Modifier le menu principal
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Pour modifier l’image de fond il faut créer un menu custom qui remplace celui de mc.
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comment je fait sa puisque y a pas beaucoup de tuto sur mainmenu
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Sur youtube il y en a tout pleins.
Et dans la section support pour les moddeurs il y a pleins de demande d’aide résolu sur ce sujet.
et ici : http://dl.mcnanotech.fr/robin4002/mods/Sources/
il y a des packs de source pour un menu custom. -
je les utilise comment j en fait quoi
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https://www.minecraftforgefrance.fr/topic/272/modifier-boutons
https://www.minecraftforgefrance.fr/topic/2603/background-fix
https://www.minecraftforgefrance.fr/topic/1108/modding-modification-du-menu-minecraft
https://www.minecraftforgefrance.fr/topic/1512/custom-mainmenu
https://www.minecraftforgefrance.fr/topic/2353/problème-pour-changer-le-background-du-main-menu
https://www.minecraftforgefrance.fr/topic/1952/menu-personnalisé
Il y a tout ce qu’il faut sur le forum. Faut faire un peu de recherche … -
Moi j ai un probleme de back ground sa me le mes en noir est rose
package fr.impuuu.havenrp.common; import java.io.BufferedReader; import java.io.IOException; import java.io.InputStreamReader; import java.lang.reflect.InvocationTargetException; import java.net.URI; import java.net.URISyntaxException; import java.util.ArrayList; import java.util.Calendar; import java.util.Date; import java.util.List; import java.util.Random; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.GuiButtonLanguage; import net.minecraft.client.gui.GuiConfirmOpenLink; import net.minecraft.client.gui.GuiLanguage; import net.minecraft.client.gui.GuiMultiplayer; import net.minecraft.client.gui.GuiOptions; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.gui.GuiSelectWorld; import net.minecraft.client.gui.GuiYesNo; import net.minecraft.client.gui.GuiYesNoCallback; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.texture.DynamicTexture; import net.minecraft.client.resources.I18n; import net.minecraft.util.EnumChatFormatting; import net.minecraft.util.MathHelper; import net.minecraft.util.ResourceLocation; import net.minecraft.world.demo.DemoWorldServer; import net.minecraft.world.storage.ISaveFormat; import net.minecraft.world.storage.WorldInfo; import net.minecraftforge.client.ForgeHooksClient; import org.apache.commons.io.Charsets; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GLContext; import org.lwjgl.util.glu.Project; import com.google.common.base.Strings; import com.google.common.collect.Lists; import cpw.mods.fml.client.FMLClientHandler; import cpw.mods.fml.client.GuiModList; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class GuiCustomMainMenu extends GuiScreen implements GuiYesNoCallback { private static final Logger logger = LogManager.getLogger(); /** The RNG used by the Main Menu Screen. */ private static final Random rand = new Random(); /** Counts the number of screen updates. */ private float updateCounter; /** The splash message. */ private String splashText; private GuiButton buttonResetDemo; /** Timer used to rotate the panorama, increases every tick. */ private int panoramaTimer; /** * Texture allocated for the current viewport of the main menu's panorama background. */ private DynamicTexture viewportTexture; private final Object field_104025_t = new Object(); private String field_92025_p; private String field_146972_A; private String field_104024_v; private static final ResourceLocation splashTexts = new ResourceLocation("texts/splashes.txt"); private static final ResourceLocation minecraftTitleTextures = new ResourceLocation("textures/gui/title/minecraft.png"); private static final ResourceLocation background = new ResourceLocation("", "textures/gui/back.png"); /** An array of all the paths to the panorama pictures. */ private static final ResourceLocation[] titlePanoramaPaths = new ResourceLocation[] {new ResourceLocation("textures/gui/title/background/panorama_0.png"), new ResourceLocation("textures/gui/title/background/panorama_1.png"), new ResourceLocation("textures/gui/title/background/panorama_2.png"), new ResourceLocation("textures/gui/title/background/panorama_3.png"), new ResourceLocation("textures/gui/title/background/panorama_4.png"), new ResourceLocation("textures/gui/title/background/panorama_5.png")}; public static final String field_96138_a = "Please click " + EnumChatFormatting.UNDERLINE + "here" + EnumChatFormatting.RESET + " for more information."; private int field_92024_r; private int field_92023_s; private int field_92022_t; private int field_92021_u; private int field_92020_v; private int field_92019_w; private ResourceLocation field_110351_G; private static final String __OBFID = "CL_00001154"; public GuiCustomMainMenu() { this.field_146972_A = field_96138_a; this.splashText = "missingno"; BufferedReader bufferedreader = null; try { ArrayList arraylist = new ArrayList(); bufferedreader = new BufferedReader(new InputStreamReader(Minecraft.getMinecraft().getResourceManager().getResource(splashTexts).getInputStream(), Charsets.UTF_8)); String s; while((s = bufferedreader.readLine()) != null) { s = s.trim(); if(!s.isEmpty()) { arraylist.add(s); } } if(!arraylist.isEmpty()) { do { this.splashText = (String)arraylist.get(rand.nextInt(arraylist.size())); } while(this.splashText.hashCode() == 125780783); } } catch(IOException ioexception1) { ; } finally { if(bufferedreader != null) { try { bufferedreader.close(); } catch(IOException ioexception) { ; } } } this.updateCounter = rand.nextFloat(); this.field_92025_p = ""; if(!GLContext.getCapabilities().OpenGL20 && !OpenGlHelper.func_153193_b()) { this.field_92025_p = I18n.format("title.oldgl1", new Object[0]); this.field_146972_A = I18n.format("title.oldgl2", new Object[0]); this.field_104024_v = "https://help.mojang.com/customer/portal/articles/325948?ref=game"; } } /** * Called from the main game loop to update the screen. */ public void updateScreen() { ++this.panoramaTimer; } /** * Returns true if this GUI should pause the game when it is displayed in single-player */ public boolean doesGuiPauseGame() { return false; } /** * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e). */ protected void keyTyped(char p_73869_1_, int p_73869_2_) {} /** * Adds the buttons (and other controls) to the screen in question. */ public void initGui() { this.viewportTexture = new DynamicTexture(1662, 1017); this.field_110351_G = this.mc.getTextureManager().getDynamicTextureLocation("background", this.viewportTexture); Calendar calendar = Calendar.getInstance(); calendar.setTime(new Date()); if(calendar.get(2) + 1 == 11 && calendar.get(5) == 9) { this.splashText = "Happy birthday, ez!"; } else if(calendar.get(2) + 1 == 6 && calendar.get(5) == 1) { this.splashText = "Happy birthday, Notch!"; } else if(calendar.get(2) + 1 == 12 && calendar.get(5) == 24) { this.splashText = "Merry X-mas!"; } else if(calendar.get(2) + 1 == 1 && calendar.get(5) == 1) { this.splashText = "Happy new year!"; } else if(calendar.get(2) + 1 == 10 && calendar.get(5) == 31) { this.splashText = "OOoooOOOoooo! Spooky!"; } boolean flag = true; int i = this.height / 4 + 48; if(this.mc.isDemo()) { this.addDemoButtons(i, 24); } else { this.addSingleplayerMultiplayerButtons(i, 24); } this.buttonList.add(new GuiButton(0, this.width / 2 - 100, i + 72 + 12, 98, 20, I18n.format("menu.options", new Object[0]))); this.buttonList.add(new GuiButton(4, this.width / 2 + 2, i + 72 + 12, 98, 20, I18n.format("menu.quit", new Object[0]))); this.buttonList.add(new GuiButtonLanguage(5, this.width / 2 - 124, i + 72 + 12)); Object object = this.field_104025_t; synchronized(this.field_104025_t) { this.field_92023_s = this.fontRendererObj.getStringWidth(this.field_92025_p); this.field_92024_r = this.fontRendererObj.getStringWidth(this.field_146972_A); int j = Math.max(this.field_92023_s, this.field_92024_r); this.field_92022_t = (this.width - j) / 2; this.field_92021_u = ((GuiButton)this.buttonList.get(0)).yPosition - 24; this.field_92020_v = this.field_92022_t + j; this.field_92019_w = this.field_92021_u + 24; } } /** * Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game. */ private void addSingleplayerMultiplayerButtons(int x, int y) { this.buttonList.add(new GuiButton(1, this.width / 2 - 100, x, 98, 20, I18n.format("menu.singleplayer"))); this.buttonList.add(new GuiButton(2, this.width / 2 + 2, x + 0, 98, 20, I18n.format("menu.multiplayer"))); this.buttonList.add(new GuiButton(20, this.width / 2 - 100, x + y * 1, "Buuton serveur")); GuiButton webSiteButton = new GuiButton(21, this.width / 2 - 100, x + y * 2, "Bouton site"); GuiButton fmlModButton = new GuiButton(6, this.width / 2 - 100, x + y * 2, "Mods"); fmlModButton.xPosition = this.width / 2 + 2; webSiteButton.width = 98; fmlModButton.width = 98; this.buttonList.add(webSiteButton); this.buttonList.add(fmlModButton); } /** * Adds Demo buttons on Main Menu for players who are playing Demo. */ private void addDemoButtons(int x, int y) { this.buttonList.add(new GuiButton(11, this.width / 2 - 100, x, I18n.format("menu.playdemo", new Object[0]))); this.buttonList.add(this.buttonResetDemo = new GuiButton(12, this.width / 2 - 100, x + y * 1, I18n.format("menu.resetdemo", new Object[0]))); ISaveFormat isaveformat = this.mc.getSaveLoader(); WorldInfo worldinfo = isaveformat.getWorldInfo("Demo_World"); if(worldinfo == null) { this.buttonResetDemo.enabled = false; } } protected void actionPerformed(GuiButton button) { if(button.id == 0) { this.mc.displayGuiScreen(new GuiOptions(this, this.mc.gameSettings)); } if(button.id == 5) { this.mc.displayGuiScreen(new GuiLanguage(this, this.mc.gameSettings, this.mc.getLanguageManager())); } if(button.id == 1) { this.mc.displayGuiScreen(new GuiSelectWorld(this)); } if(button.id == 2) { this.mc.displayGuiScreen(new GuiMultiplayer(this)); } if(button.id == 4) { this.mc.shutdown(); } if(button.id == 6) { this.mc.displayGuiScreen(new GuiModList(this)); } if(button.id == 11) { this.mc.launchIntegratedServer("Demo_World", "Demo_World", DemoWorldServer.demoWorldSettings); } if(button.id == 12) { ISaveFormat isaveformat = this.mc.getSaveLoader(); WorldInfo worldinfo = isaveformat.getWorldInfo("Demo_World"); if(worldinfo != null) { GuiYesNo guiyesno = GuiSelectWorld.func_152129_a(this, worldinfo.getWorldName(), 12); this.mc.displayGuiScreen(guiyesno); } } if(button.id == 20) { // TODO pour la connexion au serveur FMLClientHandler.instance().connectToServerAtStartup("ip du serveur", 25565); // ip, port } if(button.id == 21) { try { Class oclass = Class.forName("java.awt.Desktop"); Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]); oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI("http://www.minecraftforgefrance.fr")}); } catch(Throwable throwable) { logger.error("Couldn\'t open link", throwable); } } } public void confirmClicked(boolean p_73878_1_, int id) { if(p_73878_1_ && id == 12) { ISaveFormat isaveformat = this.mc.getSaveLoader(); isaveformat.flushCache(); isaveformat.deleteWorldDirectory("Demo_World"); this.mc.displayGuiScreen(this); } else if(id == 13) { if(p_73878_1_) { try { Class oclass = Class.forName("java.awt.Desktop"); Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]); oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI(this.field_104024_v)}); } catch(Throwable throwable) { logger.error("Couldn\'t open link", throwable); } } this.mc.displayGuiScreen(this); } } /** * Draws the main menu panorama */ public void drawBackground() { GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_FOG); Tessellator var2 = Tessellator.instance; GL11.glBindTexture(GL11.GL_TEXTURE_2D, 0); this.mc.getTextureManager().bindTexture(background); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); var2.startDrawingQuads(); var2.addVertexWithUV(0.0D, (double)this.height, 0.0D, 0.0D, 1.0D); var2.addVertexWithUV((double)this.width, (double)this.height, 0.0D, 1.0D, 1.0D); var2.addVertexWithUV((double)this.width, 0.0D, 0.0D, 1.0D, 0.0D); var2.addVertexWithUV(0.0D, 0.0D, 0.0D, 0.0D, 0.0D); var2.draw(); } private void drawPanorama(int x, int y, float partialTick) { Tessellator tessellator = Tessellator.instance; GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPushMatrix(); GL11.glLoadIdentity(); Project.gluPerspective(120.0F, 1.0F, 0.05F, 10.0F); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPushMatrix(); GL11.glLoadIdentity(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(90.0F, 0.0F, 0.0F, 1.0F); GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glDepthMask(false); OpenGlHelper.glBlendFunc(770, 771, 1, 0); byte b0 = 8; for(int k = 0; k < b0 * b0; ++k) { GL11.glPushMatrix(); float f1 = ((float)(k % b0) / (float)b0 - 0.5F) / 64.0F; float f2 = ((float)(k / b0) / (float)b0 - 0.5F) / 64.0F; float f3 = 0.0F; GL11.glTranslatef(f1, f2, f3); GL11.glRotatef(MathHelper.sin(((float)this.panoramaTimer + partialTick) / 400.0F) * 25.0F + 20.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-((float)this.panoramaTimer + partialTick) * 0.1F, 0.0F, 1.0F, 0.0F); for(int l = 0; l < 6; ++l) { GL11.glPushMatrix(); if(l == 1) { GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); } if(l == 2) { GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F); } if(l == 3) { GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F); } if(l == 4) { GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F); } if(l == 5) { GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F); } this.mc.getTextureManager().bindTexture(background); tessellator.startDrawingQuads(); tessellator.setColorRGBA_I(16777215, 255 / (k + 1)); float f4 = 0.0F; tessellator.addVertexWithUV(-1.0D, -1.0D, 1.0D, (double)(0.0F + f4), (double)(0.0F + f4)); tessellator.addVertexWithUV(1.0D, -1.0D, 1.0D, (double)(1.0F - f4), (double)(0.0F + f4)); tessellator.addVertexWithUV(1.0D, 1.0D, 1.0D, (double)(1.0F - f4), (double)(1.0F - f4)); tessellator.addVertexWithUV(-1.0D, 1.0D, 1.0D, (double)(0.0F + f4), (double)(1.0F - f4)); tessellator.draw(); GL11.glPopMatrix(); } GL11.glPopMatrix(); GL11.glColorMask(true, true, true, false); } tessellator.setTranslation(0.0D, 0.0D, 0.0D); GL11.glColorMask(true, true, true, true); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPopMatrix(); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glEnable(GL11.GL_DEPTH_TEST); } /** * Rotate and blurs the skybox view in the main menu */ private void rotateAndBlurSkybox(float partialTick) { this.mc.getTextureManager().bindTexture(this.field_110351_G); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_LINEAR); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_LINEAR); GL11.glCopyTexSubImage2D(GL11.GL_TEXTURE_2D, 0, 0, 0, 0, 0, 256, 256); GL11.glEnable(GL11.GL_BLEND); OpenGlHelper.glBlendFunc(770, 771, 1, 0); GL11.glColorMask(true, true, true, false); Tessellator tessellator = Tessellator.instance; tessellator.startDrawingQuads(); GL11.glDisable(GL11.GL_ALPHA_TEST); byte b0 = 3; for(int i = 0; i < b0; ++i) { tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F / (float)(i + 1)); int j = this.width; int k = this.height; float f1 = (float)(i - b0 / 2) / 256.0F; tessellator.addVertexWithUV((double)j, (double)k, (double)this.zLevel, (double)(0.0F + f1), 1.0D); tessellator.addVertexWithUV((double)j, 0.0D, (double)this.zLevel, (double)(1.0F + f1), 1.0D); tessellator.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, (double)(1.0F + f1), 0.0D); tessellator.addVertexWithUV(0.0D, (double)k, (double)this.zLevel, (double)(0.0F + f1), 0.0D); } tessellator.draw(); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glColorMask(true, true, true, true); } /** * Renders the skybox in the main menu */ private void renderSkybox(int x, int y, float partialTick) { this.mc.getFramebuffer().unbindFramebuffer(); GL11.glViewport(0, 0, 256, 256); this.drawPanorama(x, y, partialTick); this.rotateAndBlurSkybox(partialTick); this.rotateAndBlurSkybox(partialTick); this.rotateAndBlurSkybox(partialTick); this.rotateAndBlurSkybox(partialTick); this.rotateAndBlurSkybox(partialTick); this.rotateAndBlurSkybox(partialTick); this.rotateAndBlurSkybox(partialTick); this.mc.getFramebuffer().bindFramebuffer(true); GL11.glViewport(0, 0, this.mc.displayWidth, this.mc.displayHeight); Tessellator tessellator = Tessellator.instance; tessellator.startDrawingQuads(); float f1 = this.width > this.height ? 120.0F / (float)this.width : 120.0F / (float)this.height; float f2 = (float)this.height * f1 / 256.0F; float f3 = (float)this.width * f1 / 256.0F; tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F); int k = this.width; int l = this.height; tessellator.addVertexWithUV(0.0D, (double)l, (double)this.zLevel, (double)(0.5F - f2), (double)(0.5F + f3)); tessellator.addVertexWithUV((double)k, (double)l, (double)this.zLevel, (double)(0.5F - f2), (double)(0.5F - f3)); tessellator.addVertexWithUV((double)k, 0.0D, (double)this.zLevel, (double)(0.5F + f2), (double)(0.5F - f3)); tessellator.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, (double)(0.5F + f2), (double)(0.5F + f3)); tessellator.draw(); } /** * Draws the screen and all the components in it. */ public void drawScreen(int x, int y, float partialTick) { GL11.glDisable(GL11.GL_ALPHA_TEST); this.renderSkybox(x, y, partialTick); GL11.glEnable(GL11.GL_ALPHA_TEST); Tessellator tessellator = Tessellator.instance; short short1 = 274; int k = this.width / 2 - short1 / 2; byte b0 = 30; this.drawGradientRect(0, 0, this.width, this.height, -2130706433, 16777215); this.drawGradientRect(0, 0, this.width, this.height, 0, Integer.MIN_VALUE); this.mc.getTextureManager().bindTexture(minecraftTitleTextures); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.drawBackground(); if((double)this.updateCounter < 1.0E-4D) { this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 99, 44); this.drawTexturedModalRect(k + 99, b0 + 0, 129, 0, 27, 44); this.drawTexturedModalRect(k + 99 + 26, b0 + 0, 126, 0, 3, 44); this.drawTexturedModalRect(k + 99 + 26 + 3, b0 + 0, 99, 0, 26, 44); this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44); } else { this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 155, 44); this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44); } tessellator.setColorOpaque_I(-1); GL11.glPushMatrix(); GL11.glTranslatef((float)(this.width / 2 + 90), 70.0F, 0.0F); GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F); float f1 = 1.8F - MathHelper.abs(MathHelper.sin((float)(Minecraft.getSystemTime() % 1000L) / 1000.0F * (float)Math.PI * 2.0F) * 0.1F); f1 = f1 * 100.0F / (float)(this.fontRendererObj.getStringWidth(this.splashText) + 32); GL11.glScalef(f1, f1, f1); this.drawCenteredString(this.fontRendererObj, this.splashText, 0, -8, -256); GL11.glPopMatrix(); String s = "Minecraft 1.7.10"; if(this.mc.isDemo()) { s = s + " Demo"; } List <string>brandings = Lists.reverse(FMLCommonHandler.instance().getBrandings(true)); for(int i = 0; i < brandings.size(); i++) { String brd = brandings.get(i); if(!Strings.isNullOrEmpty(brd)) { this.drawString(this.fontRendererObj, brd, 2, this.height - (10 + i * (this.fontRendererObj.FONT_HEIGHT + 1)), 16777215); } } String s1 = "Copyright Mojang AB. Do not distribute!"; this.drawString(this.fontRendererObj, s1, this.width - this.fontRendererObj.getStringWidth(s1) - 2, this.height - 10, -1); if(this.field_92025_p != null && this.field_92025_p.length() > 0) { drawRect(this.field_92022_t - 2, this.field_92021_u - 2, this.field_92020_v + 2, this.field_92019_w - 1, 1428160512); this.drawString(this.fontRendererObj, this.field_92025_p, this.field_92022_t, this.field_92021_u, -1); this.drawString(this.fontRendererObj, this.field_146972_A, (this.width - this.field_92024_r) / 2, ((GuiButton)this.buttonList.get(0)).yPosition - 12, -1); } super.drawScreen(x, y, partialTick); } /** * Called when the mouse is clicked. */ protected void mouseClicked(int p_73864_1_, int p_73864_2_, int p_73864_3_) { super.mouseClicked(p_73864_1_, p_73864_2_, p_73864_3_); Object object = this.field_104025_t; synchronized(this.field_104025_t) { if(this.field_92025_p.length() > 0 && p_73864_1_ >= this.field_92022_t && p_73864_1_ <= this.field_92020_v && p_73864_2_ >= this.field_92021_u && p_73864_2_ <= this.field_92019_w) { GuiConfirmOpenLink guiconfirmopenlink = new GuiConfirmOpenLink(this, this.field_104024_v, 13, true); guiconfirmopenlink.func_146358_g(); this.mc.displayGuiScreen(guiconfirmopenlink); } } } } ```</string>
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Comment retirer le Minecraft qui est en cobble
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On t’a déjà expliqué, faire un menu custom, et on t’a donne des liens…
Envoyé de mon RAINBOW LITE 4G en utilisant Tapatalk
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oui mais je demande comment retirer le minecraft qui est en coble
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Il suffit juste de retirer cette ligne :
this.mc.getTextureManager().bindTexture(minecraftTitleTextures); -
oui mais sa fait un bug regarde un peu http://image.noelshack.com/fichiers/2016/20/1463847969-2016-05-21-18-22-32.png
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Normal, c’est toujours dessiné, mais avec une autre texture il faut retirer le code de rendu juste après le bind que robin t’a fait retirer (je sais pas exactement la ligne donc montre le code que qu’on te dise ce qu’il faut retirer si tu as un doute).
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package fr.impuuu.havenrp.common; import java.io.BufferedReader; import java.io.IOException; import java.io.InputStreamReader; import java.lang.reflect.InvocationTargetException; import java.net.URI; import java.net.URISyntaxException; import java.util.ArrayList; import java.util.Calendar; import java.util.Date; import java.util.List; import java.util.Random; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.GuiButtonLanguage; import net.minecraft.client.gui.GuiLanguage; import net.minecraft.client.gui.GuiConfirmOpenLink; import net.minecraft.client.gui.GuiLanguage; import net.minecraft.client.gui.GuiMultiplayer; import net.minecraft.client.gui.GuiOptions; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.gui.GuiSelectWorld; import net.minecraft.client.gui.GuiYesNo; import net.minecraft.client.gui.GuiYesNoCallback; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.texture.DynamicTexture; import net.minecraft.client.resources.I18n; import net.minecraft.util.EnumChatFormatting; import net.minecraft.util.MathHelper; import net.minecraft.util.ResourceLocation; import net.minecraft.world.demo.DemoWorldServer; import net.minecraft.world.storage.ISaveFormat; import net.minecraft.world.storage.WorldInfo; import net.minecraftforge.client.ForgeHooksClient; import org.apache.commons.io.Charsets; import org.apache.logging.log4j.LogManager; import org.apache.logging.log4j.Logger; import org.lwjgl.opengl.GL11; import org.lwjgl.opengl.GLContext; import org.lwjgl.util.glu.Project; import com.google.common.base.Strings; import com.google.common.collect.Lists; import cpw.mods.fml.client.FMLClientHandler; import cpw.mods.fml.client.GuiModList; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; public class GuiCustomMainMenu extends GuiScreen implements GuiYesNoCallback { private static final Logger logger = LogManager.getLogger(); /** The RNG used by the Main Menu Screen. */ private static final Random rand = new Random(); /** Counts the number of screen updates. */ private float updateCounter; /** The splash message. */ private String splashText; private GuiButton buttonResetDemo; /** Timer used to rotate the panorama, increases every tick. */ private int panoramaTimer; /** * Texture allocated for the current viewport of the main menu's panorama background. */ private DynamicTexture viewportTexture; private final Object field_104025_t = new Object(); private String field_92025_p; private String field_146972_A; private String field_104024_v; private static final ResourceLocation splashTexts = new ResourceLocation("texts/splashes.txt"); private static final ResourceLocation minecraftTitleTextures = new ResourceLocation("havenrp","textures/gui/title.png"); private static final ResourceLocation background = new ResourceLocation("havenrp", "textures/gui/back.png"); /** An array of all the paths to the panorama pictures. */ private static final ResourceLocation[] titlePanoramaPaths = new ResourceLocation[] {new ResourceLocation("textures/gui/title/background/panorama_0.png"), new ResourceLocation("textures/gui/title/background/panorama_1.png"), new ResourceLocation("textures/gui/title/background/panorama_2.png"), new ResourceLocation("textures/gui/title/background/panorama_3.png"), new ResourceLocation("textures/gui/title/background/panorama_4.png"), new ResourceLocation("textures/gui/title/background/panorama_5.png")}; public static final String field_96138_a = "Please click " + EnumChatFormatting.UNDERLINE + "here" + EnumChatFormatting.RESET + " for more information."; private int field_92024_r; private int field_92023_s; private int field_92022_t; private int field_92021_u; private int field_92020_v; private int field_92019_w; private ResourceLocation field_110351_G; private static final String __OBFID = "CL_00001154"; public GuiCustomMainMenu() { this.field_146972_A = field_96138_a; this.splashText = "missingno"; BufferedReader bufferedreader = null; try { ArrayList arraylist = new ArrayList(); bufferedreader = new BufferedReader(new InputStreamReader(Minecraft.getMinecraft().getResourceManager().getResource(splashTexts).getInputStream(), Charsets.UTF_8)); String s; while((s = bufferedreader.readLine()) != null) { s = s.trim(); if(!s.isEmpty()) { arraylist.add(s); } } if(!arraylist.isEmpty()) { do { this.splashText = (String)arraylist.get(rand.nextInt(arraylist.size())); } while(this.splashText.hashCode() == 125780783); } } catch(IOException ioexception1) { ; } finally { if(bufferedreader != null) { try { bufferedreader.close(); } catch(IOException ioexception) { ; } } } this.updateCounter = rand.nextFloat(); this.field_92025_p = ""; if(!GLContext.getCapabilities().OpenGL20 && !OpenGlHelper.func_153193_b()) { this.field_92025_p = I18n.format("title.oldgl1", new Object[0]); this.field_146972_A = I18n.format("title.oldgl2", new Object[0]); this.field_104024_v = "https://help.mojang.com/customer/portal/articles/325948?ref=game"; } } /** * Called from the main game loop to update the screen. */ public void updateScreen() { ++this.panoramaTimer; } /** * Returns true if this GUI should pause the game when it is displayed in single-player */ public boolean doesGuiPauseGame() { return false; } /** * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e). */ protected void keyTyped(char p_73869_1_, int p_73869_2_) {} /** * Adds the buttons (and other controls) to the screen in question. */ public void initGui() { this.viewportTexture = new DynamicTexture(1662, 1017); this.field_110351_G = this.mc.getTextureManager().getDynamicTextureLocation("background", this.viewportTexture); Calendar calendar = Calendar.getInstance(); calendar.setTime(new Date()); if(calendar.get(2) + 1 == 11 && calendar.get(5) == 9) { this.splashText = "Happy birthday, ez!"; } else if(calendar.get(2) + 1 == 6 && calendar.get(5) == 1) { this.splashText = "Happy birthday, Notch!"; } else if(calendar.get(2) + 1 == 12 && calendar.get(5) == 24) { this.splashText = "Merry X-mas!"; } else if(calendar.get(2) + 1 == 1 && calendar.get(5) == 1) { this.splashText = "Happy new year!"; } else if(calendar.get(2) + 1 == 10 && calendar.get(5) == 31) { this.splashText = "OOoooOOOoooo! Spooky!"; } boolean flag = true; int i = this.height / 4 + 48; if(this.mc.isDemo()) { this.addDemoButtons(i, 24); } else { this.addSingleplayerMultiplayerButtons(i, 24); } this.buttonList.add(new GuiButton(0, this.width / 2 - 100, i + 72 + 12, 98, 20, I18n.format("menu.options", new Object[0]))); this.buttonList.add(new GuiButton(4, this.width / 2 + 2, i + 72 + 12, 98, 20, I18n.format("menu.quit", new Object[0]))); this.buttonList.add(new GuiButtonLanguage(5, this.width / 2 - 124, i + 72 + 12)); Object object = this.field_104025_t; synchronized(this.field_104025_t) { this.field_92023_s = this.fontRendererObj.getStringWidth(this.field_92025_p); this.field_92024_r = this.fontRendererObj.getStringWidth(this.field_146972_A); int j = Math.max(this.field_92023_s, this.field_92024_r); this.field_92022_t = (this.width - j) / 2; this.field_92021_u = ((GuiButton)this.buttonList.get(0)).yPosition - 24; this.field_92020_v = this.field_92022_t + j; this.field_92019_w = this.field_92021_u + 24; } } /** * Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game. */ private void addSingleplayerMultiplayerButtons(int x, int y) { this.buttonList.add(new GuiButton(1, this.width / 2 - 100, x, 98, 20, I18n.format("menu.singleplayer"))); this.buttonList.add(new GuiButton(2, this.width / 2 + 2, x + 0, 98, 20, I18n.format("menu.multiplayer"))); this.buttonList.add(new GuiButton(20, this.width / 2 - 100, x + y * 1, "Buuton serveur")); GuiButton webSiteButton = new GuiButton(21, this.width / 2 - 100, x + y * 2, "Bouton site"); GuiButton fmlModButton = new GuiButton(6, this.width / 2 - 100, x + y * 2, "Mods"); fmlModButton.xPosition = this.width / 2 + 2; webSiteButton.width = 98; fmlModButton.width = 98; this.buttonList.add(webSiteButton); this.buttonList.add(fmlModButton); } /** * Adds Demo buttons on Main Menu for players who are playing Demo. */ private void addDemoButtons(int x, int y) { this.buttonList.add(new GuiButton(11, this.width / 2 - 100, x, I18n.format("menu.playdemo", new Object[0]))); this.buttonList.add(this.buttonResetDemo = new GuiButton(12, this.width / 2 - 100, x + y * 1, I18n.format("menu.resetdemo", new Object[0]))); ISaveFormat isaveformat = this.mc.getSaveLoader(); WorldInfo worldinfo = isaveformat.getWorldInfo("Demo_World"); if(worldinfo == null) { this.buttonResetDemo.enabled = false; } } protected void actionPerformed(GuiButton button) { if(button.id == 0) { this.mc.displayGuiScreen(new GuiOptions(this, this.mc.gameSettings)); } if(button.id == 5) { this.mc.displayGuiScreen(new GuiLanguage(this, this.mc.gameSettings, this.mc.getLanguageManager())); } if(button.id == 1) { this.mc.displayGuiScreen(new GuiSelectWorld(this)); } if(button.id == 2) { this.mc.displayGuiScreen(new GuiMultiplayer(this)); } if(button.id == 4) { this.mc.shutdown(); } if(button.id == 6) { this.mc.displayGuiScreen(new GuiModList(this)); } if(button.id == 11) { this.mc.launchIntegratedServer("Demo_World", "Demo_World", DemoWorldServer.demoWorldSettings); } if(button.id == 12) { ISaveFormat isaveformat = this.mc.getSaveLoader(); WorldInfo worldinfo = isaveformat.getWorldInfo("Demo_World"); if(worldinfo != null) { GuiYesNo guiyesno = GuiSelectWorld.func_152129_a(this, worldinfo.getWorldName(), 12); this.mc.displayGuiScreen(guiyesno); } } if(button.id == 20) { // TODO pour la connexion au serveur FMLClientHandler.instance().connectToServerAtStartup("ip du serveur", 25565); // ip, port } if(button.id == 21) { try { Class oclass = Class.forName("java.awt.Desktop"); Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]); oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI("http://www.minecraftforgefrance.fr")}); } catch(Throwable throwable) { logger.error("Couldn\'t open link", throwable); } } } public void confirmClicked(boolean p_73878_1_, int id) { if(p_73878_1_ && id == 12) { ISaveFormat isaveformat = this.mc.getSaveLoader(); isaveformat.flushCache(); isaveformat.deleteWorldDirectory("Demo_World"); this.mc.displayGuiScreen(this); } else if(id == 13) { if(p_73878_1_) { try { Class oclass = Class.forName("java.awt.Desktop"); Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]); oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI(this.field_104024_v)}); } catch(Throwable throwable) { logger.error("Couldn\'t open link", throwable); } } this.mc.displayGuiScreen(this); } } /** * Draws the main menu panorama */ public void drawBackground() { GL11.glDisable(GL11.GL_LIGHTING); GL11.glDisable(GL11.GL_FOG); Tessellator var2 = Tessellator.instance; GL11.glBindTexture(GL11.GL_TEXTURE_2D, 0); this.mc.getTextureManager().bindTexture(background); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); var2.startDrawingQuads(); var2.addVertexWithUV(0.0D, (double)this.height, 0.0D, 0.0D, 1.0D); var2.addVertexWithUV((double)this.width, (double)this.height, 0.0D, 1.0D, 1.0D); var2.addVertexWithUV((double)this.width, 0.0D, 0.0D, 1.0D, 0.0D); var2.addVertexWithUV(0.0D, 0.0D, 0.0D, 0.0D, 0.0D); var2.draw(); } private void drawPanorama(int x, int y, float partialTick) { Tessellator tessellator = Tessellator.instance; GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPushMatrix(); GL11.glLoadIdentity(); Project.gluPerspective(120.0F, 1.0F, 0.05F, 10.0F); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPushMatrix(); GL11.glLoadIdentity(); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(90.0F, 0.0F, 0.0F, 1.0F); GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glDepthMask(false); OpenGlHelper.glBlendFunc(770, 771, 1, 0); byte b0 = 8; for(int k = 0; k < b0 * b0; ++k) { GL11.glPushMatrix(); float f1 = ((float)(k % b0) / (float)b0 - 0.5F) / 64.0F; float f2 = ((float)(k / b0) / (float)b0 - 0.5F) / 64.0F; float f3 = 0.0F; GL11.glTranslatef(f1, f2, f3); GL11.glRotatef(MathHelper.sin(((float)this.panoramaTimer + partialTick) / 400.0F) * 25.0F + 20.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(-((float)this.panoramaTimer + partialTick) * 0.1F, 0.0F, 1.0F, 0.0F); for(int l = 0; l < 6; ++l) { GL11.glPushMatrix(); if(l == 1) { GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F); } if(l == 2) { GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F); } if(l == 3) { GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F); } if(l == 4) { GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F); } if(l == 5) { GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F); } this.mc.getTextureManager().bindTexture(background); tessellator.startDrawingQuads(); tessellator.setColorRGBA_I(16777215, 255 / (k + 1)); float f4 = 0.0F; tessellator.addVertexWithUV(-1.0D, -1.0D, 1.0D, (double)(0.0F + f4), (double)(0.0F + f4)); tessellator.addVertexWithUV(1.0D, -1.0D, 1.0D, (double)(1.0F - f4), (double)(0.0F + f4)); tessellator.addVertexWithUV(1.0D, 1.0D, 1.0D, (double)(1.0F - f4), (double)(1.0F - f4)); tessellator.addVertexWithUV(-1.0D, 1.0D, 1.0D, (double)(0.0F + f4), (double)(1.0F - f4)); tessellator.draw(); GL11.glPopMatrix(); } GL11.glPopMatrix(); GL11.glColorMask(true, true, true, false); } tessellator.setTranslation(0.0D, 0.0D, 0.0D); GL11.glColorMask(true, true, true, true); GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glPopMatrix(); GL11.glMatrixMode(GL11.GL_MODELVIEW); GL11.glPopMatrix(); GL11.glDepthMask(true); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glEnable(GL11.GL_DEPTH_TEST); } /** * Rotate and blurs the skybox view in the main menu */ private void rotateAndBlurSkybox(float partialTick) { this.mc.getTextureManager().bindTexture(this.field_110351_G); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_LINEAR); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_LINEAR); GL11.glCopyTexSubImage2D(GL11.GL_TEXTURE_2D, 0, 0, 0, 0, 0, 256, 256); GL11.glEnable(GL11.GL_BLEND); OpenGlHelper.glBlendFunc(770, 771, 1, 0); GL11.glColorMask(true, true, true, false); Tessellator tessellator = Tessellator.instance; tessellator.startDrawingQuads(); GL11.glDisable(GL11.GL_ALPHA_TEST); byte b0 = 3; for(int i = 0; i < b0; ++i) { tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F / (float)(i + 1)); int j = this.width; int k = this.height; float f1 = (float)(i - b0 / 2) / 256.0F; tessellator.addVertexWithUV((double)j, (double)k, (double)this.zLevel, (double)(0.0F + f1), 1.0D); tessellator.addVertexWithUV((double)j, 0.0D, (double)this.zLevel, (double)(1.0F + f1), 1.0D); tessellator.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, (double)(1.0F + f1), 0.0D); tessellator.addVertexWithUV(0.0D, (double)k, (double)this.zLevel, (double)(0.0F + f1), 0.0D); } tessellator.draw(); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glColorMask(true, true, true, true); } /** * Renders the skybox in the main menu */ private void renderSkybox(int x, int y, float partialTick) { this.mc.getFramebuffer().unbindFramebuffer(); GL11.glViewport(0, 0, 256, 256); this.drawPanorama(x, y, partialTick); this.rotateAndBlurSkybox(partialTick); this.rotateAndBlurSkybox(partialTick); this.rotateAndBlurSkybox(partialTick); this.rotateAndBlurSkybox(partialTick); this.rotateAndBlurSkybox(partialTick); this.rotateAndBlurSkybox(partialTick); this.rotateAndBlurSkybox(partialTick); this.mc.getFramebuffer().bindFramebuffer(true); GL11.glViewport(0, 0, this.mc.displayWidth, this.mc.displayHeight); Tessellator tessellator = Tessellator.instance; tessellator.startDrawingQuads(); float f1 = this.width > this.height ? 120.0F / (float)this.width : 120.0F / (float)this.height; float f2 = (float)this.height * f1 / 256.0F; float f3 = (float)this.width * f1 / 256.0F; tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F); int k = this.width; int l = this.height; tessellator.addVertexWithUV(0.0D, (double)l, (double)this.zLevel, (double)(0.5F - f2), (double)(0.5F + f3)); tessellator.addVertexWithUV((double)k, (double)l, (double)this.zLevel, (double)(0.5F - f2), (double)(0.5F - f3)); tessellator.addVertexWithUV((double)k, 0.0D, (double)this.zLevel, (double)(0.5F + f2), (double)(0.5F - f3)); tessellator.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, (double)(0.5F + f2), (double)(0.5F + f3)); tessellator.draw(); } /** * Draws the screen and all the components in it. */ public void drawScreen(int x, int y, float partialTick) { GL11.glDisable(GL11.GL_ALPHA_TEST); this.renderSkybox(x, y, partialTick); GL11.glEnable(GL11.GL_ALPHA_TEST); Tessellator tessellator = Tessellator.instance; short short1 = 274; int k = this.width / 2 - short1 / 2; byte b0 = 30; this.drawGradientRect(0, 0, this.width, this.height, -2130706433, 16777215); this.drawGradientRect(0, 0, this.width, this.height, 0, Integer.MIN_VALUE); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.drawBackground(); if((double)this.updateCounter < 1.0E-4D) { this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 99, 44); this.drawTexturedModalRect(k + 99, b0 + 0, 129, 0, 27, 44); this.drawTexturedModalRect(k + 99 + 26, b0 + 0, 126, 0, 3, 44); this.drawTexturedModalRect(k + 99 + 26 + 3, b0 + 0, 99, 0, 26, 44); this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44); } else { this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 155, 44); this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44); } tessellator.setColorOpaque_I(-1); GL11.glPushMatrix(); GL11.glTranslatef((float)(this.width / 2 + 90), 70.0F, 0.0F); GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F); float f1 = 1.8F - MathHelper.abs(MathHelper.sin((float)(Minecraft.getSystemTime() % 1000L) / 1000.0F * (float)Math.PI * 2.0F) * 0.1F); f1 = f1 * 100.0F / (float)(this.fontRendererObj.getStringWidth(this.splashText) + 32); GL11.glScalef(f1, f1, f1); this.drawCenteredString(this.fontRendererObj, this.splashText, 0, -8, -256); GL11.glPopMatrix(); String s = "HavenRP"; if(this.mc.isDemo()) { s = s + " Demo"; } List <string>brandings = Lists.reverse(FMLCommonHandler.instance().getBrandings(true)); for(int i = 0; i < brandings.size(); i++) { String brd = brandings.get(i); if(!Strings.isNullOrEmpty(brd)) { this.drawString(this.fontRendererObj, brd, 2, this.height - (10 + i * (this.fontRendererObj.FONT_HEIGHT + 1)), 16777215); } } String s1 = ""; this.drawString(this.fontRendererObj, s1, this.width - this.fontRendererObj.getStringWidth(s1) - 2, this.height - 10, -1); if(this.field_92025_p != null && this.field_92025_p.length() > 0) { drawRect(this.field_92022_t - 2, this.field_92021_u - 2, this.field_92020_v + 2, this.field_92019_w - 1, 1428160512); this.drawString(this.fontRendererObj, this.field_92025_p, this.field_92022_t, this.field_92021_u, -1); this.drawString(this.fontRendererObj, this.field_146972_A, (this.width - this.field_92024_r) / 2, ((GuiButton)this.buttonList.get(0)).yPosition - 12, -1); } super.drawScreen(x, y, partialTick); } /** * Called when the mouse is clicked. */ protected void mouseClicked(int p_73864_1_, int p_73864_2_, int p_73864_3_) { super.mouseClicked(p_73864_1_, p_73864_2_, p_73864_3_); Object object = this.field_104025_t; synchronized(this.field_104025_t) { if(this.field_92025_p.length() > 0 && p_73864_1_ >= this.field_92022_t && p_73864_1_ <= this.field_92020_v && p_73864_2_ >= this.field_92021_u && p_73864_2_ <= this.field_92019_w) { GuiConfirmOpenLink guiconfirmopenlink = new GuiConfirmOpenLink(this, this.field_104024_v, 13, true); guiconfirmopenlink.func_146358_g(); this.mc.displayGuiScreen(guiconfirmopenlink); } } } } ```</string>
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Vire l’appel du renderSkybox dans drawScreen.
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Retire tout ça : ```java
if((double)this.updateCounter < 1.0E-4D){
this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 99, 44);
this.drawTexturedModalRect(k + 99, b0 + 0, 129, 0, 27, 44);
this.drawTexturedModalRect(k + 99 + 26, b0 + 0, 126, 0, 3, 44);
560. this.drawTexturedModalRect(k + 99 + 26 + 3, b0 + 0, 99, 0, 26, 44);
this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44);
}
else
{
565. this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 155, 44);
this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44);
}
EDIT : suite à ton "WHAT", c'est dans la fonction drawScreen.
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WHAT ?