Résolu Questions : CustomMenu + Bug touche
-
à la place de ceci :
private static KeyBinding keyBindTest; { keyBindTest = new KeyBinding("altiscraft.inventaire", 21, "key.categories.inventory"); ClientRegistry.registerKeyBinding(keyBindTest); }
Mets private static KeyBinding keyBindTest = new KeyBinding(“altiscraft.inventaire”, 21, “key.categories.inventory”);
et ClientRegistry.registerKeyBinding(keyBindingTest); dans la fonction registerRender. -
et c’est ClientRegistry.registerKeyBinding(keyBindTest); ^^ merci énormément pour tout et le menu alors ? et je vois qu’il s’affiche maintenant que 2x :S
-
Menu :
@SubscribeEvent public void onGuiInit(GuiScreenEvent.InitGuiEvent.Pre event) { if(event.gui.getClass().equals(GuiMainMenu.class)) { this.mc.displayGuiScreen(new TonMenu()); } }
-
Si tu mes
private final ResourceLocation backGround = new ResourceLocation("modtutoriel", "textures/gui/menu.png");
deja il faut suprimer
private static final ResourceLocation minecraftTitleTextures = new ResourceLocation("textures/gui/title/minecraft.png");
En dessous de
try { Class oclass = Class.forName("java.awt.Desktop"); Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]); oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI(this.field_104024_v)}); } catch(Throwable throwable) { logger.error("Couldn\'t open link", throwable); } } this.mc.displayGuiScreen(this); } }
Ajoute
private void renderBackGround() { GL11.glViewport(0, 0, 256, 256); this.mc.getTextureManager().bindTexture(backGround); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glViewport(0, 0, this.mc.displayWidth, this.mc.displayHeight); Tessellator tessellator = Tessellator.instance; tessellator.startDrawingQuads(); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_LINEAR); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_LINEAR); tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F); int k = this.width; int l = this.height; tessellator.addVertexWithUV(0, 0, this.zLevel, 0, 0); tessellator.addVertexWithUV(0, l, this.zLevel, 0, 1); tessellator.addVertexWithUV(k, l, this.zLevel, 1, 1); tessellator.addVertexWithUV(k, 0, this.zLevel, 1, 0); tessellator.draw(); }
et suprime
private void renderBackGround() { // TODO Auto-generated method stub }
-
C’est quoi déjà à la place de mc ? ligne 6 ?
-
Sa devrait resembler a sa
package fr.altiscraft.altiscraft.common; import java.io.BufferedReader; import java.io.IOException; import java.io.InputStreamReader; import java.net.URI; import java.util.ArrayList; import java.util.Calendar; import java.util.Date; import java.util.List; import java.util.Random; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.GuiButtonLanguage; import net.minecraft.client.gui.GuiConfirmOpenLink; import net.minecraft.client.gui.GuiLanguage; import net.minecraft.client.gui.GuiOptions; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.gui.GuiSelectWorld; import net.minecraft.client.gui.GuiYesNo; import net.minecraft.client.gui.GuiYesNoCallback; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.texture.DynamicTexture; import net.minecraft.client.resources.I18n; import net.minecraft.util.EnumChatFormatting; import net.minecraft.util.MathHelper; import net.minecraft.util.ResourceLocation; import net.minecraft.world.demo.DemoWorldServer; import net.minecraft.world.storage.ISaveFormat; import net.minecraft.world.storage.WorldInfo; import org.apache.commons.io.Charsets; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GLContext; import com.google.common.base.Strings; import com.google.common.collect.Lists; import cpw.mods.fml.client.FMLClientHandler; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class GuiCustomMainMenu extends GuiScreen implements GuiYesNoCallback { private static final Logger logger = LogManager.getLogger(); /** The RNG used by the Main Menu Screen. */ private static final Random rand = new Random(); /** Counts the number of screen updates. */ private float updateCounter; /** The splash message. */ private String splashText; private GuiButton buttonResetDemo; /** Timer used to rotate the panorama, increases every tick. */ private int panoramaTimer; /** * Texture allocated for the current viewport of the main menu's panorama background. */ private DynamicTexture viewportTexture; private final Object field_104025_t = new Object(); private String field_92025_p; private String field_146972_A; private String field_104024_v; private static final ResourceLocation splashTexts = new ResourceLocation("texts/splashes.txt"); private static final ResourceLocation minecraftTitleTextures = new ResourceLocation("textures/gui/title/minecraft.png"); /** An array of all the paths to the panorama pictures. */ public static final String field_96138_a = "Please click " + EnumChatFormatting.UNDERLINE + "here" + EnumChatFormatting.RESET + " for more information."; private int field_92024_r; private int field_92023_s; private int field_92022_t; private int field_92021_u; private int field_92020_v; private int field_92019_w; private ResourceLocation field_110351_G; private static final String __OBFID = "CL_00001154"; private final ResourceLocation backGround = new ResourceLocation("modtutoriel", "textures/gui/TON_IMAGE.png"); public GuiCustomMainMenu() { this.field_146972_A = field_96138_a; this.splashText = "missingno"; BufferedReader bufferedreader = null; try { ArrayList arraylist = new ArrayList(); bufferedreader = new BufferedReader(new InputStreamReader(Minecraft.getMinecraft().getResourceManager().getResource(splashTexts).getInputStream(), Charsets.UTF_8)); String s; while((s = bufferedreader.readLine()) != null) { s = s.trim(); if(!s.isEmpty()) { arraylist.add(s); } } if(!arraylist.isEmpty()) { do { this.splashText = (String)arraylist.get(rand.nextInt(arraylist.size())); } while(this.splashText.hashCode() == 125780783); } } catch(IOException ioexception1) { ; } finally { if(bufferedreader != null) { try { bufferedreader.close(); } catch(IOException ioexception) { ; } } } this.updateCounter = rand.nextFloat(); this.field_92025_p = ""; if(!GLContext.getCapabilities().OpenGL20 && !OpenGlHelper.func_153193_b()) { this.field_92025_p = I18n.format("title.oldgl1", new Object[0]); this.field_146972_A = I18n.format("title.oldgl2", new Object[0]); this.field_104024_v = "https://help.mojang.com/customer/portal/articles/325948?ref=game"; } } /** * Called from the main game loop to update the screen. */ public void updateScreen() { ++this.panoramaTimer; } /** * Returns true if this GUI should pause the game when it is displayed in single-player */ public boolean doesGuiPauseGame() { return false; } /** * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e). */ protected void keyTyped(char p_73869_1_, int p_73869_2_) {} /** * Adds the buttons (and other controls) to the screen in question. */ public void initGui() { this.viewportTexture = new DynamicTexture(256, 256); this.field_110351_G = this.mc.getTextureManager().getDynamicTextureLocation("background", this.viewportTexture); Calendar calendar = Calendar.getInstance(); calendar.setTime(new Date()); if(calendar.get(2) + 1 == 11 && calendar.get(5) == 9) { this.splashText = "Happy birthday, ez!"; } else if(calendar.get(2) + 1 == 6 && calendar.get(5) == 1) { this.splashText = "Happy birthday, Notch!"; } else if(calendar.get(2) + 1 == 12 && calendar.get(5) == 24) { this.splashText = "Merry X-mas!"; } else if(calendar.get(2) + 1 == 1 && calendar.get(5) == 1) { this.splashText = "Happy new year!"; } else if(calendar.get(2) + 1 == 10 && calendar.get(5) == 31) { this.splashText = "OOoooOOOoooo! Spooky!"; } else if(calendar.get(2) + 1 == 7 && calendar.get(5) == 6) { this.splashText = "Joyeux anniversaire Zedokf_DrM !"; } boolean flag = true; int i = this.height / 4 + 48; if(this.mc.isDemo()) { this.addDemoButtons(i, 24); } else { this.addSingleplayerMultiplayerButtons(i, 24); } this.buttonList.add(new GuiButton(0, this.width / 2 - 100, i + 72 + 12, 98, 20, I18n.format("menu.options", new Object[0]))); this.buttonList.add(new GuiButton(4, this.width / 2 + 2, i + 72 + 12, 98, 20, I18n.format("menu.quit", new Object[0]))); this.buttonList.add(new GuiButtonLanguage(5, this.width / 2 - 124, i + 72 + 12)); Object object = this.field_104025_t; synchronized(this.field_104025_t) { this.field_92023_s = this.fontRendererObj.getStringWidth(this.field_92025_p); this.field_92024_r = this.fontRendererObj.getStringWidth(this.field_146972_A); int j = Math.max(this.field_92023_s, this.field_92024_r); this.field_92022_t = (this.width - j) / 2; this.field_92021_u = ((GuiButton)this.buttonList.get(0)).yPosition - 24; this.field_92020_v = this.field_92022_t + j; this.field_92019_w = this.field_92021_u + 24; } } /** * Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game. */ private void addSingleplayerMultiplayerButtons(int x, int y) { this.buttonList.add(new GuiButton(1, this.width / 2 - 100, x, 98, 20, I18n.format("Site"))); this.buttonList.add(new GuiButton(2, this.width / 2 + 2, x + 0, 98, 20, I18n.format("Forum"))); this.buttonList.add(new GuiButton(20, this.width / 2 - 100, x + y * 1, "§3§lS§flide§3§lF§fight")); GuiButton webSiteButton = new GuiButton(21, this.width / 2 - 100, x + y * 2, "Vote"); GuiButton fmlModButton = new GuiButton(6, this.width / 2 - 100, x + y * 2, "TS3"); fmlModButton.xPosition = this.width / 2 + 2; webSiteButton.width = 98; fmlModButton.width = 98; this.buttonList.add(webSiteButton); this.buttonList.add(fmlModButton); } /** * Adds Demo buttons on Main Menu for players who are playing Demo. */ private void addDemoButtons(int x, int y) { this.buttonList.add(new GuiButton(11, this.width / 2 - 100, x, I18n.format("menu.playdemo", new Object[0]))); this.buttonList.add(this.buttonResetDemo = new GuiButton(12, this.width / 2 - 100, x + y * 1, I18n.format("menu.resetdemo", new Object[0]))); ISaveFormat isaveformat = this.mc.getSaveLoader(); WorldInfo worldinfo = isaveformat.getWorldInfo("Demo_World"); if(worldinfo == null) { this.buttonResetDemo.enabled = false; } } protected void actionPerformed(GuiButton button) { if(button.id == 0) { this.mc.displayGuiScreen(new GuiOptions(this, this.mc.gameSettings)); } if(button.id == 5) { this.mc.displayGuiScreen(new GuiLanguage(this, this.mc.gameSettings, this.mc.getLanguageManager())); } if(button.id == 1) { try { Class oclass = Class.forName("java.awt.Desktop"); Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]); oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI("http://www.slidefight.fr/")}); } catch(Throwable throwable) { logger.error("Couldn\'t open link", throwable); } } if(button.id == 2) { try { Class oclass = Class.forName("java.awt.Desktop"); Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]); oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI("http://www.slidefight.fr/forum.php")}); } catch(Throwable throwable) { logger.error("Couldn\'t open link", throwable); } } if(button.id == 4) { this.mc.shutdown(); } if(button.id == 6) { try { Class oclass = Class.forName("java.awt.Desktop"); Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]); oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI("ts3server://91.121.253.196?port=")}); } catch(Throwable throwable) { logger.error("Couldn\'t open link", throwable); } } if(button.id == 11) { this.mc.launchIntegratedServer("Demo_World", "Demo_World", DemoWorldServer.demoWorldSettings); } if(button.id == 12) { ISaveFormat isaveformat = this.mc.getSaveLoader(); WorldInfo worldinfo = isaveformat.getWorldInfo("Demo_World"); if(worldinfo != null) { GuiYesNo guiyesno = GuiSelectWorld.func_152129_a(this, worldinfo.getWorldName(), 12); this.mc.displayGuiScreen(guiyesno); } } if(button.id == 20) { // TODO pour la connexion au serveur FMLClientHandler.instance().connectToServerAtStartup("62.210.45.98", 10184); // ip, port } if(button.id == 21) { try { Class oclass = Class.forName("java.awt.Desktop"); Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]); oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI("http://www.slidefight.fr/vote.php")}); } catch(Throwable throwable) { logger.error("Couldn\'t open link", throwable); } } } public void confirmClicked(boolean p_73878_1_, int id) { if(p_73878_1_ && id == 12) { ISaveFormat isaveformat = this.mc.getSaveLoader(); isaveformat.flushCache(); isaveformat.deleteWorldDirectory("Demo_World"); this.mc.displayGuiScreen(this); } else if(id == 13) { if(p_73878_1_) { try { Class oclass = Class.forName("java.awt.Desktop"); Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]); oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI(this.field_104024_v)}); } catch(Throwable throwable) { logger.error("Couldn\'t open link", throwable); } } this.mc.displayGuiScreen(this); } } private void renderBackGround() { GL11.glViewport(0, 0, 256, 256); this.mc.getTextureManager().bindTexture(backGround); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glViewport(0, 0, this.mc.displayWidth, this.mc.displayHeight); Tessellator tessellator = Tessellator.instance; tessellator.startDrawingQuads(); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_LINEAR); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_LINEAR); tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F); int k = this.width; int l = this.height; tessellator.addVertexWithUV(0, 0, this.zLevel, 0, 0); tessellator.addVertexWithUV(0, l, this.zLevel, 0, 1); tessellator.addVertexWithUV(k, l, this.zLevel, 1, 1); tessellator.addVertexWithUV(k, 0, this.zLevel, 1, 0); tessellator.draw(); } /** * Draws the screen and all the components in it. */ public void drawScreen(int x, int y, float partialTick) { GL11.glDisable(GL11.GL_ALPHA_TEST); this.renderBackGround(); GL11.glEnable(GL11.GL_ALPHA_TEST); Tessellator tessellator = Tessellator.instance; short short1 = 274; int k = this.width / 2 - short1 / 2; byte b0 = 30; this.drawGradientRect(0, 0, this.width, this.height, -2130706433, 16777215); this.drawGradientRect(0, 0, this.width, this.height, 0, Integer.MIN_VALUE); this.mc.getTextureManager().bindTexture(minecraftTitleTextures); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); if((double)this.updateCounter < 1.0E-4D) { this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 99, 44); this.drawTexturedModalRect(k + 99, b0 + 0, 129, 0, 27, 44); this.drawTexturedModalRect(k + 99 + 26, b0 + 0, 126, 0, 3, 44); this.drawTexturedModalRect(k + 99 + 26 + 3, b0 + 0, 99, 0, 26, 44); this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44); } else { this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 155, 44); this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44); } tessellator.setColorOpaque_I(-1); GL11.glPushMatrix(); GL11.glTranslatef((float)(this.width / 2 + 90), 70.0F, 0.0F); GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F); float f1 = 1.8F - MathHelper.abs(MathHelper.sin((float)(Minecraft.getSystemTime() % 1000L) / 1000.0F * (float)Math.PI * 2.0F) * 0.1F); f1 = f1 * 100.0F / (float)(this.fontRendererObj.getStringWidth(this.splashText) + 32); GL11.glScalef(f1, f1, f1); this.drawCenteredString(this.fontRendererObj, this.splashText, 0, -8, -256); GL11.glPopMatrix(); String s = "Menu by Zedokf_DrM"; if(this.mc.isDemo()) { s = s + " Demo"; } List <string>brandings = Lists.reverse(FMLCommonHandler.instance().getBrandings(true)); for(int i = 0; i < brandings.size(); i++) { String brd = brandings.get(i); if(!Strings.isNullOrEmpty(brd)) { this.drawString(this.fontRendererObj, brd, 2, this.height - (10 + i * (this.fontRendererObj.FONT_HEIGHT + 1)), 16777215); } } String s1 = "Copyright Mojang AB. Do not distribute!"; this.drawString(this.fontRendererObj, s1, this.width - this.fontRendererObj.getStringWidth(s1) - 2, this.height - 10, -1); if(this.field_92025_p != null && this.field_92025_p.length() > 0) { drawRect(this.field_92022_t - 2, this.field_92021_u - 2, this.field_92020_v + 2, this.field_92019_w - 1, 1428160512); this.drawString(this.fontRendererObj, this.field_92025_p, this.field_92022_t, this.field_92021_u, -1); this.drawString(this.fontRendererObj, this.field_146972_A, (this.width - this.field_92024_r) / 2, ((GuiButton)this.buttonList.get(0)).yPosition - 12, -1); } super.drawScreen(x, y, partialTick); } /** * Called when the mouse is clicked. */ protected void mouseClicked(int p_73864_1_, int p_73864_2_, int p_73864_3_) { super.mouseClicked(p_73864_1_, p_73864_2_, p_73864_3_); Object object = this.field_104025_t; synchronized(this.field_104025_t) { if(this.field_92025_p.length() > 0 && p_73864_1_ >= this.field_92022_t && p_73864_1_ <= this.field_92020_v && p_73864_2_ >= this.field_92021_u && p_73864_2_ <= this.field_92019_w) { GuiConfirmOpenLink guiconfirmopenlink = new GuiConfirmOpenLink(this, this.field_104024_v, 13, true); guiconfirmopenlink.func_146358_g(); this.mc.displayGuiScreen(guiconfirmopenlink); } } } } ```</string>
-
Sa ```java
@SubscribeEvent
@SideOnly(Side.CLIENT)
public void onTick(TickEvent.ClientTickEvent event)
{
Minecraft mc = FMLClientHandler.instance().getClient();
GuiScreen currentScreen = mc.currentScreen;
if(mc.currentScreen != null && mc.currentScreen.getClass().equals(GuiMainMenu.class))
{
mc.displayGuiScreen(new GuiCustomMainMenu());
} -
@‘Benjamin Loison’:
C’est quoi déjà à la place de mc ? ligne 6 ?
Tu peux utiliser Minecraft.getMinecraft() si tu n’as pas déjà une instance de Minecraft. Enregistre bien l’event côté client seulement.
http://www.minecraftforgefrance.fr/showthread.php?tid=716@TheAzkaze attention aux doubles posts.
Et GuiScreenEvent.InitGuiEvent.Pre est mieux car plus léger. -
Mes code est mes explication sont il correct robin4002
-
À première vu oui.
-
Après les KeyBinding je ne connais pas asser donc je ne vais pas l’induire en erreur
-
PARFAIT !!! Oh merci so much !!! Mais juste la résolution de l’image de fond est de combien parce que je galère là
-
sur mon exemple c’était du FHD, donc 1920x1080
-
J’ai toujours ma touche marqué 2x au faite :S
-
c’est à dire marquée 2 fois ?
-
Dans les options ce n’est plus 4x mais 2x que je vois Ouvrir l’inventaire d’AltisCraft Y Reset
-
pour la t’aille de l’image de font tu va dans .minecraft/version/1.7.10/1.7.10.jar
tu fais ouvrir avec Winrar
assets\minecraft\textures\gui\title\background et tu prend le panorama que tu veut et t’auras les dimension -
Envoi ton client proxy.
-
Le voici :
package fr.altiscraft.altiscraft.proxy; import java.awt.Menu; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiMainMenu; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.model.ModelBiped; import net.minecraft.client.settings.KeyBinding; import net.minecraft.util.ResourceLocation; import net.minecraft.util.StringUtils; import net.minecraftforge.client.event.GuiScreenEvent; import cpw.mods.fml.client.FMLClientHandler; import cpw.mods.fml.client.registry.ClientRegistry; import cpw.mods.fml.client.registry.RenderingRegistry; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import cpw.mods.fml.common.gameevent.InputEvent.KeyInputEvent; import cpw.mods.fml.common.gameevent.TickEvent; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import fr.altiscraft.altiscraft.common.EntityMobBenjaminLoison; import fr.altiscraft.altiscraft.common.GuiCustomMainMenu; import fr.altiscraft.altiscraft.common.RenderMobBenjaminLoison; import fr.altiscraft.altiscraft.common.TileEntityATM; import fr.altiscraft.altiscraft.common.TileEntityCoco; import fr.altiscraft.altiscraft.common.TileEntityLampadaire; import fr.altiscraft.altiscraft.common.TileEntityVLampadaire; public class ClientProxy extends CommonProxy { Minecraft mc = Minecraft.getMinecraft(); public static int tesrRenderId; @Override public void registerRender() { FMLCommonHandler.instance().bus().register(this); System.out.println("Méthode côté client"); RenderingRegistry.registerEntityRenderingHandler( EntityMobBenjaminLoison.class, new RenderMobBenjaminLoison( new ModelBiped())); ClientRegistry.registerKeyBinding(keyBindTest); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityATM.class, new TileEntityATMSpecialRenderer()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityCoco.class, new TileEntityCocoSpecialRenderer()); ClientRegistry.bindTileEntitySpecialRenderer( TileEntityLampadaire.class, new TileEntityLampadaireSpecialRenderer()); ClientRegistry.bindTileEntitySpecialRenderer( TileEntityVLampadaire.class, new TileEntityVLampadaireSpecialRenderer()); tesrRenderId = RenderingRegistry.getNextAvailableRenderId(); RenderingRegistry.registerBlockHandler(new TESRInventoryRenderer()); } private static KeyBinding keyBindTest = new KeyBinding("altiscraft.inventaire", 21, "key.categories.inventory"); @SubscribeEvent @SideOnly(Side.CLIENT) public void onTick(TickEvent.ClientTickEvent event) { Minecraft mc = FMLClientHandler.instance().getClient(); GuiScreen currentScreen = mc.currentScreen; if(mc.currentScreen != null && mc.currentScreen.getClass().equals(GuiMainMenu.class)) { mc.displayGuiScreen(new GuiCustomMainMenu()); } } @SubscribeEvent public void onEvent(KeyInputEvent event) { if (keyBindTest.isPressed()) { keyTestTyped(); } } private void keyTestTyped() { Minecraft.getMinecraft().thePlayer .sendChatMessage((new StringBuilder()).append("/inventaire") .toString()); Minecraft.getMinecraft(); } public static ResourceLocation getLocationSkin(String Skin) { return new ResourceLocation("skins/" + StringUtils.stripControlCodes(Skin)); } }
et j’ai des crashs-reports quand je pose mon blocvlampadaire en multijoueur mais avec we ça marche :S (je vous ai déjà envoyé les classes de mon BlocVLampadaire)
-
@‘Benjamin Loison’:
et j’ai des crashs-reports quand je pose mon blocvlampadaire en multijoueur mais avec we ça marche :S (je vous ai déjà envoyé les classes de mon BlocVLampadaire)
Il faudrait aussi le rapport de crash.
Et pour la touche, ta fonction registerRender est-elle appelé plusieurs fois ?