Je me souviens avoir eu une erreut sur la méthode getDirection, mais je ne sais pas comment la corriger
package eryah.usefulthings.blocks;
import java.util.Iterator;
import java.util.Random;
import javax.swing.Icon;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.InventoryHelper;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityChest;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import eryah.usefulthings.Reference;
import eryah.usefulthings.UsefulthingsMod;
import eryah.usefulthings.tileentity.TileEntityPlateCrafter;
public class PlateCrafter extends BlockContainer
{
public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL);
private static boolean isBurning;
private static boolean keepInventory;
private static final String __OBFID = "CL_00000248";
public static Block platecrafter;
protected PlateCrafter(Material mat, boolean isBurning)
{
super(Material.rock);
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
this.isBurning = isBurning;
}
public static void init()
{
platecrafter = new PlateCrafter(Material.rock, isBurning).setUnlocalizedName("platecrafter").setCreativeTab(UsefulthingsMod.UTTab);
}
public static void register()
{
GameRegistry.registerBlock(platecrafter, platecrafter.getUnlocalizedName().substring(5));
}
public static void registerRenders()
{
registerRender(platecrafter);
}
public static void registerRender(Block block)
{
Item item = Item.getItemFromBlock(block);
Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new ModelResourceLocation(Reference.MOD_ID + ":" + item.getUnlocalizedName().substring(5), "inventory"));
}
/**
* Get the Item that this Block should drop when harvested.
*
* @param fortune the level of the Fortune enchantment on the player's tool
*/
public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
{
this.setDefaultFacing(worldIn, pos, state);
Iterator iterator = EnumFacing.Plane.HORIZONTAL.iterator();
while (iterator.hasNext())
{
EnumFacing enumfacing = (EnumFacing)iterator.next();
BlockPos blockpos1 = pos.offset(enumfacing);
IBlockState iblockstate1 = worldIn.getBlockState(blockpos1);
}
}
private void setDefaultFacing(World worldIn, BlockPos pos, IBlockState state)
{
if (!worldIn.isRemote)
{
Block block = worldIn.getBlockState(pos.north()).getBlock();
Block block1 = worldIn.getBlockState(pos.south()).getBlock();
Block block2 = worldIn.getBlockState(pos.west()).getBlock();
Block block3 = worldIn.getBlockState(pos.east()).getBlock();
EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
if (enumfacing == EnumFacing.NORTH && block.isFullBlock() && !block1.isFullBlock())
{
enumfacing = EnumFacing.SOUTH;
}
else if (enumfacing == EnumFacing.SOUTH && block1.isFullBlock() && !block.isFullBlock())
{
enumfacing = EnumFacing.NORTH;
}
else if (enumfacing == EnumFacing.WEST && block2.isFullBlock() && !block3.isFullBlock())
{
enumfacing = EnumFacing.EAST;
}
else if (enumfacing == EnumFacing.EAST && block3.isFullBlock() && !block2.isFullBlock())
{
enumfacing = EnumFacing.WEST;
}
worldIn.setBlockState(pos, state.withProperty(FACING, enumfacing), 2);
}
}
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
{
if (this.isBurning)
{
EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
double d0 = (double)pos.getX() + 0.5D;
double d1 = (double)pos.getY() + rand.nextDouble() * 6.0D / 16.0D;
double d2 = (double)pos.getZ() + 0.5D;
double d3 = 0.52D;
double d4 = rand.nextDouble() * 0.6D - 0.3D;
switch (PlateCrafter.SwitchEnumFacing.FACING_LOOKUP[enumfacing.ordinal()])
{
case 1:
worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 - d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]);
worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 - d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]);
break;
case 2:
worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]);
worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]);
break;
case 3:
worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d4, d1, d2 - d3, 0.0D, 0.0D, 0.0D, new int[0]);
worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d4, d1, d2 - d3, 0.0D, 0.0D, 0.0D, new int[0]);
break;
case 4:
worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d4, d1, d2 + d3, 0.0D, 0.0D, 0.0D, new int[0]);
worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d4, d1, d2 + d3, 0.0D, 0.0D, 0.0D, new int[0]);
}
}
}
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
{
playerIn.openGui(UsefulthingsMod.instance, 1, worldIn, pos.getX(), pos.getY(), pos.getZ());
return true;
}
/**
* Returns a new instance of a block's tile entity class. Called on placing the block.
*/
public TileEntity createNewTileEntity(World worldIn, int meta)
{
return new TileEntityPlateCrafter();
}
public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
{
return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite());
}
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
EnumFacing enumfacing = EnumFacing.getHorizontal(MathHelper.floor_double((double)(placer.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3).getOpposite();
state = state.withProperty(FACING, enumfacing);
BlockPos blockpos1 = pos.north();
BlockPos blockpos2 = pos.south();
BlockPos blockpos3 = pos.west();
BlockPos blockpos4 = pos.east();
boolean flag = this == worldIn.getBlockState(blockpos1).getBlock();
boolean flag1 = this == worldIn.getBlockState(blockpos2).getBlock();
boolean flag2 = this == worldIn.getBlockState(blockpos3).getBlock();
boolean flag3 = this == worldIn.getBlockState(blockpos4).getBlock();
if (!flag && !flag1 && !flag2 && !flag3)
{
worldIn.setBlockState(pos, state, 3);
}
else if (enumfacing.getAxis() == EnumFacing.Axis.X && (flag || flag1))
{
if (flag)
{
worldIn.setBlockState(blockpos1, state, 3);
}
else
{
worldIn.setBlockState(blockpos2, state, 3);
}
worldIn.setBlockState(pos, state, 3);
}
else if (enumfacing.getAxis() == EnumFacing.Axis.Z && (flag2 || flag3))
{
if (flag2)
{
worldIn.setBlockState(blockpos3, state, 3);
}
else
{
worldIn.setBlockState(blockpos4, state, 3);
}
worldIn.setBlockState(pos, state, 3);
}
}
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
if (!keepInventory)
{
TileEntity tileentity = worldIn.getTileEntity(pos);
if (tileentity instanceof TileEntityPlateCrafter)
{
InventoryHelper.dropInventoryItems(worldIn, pos, (TileEntityPlateCrafter)tileentity);
worldIn.updateComparatorOutputLevel(pos, this);
}
}
super.breakBlock(worldIn, pos, state);
}
public boolean hasComparatorInputOverride()
{
return true;
}
public int getComparatorInputOverride(World worldIn, BlockPos pos)
{
return Container.calcRedstone(worldIn.getTileEntity(pos));
}
@SideOnly(Side.CLIENT)
public Item getItem(World worldIn, BlockPos pos)
{
return Item.getItemFromBlock(PlateCrafter.platecrafter);
}
/**
* The type of render function that is called for this block
*/
/**
* Possibly modify the given BlockState before rendering it on an Entity (Minecarts, Endermen, …)
*/
@SideOnly(Side.CLIENT)
public IBlockState getStateForEntityRender(IBlockState state)
{
return this.getDefaultState().withProperty(FACING, EnumFacing.SOUTH);
}
/**
* Convert the given metadata into a BlockState for this Block
*/
public IBlockState getStateFromMeta(int meta)
{
EnumFacing enumfacing = EnumFacing.getFront(meta);
if (enumfacing.getAxis() == EnumFacing.Axis.Y)
{
enumfacing = EnumFacing.NORTH;
}
return this.getDefaultState().withProperty(FACING, enumfacing);
}
/**
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState state)
{
return ((EnumFacing)state.getValue(FACING)).getIndex();
}
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] {FACING});
}
@SideOnly(Side.CLIENT)
static final class SwitchEnumFacing
{
static final int[] FACING_LOOKUP = new int[EnumFacing.values().length];
private static final String __OBFID = "CL_00002111";
static
{
try
{
FACING_LOOKUP[EnumFacing.WEST.ordinal()] = 1;
}
catch (NoSuchFieldError var4)
{
;
}
try
{
FACING_LOOKUP[EnumFacing.EAST.ordinal()] = 2;
}
catch (NoSuchFieldError var3)
{
;
}
try
{
FACING_LOOKUP[EnumFacing.NORTH.ordinal()] = 3;
}
catch (NoSuchFieldError var2)
{
;
}
try
{
FACING_LOOKUP[EnumFacing.SOUTH.ordinal()] = 4;
}
catch (NoSuchFieldError var1)
{
;
}
}
}
public boolean isOpaqueCube()
{
return false;
}
public boolean renderAsNormalBlock()
{
return false;
}
public int getRenderType()
{
return -1;
}
public IBlockState correctFacing(World worldIn, BlockPos pos, IBlockState state)
{
EnumFacing enumfacing = null;
Iterator iterator = EnumFacing.Plane.HORIZONTAL.iterator();
while (iterator.hasNext())
{
EnumFacing enumfacing1 = (EnumFacing)iterator.next();
IBlockState iblockstate1 = worldIn.getBlockState(pos.offset(enumfacing1));
if (iblockstate1.getBlock() == this)
{
return state;
}
if (iblockstate1.getBlock().isFullBlock())
{
if (enumfacing != null)
{
enumfacing = null;
break;
}
enumfacing = enumfacing1;
}
}
if (enumfacing != null)
{
return state.withProperty(FACING, enumfacing.getOpposite());
}
else
{
EnumFacing enumfacing2 = (EnumFacing)state.getValue(FACING);
if (worldIn.getBlockState(pos.offset(enumfacing2)).getBlock().isFullBlock())
{
enumfacing2 = enumfacing2.getOpposite();
}
if (worldIn.getBlockState(pos.offset(enumfacing2)).getBlock().isFullBlock())
{
enumfacing2 = enumfacing2.rotateY();
}
if (worldIn.getBlockState(pos.offset(enumfacing2)).getBlock().isFullBlock())
{
enumfacing2 = enumfacing2.getOpposite();
}
return state.withProperty(FACING, enumfacing2);
}
}
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
{
int i = 0;
BlockPos blockpos1 = pos.west();
BlockPos blockpos2 = pos.east();
BlockPos blockpos3 = pos.north();
BlockPos blockpos4 = pos.south();
if (worldIn.getBlockState(blockpos1).getBlock() == this)
{
++i;
}
if (worldIn.getBlockState(blockpos2).getBlock() == this)
{
++i;
}
if (worldIn.getBlockState(blockpos3).getBlock() == this)
{
++i;
}
if (worldIn.getBlockState(blockpos4).getBlock() == this)
{
++i;
}
return i <= 1;
}
}
EDIT : C’est moi ou y’a pas du tout la méthode ? Oo