Créer un bloc type four (machine)
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merci mais comment devrais-je l’adapter??
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l’erreur ne vient pas de la je crash toujours:
le 1[exposant]er[/exposant]
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–-- Minecraft Crash Report ---- // Daisy, daisy... Time: 07/05/16 12:39 Description: Ticking block entity java.lang.ArrayIndexOutOfBoundsException: 2 at fr.modchelou.recipes.EuropiumMachineRecipes.isSameKey(EuropiumMachineRecipes.java:80) at fr.modchelou.recipes.EuropiumMachineRecipes.getSmeltingResult(EuropiumMachineRecipes.java:68) at fr.modchelou.tiles.TileEntityEuropiumMachine.canSmelt(TileEntityEuropiumMachine.java:166) at fr.modchelou.tiles.TileEntityEuropiumMachine.updateEntity(TileEntityEuropiumMachine.java:181) at net.minecraft.world.World.updateEntities(World.java:2160) at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:515) at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:703) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at fr.modchelou.recipes.EuropiumMachineRecipes.isSameKey(EuropiumMachineRecipes.java:80) at fr.modchelou.recipes.EuropiumMachineRecipes.getSmeltingResult(EuropiumMachineRecipes.java:68) at fr.modchelou.tiles.TileEntityEuropiumMachine.canSmelt(TileEntityEuropiumMachine.java:166) at fr.modchelou.tiles.TileEntityEuropiumMachine.updateEntity(TileEntityEuropiumMachine.java:181) -- Block entity being ticked -- Details: Name: chelou:EuropiumMachineTileEntity // fr.modchelou.tiles.TileEntityEuropiumMachine Block type: ID #165 (tile.EuropiumMachine // fr.modchelou.blocks.BlockEuropiumMachine) Block data value: 0 / 0x0 / 0b0000 Block location: World: (960,4,864), Chunk: (at 0,0,0 in 60,54; contains blocks 960,0,864 to 975,255,879), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023) Actual block type: ID #165 (tile.EuropiumMachine // fr.modchelou.blocks.BlockEuropiumMachine) Actual block data value: 0 / 0x0 / 0b0000 Stacktrace: at net.minecraft.world.World.updateEntities(World.java:2160) at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:515) -- Affected level -- Details: Level name: New World All players: 1 total; [EntityPlayerMP['Player452'/200, l='New World', x=964,36, y=4,00, z=865,38]] Chunk stats: ServerChunkCache: 271 Drop: 0 Level seed: -5452522370674857934 Level generator: ID 01 - flat, ver 0\. Features enabled: false Level generator options: Level spawn location: World: (955,4,877), Chunk: (at 11,0,13 in 59,54; contains blocks 944,0,864 to 959,255,879), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023) Level time: 64257 game time, 64257 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 102739 (now: false), thunder time: 8325 (now: true) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true Stacktrace: at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:703) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752) – System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_91, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 855397680 bytes (815 MB) / 1056309248 bytes (1007 MB) up to 1056309248 bytes (1007 MB) JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar) UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar) UCHIJAAAA chelou{beta 0.0.1} [Mod CHELOU] (bin) GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 8; [EntityPlayerMP['Player452'/200, l='New World', x=964,36, y=4,00, z=865,38]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge'
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et le 2[exposant]ème[/exposant]
–-- Minecraft Crash Report ---- // Don't do that. Time: 07/05/16 12:39 Description: Ticking block entity java.lang.ArrayIndexOutOfBoundsException: 2 at fr.modchelou.recipes.EuropiumMachineRecipes.isSameKey(EuropiumMachineRecipes.java:80) at fr.modchelou.recipes.EuropiumMachineRecipes.getSmeltingResult(EuropiumMachineRecipes.java:68) at fr.modchelou.tiles.TileEntityEuropiumMachine.canSmelt(TileEntityEuropiumMachine.java:166) at fr.modchelou.tiles.TileEntityEuropiumMachine.updateEntity(TileEntityEuropiumMachine.java:181) at net.minecraft.world.World.updateEntities(World.java:2160) at net.minecraft.client.Minecraft.runTick(Minecraft.java:2097) at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1039) at net.minecraft.client.Minecraft.run(Minecraft.java:962) at net.minecraft.client.main.Main.main(Main.java:164) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source) at GradleStart.main(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at fr.modchelou.recipes.EuropiumMachineRecipes.isSameKey(EuropiumMachineRecipes.java:80) at fr.modchelou.recipes.EuropiumMachineRecipes.getSmeltingResult(EuropiumMachineRecipes.java:68) at fr.modchelou.tiles.TileEntityEuropiumMachine.canSmelt(TileEntityEuropiumMachine.java:166) at fr.modchelou.tiles.TileEntityEuropiumMachine.updateEntity(TileEntityEuropiumMachine.java:181) -- Block entity being ticked -- Details: Name: chelou:EuropiumMachineTileEntity // fr.modchelou.tiles.TileEntityEuropiumMachine Block type: ID #165 (tile.EuropiumMachine // fr.modchelou.blocks.BlockEuropiumMachine) Block data value: 0 / 0x0 / 0b0000 Block location: World: (960,4,864), Chunk: (at 0,0,0 in 60,54; contains blocks 960,0,864 to 975,255,879), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023) Actual block type: ID #165 (tile.EuropiumMachine // fr.modchelou.blocks.BlockEuropiumMachine) Actual block data value: 0 / 0x0 / 0b0000 Stacktrace: at net.minecraft.world.World.updateEntities(World.java:2160) -- Affected level -- Details: Level name: MpServer All players: 1 total; [EntityClientPlayerMP['Player452'/200, l='MpServer', x=964,36, y=5,62, z=865,38]] Chunk stats: MultiplayerChunkCache: 225, 225 Level seed: 0 Level generator: ID 01 - flat, ver 0\. Features enabled: false Level generator options: Level spawn location: World: (955,4,877), Chunk: (at 11,0,13 in 59,54; contains blocks 944,0,864 to 959,255,879), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023) Level time: 64254 game time, 64254 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Forced entities: 75 total; [EntitySheep['Mouton'/129, l='MpServer', x=996,13, y=4,00, z=825,91], EntitySheep['Mouton'/130, l='MpServer', x=1002,13, y=4,00, z=839,78], EntityCow['Vache'/131, l='MpServer', x=993,34, y=4,00, z=837,78], EntityCow['Vache'/132, l='MpServer', x=1006,06, y=4,00, z=838,31], EntityCow['Vache'/133, l='MpServer', x=1000,19, y=4,00, z=833,78], EntitySheep['Mouton'/134, l='MpServer', x=997,84, y=4,00, z=862,69], EntitySheep['Mouton'/135, l='MpServer', x=996,78, y=4,00, z=856,22], EntitySheep['Mouton'/136, l='MpServer', x=1005,13, y=4,00, z=878,09], EntitySheep['Mouton'/137, l='MpServer', x=996,22, y=4,00, z=937,66], EntitySheep['Mouton'/143, l='MpServer', x=1009,06, y=4,00, z=846,03], EntityCow['Vache'/144, l='MpServer', x=1016,75, y=4,00, z=833,22], EntitySheep['Mouton'/145, l='MpServer', x=1028,91, y=4,00, z=921,91], EntitySheep['Mouton'/146, l='MpServer', x=1023,09, y=4,00, z=928,84], EntitySheep['Mouton'/156, l='MpServer', x=1033,88, y=4,00, z=793,75], EntityChicken['Poule'/157, l='MpServer', x=1035,41, y=4,00, z=803,53], EntityChicken['Poule'/158, l='MpServer', x=1026,56, y=4,00, z=879,47], EntityChicken['Poule'/159, l='MpServer', x=1026,56, y=4,00, z=876,59], EntityChicken['Poule'/160, l='MpServer', x=1037,63, y=4,00, z=907,53], EntityHorse['Cheval'/41, l='MpServer', x=893,50, y=4,00, z=804,06], EntityChicken['Poule'/42, l='MpServer', x=884,44, y=4,00, z=806,53], EntityChicken['Poule'/43, l='MpServer', x=891,53, y=4,00, z=803,59], EntityPig['Cochon'/171, l='MpServer', x=1043,97, y=4,00, z=929,03], EntityPig['Cochon'/44, l='MpServer', x=885,97, y=4,00, z=808,97], EntityPig['Cochon'/48, l='MpServer', x=892,50, y=4,00, z=836,97], EntityCow['Vache'/49, l='MpServer', x=886,22, y=4,00, z=833,69], EntityPig['Cochon'/50, l='MpServer', x=895,84, y=4,00, z=855,25], EntityChicken['Poule'/51, l='MpServer', x=895,38, y=4,00, z=843,63], EntityHorse['Cheval'/52, l='MpServer', x=884,38, y=4,00, z=848,84], EntityChicken['Poule'/55, l='MpServer', x=886,38, y=4,00, z=893,59], EntityCow['Vache'/56, l='MpServer', x=884,72, y=4,00, z=896,75], EntityPig['Cochon'/61, l='MpServer', x=899,91, y=4,00, z=799,94], EntitySheep['Mouton'/62, l='MpServer', x=908,50, y=4,00, z=786,25], EntityPig['Cochon'/63, l='MpServer', x=904,19, y=4,00, z=811,16], EntityPig['Cochon'/64, l='MpServer', x=908,97, y=4,00, z=824,06], EntityChicken['Poule'/65, l='MpServer', x=897,53, y=4,00, z=836,47], EntityChicken['Poule'/66, l='MpServer', x=908,13, y=4,00, z=862,78], EntityChicken['Poule'/67, l='MpServer', x=913,44, y=4,00, z=873,41], EntityCow['Vache'/68, l='MpServer', x=897,88, y=4,00, z=905,94], EntityChicken['Poule'/70, l='MpServer', x=914,56, y=4,00, z=810,56], EntityPig['Cochon'/71, l='MpServer', x=922,13, y=4,00, z=811,97], EntityChicken['Poule'/72, l='MpServer', x=927,47, y=4,00, z=817,41], EntityClientPlayerMP['Player452'/200, l='MpServer', x=964,36, y=5,62, z=865,38], EntityHorse['Cheval'/73, l='MpServer', x=916,09, y=4,00, z=816,97], EntityPig['Cochon'/74, l='MpServer', x=927,75, y=4,00, z=835,44], EntityChicken['Poule'/75, l='MpServer', x=926,47, y=4,00, z=837,53], EntitySheep['Mouton'/76, l='MpServer', x=921,25, y=4,00, z=852,63], EntityChicken['Poule'/77, l='MpServer', x=923,41, y=4,00, z=853,41], EntityChicken['Poule'/78, l='MpServer', x=922,66, y=4,00, z=848,47], EntityPig['Cochon'/79, l='MpServer', x=919,94, y=4,00, z=883,88], EntityChicken['Poule'/80, l='MpServer', x=928,41, y=4,00, z=795,41], EntityChicken['Poule'/81, l='MpServer', x=935,59, y=4,00, z=807,63], EntityChicken['Poule'/82, l='MpServer', x=938,47, y=4,00, z=809,63], EntityPig['Cochon'/83, l='MpServer', x=932,22, y=4,00, z=893,84], EntityChicken['Poule'/84, l='MpServer', x=925,59, y=4,00, z=895,66], EntitySheep['Mouton'/87, l='MpServer', x=943,97, y=4,00, z=789,94], EntityChicken['Poule'/88, l='MpServer', x=951,53, y=4,00, z=932,47], EntityPig['Cochon'/89, l='MpServer', x=948,75, y=4,00, z=943,06], EntityPig['Cochon'/96, l='MpServer', x=971,53, y=4,00, z=796,81], EntityPig['Cochon'/97, l='MpServer', x=961,88, y=4,00, z=788,97], EntityPig['Cochon'/98, l='MpServer', x=961,16, y=4,00, z=924,41], EntitySheep['Mouton'/99, l='MpServer', x=972,13, y=4,00, z=912,94], EntityPig['Cochon'/100, l='MpServer', x=974,38, y=4,00, z=941,81], EntitySheep['Mouton'/101, l='MpServer', x=962,16, y=4,00, z=937,94], EntityChicken['Poule'/102, l='MpServer', x=966,41, y=4,00, z=929,41], EntitySheep['Mouton'/110, l='MpServer', x=982,84, y=4,00, z=817,72], EntitySheep['Mouton'/111, l='MpServer', x=985,38, y=4,00, z=839,75], EntitySheep['Mouton'/112, l='MpServer', x=965,63, y=4,00, z=859,19], EntitySheep['Mouton'/113, l='MpServer', x=978,81, y=4,00, z=911,47], EntityChicken['Poule'/114, l='MpServer', x=980,72, y=4,00, z=923,38], EntityChicken['Poule'/115, l='MpServer', x=985,25, y=4,00, z=939,19], EntitySheep['Mouton'/116, l='MpServer', x=987,22, y=4,00, z=942,19], EntityPig['Cochon'/117, l='MpServer', x=983,13, y=4,00, z=928,94], EntityPig['Cochon'/118, l='MpServer', x=981,81, y=4,00, z=943,13], EntitySheep['Mouton'/121, l='MpServer', x=986,50, y=4,00, z=939,22], EntityPig['Cochon'/127, l='MpServer', x=1001,66, y=4,00, z=790,19]] Retry entities: 0 total; [] Server brand: fml,forge Server type: Integrated singleplayer server Stacktrace: at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:415) at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2566) at net.minecraft.client.Minecraft.run(Minecraft.java:984) at net.minecraft.client.main.Main.main(Main.java:164) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source) at GradleStart.main(Unknown Source) – System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_91, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 856792728 bytes (817 MB) / 1056309248 bytes (1007 MB) up to 1056309248 bytes (1007 MB) JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar) UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar) UCHIJAAAA chelou{beta 0.0.1} [Mod CHELOU] (bin) GL info: ' Vendor: 'Intel' Version: '4.3.0 - Build 10.18.15.4248' Renderer: 'Intel(R) HD Graphics' Launched Version: 1.7.10 LWJGL: 2.9.1 OpenGL: Intel(R) HD Graphics GL version 4.3.0 - Build 10.18.15.4248, Intel GL Caps: Using GL 1.3 multitexturing. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because OpenGL 2.1 is supported. Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: [OneCraft-1.8.zip] Current Language: Français (France) Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Anisotropic Filtering: Off (1)
Voila je vous ai renvoyé les crash reports si ca peut vous aider!!
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Le problème est toujours le même.
Un ArrayIndexOutOfBoundsException ce n’est pas compliqué à corriger. -
je sais pas comment faire y a t-il un tuto sur le site qui explique comment le corriger ou pouvez-vous m’aider???
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Google -> ArrayIndexOutOfBoundsException
Un peu d’autonomie …
C’est de la programmation Java. Faut connaitre les bases pour pouvoir coder. -
Tkt je connais un peu les bases c’est juste que je débute et mon problème est fix!!!
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Super TUTO!
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Plop les gens,
J’ai fais deux machines à 3slots grâce à ce tuto bien réalisé.Mais maintenant que j’essaie de faire une machine à un slot et une pourvu de deux slots, j’ai un crash identique dans les deux cas:
–-- Minecraft Crash Report ---- // I blame Dinnerbone. Time: 22/06/16 17:41 Description: Ticking memory connection java.lang.ArrayIndexOutOfBoundsException: 3 at fr.powergame.modpg2.client.TileEntitySechoir.getStackInSlot(TileEntitySechoir.java:38) at net.minecraft.inventory.Slot.getStack(Slot.java:88) at net.minecraft.inventory.Container.getInventory(Container.java:67) at net.minecraft.inventory.Container.addCraftingToCrafters(Container.java:53) at cpw.mods.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:88) at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2501) at fr.powergame.modpg2.common.BlockSechoir.onBlockActivated(BlockSechoir.java:46) at net.minecraft.server.management.ItemInWorldManager.activateBlockOrUseItem(ItemInWorldManager.java:409) at net.minecraft.network.NetHandlerPlayServer.processPlayerBlockPlacement(NetHandlerPlayServer.java:593) at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:74) at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:122) at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241) at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182) at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at fr.powergame.modpg2.client.TileEntitySechoir.getStackInSlot(TileEntitySechoir.java:38) at net.minecraft.inventory.Slot.getStack(Slot.java:88) at net.minecraft.inventory.Container.getInventory(Container.java:67) at net.minecraft.inventory.Container.addCraftingToCrafters(Container.java:53) at cpw.mods.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:88) at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2501) at fr.powergame.modpg2.common.BlockSechoir.onBlockActivated(BlockSechoir.java:46) at net.minecraft.server.management.ItemInWorldManager.activateBlockOrUseItem(ItemInWorldManager.java:409) at net.minecraft.network.NetHandlerPlayServer.processPlayerBlockPlacement(NetHandlerPlayServer.java:593) at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:74) at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:122) at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241) -- Ticking connection -- Details: Connection: net.minecraft.network.NetworkManager@13f82374 Stacktrace: at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182) at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
Du coup voici la classe du tileEntity pour la machine mono-slot, les tableaux etc, ça me passe encore au dessus =/
package fr.powergame.modpg2.client; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import fr.powergame.modpg2.common.AlambicRecipes; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.network.NetworkManager; import net.minecraft.network.Packet; import net.minecraft.network.play.server.S35PacketUpdateTileEntity; import net.minecraft.tileentity.TileEntity; public class TileEntitySechoir extends TileEntity implements IInventory { private byte direction; private ItemStack[] contents = new ItemStack[3]; private int workingTime = 0; private int workingTimeNeeded = 200; @SideOnly(Side.CLIENT) public int getCookProgress() { return this.workingTime * 41 / this.workingTimeNeeded; } @Override public int getSizeInventory() { return this.contents.length; } @Override public ItemStack getStackInSlot(int slotIndex) { return this.contents[slotIndex]; } public ItemStack decrStackSize(int slotIndex, int amount) { if (this.contents[slotIndex] != null) { ItemStack itemstack; if (this.contents[slotIndex].stackSize <= amount) { itemstack = this.contents[slotIndex]; this.contents[slotIndex] = null; this.markDirty(); return itemstack; } else { itemstack = this.contents[slotIndex].splitStack(amount); if (this.contents[slotIndex].stackSize == 0) { this.contents[slotIndex] = null; } this.markDirty(); return itemstack; } } else { return null; } } @Override public ItemStack getStackInSlotOnClosing(int slotIndex) { if (this.contents[slotIndex] != null) { ItemStack itemstack = this.contents[slotIndex]; this.contents[slotIndex] = null; return itemstack; } else { return null; } } @Override public void setInventorySlotContents(int slotIndex, ItemStack stack) { this.contents[slotIndex] = stack; if (stack != null && stack.stackSize > this.getInventoryStackLimit()) { stack.stackSize = this.getInventoryStackLimit(); } this.markDirty(); } @Override public String getInventoryName() { return "tile.Sechoir"; } @Override public boolean hasCustomInventoryName() { return false; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : player.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D; } @Override public void openInventory() { } @Override public void closeInventory() { } @Override public boolean isItemValidForSlot(int slot, ItemStack stack) { return slot == 1 ? false : true; } public boolean isBurning() { return this.workingTime > 0; } private boolean canSmelt() { if (this.contents[0] == null) { return false; } else { ItemStack itemstack = AlambicRecipes.smelting().getSmeltingResult(new ItemStack[]{this.contents[0]}); if (itemstack == null) return false; if (this.contents[1] == null) return true; if (!this.contents[1].isItemEqual(itemstack)) return false; int result = contents[1].stackSize + itemstack.stackSize; return result <= getInventoryStackLimit() && result <= this.contents[1].getMaxStackSize(); } } public void updateEntity() { if(this.isBurning() && this.canSmelt()) { ++this.workingTime; } if(this.canSmelt() && !this.isBurning()) { this.workingTime = 1; } if(this.canSmelt() && this.workingTime == this.workingTimeNeeded) { this.smeltItem(); this.workingTime = 0; } if(!this.canSmelt()) { this.workingTime= 0; } } public void smeltItem() { if (this.canSmelt()) { ItemStack itemstack = AlambicRecipes.smelting().getSmeltingResult(new ItemStack[]{this.contents[0]}); if (this.contents[1] == null) { this.contents[1] = itemstack.copy(); } else if (this.contents[1].getItem() == itemstack.getItem()) { this.contents[1].stackSize += itemstack.stackSize; } –this.contents[0].stackSize; if (this.contents[0].stackSize <= 0) { this.contents[0] = null; } } } @Override public void writeToNBT(NBTTagCompound compound) { super.writeToNBT(compound); NBTTagList nbttaglist = new NBTTagList(); for (int i = 0; i < this.contents.length; ++i) { if (this.contents* != null) { NBTTagCompound nbttagcompound1 = new NBTTagCompound(); nbttagcompound1.setByte("Slot", (byte)i); this.contents*.writeToNBT(nbttagcompound1); nbttaglist.appendTag(nbttagcompound1); } } compound.setTag("Items", nbttaglist); compound.setShort("workingTime",(short)this.workingTime); compound.setShort("workingTimeNeeded", (short)this.workingTimeNeeded); compound.setByte("Direction", this.direction); } @Override public void readFromNBT(NBTTagCompound compound) { super.readFromNBT(compound); NBTTagList nbttaglist = compound.getTagList("Items", 10); this.contents = new ItemStack[this.getSizeInventory()]; for (int i = 0; i < nbttaglist.tagCount(); ++i) { NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i); int j = nbttagcompound1.getByte("Slot") & 255; if (j >= 0 && j < this.contents.length) { this.contents[j] = ItemStack.loadItemStackFromNBT(nbttagcompound1); } } this.workingTime = compound.getShort("workingTime"); this.workingTimeNeeded = compound.getShort("workingTimeNeeded"); this.direction = compound.getByte("Direction"); } public byte getDirection() { return direction; } public void setDirection(byte direction) { this.direction = direction; this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord); } public Packet getDescriptionPacket() { NBTTagCompound nbttagcompound = new NBTTagCompound(); this.writeToNBT(nbttagcompound); return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, 0, nbttagcompound); } public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) { this.readFromNBT(pkt.func_148857_g()); this.worldObj.markBlockRangeForRenderUpdate(this.xCoord, this.yCoord, this.zCoord, this.xCoord, this.yCoord, this.zCoord); } }
Qu’est ce que j’ai oublié de modifier pour parvenir à un bloc fonctionnel, svp?
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private ItemStack[] contents = new ItemStack[3]; -> à changer en fonction du nombre de slots et il faut aussi modifier le Container
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J’ai mis à 2, ça crash aussi. (Le trois est un fail, j’ai fais des tests et j’ai laissé cette valeur pour voir un peu de mon côté mais bon)
Edit: Voici le container
package fr.powergame.modpg2.common; import fr.powergame.modpg2.client.TileEntitySechoir; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; public class SechoirContainer extends Container { private TileEntitySechoir tileSechoir; public SechoirContainer(TileEntitySechoir tile, InventoryPlayer inventory) { this.tileSechoir = tile; this.addSlotToContainer(new Slot(tile, 1, 89, 29)); this.addSlotToContainer(new SechoirSlotResult(tile, 3, 89, 89)); this.bindPlayerInventory(inventory); } @Override public boolean canInteractWith(EntityPlayer player) { return this.tileSechoir.isUseableByPlayer(player); } private void bindPlayerInventory(InventoryPlayer inventory) { int i; for(i = 0; i < 3; ++i) { for(int j = 0; j < 9; ++j) { this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 17 + j * 18, 125 + i * 18)); } } for(i = 0; i < 9; ++i) { this.addSlotToContainer(new Slot(inventory, i, 17 + i * 18, 183)); } } public ItemStack transferStackInSlot(EntityPlayer player, int quantity) { ItemStack itemstack = null; Slot slot = (Slot)this.inventorySlots.get(quantity); if (slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if (quantity < this.tileSechoir.getSizeInventory()) { if (!this.mergeItemStack(itemstack1, this.tileSechoir.getSizeInventory(), this.inventorySlots.size(), true)) { return null; } } else if (!this.mergeItemStack(itemstack1, 0, this.tileSechoir.getSizeInventory(), false)) { return null; } if (itemstack1.stackSize == 0) { slot.putStack((ItemStack)null); } else { slot.onSlotChanged(); } } return itemstack; } public void onContainerClosed(EntityPlayer player) { super.onContainerClosed(player); this.tileSechoir.closeInventory(); } }
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Essai de mettre ça comme constructeur dans ton container
public SechoirContainer(TileEntitySechoir tile, InventoryPlayer inventory) { this.tileSechoir = tile; this.addSlotToContainer(new Slot(tile, 0, 89, 29)); this.addSlotToContainer(new SechoirSlotResult(tile, 1, 89, 89)); this.bindPlayerInventory(inventory); }
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Ah oui, j’avais bêtement supprimé les autres lignes sans réaliser ce que ces paramètres représentaient.
Mais ça “crash” toujours, en fait ça fait “terminated” la connexion.
Peut-être mon GUIHandler qui n’est pas bon, j’ai eu des hésitations en ajoutant les nouveaux GUI:package fr.powergame.modpg2.common; import cpw.mods.fml.common.network.IGuiHandler; import fr.powergame.modpg2.client.TileEntityAlambic; import fr.powergame.modpg2.client.TileEntityEntubeuse; import fr.powergame.modpg2.client.TileEntitySechoir; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; public class GuiHandler implements IGuiHandler { @Override public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity tile = world.getTileEntity(x, y, z); if(tile instanceof TileEntityAlambic) { return new AlambicContainer((TileEntityAlambic)tile, player.inventory); } if(tile instanceof TileEntitySechoir) { return new SechoirContainer((TileEntitySechoir)tile, player.inventory); } if(tile instanceof TileEntityEntubeuse) { return new EntubeuseContainer((TileEntityEntubeuse)tile, player.inventory); } return null; } @Override public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity tile = world.getTileEntity(x, y, z); if(tile instanceof TileEntityAlambic) { return new AlambicGUI((TileEntityAlambic)tile, player.inventory); } if(tile instanceof TileEntitySechoir) { return new SechoirContainer((TileEntitySechoir)tile, player.inventory); } if(tile instanceof TileEntityEntubeuse) { return new EntubeuseContainer((TileEntityEntubeuse)tile, player.inventory); } return null; } }
edit: sachant que je mets “0” pour les trois blocs:
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitx, float hity, float hitz) { if (world.isRemote) { return true; } else { player.openGui(ModPg2.instance, 0, world, x, y, z); return true; } }
Ps: je sais que mes noms de classes devraient être en anglais, mais c’est un mod qui ne sera pas redistribué ou autre, ça vous pique simplement un peu les yeux sur le forum
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Dans ta fonction getClientGuiElement :
if(tile instanceof TileEntitySechoir) { return new SechoirContainer((TileEntitySechoir)tile, player.inventory); } if(tile instanceof TileEntityEntubeuse) { return new EntubeuseContainer((TileEntityEntubeuse)tile, player.inventory); }
Le problème vient de là car il faut toujours retourner un Gui, donc tu dois changer les “return UnContainer” par des “return UnGui”.
PS: “Entubeuse”, quel nom !
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Hum, je ne comprend pas, l’Alambic ne pose aucun soucis alors qu’il retourne un Container lui-aussi.
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(https://t2.ftcdn.net/jpg/00/03/53/61/500_F_3536130_VwfKdvaF345kuC0foyHZNXq8eo7dI5.jpg)
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Non c’est un gui : " return new AlambicGUI((TileEntityAlambic)tile, player.inventory);"
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Ouki! Sacrée poutre que tu me retires de l’oeil, je me persuadais moi-même qu’il n’y avait qu’une fonction dans cette classe… Bref merci pour ce point qui m’empêchait d’avancer.
Du coup la machine à deux slots fonctionnent bien, pas de soucis.
Celle à un seul par contre ne semble pas comprendre les recettes suggérées.Comme les autres fonctionnent par tableau de stacks mais que je suppose que ce n’est pas nécessaire et j’ai donc regardé la classe du four vanilla pour obtenir cette classe:
package fr.powergame.modpg2.common; import java.util.HashMap; import java.util.Iterator; import java.util.Map; import java.util.Map.Entry; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; public class SechoirRecipes { private static final SechoirRecipes smeltingBase = new SechoirRecipes(); @SuppressWarnings("rawtypes") private Map smeltingList = new HashMap(); // private Map <itemstack[], itemstack="">smeltingList = new HashMap<itemstack[], itemstack="">(); public SechoirRecipes() { this.addRecipe(new ItemStack(ModPg2.itemMetadata, 1, 21), new ItemStack(ModPg2.itemMetadata, 1, 22)); this.addRecipe(new ItemStack(ModPg2.itemMetadata, 1, 23), new ItemStack(ModPg2.itemMetadata, 1, 24)); } @SuppressWarnings("unchecked") public void addRecipe(ItemStack stack1, ItemStack stack2) { this.smeltingList.put(stack1, stack2); } public void addRecipe(Item item1, ItemStack stack) { this.addRecipe(new ItemStack(item1), stack); } // @SuppressWarnings("rawtypes") // public ItemStack getSmeltingResult(ItemStack[] stack) // { // Iterator iterator = this.smeltingList.entrySet().iterator(); // Entry entry; // // do // { // if (!iterator.hasNext()) // { // return null; // } // entry = (Entry)iterator.next(); // } // while (!this.isSameKey(stack, (ItemStack[])entry.getKey())); // // return (ItemStack)entry.getValue(); // } // // private boolean isSameKey(ItemStack[] stackList, ItemStack[] stackList2) // { // boolean isSame = false; // for(int i=0; i<=2; i++) // { // if(stackList*.getItem() == stackList2*.getItem() && stackList*.getItemDamage() == stackList2*.getItemDamage()) // { // isSame = true; // } // else // { // return false; // } // } // return isSame; // } @SuppressWarnings("rawtypes") public ItemStack getSmeltingResult(ItemStack stack) { Iterator iterator = this.smeltingList.entrySet().iterator(); Entry entry; do { if (!iterator.hasNext()) { return null; } entry = (Entry)iterator.next(); } while (!this.isSameKey(stack, (ItemStack)entry.getKey())); return (ItemStack)entry.getValue(); } private boolean isSameKey(ItemStack stack1, ItemStack stack2) { return stack2.getItem() == stack1.getItem() && (stack2.getItemDamage() == 32767 || stack2.getItemDamage() == stack1.getItemDamage()); } @SuppressWarnings("rawtypes") public Map getSmeltingList() { return this.smeltingList; } public static SechoirRecipes smelting() { return smeltingBase; } }
Je ne sais pas ce que devient le smeltingList dans le cas où il n’y a qu’un slot d’input</itemstack[],></itemstack[],>
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Tu as juste à remplacer les ItemStack[] par des ItemStacks.
PS : Tu n’as pas de crash, parce que tu essayes de cast un ItemStack[] en un ItemStack à la ligne 84; -
Euh non je n’ai pas de crash si c’est une question et j’ai retiré déjà tous les ItemStack[] que j’ai vu, le code ne fonctionne pas cela dit.
Tu as peut-être répondu avant que j’édit mon message pour la dernière fois, mauvais timing de ma part.
J’ai changé la fonction isSameKey et du coup les arguments de la fonction précédente et le mapping, enfin le “Map truc bidule” comme je dirais… -
Là ça devrait marcher, montre la classe de ton TE si les fonctions canSmelt, smelt ou updateEntity ont changé.
Et essaye de mettre workingTime >= workingTimeNeeded au lieu de workingTime == workingTimeNeeded dans ta fonction updateEntity(). -
J’ai essayé de faire le plus attention à changer les bons slots, à voir =d
Edit:
ItemStack itemstack = SechoirRecipes.smelting().getSmeltingResult(new ItemStack[]{this.contents[0]});
Mon erreur était là à cause d’un oubli, j’avais laissé les recettes de l’alambic comme un idiot (je travaille trop tard visiblement)
Mais du coup, le new ItemStack[]{this.contents[0]} devient quoi? Je teste des choses mais c’pas conventionnel visiblement