ModCatnos.instance, 0, world, x, y, z); return true; } public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase living, ItemStack stack) { TileEntity te = world.getBlockTileEntity(x, y, z); if(te instanceof TileEntityBigChest && stack.hasDisplayName()) { ((TileEntityBigChest)te).setCustomGuiName(stack.getDisplayName()); } } public void breakBlock(World world, int x, int y, int z, int side, int metadata) { dropContainerItem(world, x, y, z); super.breakBlock(world, x, y, z, side, metadata); } @Override public TileEntity createNewTileEntity(World world) { return new TileEntityBigChest(); } protected void dropContainerItem(World world, int x, int y, int z) { TileEntityBigChest bigchest = (TileEntityBigChest)world.getBlockTileEntity(x, y, z); if (bigchest != null) { for (int slotId = 0; slotId < bigchest.getSizeInventory(); slotId++) { ItemStack stack = bigchest.getStackInSlot(slotId); if (stack != null) { float f = world.rand.nextFloat() * 0.8F + 0.1F; float f1 = world.rand.nextFloat() * 0.8F + 0.1F; EntityItem entityitem; for (float f2 = world.rand.nextFloat() * 0.8F + 0.1F; stack.stackSize > 0; world.spawnEntityInWorld(entityitem)) { int k1 = world.rand.nextInt(21) + 10; if (k1 > stack.stackSize) { k1 = stack.stackSize; } stack.stackSize -= k1; entityitem = new EntityItem(world, (double)((float)x + f), (double)((float)y + f1), (double)((float)z + f2), new ItemStack(stack.itemID, k1, stack.getItemDamage())); float f3 = 0.05F; entityitem.motionX = (double)((float)world.rand.nextGaussian() * f3); entityitem.motionY = (double)((float)world.rand.nextGaussian() * f3 + 0.2F); entityitem.motionZ = (double)((float)world.rand.nextGaussian() * f3); if (stack.hasTagCompound()) { entityitem.getEntityItem().setTagCompound((NBTTagCompound)stack.getTagCompound().copy()); } } } } } } public boolean onBlockEventReceived(World world, int x, int y, int z, int eventId, int eventValue) { super.onBlockEventReceived(world, x, y, z, eventId, eventValue); TileEntity tileentity = world.getBlockTileEntity(x, y, z); return tileentity != null ? tileentity.receiveClientEvent(eventId, eventValue) : false; } }
Classe Container
package craftz; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class ContainerBigChest extends Container { private TileEntityBigChest tileEntity; public ContainerBigChest(InventoryPlayer playerInventory, TileEntityBigChest teChest) { this.tileEntity = teChest; teChest.openChest(); for(int i = 0; i < 6; i++) { for(int j = 0; j < 9; j++) { this.addSlotToContainer(new Slot(teChest, j + i * 9, 8 + j * 18, 18 + i * 18)); } } this.bindPlayerInventory(playerInventory); } private void bindPlayerInventory(InventoryPlayer playerInventory) { int i; for(i = 0; i < 3; i++) { for(int j = 0; j < 9; j++) { this.addSlotToContainer(new Slot(playerInventory, j + i * 9 + 9, 8 + j * 18, 103 + i * 18 + 37)); } } for(i = 0; i < 9; i++) { this.addSlotToContainer(new Slot(playerInventory, i, 8 + i * 18, 161 + 37)); } } @Override public boolean canInteractWith(EntityPlayer player) { return tileEntity.isUseableByPlayer(player); } public ItemStack transferStackInSlot(EntityPlayer player, int slotId) { ItemStack itemstack = null; Slot slot = (Slot)this.inventorySlots.get(slotId); if(slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if(slotId < 9) { if(!this.mergeItemStack(itemstack1, 9, this.inventorySlots.size(), true)) { return null; } } else if(!this.mergeItemStack(itemstack1, 0, 9, false)) { return null; } if(itemstack1.stackSize == 0) { slot.putStack((ItemStack)null); } else { slot.onSlotChanged(); } } return itemstack; } public void onContainerClosed(EntityPlayer player) { super.onContainerClosed(player); tileEntity.closeChest(); } }
Classe Guihandler
package craftz; import cpw.mods.fml.common.network.IGuiHandler; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; public class GuiHandlerTutorial implements IGuiHandler { @Override public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity te = world.getBlockTileEntity(x, y, z); if(te instanceof TileEntityBigChest) { return new ContainerBigChest(player.inventory, (TileEntityBigChest)te); } return null; } @Override public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity te = world.getBlockTileEntity(x, y, z); if(te instanceof TileEntityBigChest) { return new GuiBigChest(player.inventory, (TileEntityBigChest)te); } return null; } }
Classe TileEntity
package craftz; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; public class TileEntityBigChest extends TileEntity implements IInventory { private ItemStack[] inventory = new ItemStack[72]; private String customName; public void readFromNBT(NBTTagCompound nbttag) { super.readFromNBT(nbttag); NBTTagList nbttaglist = nbttag.getTagList("Items"); this.inventory = new ItemStack[this.getSizeInventory()]; if (nbttag.hasKey("CustomName")) { this.customName = nbttag.getString("CustomName"); } for (int i = 0; i < nbttaglist.tagCount(); i++) { NBTTagCompound nbttagcompound1 = (NBTTagCompound)nbttaglist.tagAt(i); int j = nbttagcompound1.getByte("Slot"); if (j >= 0 && j < this.inventory.length) { this.inventory[j] = ItemStack.loadItemStackFromNBT(nbttagcompound1); } } } public void writeToNBT(NBTTagCompound nbttag) { super.writeToNBT(nbttag); NBTTagList nbttaglist = new NBTTagList(); for (int i = 0; i < this.inventory.length; i++) { if (this.inventory* != null) { NBTTagCompound nbttagcompound1 = new NBTTagCompound(); nbttagcompound1.setByte("Slot", (byte)i); this.inventory*.writeToNBT(nbttagcompound1); nbttaglist.appendTag(nbttagcompound1); } } nbttag.setTag("Items", nbttaglist); if (this.isInvNameLocalized()) { nbttag.setString("CustomName", this.customName); } } @Override public int getSizeInventory() { return inventory.length; } @Override public ItemStack getStackInSlot(int slotId) { return inventory[slotId]; } @Override public ItemStack decrStackSize(int slotId, int quantity) { if (this.inventory[slotId] != null) { ItemStack itemstack; if (this.inventory[slotId].stackSize <= quantity) { itemstack = this.inventory[slotId]; this.inventory[slotId] = null; this.onInventoryChanged(); return itemstack; } else { itemstack = this.inventory[slotId].splitStack(quantity); if (this.inventory[slotId].stackSize == 0) { this.inventory[slotId] = null; } this.onInventoryChanged(); return itemstack; } } else { return null; } } @Override public ItemStack getStackInSlotOnClosing(int slotId) { if (this.inventory[slotId] != null) { ItemStack itemstack = this.inventory[slotId]; this.inventory[slotId] = null; return itemstack; } else { return null; } } @Override public void setInventorySlotContents(int slotId, ItemStack stack) { this.inventory[slotId] = stack; if (stack != null && stack.stackSize > this.getInventoryStackLimit()) { stack.stackSize = this.getInventoryStackLimit(); } this.onInventoryChanged(); } @Override public String getInvName() { return this.isInvNameLocalized() ? this.customName : "container.bigchest"; } @Override public boolean isInvNameLocalized() { return this.customName != null && this.customName.length() > 0; } public void setCustomGuiName(String name) { this.customName = name; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { return worldObj.getBlockTileEntity(xCoord, yCoord, zCoord) == this && player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) < 64; } @Override public void openChest() { } @Override public void closeChest() { } @Override public boolean isItemValidForSlot(int slotId, ItemStack stack) { return true; } }
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Je ne vois pourtant plus aucune erreur, tu as essayé en plaçant un nouveau bloc ou tu essayé sur des blocs déjà existant ?
Test sur une nouvelle map, ça serait mieux.