Résolu Crash menu
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Bonjour,
J’ai essayé de créer mon menu mais j’ai plusieurs erreur.
Voici ma classe :package com.example.examplemod; import java.io.BufferedReader; import java.io.IOException; import java.io.InputStreamReader; import java.net.URI; import java.net.URL; import java.util.ArrayList; import java.util.Calendar; import java.util.Date; import java.util.List; import java.util.Random; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.GuiButtonLanguage; import net.minecraft.client.gui.GuiConfirmOpenLink; import net.minecraft.client.gui.GuiLanguage; import net.minecraft.client.gui.GuiMultiplayer; import net.minecraft.client.gui.GuiOptions; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.gui.GuiSelectWorld; import net.minecraft.client.gui.GuiYesNo; import net.minecraft.client.gui.GuiYesNoCallback; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.texture.DynamicTexture; import net.minecraft.client.resources.I18n; import net.minecraft.realms.RealmsBridge; import net.minecraft.util.EnumChatFormatting; import net.minecraft.util.MathHelper; import net.minecraft.util.ResourceLocation; import net.minecraft.world.demo.DemoWorldServer; import net.minecraft.world.storage.ISaveFormat; import net.minecraft.world.storage.WorldInfo; import net.minecraftforge.client.ForgeHooksClient; import org.apache.commons.io.Charsets; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GLContext; import org.lwjgl.util.glu.Project; import com.google.common.base.Strings; import com.google.common.collect.Lists; import cpw.mods.fml.client.GuiModList; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; @SideOnly(Side.CLIENT) public class GuiCustomMainMenu extends GuiScreen implements GuiYesNoCallback { private static final Logger logger = LogManager.getLogger(); /** The RNG used by the Main Menu Screen. */ private static final Random rand = new Random(); /** Counts the number of screen updates. */ private float updateCounter; /** The splash message. */ private String splashText; private GuiButton buttonResetDemo; /** Timer used to rotate the panorama, increases every tick. */ private int panoramaTimer; /** Texture allocated for the current viewport of the main menu's panorama background. */ private DynamicTexture viewportTexture; private final Object field_104025_t = new Object(); private String field_92025_p; private String field_146972_A; private String field_104024_v; private static final ResourceLocation splashTexts = new ResourceLocation("texts/splashes.txt"); private static final ResourceLocation minecraftTitleTextures = new ResourceLocation("textures/gui/title/minecraft.png"); /** An array of all the paths to the panorama pictures. */ private static final ResourceLocation[] titlePanoramaPaths = new ResourceLocation[] {new ResourceLocation("textures/gui/title/background/panorama_0.png"), new ResourceLocation("textures/gui/title/background/panorama_1.png"), new ResourceLocation("textures/gui/title/background/panorama_2.png"), new ResourceLocation("textures/gui/title/background/panorama_3.png"), new ResourceLocation("textures/gui/title/background/panorama_4.png"), new ResourceLocation("textures/gui/title/background/panorama_5.png")}; public static final String field_96138_a = "Please click " + EnumChatFormatting.UNDERLINE + "here" + EnumChatFormatting.RESET + " for more information."; private int field_92024_r; private int field_92023_s; private int field_92022_t; private int field_92021_u; private int field_92020_v; private int field_92019_w; private ResourceLocation field_110351_G; private static final String __OBFID = "CL_00001154"; private int textPosition; public String text; // sera notre texte defillant. private long time; // sera notre temps de référence pour le rafraichissement. private static String defaultText = "Bienvenue sur mon Minecraft moddé"; // texte par default si jamais il y a un problème lors de la récupération des infos. private static String adress = "http://adresse_de_ma_page_php.php"; public GuiCustomMainMenu() { this.field_146972_A = field_96138_a; this.splashText = "missingno"; BufferedReader bufferedreader = null; try { ArrayList arraylist = new ArrayList(); bufferedreader = new BufferedReader(new InputStreamReader(Minecraft.getMinecraft().getResourceManager().getResource(splashTexts).getInputStream(), Charsets.UTF_8)); String s; while ((s = bufferedreader.readLine()) != null) { s = s.trim(); if (!s.isEmpty()) { arraylist.add(s); } } if (!arraylist.isEmpty()) { do { this.splashText = (String)arraylist.get(rand.nextInt(arraylist.size())); } while (this.splashText.hashCode() == 125780783); } } catch (IOException ioexception1) { ; } finally { if (bufferedreader != null) { try { bufferedreader.close(); } catch (IOException ioexception) { ; } } } this.updateCounter = rand.nextFloat(); this.field_92025_p = ""; if (!GLContext.getCapabilities().OpenGL20 && !OpenGlHelper.func_153193_b()) { this.field_92025_p = I18n.format("title.oldgl1", new Object[0]); this.field_146972_A = I18n.format("title.oldgl2", new Object[0]); this.field_104024_v = "https://help.mojang.com/customer/portal/articles/325948?ref=game"; } this.text = defaultText; // on set le text par defaut. new Thread(new (GetAnnonce(this, adress))).start(); // on rafraichis le texte. this.time = System.currentTimeMillis(); // on récupère l'heure actuelle } /** * Called from the main game loop to update the screen. */ public void updateScreen() { ++this.panoramaTimer; long now = System.currentTimeMillis(); // on récupère l'heure actuelle. if ((now - this.time) / 1000 >= 10) // rafraichissement toutes les 10 secondes. { new Thread(new (GetAnnonce(this, adress))).start(); // on rafraichis le texte. this.time = now; //on enregistre l'heure du dernier rafraichissement. } if (textPosition < 0 - mc.fontRenderer.getStringWidth(text)) // position du texte inférieure a 0 - longueur du texte pour qu'il défile entièrement avant d'appeler la fonction suivante. { textPosition = width / 2 + 220; //cette fonction redonne au texte sa position de départ pour produire l'effet "tourner en boucle". } textPosition -= 2; //soustrait 2 à la valeur de la position en X du texte à chaque appelle de la fonction updateScreen(). Si vous mettez un nombre plus grand, il défilera plus vite, mais l'annimation sera moins fluide. } /** * Returns true if this GUI should pause the game when it is displayed in single-player */ public boolean doesGuiPauseGame() { return false; } /** * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e). */ protected void keyTyped(char p_73869_1_, int p_73869_2_) {} /** * Adds the buttons (and other controls) to the screen in question. */ public void initGui() { this.viewportTexture = new DynamicTexture(256, 256); this.field_110351_G = this.mc.getTextureManager().getDynamicTextureLocation("background", this.viewportTexture); Calendar calendar = Calendar.getInstance(); calendar.setTime(new Date()); if (calendar.get(2) + 1 == 11 && calendar.get(5) == 9) { this.splashText = "Happy birthday, ez!"; } else if (calendar.get(2) + 1 == 6 && calendar.get(5) == 1) { this.splashText = "Happy birthday, Notch!"; } else if (calendar.get(2) + 1 == 12 && calendar.get(5) == 24) { this.splashText = "Merry X-mas!"; } else if (calendar.get(2) + 1 == 1 && calendar.get(5) == 1) { this.splashText = "Happy new year!"; } else if (calendar.get(2) + 1 == 10 && calendar.get(5) == 31) { this.splashText = "OOoooOOOoooo! Spooky!"; } boolean flag = true; int i = this.height / 4 + 48; if (this.mc.isDemo()) { this.addDemoButtons(i, 24); } else { this.addSingleplayerMultiplayerButtons(i, 24); } this.buttonList.add(new GuiButton(0, this.width / 2 - 100, i + 72 + 12, 98, 20, I18n.format("menu.options", new Object[0]))); this.buttonList.add(new GuiButton(4, this.width / 2 + 2, i + 72 + 12, 98, 20, I18n.format("menu.quit", new Object[0]))); this.buttonList.add(new GuiButtonLanguage(5, this.width / 2 - 124, i + 72 + 12)); Object object = this.field_104025_t; synchronized (this.field_104025_t) { this.field_92023_s = this.fontRendererObj.getStringWidth(this.field_92025_p); this.field_92024_r = this.fontRendererObj.getStringWidth(this.field_146972_A); int j = Math.max(this.field_92023_s, this.field_92024_r); this.field_92022_t = (this.width - j) / 2; this.field_92021_u = ((GuiButton)this.buttonList.get(0)).yPosition - 24; this.field_92020_v = this.field_92022_t + j; this.field_92019_w = this.field_92021_u + 24; } } /** * Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game. */ private void addSingleplayerMultiplayerButtons(int p_73969_1_, int p_73969_2_) { this.buttonList.add(new GuiButton(1, this.width / 2 - 100, p_73969_1_, I18n.format("menu.singleplayer", new Object[0]))); this.buttonList.add(new GuiButton(2, this.width / 2 - 100, p_73969_1_ + p_73969_2_ * 1, I18n.format("menu.multiplayer", new Object[0]))); GuiButton realmsButton = new GuiButton(14, this.width / 2 - 100, p_73969_1_ + p_73969_2_ * 2, I18n.format("menu.online", new Object[0])); GuiButton fmlModButton = new GuiButton(6, this.width / 2 - 100, p_73969_1_ + p_73969_2_ * 2, "Mods"); fmlModButton.xPosition = this.width / 2 + 2; realmsButton.width = 98; fmlModButton.width = 98; this.buttonList.add(realmsButton); this.buttonList.add(fmlModButton); } /** * Adds Demo buttons on Main Menu for players who are playing Demo. */ private void addDemoButtons(int p_73972_1_, int p_73972_2_) { this.buttonList.add(new GuiButton(11, this.width / 2 - 100, p_73972_1_, I18n.format("menu.playdemo", new Object[0]))); this.buttonList.add(this.buttonResetDemo = new GuiButton(12, this.width / 2 - 100, p_73972_1_ + p_73972_2_ * 1, I18n.format("menu.resetdemo", new Object[0]))); ISaveFormat isaveformat = this.mc.getSaveLoader(); WorldInfo worldinfo = isaveformat.getWorldInfo("Demo_World"); if (worldinfo == null) { this.buttonResetDemo.enabled = false; } } protected void actionPerformed(GuiButton p_146284_1_) { if (p_146284_1_.id == 0) { this.mc.displayGuiScreen(new GuiOptions(this, this.mc.gameSettings)); } if (p_146284_1_.id == 5) { this.mc.displayGuiScreen(new GuiLanguage(this, this.mc.gameSettings, this.mc.getLanguageManager())); } if (p_146284_1_.id == 1) { this.mc.displayGuiScreen(new GuiSelectWorld(this)); } if (p_146284_1_.id == 2) { this.mc.displayGuiScreen(new GuiLoadingScreen()); } if (p_146284_1_.id == 14) { this.func_140005_i(); } if (p_146284_1_.id == 4) { this.mc.shutdown(); } if (p_146284_1_.id == 6) { this.mc.displayGuiScreen(new GuiModList(this)); } if (p_146284_1_.id == 11) { this.mc.launchIntegratedServer("Demo_World", "Demo_World", DemoWorldServer.demoWorldSettings); } if (p_146284_1_.id == 12) { ISaveFormat isaveformat = this.mc.getSaveLoader(); WorldInfo worldinfo = isaveformat.getWorldInfo("Demo_World"); if (worldinfo != null) { GuiYesNo guiyesno = GuiSelectWorld.func_152129_a(this, worldinfo.getWorldName(), 12); this.mc.displayGuiScreen(guiyesno); } } } private void func_140005_i() { RealmsBridge realmsbridge = new RealmsBridge(); realmsbridge.switchToRealms(this); } public void confirmClicked(boolean p_73878_1_, int p_73878_2_) { if (p_73878_1_ && p_73878_2_ == 12) { ISaveFormat isaveformat = this.mc.getSaveLoader(); isaveformat.flushCache(); isaveformat.deleteWorldDirectory("Demo_World"); this.mc.displayGuiScreen(this); } else if (p_73878_2_ == 13) { if (p_73878_1_) { try { Class oclass = Class.forName("java.awt.Desktop"); Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]); oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI(this.field_104024_v)}); } catch (Throwable throwable) { logger.error("Couldn\'t open link", throwable); } } this.mc.displayGuiScreen(this); } } /** * Draws the main menu panorama */ private void drawPanorama(int p_73970_1_, int p_73970_2_, float p_73970_3_) { Tessellator tessellator = Tessellator.instance; GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPushMatrix(); GL11.glLoadIdentity(); Project.gluPerspective(120.0F, 1.0F, 0.05F, 10.0F); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPushMatrix(); GL11.glLoadIdentity(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(90.0F, 0.0F, 0.0F, 1.0F); GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glDepthMask(false); OpenGlHelper.glBlendFunc(770, 771, 1, 0); byte b0 = 8; for (int k = 0; k < b0 * b0; ++k) { GL11.glPushMatrix(); float f1 = ((float)(k % b0) / (float)b0 - 0.5F) / 64.0F; float f2 = ((float)(k / b0) / (float)b0 - 0.5F) / 64.0F; float f3 = 0.0F; GL11.glTranslatef(f1, f2, f3); GL11.glRotatef(MathHelper.sin(((float)this.panoramaTimer + p_73970_3_) / 400.0F) * 25.0F + 20.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-((float)this.panoramaTimer + p_73970_3_) * 0.1F, 0.0F, 1.0F, 0.0F); for (int l = 0; l < 6; ++l) { GL11.glPushMatrix(); if (l == 1) { GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); } if (l == 2) { GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F); } if (l == 3) { GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F); } if (l == 4) { GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F); } if (l == 5) { GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F); } this.mc.getTextureManager().bindTexture(titlePanoramaPaths[l]); tessellator.startDrawingQuads(); tessellator.setColorRGBA_I(16777215, 255 / (k + 1)); float f4 = 0.0F; tessellator.addVertexWithUV(-1.0D, -1.0D, 1.0D, (double)(0.0F + f4), (double)(0.0F + f4)); tessellator.addVertexWithUV(1.0D, -1.0D, 1.0D, (double)(1.0F - f4), (double)(0.0F + f4)); tessellator.addVertexWithUV(1.0D, 1.0D, 1.0D, (double)(1.0F - f4), (double)(1.0F - f4)); tessellator.addVertexWithUV(-1.0D, 1.0D, 1.0D, (double)(0.0F + f4), (double)(1.0F - f4)); tessellator.draw(); GL11.glPopMatrix(); } GL11.glPopMatrix(); GL11.glColorMask(true, true, true, false); } tessellator.setTranslation(0.0D, 0.0D, 0.0D); GL11.glColorMask(true, true, true, true); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPopMatrix(); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glEnable(GL11.GL_DEPTH_TEST); } /** * Rotate and blurs the skybox view in the main menu */ private void rotateAndBlurSkybox(float p_73968_1_) { this.mc.getTextureManager().bindTexture(this.field_110351_G); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_LINEAR); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_LINEAR); GL11.glCopyTexSubImage2D(GL11.GL_TEXTURE_2D, 0, 0, 0, 0, 0, 256, 256); GL11.glEnable(GL11.GL_BLEND); OpenGlHelper.glBlendFunc(770, 771, 1, 0); GL11.glColorMask(true, true, true, false); Tessellator tessellator = Tessellator.instance; tessellator.startDrawingQuads(); GL11.glDisable(GL11.GL_ALPHA_TEST); byte b0 = 3; for (int i = 0; i < b0; ++i) { tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F / (float)(i + 1)); int j = this.width; int k = this.height; float f1 = (float)(i - b0 / 2) / 256.0F; tessellator.addVertexWithUV((double)j, (double)k, (double)this.zLevel, (double)(0.0F + f1), 1.0D); tessellator.addVertexWithUV((double)j, 0.0D, (double)this.zLevel, (double)(1.0F + f1), 1.0D); tessellator.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, (double)(1.0F + f1), 0.0D); tessellator.addVertexWithUV(0.0D, (double)k, (double)this.zLevel, (double)(0.0F + f1), 0.0D); } tessellator.draw(); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glColorMask(true, true, true, true); } /** * Renders the skybox in the main menu */ private void renderSkybox(int p_73971_1_, int p_73971_2_, float p_73971_3_) { this.mc.getFramebuffer().unbindFramebuffer(); GL11.glViewport(0, 0, 256, 256); this.drawPanorama(p_73971_1_, p_73971_2_, p_73971_3_); this.rotateAndBlurSkybox(p_73971_3_); this.rotateAndBlurSkybox(p_73971_3_); this.rotateAndBlurSkybox(p_73971_3_); this.rotateAndBlurSkybox(p_73971_3_); this.rotateAndBlurSkybox(p_73971_3_); this.rotateAndBlurSkybox(p_73971_3_); this.rotateAndBlurSkybox(p_73971_3_); this.mc.getFramebuffer().bindFramebuffer(true); GL11.glViewport(0, 0, this.mc.displayWidth, this.mc.displayHeight); Tessellator tessellator = Tessellator.instance; tessellator.startDrawingQuads(); float f1 = this.width > this.height ? 120.0F / (float)this.width : 120.0F / (float)this.height; float f2 = (float)this.height * f1 / 256.0F; float f3 = (float)this.width * f1 / 256.0F; tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F); int k = this.width; int l = this.height; tessellator.addVertexWithUV(0.0D, (double)l, (double)this.zLevel, (double)(0.5F - f2), (double)(0.5F + f3)); tessellator.addVertexWithUV((double)k, (double)l, (double)this.zLevel, (double)(0.5F - f2), (double)(0.5F - f3)); tessellator.addVertexWithUV((double)k, 0.0D, (double)this.zLevel, (double)(0.5F + f2), (double)(0.5F - f3)); tessellator.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, (double)(0.5F + f2), (double)(0.5F + f3)); tessellator.draw(); } /** * Draws the screen and all the components in it. */ public void drawScreen(int p_73863_1_, int p_73863_2_, float p_73863_3_) { GL11.glDisable(GL11.GL_ALPHA_TEST); this.renderSkybox(p_73863_1_, p_73863_2_, p_73863_3_); GL11.glEnable(GL11.GL_ALPHA_TEST); Tessellator tessellator = Tessellator.instance; short short1 = 274; int k = this.width / 2 - short1 / 2; byte b0 = 30; this.drawGradientRect(0, 0, this.width, this.height, -2130706433, 16777215); this.drawGradientRect(0, 0, this.width, this.height, 0, Integer.MIN_VALUE); this.mc.getTextureManager().bindTexture(minecraftTitleTextures); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); if ((double)this.updateCounter < 1.0E-4D) { this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 99, 44); this.drawTexturedModalRect(k + 99, b0 + 0, 129, 0, 27, 44); this.drawTexturedModalRect(k + 99 + 26, b0 + 0, 126, 0, 3, 44); this.drawTexturedModalRect(k + 99 + 26 + 3, b0 + 0, 99, 0, 26, 44); this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44); } else { this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 155, 44); this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44); } tessellator.setColorOpaque_I(-1); GL11.glPushMatrix(); GL11.glTranslatef((float)(this.width / 2 + 90), 70.0F, 0.0F); GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F); float f1 = 1.8F - MathHelper.abs(MathHelper.sin((float)(Minecraft.getSystemTime() % 1000L) / 1000.0F * (float)Math.PI * 2.0F) * 0.1F); f1 = f1 * 100.0F / (float)(this.fontRendererObj.getStringWidth(this.splashText) + 32); GL11.glScalef(f1, f1, f1); this.drawCenteredString(this.fontRendererObj, this.splashText, 0, -8, -256); GL11.glPopMatrix(); String s = "Minecraft 1.7.10"; if (this.mc.isDemo()) { s = s + " Demo"; } List <string>brandings = Lists.reverse(FMLCommonHandler.instance().getBrandings(true)); for (int i = 0; i < brandings.size(); i++) { String brd = brandings.get(i); if (!Strings.isNullOrEmpty(brd)) { this.drawString(this.fontRendererObj, brd, 2, this.height - ( 10 + i * (this.fontRendererObj.FONT_HEIGHT + 1)), 16777215); } } String s1 = "Copyright Mojang AB. Do not distribute!"; this.drawString(this.fontRendererObj, s1, this.width - this.fontRendererObj.getStringWidth(s1) - 2, this.height - 10, -1); if (this.field_92025_p != null && this.field_92025_p.length() > 0) { drawRect(this.field_92022_t - 2, this.field_92021_u - 2, this.field_92020_v + 2, this.field_92019_w - 1, 1428160512); this.drawString(this.fontRendererObj, this.field_92025_p, this.field_92022_t, this.field_92021_u, -1); this.drawString(this.fontRendererObj, this.field_146972_A, (this.width - this.field_92024_r) / 2, ((GuiButton)this.buttonList.get(0)).yPosition - 12, -1); } super.drawScreen(p_73863_1_, p_73863_2_, p_73863_3_); drawRect(0, 0, width, 12, 0x66000000); this.drawString(this.fontRendererObj, text, this.textPosition, 2, 0xFFFFFFFF); } /** * Called when the mouse is clicked. */ protected void mouseClicked(int p_73864_1_, int p_73864_2_, int p_73864_3_) { super.mouseClicked(p_73864_1_, p_73864_2_, p_73864_3_); Object object = this.field_104025_t; synchronized (this.field_104025_t) { if (this.field_92025_p.length() > 0 && p_73864_1_ >= this.field_92022_t && p_73864_1_ <= this.field_92020_v && p_73864_2_ >= this.field_92021_u && p_73864_2_ <= this.field_92019_w) { GuiConfirmOpenLink guiconfirmopenlink = new GuiConfirmOpenLink(this, this.field_104024_v, 13, true); guiconfirmopenlink.func_146358_g(); this.mc.displayGuiScreen(guiconfirmopenlink); } } } public class GetAnnonce implements Runnable { private GuiCustomMainMenu main; private String adress; public GetAnnonce(GuiCustomMainMenu par0, String par1) { this.menu = par0; this.adress = par1; } @Override public void run() { String text = null; //Création de notre variable qui contiendra le texte du fichier String tmp; try // On essaie le code suivant : { URL location = new URL(this.adress); //n'oublier pas d'importer java.net.URL; BufferedReader in = new BufferedReader(new InputStreamReader(location.openStream())); //Cette fonction ouvre une connexion avec le fichier .txt text = in.readLine(); while (tmp = in.readLine()) text += " " + tmp;//fonction qui remplit la variable text par le fichier .txt sur le web (ligne par ligne ;)) if (text != null) this.menu.text = text; //quand cette fonction sera appelée, cela va nous renvoyer la variable text et son contenu } catch (Exception e) // Si le code ne marche pas une erreur est affichée dans la console { e.printStackTrace(); //Si vous savez pas c'est quoi Knux Vous expliquera :D } } } }
J’ai une erreur sur : new Thread(new (GetAnnonce(this, adress))).start(); // on rafraichis le texte.
Qui est : Syntax error on token “new”, ClassType expected after this token (ligne 155)Une autre sur : this.menu = par0;
Qui est : menu cannot be resolved or is not a field (ligne 627)Une autre sur : while (tmp = in.readLine())
Qui est : Type mismatch: cannot convert from String to boolean (ligne 641)Merci de m’aider.</string>
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Si tu nous dis pas à quel ligne c’est on peut pas t’aider. Il faut aussi nous dire quel est l’erreur.
new Thread(new (GetAnnonce(this, adress))).start() ici tu essaie d’appeler une méthode statique de Thread, rajoute des parenthèses comme ceci : (new Thread(new (GetAnnonce(this, adress)))).start()
Pour les while : apprends le java, tmp = in.readLine() renvoi un objet de type String et non un booléen, ceux que tu cherches c’est while ((tmp = in.readLine()) != null).
PS : d’après ce que je vois, soit tu essaies de faire un tutoriel, soit tu as copié ce code d’un tutoriel, dans les 2 cas il faut d’abord que tu apprennes à coder. (le package com.example.examplemod m’as mis la puce à l’oreille ainsi que tous les commentaires)
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J’ai edit mon message pour les erreurs (ça avait mal copié) et j’ai rajouté les lignes.
Pour le while ça marche bien merci, par contre pour le thread il y a toujours cette erreur : Syntax error on token “new”, ClassType expected after this tokenSinon oui j’essaye de suivre un tutoriel, par contre le package c’est celui de base de forge.
Merci de ton aide -
Il faut le faire à tous : (new Thread(Runnable)).start() Mais apprends à coder d’abord.
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Merci, je n’ai plus de crash.