Résolu Questions : CustomMenu + Bug touche
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1ère question :
Après avoir regardé ce lien :
http://www.minecraftforgefrance.fr/showthread.php?tid=1311&pid=15329#pid15329
et d’autres j’ai eu envie de faire le mien mais voici mon code :package fr.altiscraft.altiscraft.common; import java.io.BufferedReader; import java.io.IOException; import java.io.InputStreamReader; import java.net.URI; import java.util.ArrayList; import java.util.Calendar; import java.util.Date; import java.util.List; import java.util.Random; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.GuiButtonLanguage; import net.minecraft.client.gui.GuiConfirmOpenLink; import net.minecraft.client.gui.GuiLanguage; import net.minecraft.client.gui.GuiOptions; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.gui.GuiSelectWorld; import net.minecraft.client.gui.GuiYesNo; import net.minecraft.client.gui.GuiYesNoCallback; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.texture.DynamicTexture; import net.minecraft.client.resources.I18n; import net.minecraft.util.EnumChatFormatting; import net.minecraft.util.MathHelper; import net.minecraft.util.ResourceLocation; import net.minecraft.world.demo.DemoWorldServer; import net.minecraft.world.storage.ISaveFormat; import net.minecraft.world.storage.WorldInfo; import org.apache.commons.io.Charsets; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GLContext; import com.google.common.base.Strings; import com.google.common.collect.Lists; import cpw.mods.fml.client.FMLClientHandler; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class GuiCustomMainMenu extends GuiScreen implements GuiYesNoCallback { private static final Logger logger = LogManager.getLogger(); /** The RNG used by the Main Menu Screen. */ private static final Random rand = new Random(); /** Counts the number of screen updates. */ private float updateCounter; /** The splash message. */ private String splashText; private GuiButton buttonResetDemo; /** Timer used to rotate the panorama, increases every tick. */ private int panoramaTimer; /** * Texture allocated for the current viewport of the main menu's panorama background. */ private DynamicTexture viewportTexture; private final Object field_104025_t = new Object(); private String field_92025_p; private String field_146972_A; private String field_104024_v; private static final ResourceLocation splashTexts = new ResourceLocation("texts/splashes.txt"); private static final ResourceLocation minecraftTitleTextures = new ResourceLocation("textures/gui/title/minecraft.png"); /** An array of all the paths to the panorama pictures. */ private static final ResourceLocation[] titlePanoramaPaths = new ResourceLocation[] {new ResourceLocation("textures/gui/title/background/panorama_0.png"), new ResourceLocation("textures/gui/title/background/panorama_1.png"), new ResourceLocation("textures/gui/title/background/panorama_2.png"), new ResourceLocation("textures/gui/title/background/panorama_3.png"), new ResourceLocation("textures/gui/title/background/panorama_4.png"), new ResourceLocation("textures/gui/title/background/panorama_5.png")}; public static final String field_96138_a = "Please click " + EnumChatFormatting.UNDERLINE + "here" + EnumChatFormatting.RESET + " for more information."; private int field_92024_r; private int field_92023_s; private int field_92022_t; private int field_92021_u; private int field_92020_v; private int field_92019_w; private ResourceLocation field_110351_G; private static final String __OBFID = "CL_00001154"; private final ResourceLocation backGround = new ResourceLocation("modtutoriel", "textures/gui/menu.png"); public GuiCustomMainMenu() { this.field_146972_A = field_96138_a; this.splashText = "missingno"; BufferedReader bufferedreader = null; try { ArrayList arraylist = new ArrayList(); bufferedreader = new BufferedReader(new InputStreamReader(Minecraft.getMinecraft().getResourceManager().getResource(splashTexts).getInputStream(), Charsets.UTF_8)); String s; while((s = bufferedreader.readLine()) != null) { s = s.trim(); if(!s.isEmpty()) { arraylist.add(s); } } if(!arraylist.isEmpty()) { do { this.splashText = (String)arraylist.get(rand.nextInt(arraylist.size())); } while(this.splashText.hashCode() == 125780783); } } catch(IOException ioexception1) { ; } finally { if(bufferedreader != null) { try { bufferedreader.close(); } catch(IOException ioexception) { ; } } } this.updateCounter = rand.nextFloat(); this.field_92025_p = ""; if(!GLContext.getCapabilities().OpenGL20 && !OpenGlHelper.func_153193_b()) { this.field_92025_p = I18n.format("title.oldgl1", new Object[0]); this.field_146972_A = I18n.format("title.oldgl2", new Object[0]); this.field_104024_v = "https://help.mojang.com/customer/portal/articles/325948?ref=game"; } } /** * Called from the main game loop to update the screen. */ public void updateScreen() { ++this.panoramaTimer; } /** * Returns true if this GUI should pause the game when it is displayed in single-player */ public boolean doesGuiPauseGame() { return false; } /** * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e). */ protected void keyTyped(char p_73869_1_, int p_73869_2_) {} /** * Adds the buttons (and other controls) to the screen in question. */ public void initGui() { this.viewportTexture = new DynamicTexture(256, 256); this.field_110351_G = this.mc.getTextureManager().getDynamicTextureLocation("background", this.viewportTexture); Calendar calendar = Calendar.getInstance(); calendar.setTime(new Date()); if(calendar.get(2) + 1 == 11 && calendar.get(5) == 9) { this.splashText = "Happy birthday, ez!"; } else if(calendar.get(2) + 1 == 6 && calendar.get(5) == 1) { this.splashText = "Happy birthday, Notch!"; } else if(calendar.get(2) + 1 == 12 && calendar.get(5) == 24) { this.splashText = "Merry X-mas!"; } else if(calendar.get(2) + 1 == 1 && calendar.get(5) == 1) { this.splashText = "Happy new year!"; } else if(calendar.get(2) + 1 == 10 && calendar.get(5) == 31) { this.splashText = "OOoooOOOoooo! Spooky!"; } else if(calendar.get(2) + 1 == 7 && calendar.get(5) == 6) { this.splashText = "Joyeux anniversaire Zedokf_DrM !"; } boolean flag = true; int i = this.height / 4 + 48; if(this.mc.isDemo()) { this.addDemoButtons(i, 24); } else { this.addSingleplayerMultiplayerButtons(i, 24); } this.buttonList.add(new GuiButton(0, this.width / 2 - 100, i + 72 + 12, 98, 20, I18n.format("menu.options", new Object[0]))); this.buttonList.add(new GuiButton(4, this.width / 2 + 2, i + 72 + 12, 98, 20, I18n.format("menu.quit", new Object[0]))); this.buttonList.add(new GuiButtonLanguage(5, this.width / 2 - 124, i + 72 + 12)); Object object = this.field_104025_t; synchronized(this.field_104025_t) { this.field_92023_s = this.fontRendererObj.getStringWidth(this.field_92025_p); this.field_92024_r = this.fontRendererObj.getStringWidth(this.field_146972_A); int j = Math.max(this.field_92023_s, this.field_92024_r); this.field_92022_t = (this.width - j) / 2; this.field_92021_u = ((GuiButton)this.buttonList.get(0)).yPosition - 24; this.field_92020_v = this.field_92022_t + j; this.field_92019_w = this.field_92021_u + 24; } } /** * Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game. */ private void addSingleplayerMultiplayerButtons(int x, int y) { this.buttonList.add(new GuiButton(1, this.width / 2 - 100, x, 98, 20, I18n.format("Site"))); this.buttonList.add(new GuiButton(2, this.width / 2 + 2, x + 0, 98, 20, I18n.format("Forum"))); this.buttonList.add(new GuiButton(20, this.width / 2 - 100, x + y * 1, "§3§lS§flide§3§lF§fight")); GuiButton webSiteButton = new GuiButton(21, this.width / 2 - 100, x + y * 2, "Vote"); GuiButton fmlModButton = new GuiButton(6, this.width / 2 - 100, x + y * 2, "TS3"); fmlModButton.xPosition = this.width / 2 + 2; webSiteButton.width = 98; fmlModButton.width = 98; this.buttonList.add(webSiteButton); this.buttonList.add(fmlModButton); } /** * Adds Demo buttons on Main Menu for players who are playing Demo. */ private void addDemoButtons(int x, int y) { this.buttonList.add(new GuiButton(11, this.width / 2 - 100, x, I18n.format("menu.playdemo", new Object[0]))); this.buttonList.add(this.buttonResetDemo = new GuiButton(12, this.width / 2 - 100, x + y * 1, I18n.format("menu.resetdemo", new Object[0]))); ISaveFormat isaveformat = this.mc.getSaveLoader(); WorldInfo worldinfo = isaveformat.getWorldInfo("Demo_World"); if(worldinfo == null) { this.buttonResetDemo.enabled = false; } } protected void actionPerformed(GuiButton button) { if(button.id == 0) { this.mc.displayGuiScreen(new GuiOptions(this, this.mc.gameSettings)); } if(button.id == 5) { this.mc.displayGuiScreen(new GuiLanguage(this, this.mc.gameSettings, this.mc.getLanguageManager())); } if(button.id == 1) { try { Class oclass = Class.forName("java.awt.Desktop"); Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]); oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI("http://www.slidefight.fr/")}); } catch(Throwable throwable) { logger.error("Couldn\'t open link", throwable); } } if(button.id == 2) { try { Class oclass = Class.forName("java.awt.Desktop"); Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]); oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI("http://www.slidefight.fr/forum.php")}); } catch(Throwable throwable) { logger.error("Couldn\'t open link", throwable); } } if(button.id == 4) { this.mc.shutdown(); } if(button.id == 6) { try { Class oclass = Class.forName("java.awt.Desktop"); Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]); oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI("ts3server://91.121.253.196?port=")}); } catch(Throwable throwable) { logger.error("Couldn\'t open link", throwable); } } if(button.id == 11) { this.mc.launchIntegratedServer("Demo_World", "Demo_World", DemoWorldServer.demoWorldSettings); } if(button.id == 12) { ISaveFormat isaveformat = this.mc.getSaveLoader(); WorldInfo worldinfo = isaveformat.getWorldInfo("Demo_World"); if(worldinfo != null) { GuiYesNo guiyesno = GuiSelectWorld.func_152129_a(this, worldinfo.getWorldName(), 12); this.mc.displayGuiScreen(guiyesno); } } if(button.id == 20) { // TODO pour la connexion au serveur FMLClientHandler.instance().connectToServerAtStartup("62.210.45.98", 10184); // ip, port } if(button.id == 21) { try { Class oclass = Class.forName("java.awt.Desktop"); Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]); oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI("http://www.slidefight.fr/vote.php")}); } catch(Throwable throwable) { logger.error("Couldn\'t open link", throwable); } } } public void confirmClicked(boolean p_73878_1_, int id) { if(p_73878_1_ && id == 12) { ISaveFormat isaveformat = this.mc.getSaveLoader(); isaveformat.flushCache(); isaveformat.deleteWorldDirectory("Demo_World"); this.mc.displayGuiScreen(this); } else if(id == 13) { if(p_73878_1_) { try { Class oclass = Class.forName("java.awt.Desktop"); Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]); oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI(this.field_104024_v)}); } catch(Throwable throwable) { logger.error("Couldn\'t open link", throwable); } } this.mc.displayGuiScreen(this); } } /** * Draws the screen and all the components in it. */ public void drawScreen(int x, int y, float partialTick) { GL11.glDisable(GL11.GL_ALPHA_TEST); this.renderBackGround(); GL11.glEnable(GL11.GL_ALPHA_TEST); Tessellator tessellator = Tessellator.instance; short short1 = 274; int k = this.width / 2 - short1 / 2; byte b0 = 30; this.drawGradientRect(0, 0, this.width, this.height, -2130706433, 16777215); this.drawGradientRect(0, 0, this.width, this.height, 0, Integer.MIN_VALUE); this.mc.getTextureManager().bindTexture(minecraftTitleTextures); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); if((double)this.updateCounter < 1.0E-4D) { this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 99, 44); this.drawTexturedModalRect(k + 99, b0 + 0, 129, 0, 27, 44); this.drawTexturedModalRect(k + 99 + 26, b0 + 0, 126, 0, 3, 44); this.drawTexturedModalRect(k + 99 + 26 + 3, b0 + 0, 99, 0, 26, 44); this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44); } else { this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 155, 44); this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44); } tessellator.setColorOpaque_I(-1); GL11.glPushMatrix(); GL11.glTranslatef((float)(this.width / 2 + 90), 70.0F, 0.0F); GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F); float f1 = 1.8F - MathHelper.abs(MathHelper.sin((float)(Minecraft.getSystemTime() % 1000L) / 1000.0F * (float)Math.PI * 2.0F) * 0.1F); f1 = f1 * 100.0F / (float)(this.fontRendererObj.getStringWidth(this.splashText) + 32); GL11.glScalef(f1, f1, f1); this.drawCenteredString(this.fontRendererObj, this.splashText, 0, -8, -256); GL11.glPopMatrix(); String s = "Menu by Zedokf_DrM"; if(this.mc.isDemo()) { s = s + " Demo"; } List <string>brandings = Lists.reverse(FMLCommonHandler.instance().getBrandings(true)); for(int i = 0; i < brandings.size(); i++) { String brd = brandings.get(i); if(!Strings.isNullOrEmpty(brd)) { this.drawString(this.fontRendererObj, brd, 2, this.height - (10 + i * (this.fontRendererObj.FONT_HEIGHT + 1)), 16777215); } } String s1 = "Copyright Mojang AB. Do not distribute!"; this.drawString(this.fontRendererObj, s1, this.width - this.fontRendererObj.getStringWidth(s1) - 2, this.height - 10, -1); if(this.field_92025_p != null && this.field_92025_p.length() > 0) { drawRect(this.field_92022_t - 2, this.field_92021_u - 2, this.field_92020_v + 2, this.field_92019_w - 1, 1428160512); this.drawString(this.fontRendererObj, this.field_92025_p, this.field_92022_t, this.field_92021_u, -1); this.drawString(this.fontRendererObj, this.field_146972_A, (this.width - this.field_92024_r) / 2, ((GuiButton)this.buttonList.get(0)).yPosition - 12, -1); } super.drawScreen(x, y, partialTick); } private void renderBackGround() { // TODO Auto-generated method stub } /** * Called when the mouse is clicked. */ protected void mouseClicked(int p_73864_1_, int p_73864_2_, int p_73864_3_) { super.mouseClicked(p_73864_1_, p_73864_2_, p_73864_3_); Object object = this.field_104025_t; synchronized(this.field_104025_t) { if(this.field_92025_p.length() > 0 && p_73864_1_ >= this.field_92022_t && p_73864_1_ <= this.field_92020_v && p_73864_2_ >= this.field_92021_u && p_73864_2_ <= this.field_92019_w) { GuiConfirmOpenLink guiconfirmopenlink = new GuiConfirmOpenLink(this, this.field_104024_v, 13, true); guiconfirmopenlink.func_146358_g(); this.mc.displayGuiScreen(guiconfirmopenlink); } } } }
Mais lorsque je lance rien de spécial, alors je suppose qu’il faut enregistrer le GUI dans le ClientProxy ou quelque chose comme ça non ?
Et 2ème question :
J’ai rajouté une touche mais elle s’affiche 4x dans les contrôles et comme par hasard je compile ensemble 4 mods dont le mien comment faire que ça ne s’affiche qu’une fois ?Ps: Merci encore pour toute votre aide</string>
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Pour le GUI, çà parait logique que si tu n’indiques nul part qu’il faut afficher ce GUI, minecraft ne risque pas de le deviner. Je te conseille l’événement InitGuiEvent.
Pour la touche : je comprends pas trop de que tu veux faire, mais sans code source ni screen, on peut rien faire.
PS : faut vraiment que je fasses un tuto pour modifier le GuiMainMenu car c’est un gros bordel.
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Tu utilise le même proxy pour tous les mods ?
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Je ne comprends pas comment utiliser InitGuiEvent… :S
Et j’ai l’impression que le proxy est utilisé aussi par les autres comment changer ça ? :S -
Mais pourquoi tu as fait plusieurs mods ?
Envoie le code de la classe principale de chacun d’eux.Pour l’event InitGuiEvent c’est comme tous les event. Dans ton cas tu as juste à ouvrir ton gui si le gui qui vient d’être ouvert est le GuiMainMenu.
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Le message étant trop long je l’ai mis sur un pastbin : http://pastebin.com/VHy3wZMf
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Les proxy ne sont pas les mêmes, donc ce n’est pas ça. build le mod et regarde s’il y a le même problème.
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Toujours le même problème…
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Même après avoir build le mod et testé sur Minecraft ?
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Oui
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Envoie le code concerné.
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package fr.altiscraft.altiscraft.proxy; import net.minecraft.client.Minecraft; import net.minecraft.client.model.ModelBiped; import net.minecraft.client.settings.KeyBinding; import net.minecraft.util.ResourceLocation; import net.minecraft.util.StringUtils; import cpw.mods.fml.client.registry.ClientRegistry; import cpw.mods.fml.client.registry.RenderingRegistry; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import cpw.mods.fml.common.gameevent.InputEvent.KeyInputEvent; import fr.altiscraft.altiscraft.common.EntityMobBenjaminLoison; import fr.altiscraft.altiscraft.common.RenderMobBenjaminLoison; import fr.altiscraft.altiscraft.common.TileEntityATM; import fr.altiscraft.altiscraft.common.TileEntityCoco; import fr.altiscraft.altiscraft.common.TileEntityLampadaire; import fr.altiscraft.altiscraft.common.TileEntityVLampadaire; public class ClientProxy extends CommonProxy { public static int tesrRenderId; @Override public void registerRender() { FMLCommonHandler.instance().bus().register(this); System.out.println("Méthode côté client"); RenderingRegistry.registerEntityRenderingHandler( EntityMobBenjaminLoison.class, new RenderMobBenjaminLoison( new ModelBiped())); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityATM.class, new TileEntityATMSpecialRenderer()); ClientRegistry.bindTileEntitySpecialRenderer(TileEntityCoco.class, new TileEntityCocoSpecialRenderer()); ClientRegistry.bindTileEntitySpecialRenderer( TileEntityLampadaire.class, new TileEntityLampadaireSpecialRenderer()); ClientRegistry.bindTileEntitySpecialRenderer( TileEntityVLampadaire.class, new TileEntityVLampadaireSpecialRenderer()); tesrRenderId = RenderingRegistry.getNextAvailableRenderId(); RenderingRegistry.registerBlockHandler(new TESRInventoryRenderer()); } private static KeyBinding keyBindTest; { keyBindTest = new KeyBinding("altiscraft.inventaire", 21, "key.categories.inventory"); ClientRegistry.registerKeyBinding(keyBindTest); } @SubscribeEvent public void onEvent(KeyInputEvent event) { if (keyBindTest.isPressed()) { keyTestTyped(); } } private void keyTestTyped() { Minecraft.getMinecraft().thePlayer .sendChatMessage((new StringBuilder()).append("/inventaire") .toString()); Minecraft.getMinecraft(); } public static ResourceLocation getLocationSkin(String Skin) { return new ResourceLocation("skins/" + StringUtils.stripControlCodes(Skin)); } }
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C’est censé être quoi là ?
private static KeyBinding keyBindTest; { keyBindTest = new KeyBinding("altiscraft.inventaire", 21, "key.categories.inventory"); ClientRegistry.registerKeyBinding(keyBindTest); }
Une méthode ? Une variable ?
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Une méthode normalement.
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Ce n’est pas une méthode car tu as mis un “;” à la fin donc le code entre crochets est compté comme étant au tout début de ta classe, comme des variables.
Pour le rendu : il est à l’envers par rapport à quoi ?
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Comment faire alors pour régler et voilà les classes de mon VLampadaire qui s’affiche que dans l’inventaire à l’envers (vertical) :
package fr.altiscraft.altiscraft.common; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.entity.EntityLivingBase; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.common.util.ForgeDirection; import fr.altiscraft.altiscraft.proxy.ClientProxy; public class BlocVLampadaire extends Block { protected BlocVLampadaire() { super(Material.ground); } @Override public boolean hasTileEntity(int metadata) { return true; } @Override public TileEntity createTileEntity(World world, int metadata) { return new TileEntityVLampadaire(); } public boolean isOpaqueCube() { return false; } public boolean renderAsNormalBlock() { return false; } public int getRenderType() { return ClientProxy.tesrRenderId; } public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase living, ItemStack stack) { if(stack.getItemDamage() == 0) { TileEntity tile = world.getTileEntity(x, y, z); if(tile instanceof TileEntityVLampadaire) { int direction = MathHelper.floor_double((double)(living.rotationYaw * 4.0F / 360.0F) + 2.5D) & 3; ((TileEntityVLampadaire)tile).setDirection((byte)direction); } } } @Override public boolean rotateBlock(World world, int x, int y, int z, ForgeDirection axis) { if((axis == ForgeDirection.UP || axis == ForgeDirection.DOWN) && !world.isRemote && world.getBlockMetadata(x, y, z) == 0) { TileEntity tile = world.getTileEntity(x, y, z); if(tile instanceof TileEntityVLampadaire) { TileEntityVLampadaire tileVLampadaire = (TileEntityVLampadaire)tile; byte direction = tileVLampadaire.getDirection(); direction++; if(direction > 3) { direction = 0; } tileVLampadaire.setDirection(direction); return true; } } return false; } public ForgeDirection[] getValidRotations(World world, int x, int y, int z) { return world.getBlockMetadata(x, y, z) == 0 ? new ForgeDirection[] {ForgeDirection.UP, ForgeDirection.DOWN} : ForgeDirection.VALID_DIRECTIONS; } public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) { this.setBlockBounds(0.40F, 0.0F, 0.40F, 0.60F, 2.5F, 0.60F); } }
package fr.altiscraft.altiscraft.common; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.network.NetworkManager; import net.minecraft.network.Packet; import net.minecraft.network.play.server.S35PacketUpdateTileEntity; import net.minecraft.tileentity.TileEntity; public class TileEntityVLampadaire extends TileEntity { private byte direction; @Override public void readFromNBT(NBTTagCompound compound) { super.readFromNBT(compound); this.direction = compound.getByte("Direction"); } @Override public void writeToNBT(NBTTagCompound compound) { super.writeToNBT(compound); compound.setByte("Direction", this.direction); } public byte getDirection() { return direction; } public void setDirection(byte direction) { this.direction = direction; this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord); } public Packet getDescriptionPacket() { NBTTagCompound nbttagcompound = new NBTTagCompound(); this.writeToNBT(nbttagcompound); return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, 0, nbttagcompound); } public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) { this.readFromNBT(pkt.func_148857_g()); this.worldObj.markBlockRangeForRenderUpdate(this.xCoord, this.yCoord, this.zCoord, this.xCoord, this.yCoord, this.zCoord); } }
package fr.altiscraft.altiscraft.proxy; import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import org.lwjgl.opengl.GL11; import fr.altiscraft.altiscraft.client.ModelBlockVLampadaire; import fr.altiscraft.altiscraft.common.ModAltisCraft; import fr.altiscraft.altiscraft.common.TileEntityVLampadaire; public class TileEntityVLampadaireSpecialRenderer extends TileEntitySpecialRenderer{ public static ModelBlockVLampadaire modelv = new ModelBlockVLampadaire(); public static ResourceLocation texturev = new ResourceLocation(ModAltisCraft.MODID, "textures/models/blocks/ModelBlockVLampadaire.png"); public TileEntityVLampadaireSpecialRenderer() { this.func_147497_a(TileEntityRendererDispatcher.instance); } @Override public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float partialRenderTick) { this.renderTileEntityVLampadaireAt((TileEntityVLampadaire) tile, x, y, z, partialRenderTick); } private void renderTileEntityVLampadaireAt(TileEntityVLampadaire tile, double x, double y, double z, float partialRenderTick) { GL11.glPushMatrix(); GL11.glTranslated(x + 0.5D, y + 1.5D, z + 0.5D); GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); GL11.glRotatef((90F * tile.getDirection()) + 180F, 0.0F, 1.0F, 0.0F); this.bindTexture(texturev); modelv.renderAll(); GL11.glPopMatrix(); } }
package fr.altiscraft.altiscraft.proxy; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.world.IBlockAccess; import org.lwjgl.opengl.GL11; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import fr.altiscraft.altiscraft.common.ModAltisCraft; public class TESRInventoryRenderer implements ISimpleBlockRenderingHandler { @Override public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) { if (block == ModAltisCraft.BlocATM) { GL11.glPushMatrix(); GL11.glRotatef(270.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(0.0F, -1.0F, 0.0F); Minecraft.getMinecraft().getTextureManager() .bindTexture(TileEntityATMSpecialRenderer.texture); TileEntityATMSpecialRenderer.model.renderAll(); GL11.glPopMatrix(); } else if (block == ModAltisCraft.BlocVLampadaire) { GL11.glPushMatrix(); GL11.glRotatef(270.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(0.0F, -1.0F, 0.0F); Minecraft.getMinecraft().getTextureManager() .bindTexture(TileEntityVLampadaireSpecialRenderer.texturev); TileEntityVLampadaireSpecialRenderer.modelv.renderAll(); GL11.glPopMatrix(); } else if (block == ModAltisCraft.BlocCoco) { GL11.glPushMatrix(); GL11.glRotatef(270.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(0.0F, -1.0F, 0.0F); Minecraft.getMinecraft().getTextureManager() .bindTexture(TileEntityCocoSpecialRenderer.textures); TileEntityCocoSpecialRenderer.models.renderAll(); GL11.glPopMatrix(); } else if (block == ModAltisCraft.BlocLampadaire) { GL11.glPushMatrix(); GL11.glRotatef(270.0F, 0.0F, 1.0F, 0.0F); GL11.glTranslatef(0.0F, -1.0F, 0.0F); Minecraft.getMinecraft().getTextureManager() .bindTexture(TileEntityCocoSpecialRenderer.texturesb); TileEntityCocoSpecialRenderer.modelsb.renderAll(); GL11.glPopMatrix(); } } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { return false; } @Override public int getRenderId() { return ClientProxy.tesrRenderId; } @Override public boolean shouldRender3DInInventory(int modelId) { return true; } }
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Retire cette ligne : GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); dans la classe TileEntityVLampadaireSpecialRenderer ligne 35.
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Au contraire cette ligne met le modèle dans le bon sens. C’est dans le rendu dans l’inventaire qu’il doit ajouter celle ligne.
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Ah oui, je croyais que c’était dans le monde le problème.
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C’est bon merci énormément et pour mon problème de touche alors ? Et mon Menu ^^ et encore merci