Résolu Ajouter un bouton à un GUI
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Quelqu’un d’autre a de l’aide à apporter ?
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Perso, j’utilise ça:
package diabolicatrix.base; import org.lwjgl.opengl.GL11; import ibxm.Player; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.GuiLabel; import net.minecraft.client.gui.GuiScreen; import net.minecraft.util.ResourceLocation; public class GuiMouseOver extends GuiScreen { int guiWidth = 114; int guiHeight = 44; GuiButton tradeButton; String label = "player"; public void drawScreen(int x, int y, float tick) { int guiX = (this.width - guiWidth) / 2; int guiY = (this.height - guiHeight) / 2; GL11.glColor4f(1, 1, 1, 1); drawDefaultBackground(); mc.renderEngine.bindTexture(new ResourceLocation("t4:textures/gui/guiotherplayer.png")); drawTexturedModalRect(guiX, guiY, 0, 0, guiWidth, guiHeight); fontRendererObj.drawString("Player Menu", (int) (guiX + 25), guiY + 6, 0x000000); super.drawScreen(x, y, tick); } @Override public void initGui() { int guiX = (this.width - guiWidth) / 2; int guiY = (this.height - guiHeight) / 2; buttonList.clear(); buttonList.add(new GuiButton(0, guiX + 8, guiY + 12 + 5, 98, 20, label)); super.initGui(); } @Override protected void actionPerformed(GuiButton btn) { switch(btn.id){ case 0: System.out.println("Trade!"); } } }
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C’est bon merci à toi et sinon pour mon bouton orange je fais comment ?
SCAREX avec ta technique,
package fr.altiscraft.altiscraft.common; import org.lwjgl.opengl.GL11; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.gui.GuiTextField; import net.minecraft.util.ResourceLocation; public class GuiATM extends GuiScreen { int guiWidth = 140; int guiHeight = 220; GuiButton tradeButton; String label = "RETIRER"; String labele = "DEPOSER"; String labelee = "TRANSFERER"; String labeleee = "DEPOSER POUR LE GANG"; String labeleeee = "FERMER"; private GuiTextField textfield; private GuiTextField textefield; public void drawScreen(int x, int y, float tick) { int guiX = (this.width - guiWidth) / 2; int guiY = (this.height - guiHeight) / 2; GL11.glColor4f(1, 1, 1, 1); mc.renderEngine.bindTexture(new ResourceLocation(ModAltisCraft.MODID, "textures/gui/Fond.png")); drawTexturedModalRect(guiX, guiY, 0, 0, guiWidth, guiHeight); fontRendererObj.drawString("Gestion du Compte Bancaire", guiX + 2, guiY + 5, 0xFFFFFF); fontRendererObj.drawString("654 346 €", guiX + 45, guiY + 25, 0xFFFFFF); fontRendererObj.drawString("21 838 €", guiX + 45, guiY + 42, 0xFFFFFF); this.textfield.drawTextBox(); this.textefield.drawTextBox(); super.drawScreen(x, y, tick); } @Override public void initGui() { int guiX = (this.width - guiWidth) / 2; int guiY = (this.height - guiHeight) / 2; buttonList.clear(); buttonList.add(new GuiButton(0, guiX + 20, guiY + 72 + 5, 98, 20, label)); GL11.glColor4f(255, 255, 255, 255); buttonList.add(new GuiButton(1, guiX + 20, guiY + 95 + 5, 98, 20, labele)); buttonList.add(new GuiButton(2, guiX + 20, guiY + 138 + 5, 98, 20, labelee)); buttonList.add(new GuiButton(3, guiX + 5, guiY + 165 + 5, 130, 20, labeleee)); buttonList.add(new GuiButton(4, guiX + 5, guiY + 190 + 5, 50, 20, labeleeee)); this.textfield = new GuiTextField(this.fontRendererObj, this.width / 2 - 50, this.height / 2 - 55, 98, 20); textfield.setMaxStringLength(12); textfield.setText(""); ((GuiTextField) this.textfield).setFocused(true); this.textefield = new GuiTextField(this.fontRendererObj, this.width / 2 - 50, this.height / 2 + 12, 98, 20); textefield.setMaxStringLength(20); textefield.setText(""); ((GuiTextField) this.textefield).setFocused(true); super.initGui(); } protected void keyTyped(char par1, int par2) { super.keyTyped(par1, par2); this.textfield.textboxKeyTyped(par1, par2); this.textefield.textboxKeyTyped(par1, par2); } protected void mouseClicked(int x, int y, int btn) { super.mouseClicked(x, y, btn); this.textfield.mouseClicked(x, y, btn); this.textefield.mouseClicked(x, y, btn); } @Override protected void actionPerformed(GuiButton btn) { switch (btn.id) { case 0: System.out.println("Trade !"); } } }
et ça donne ce crash-report : http://pastebin.com/yuG0BG6A
EDIT : et pour robin j’ai fais ça :
package fr.altiscraft.altiscraft.common; import org.lwjgl.opengl.GL11; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.gui.GuiTextField; import net.minecraft.util.ResourceLocation; public class GuiATM extends GuiScreen { int guiWidth = 140; int guiHeight = 220; GuiButton tradeButton; String label = "RETIRER"; String labele = "DEPOSER"; String labelee = "TRANSFERER"; String labeleee = "DEPOSER POUR LE GANG"; String labeleeee = "FERMER"; private GuiTextField textfield; private GuiTextField textefield; public void drawScreen(int x, int y, float tick) { int guiX = (this.width - guiWidth) / 2; int guiY = (this.height - guiHeight) / 2; GL11.glColor4f(1, 1, 1, 1); mc.renderEngine.bindTexture(new ResourceLocation(ModAltisCraft.MODID, "textures/gui/Fond.png")); drawTexturedModalRect(guiX, guiY, 0, 0, guiWidth, guiHeight); fontRendererObj.drawString("Gestion du Compte Bancaire", guiX + 2, guiY + 5, 0xFFFFFF); fontRendererObj.drawString("654 346 €", guiX + 45, guiY + 25, 0xFFFFFF); fontRendererObj.drawString("21 838 €", guiX + 45, guiY + 42, 0xFFFFFF); this.textfield.drawTextBox(); this.textefield.drawTextBox(); super.drawScreen(x, y, tick); } @Override public void initGui() { int guiX = (this.width - guiWidth) / 2; int guiY = (this.height - guiHeight) / 2; buttonList.clear(); buttonList.add(new GuiButton(0, guiX + 20, guiY + 72 + 5, 98, 20, label)); mc.renderEngine.bindTexture(new ResourceLocation(ModAltisCraft.MODID, "textures/gui/widgets.png")); buttonList.add(new GuiButton(1, guiX + 20, guiY + 95 + 5, 98, 20, labele)); buttonList.add(new GuiButton(2, guiX + 20, guiY + 138 + 5, 98, 20, labelee)); buttonList.add(new GuiButton(3, guiX + 5, guiY + 165 + 5, 130, 20, labeleee)); buttonList.add(new GuiButton(4, guiX + 5, guiY + 190 + 5, 50, 20, labeleeee)); this.textfield = new GuiTextField(this.fontRendererObj, this.width / 2 - 50, this.height / 2 - 55, 98, 20); textfield.setMaxStringLength(12); textfield.setText(""); ((GuiTextField) this.textfield).setFocused(true); this.textefield = new GuiTextField(this.fontRendererObj, this.width / 2 - 50, this.height / 2 + 12, 98, 20); textefield.setMaxStringLength(20); textefield.setText(""); ((GuiTextField) this.textefield).setFocused(true); super.initGui(); } protected void keyTyped(char par1, int par2) { super.keyTyped(par1, par2); this.textfield.textboxKeyTyped(par1, par2); this.textefield.textboxKeyTyped(par1, par2); } protected void mouseClicked(int x, int y, int btn) { super.mouseClicked(x, y, btn); this.textfield.mouseClicked(x, y, btn); this.textefield.mouseClicked(x, y, btn); } @Override protected void actionPerformed(GuiButton btn) { switch (btn.id) { case 0: System.out.println("Trade !"); } } }
mais j’ai ça : http://pastebin.com/u63yRzCt
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GL11.glColor4f utilise des float, et non des couleurs sur une base 256 mais sur 1. Si tu veux seulement colorier le bouton, tu ne dois pas le mettre dans la méthode du GUI mais dans celle du bouton. Tu as un NPE : vérifie que tes variables soient initialisés correctement, et donne leur un meilleur nom.
PS : penses aux fichiers de traduction pour tes textes.
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package fr.altiscraft.altiscraft.common; import org.lwjgl.opengl.GL11; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.GuiScreen; import net.minecraft.client.gui.GuiTextField; import net.minecraft.util.ResourceLocation; public class GuiATM extends GuiScreen { int guiWidth = 140; int guiHeight = 220; GuiButton tradeButton; String label = "RETIRER"; String labele = "DEPOSER"; String labelee = "TRANSFERER"; String labeleee = "DEPOSER POUR LE GANG"; String labeleeee = "FERMER"; private GuiTextField textfield; private GuiTextField textefield; public void drawScreen(int x, int y, float tick) { int guiX = (this.width - guiWidth) / 2; int guiY = (this.height - guiHeight) / 2; GL11.glColor4f(1, 1, 1, 1); mc.renderEngine.bindTexture(new ResourceLocation(ModAltisCraft.MODID, "textures/gui/Fond.png")); drawTexturedModalRect(guiX, guiY, 0, 0, guiWidth, guiHeight); fontRendererObj.drawString("Gestion du Compte Bancaire", guiX + 2, guiY + 5, 0xFFFFFF); fontRendererObj.drawString("654 346 €", guiX + 45, guiY + 25, 0xFFFFFF); fontRendererObj.drawString("21 838 €", guiX + 45, guiY + 42, 0xFFFFFF); this.textfield.drawTextBox(); this.textefield.drawTextBox(); super.drawScreen(x, y, tick); } @Override public void initGui() { int guiX = (this.width - guiWidth) / 2; int guiY = (this.height - guiHeight) / 2; buttonList.clear(); buttonList.add(new GuiAC(0, guiX + 20, guiY + 72 + 5, 98, 20, label)); buttonList.add(new GuiButton(1, guiX + 20, guiY + 95 + 5, 98, 20, labele)); buttonList.add(new GuiButton(2, guiX + 20, guiY + 138 + 5, 98, 20, labelee)); buttonList.add(new GuiButton(3, guiX + 5, guiY + 165 + 5, 130, 20, labeleee)); buttonList.add(new GuiButton(4, guiX + 5, guiY + 190 + 5, 50, 20, labeleeee)); this.textfield = new GuiTextField(this.fontRendererObj, this.width / 2 - 50, this.height / 2 - 55, 98, 20); textfield.setMaxStringLength(12); textfield.setText(""); ((GuiTextField) this.textfield).setFocused(true); this.textefield = new GuiTextField(this.fontRendererObj, this.width / 2 - 50, this.height / 2 + 12, 98, 20); textefield.setMaxStringLength(20); textefield.setText(""); ((GuiTextField) this.textefield).setFocused(true); super.initGui(); } protected void keyTyped(char par1, int par2) { super.keyTyped(par1, par2); this.textfield.textboxKeyTyped(par1, par2); this.textefield.textboxKeyTyped(par1, par2); } protected void mouseClicked(int x, int y, int btn) { super.mouseClicked(x, y, btn); this.textfield.mouseClicked(x, y, btn); this.textefield.mouseClicked(x, y, btn); } @Override protected void actionPerformed(GuiButton btn) { switch (btn.id) { case 0: System.out.println("Trade !"); } } }
Voilà et avec le premier bouton ne marche pas avec cette classe :
package fr.altiscraft.altiscraft.common; import org.lwjgl.opengl.GL11; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.Minecraft; import net.minecraft.client.audio.PositionedSoundRecord; import net.minecraft.client.audio.SoundHandler; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.Gui; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.util.ResourceLocation; @SideOnly(Side.CLIENT) public class GuiAC extends Gui { protected static final ResourceLocation buttonTextures = new ResourceLocation(ModAltisCraft.MODID, "textures/gui/widgets.png"); /** Button width in pixels */ public int width; /** Button height in pixels */ public int height; /** The x position of this control. */ public int xPosition; /** The y position of this control. */ public int yPosition; /** The string displayed on this control. */ public String displayString; public int id; /** True if this control is enabled, false to disable. */ public boolean enabled; /** Hides the button completely if false. */ public boolean visible; protected boolean field_146123_n; private static final String __OBFID = "CL_00000668"; public int packedFGColour; public GuiAC(int p_i1020_1_, int p_i1020_2_, int p_i1020_3_, String p_i1020_4_) { this(p_i1020_1_, p_i1020_2_, p_i1020_3_, 200, 20, p_i1020_4_); } public GuiAC(int p_i1021_1_, int p_i1021_2_, int p_i1021_3_, int p_i1021_4_, int p_i1021_5_, String p_i1021_6_) { this.width = 200; this.height = 20; this.enabled = true; this.visible = true; this.id = p_i1021_1_; this.xPosition = p_i1021_2_; this.yPosition = p_i1021_3_; this.width = p_i1021_4_; this.height = p_i1021_5_; this.displayString = p_i1021_6_; } /** * Returns 0 if the button is disabled, 1 if the mouse is NOT hovering over this button and 2 if it IS hovering over * this button. */ public int getHoverState(boolean p_146114_1_) { byte b0 = 1; if (!this.enabled) { b0 = 0; } else if (p_146114_1_) { b0 = 2; } return b0; } /** * Draws this button to the screen. */ public void drawButton(Minecraft p_146112_1_, int p_146112_2_, int p_146112_3_) { if (this.visible) { FontRenderer fontrenderer = p_146112_1_.fontRenderer; p_146112_1_.getTextureManager().bindTexture(buttonTextures); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.field_146123_n = p_146112_2_ >= this.xPosition && p_146112_3_ >= this.yPosition && p_146112_2_ < this.xPosition + this.width && p_146112_3_ < this.yPosition + this.height; int k = this.getHoverState(this.field_146123_n); GL11.glEnable(GL11.GL_BLEND); OpenGlHelper.glBlendFunc(770, 771, 1, 0); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); this.drawTexturedModalRect(this.xPosition, this.yPosition, 0, 46 + k * 20, this.width / 2, this.height); this.drawTexturedModalRect(this.xPosition + this.width / 2, this.yPosition, 200 - this.width / 2, 46 + k * 20, this.width / 2, this.height); this.mouseDragged(p_146112_1_, p_146112_2_, p_146112_3_); int l = 14737632; if (packedFGColour != 0) { l = packedFGColour; } else if (!this.enabled) { l = 10526880; } else if (this.field_146123_n) { l = 16777120; } this.drawCenteredString(fontrenderer, this.displayString, this.xPosition + this.width / 2, this.yPosition + (this.height - 8) / 2, l); } } /** * Fired when the mouse button is dragged. Equivalent of MouseListener.mouseDragged(MouseEvent e). */ protected void mouseDragged(Minecraft p_146119_1_, int p_146119_2_, int p_146119_3_) {} /** * Fired when the mouse button is released. Equivalent of MouseListener.mouseReleased(MouseEvent e). */ public void mouseReleased(int p_146118_1_, int p_146118_2_) {} /** * Returns true if the mouse has been pressed on this control. Equivalent of MouseListener.mousePressed(MouseEvent * e). */ public boolean mousePressed(Minecraft p_146116_1_, int p_146116_2_, int p_146116_3_) { return this.enabled && this.visible && p_146116_2_ >= this.xPosition && p_146116_3_ >= this.yPosition && p_146116_2_ < this.xPosition + this.width && p_146116_3_ < this.yPosition + this.height; } public boolean func_146115_a() { return this.field_146123_n; } public void func_146111_b(int p_146111_1_, int p_146111_2_) {} public void func_146113_a(SoundHandler p_146113_1_) { p_146113_1_.playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("gui.button.press"), 1.0F)); } public int getButtonWidth() { return this.width; } public int func_154310_c() { return this.height; } }
et ça me donne ça : http://pastebin.com/kLPDd6QP
et je ne comprends pas comment faire un système de couleur sur 1 sur 3 nombre ?
et comment veut tu que je la mettes dans la méthode du bouton sachant qu’elle est vérouilllé comme ça en est une de Minecraft
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fontRendererObj.drawString("654 346 €", guiX + 45, guiY + 25, 0xFFFFFF);
fontRendererObj.drawString("21 838 €", guiX + 45, guiY + 42, 0xFFFFFF);
Tu devrais prévoir des variables pour les montants mais bon, aucun rapport avec ton problème
Ex.:
fontRendererObj.drawString(mavariable + "€", guiX + 45, guiY + 25, 0xFFFFFF);
[size=x-smallbuttonList][size=x-small.][size=x-smalladd][size=x-small(][size=x-smallnew] [size=x-smallGuiAC][size=x-small(][size=x-small0][size=x-small,][size=x-small guiX ][size=x-small+] [size=x-small20][size=x-small,][size=x-small guiY ][size=x-small+] [size=x-small72] [size=x-small+] [size=x-small5][size=x-small,] [size=x-small98][size=x-small,] [size=x-small20][size=x-small,][size=x-small label][size=x-small));]
Le GuiAC() c’est une de tes classe? et c’est le premier bouton donc c’est lui qui ne fonctionne pas? si oui envois ta classe.
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Oui je comptais le faire merci beaucoup mais c’était rien que déjà pour titre d’exemple
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PS: j’ai edit le message:
[size=smallLe GuiAC() c’est une de tes classe? et c’est le premier bouton donc c’est lui qui ne fonctionne pas? si oui envois ta classe.]
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J’ai déjà tout envoyé et oui
PS: vraiment merci de ton aide bro’
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Attend, pourquoi tu ne bind pas tout simplement une autre texture au bouton?
Pour le crash, désolé, je ne peux pas t’aider mais selon cette ligne:
- java.lang.ClassCastException: fr.altiscraft.altiscraft.common.GuiAC cannot be cast to net.minecraft.client.gui.GuiButton
Ta class GuiAC a un “résidu” de GuiButton dans le sens où tu as copier coller la classe et tu as oublier de modifier quelque chose qui a rapport avec GuiButton. Bon, je dis surement de la merde mais bon.
PS: Ça fait plaisir
PPS: Retire:
%(#000000)[[size=x-small] ]%(#7f0055)[[size=x-small]**private**] %(#7f0055)[[size=x-small]**static**] %(#7f0055)[[size=x-small]**final**] %(#000000)[[size=x-small]String]%(#000000)[[size=x-small] __OBFID ]%(#666600)[[size=x-small]=] %(#2a00ff)[[size=x-small]"CL_00000668"]%(#666600)[[size=x-small];]
C’est pour l’obfuscation, tu n’en as pas besoin.
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Tu dois avoir raison mais je ne sais pas trop et regarde tout en haut ma réponse à robin
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Je ne vois pas ta réponse à robin… à Scarex tu veux dire?
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Le #24
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Ah ouais j’avais vu et j’ai lu le crash report mais je ne peux pas t’aider, désolé :s
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Pas grave merci beaucoup déjà sinon j’aimerais dans mon case 4 j’aimerais faire que ça ferme le GUI ça parait simple mais je ne trouve pas le code nécessaire une idée ? ^^ et j’aimerais passer par un système de packet comme tu as pu le comprendre pour mon GUI d’ATM pour afficher l’argent mais c’est assez compliqué en plus que je voudrais créer une autre “banque” (stockage d’argent virtuel, pas en item) enfin bon au faite tu as Skype ou TeamSpeak maintenant ?
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Pour fermer le Gui normalement c’est Minecraft.getMinecraft().displayGuiScreen(null);
Pour les packets: http://www.minecraftforgefrance.fr/showthread.php?tid=1118
Et oui, j’ai les deux.
PS: Windows 10 n’est pas encore installé j’attend les 165 majs windows update et après je l’installe
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http://minecraftforgefrance.fr/showthread.php?tid=2447&pid=28442#pid28442
-> tes variables textfield et textefield sont null lors du premier drawScreen (qui est visiblement appelé avant initGui. Ajoutes un null check. -
Ton bouton n’est pas extends GuiButton… C’est tout simplement marqué dans le crash report.
Regarde le tutoriel sur les Extended Entity Properties, y’a un exemple de banque.
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Merci et j’ai changé par un GuiButton mais regardes il y a une erreur au 2ème public GuiAC(…)
Implicit super constructor GuiButton() is undefined. Must explicity invoke another constructorpackage fr.altiscraft.altiscraft.common; import org.lwjgl.opengl.GL11; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.minecraft.client.Minecraft; import net.minecraft.client.audio.PositionedSoundRecord; import net.minecraft.client.audio.SoundHandler; import net.minecraft.client.gui.FontRenderer; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.util.ResourceLocation; @SideOnly(Side.CLIENT) public class GuiAC extends GuiButton { protected static final ResourceLocation buttonTextures = new ResourceLocation(ModAltisCraft.MODID, "textures/gui/widgets.png"); /** Button width in pixels */ public int width; /** Button height in pixels */ public int height; /** The x position of this control. */ public int xPosition; /** The y position of this control. */ public int yPosition; /** The string displayed on this control. */ public String displayString; public int id; /** True if this control is enabled, false to disable. */ public boolean enabled; /** Hides the button completely if false. */ public boolean visible; protected boolean field_146123_n; public int packedFGColour; public GuiAC(int p_i1020_1_, int p_i1020_2_, int p_i1020_3_, String p_i1020_4_) { this(p_i1020_1_, p_i1020_2_, p_i1020_3_, 200, 20, p_i1020_4_); } public GuiAC(int p_i1021_1_, int p_i1021_2_, int p_i1021_3_, int p_i1021_4_, int p_i1021_5_, String p_i1021_6_) { this.width = 200; this.height = 20; this.enabled = true; this.visible = true; this.id = p_i1021_1_; this.xPosition = p_i1021_2_; this.yPosition = p_i1021_3_; this.width = p_i1021_4_; this.height = p_i1021_5_; this.displayString = p_i1021_6_; } /** * Returns 0 if the button is disabled, 1 if the mouse is NOT hovering over * this button and 2 if it IS hovering over this button. */ public int getHoverState(boolean p_146114_1_) { byte b0 = 1; if (!this.enabled) { b0 = 0; } else if (p_146114_1_) { b0 = 2; } return b0; } /** * Draws this button to the screen. */ public void drawButton(Minecraft p_146112_1_, int p_146112_2_, int p_146112_3_) { if (this.visible) { FontRenderer fontrenderer = p_146112_1_.fontRenderer; p_146112_1_.getTextureManager().bindTexture(buttonTextures); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.field_146123_n = p_146112_2_ >= this.xPosition && p_146112_3_ >= this.yPosition && p_146112_2_ < this.xPosition + this.width && p_146112_3_ < this.yPosition + this.height; int k = this.getHoverState(this.field_146123_n); GL11.glEnable(GL11.GL_BLEND); OpenGlHelper.glBlendFunc(770, 771, 1, 0); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); this.drawTexturedModalRect(this.xPosition, this.yPosition, 0, 46 + k * 20, this.width / 2, this.height); this.drawTexturedModalRect(this.xPosition + this.width / 2, this.yPosition, 200 - this.width / 2, 46 + k * 20, this.width / 2, this.height); this.mouseDragged(p_146112_1_, p_146112_2_, p_146112_3_); int l = 14737632; if (packedFGColour != 0) { l = packedFGColour; } else if (!this.enabled) { l = 10526880; } else if (this.field_146123_n) { l = 16777120; } this.drawCenteredString(fontrenderer, this.displayString, this.xPosition + this.width / 2, this.yPosition + (this.height - 8) / 2, l); } } /** * Fired when the mouse button is dragged. Equivalent of * MouseListener.mouseDragged(MouseEvent e). */ protected void mouseDragged(Minecraft p_146119_1_, int p_146119_2_, int p_146119_3_) { } /** * Fired when the mouse button is released. Equivalent of * MouseListener.mouseReleased(MouseEvent e). */ public void mouseReleased(int p_146118_1_, int p_146118_2_) { } /** * Returns true if the mouse has been pressed on this control. Equivalent of * MouseListener.mousePressed(MouseEvent e). */ public boolean mousePressed(Minecraft p_146116_1_, int p_146116_2_, int p_146116_3_) { return this.enabled && this.visible && p_146116_2_ >= this.xPosition && p_146116_3_ >= this.yPosition && p_146116_2_ < this.xPosition + this.width && p_146116_3_ < this.yPosition + this.height; } public boolean func_146115_a() { return this.field_146123_n; } public void func_146111_b(int p_146111_1_, int p_146111_2_) { } public void func_146113_a(SoundHandler p_146113_1_) { p_146113_1_.playSound(PositionedSoundRecord.func_147674_a(new ResourceLocation("gui.button.press"), 1.0F)); } public int getButtonWidth() { return this.width; } public int func_154310_c() { return this.height; } }
EDIT : Et Robin Quelle utilité de régler les textfileds il marche très bien :S
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Si je ne me trompe pas puisque tu as extend GuiButton, tu n’es pas obligé de copier tou mes seulement ce que tu veux changer. Je crois