| |
| L'entité de la lance: ```java |
| package com.quantumsheep.arkcraft.entity; |
| |
| import java.util.List; |
| import java.util.List; |
| |
| import cpw.mods.fml.relauncher.Side; |
| import cpw.mods.fml.relauncher.SideOnly; |
| import net.minecraft.block.Block; |
| import net.minecraft.block.material.Material; |
| import net.minecraft.enchantment.EnchantmentHelper; |
| import net.minecraft.entity.Entity; |
| import net.minecraft.entity.EntityLivingBase; |
| import net.minecraft.entity.IProjectile; |
| import net.minecraft.entity.monster.EntityEnderman; |
| import net.minecraft.entity.player.EntityPlayer; |
| import net.minecraft.entity.player.EntityPlayerMP; |
| import net.minecraft.init.Items; |
| import net.minecraft.item.ItemStack; |
| import net.minecraft.nbt.NBTTagCompound; |
| import net.minecraft.network.play.server.S2BPacketChangeGameState; |
| import net.minecraft.util.AxisAlignedBB; |
| import net.minecraft.util.DamageSource; |
| import net.minecraft.util.MathHelper; |
| import net.minecraft.util.MovingObjectPosition; |
| import net.minecraft.util.Vec3; |
| import net.minecraft.world.World; |
| |
| public class EntitySpear extends Entity implements IProjectile |
| { |
| private int field_145791_d = -1; |
| private int field_145792_e = -1; |
| private int field_145789_f = -1; |
| private Block field_145790_g; |
| private int inData; |
| private boolean inGround; |
| /** 1 if the player can pick up the arrow */ |
| public int canBePickedUp; |
| /** Seems to be some sort of timer for animating an arrow. */ |
| public int arrowShake; |
| /** The owner of this arrow. */ |
| public Entity shootingEntity; |
| private int ticksInGround; |
| private int ticksInAir; |
| private double damage = 2.0D; |
| /** The amount of knockback an arrow applies when it hits a mob. */ |
| private int knockbackStrength; |
| private static final String __OBFID = "CL_00001715"; |
| |
| public EntitySpear(World p_i1753_1_) |
| { |
| super(p_i1753_1_); |
| this.renderDistanceWeight = 10.0D; |
| this.setSize(0.5F, 0.5F); |
| } |
| |
| public EntitySpear(World p_i1754_1_, double p_i1754_2_, double p_i1754_4_, double p_i1754_6_) |
| { |
| super(p_i1754_1_); |
| this.renderDistanceWeight = 10.0D; |
| this.setSize(0.5F, 0.5F); |
| this.setPosition(p_i1754_2_, p_i1754_4_, p_i1754_6_); |
| this.yOffset = 0.0F; |
| } |
| |
| public EntitySpear(World p_i1755_1_, EntityLivingBase p_i1755_2_, EntityLivingBase p_i1755_3_, float p_i1755_4_, float p_i1755_5_) |
| { |
| super(p_i1755_1_); |
| this.renderDistanceWeight = 10.0D; |
| this.shootingEntity = p_i1755_2_; |
| |
| if (p_i1755_2_ instanceof EntityPlayer) |
| { |
| this.canBePickedUp = 1; |
| } |
| |
| this.posY = p_i1755_2_.posY + (double)p_i1755_2_.getEyeHeight() - 0.10000000149011612D; |
| double d0 = p_i1755_3_.posX - p_i1755_2_.posX; |
| double d1 = p_i1755_3_.boundingBox.minY + (double)(p_i1755_3_.height / 3.0F) - this.posY; |
| double d2 = p_i1755_3_.posZ - p_i1755_2_.posZ; |
| double d3 = (double)MathHelper.sqrt_double(d0 * d0 + d2 * d2); |
| |
| if (d3 >= 1.0E-7D) |
| { |
| float f2 = (float)(Math.atan2(d2, d0) * 180.0D / Math.PI) - 90.0F; |
| float f3 = (float)(-(Math.atan2(d1, d3) * 180.0D / Math.PI)); |
| double d4 = d0 / d3; |
| double d5 = d2 / d3; |
| this.setLocationAndAngles(p_i1755_2_.posX + d4, this.posY, p_i1755_2_.posZ + d5, f2, f3); |
| this.yOffset = 0.0F; |
| float f4 = (float)d3 * 0.2F; |
| this.setThrowableHeading(d0, d1 + (double)f4, d2, p_i1755_4_, p_i1755_5_); |
| } |
| } |
| |
| public EntitySpear(World p_i1756_1_, EntityLivingBase p_i1756_2_, float p_i1756_3_) |
| { |
| super(p_i1756_1_); |
| this.renderDistanceWeight = 10.0D; |
| this.shootingEntity = p_i1756_2_; |
| |
| if (p_i1756_2_ instanceof EntityPlayer) |
| { |
| this.canBePickedUp = 1; |
| } |
| |
| this.setSize(0.5F, 0.5F); |
| this.setLocationAndAngles(p_i1756_2_.posX, p_i1756_2_.posY + (double)p_i1756_2_.getEyeHeight(), p_i1756_2_.posZ, p_i1756_2_.rotationYaw, p_i1756_2_.rotationPitch); |
| this.posX -= (double)(MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F); |
| this.posY -= 0.10000000149011612D; |
| this.posZ -= (double)(MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F); |
| this.setPosition(this.posX, this.posY, this.posZ); |
| this.yOffset = 0.0F; |
| this.motionX = (double)(-MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI)); |
| this.motionZ = (double)(MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI)); |
| this.motionY = (double)(-MathHelper.sin(this.rotationPitch / 180.0F * (float)Math.PI)); |
| this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, p_i1756_3_ * 1.5F, 1.0F); |
| } |
| |
| protected void entityInit() |
| { |
| this.dataWatcher.addObject(16, Byte.valueOf((byte)0)); |
| } |
| |
| /** |
| * Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction. |
| */ |
| public void setThrowableHeading(double p_70186_1_, double p_70186_3_, double p_70186_5_, float p_70186_7_, float p_70186_8_) |
| { |
| float f2 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_3_ * p_70186_3_ + p_70186_5_ * p_70186_5_); |
| p_70186_1_ /= (double)f2; |
| p_70186_3_ /= (double)f2; |
| p_70186_5_ /= (double)f2; |
| p_70186_1_ += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)p_70186_8_; |
| p_70186_3_ += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)p_70186_8_; |
| p_70186_5_ += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)p_70186_8_; |
| p_70186_1_ *= (double)p_70186_7_; |
| p_70186_3_ *= (double)p_70186_7_; |
| p_70186_5_ *= (double)p_70186_7_; |
| this.motionX = p_70186_1_; |
| this.motionY = p_70186_3_; |
| this.motionZ = p_70186_5_; |
| float f3 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_5_ * p_70186_5_); |
| this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(p_70186_1_, p_70186_5_) * 180.0D / Math.PI); |
| this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(p_70186_3_, (double)f3) * 180.0D / Math.PI); |
| this.ticksInGround = 0; |
| } |
| |
| |
| |
| |
| |
| @SideOnly(Side.CLIENT) |
| public void setPositionAndRotation2(double p_70056_1_, double p_70056_3_, double p_70056_5_, float p_70056_7_, float p_70056_8_, int p_70056_9_) |
| { |
| this.setPosition(p_70056_1_, p_70056_3_, p_70056_5_); |
| this.setRotation(p_70056_7_, p_70056_8_); |
| } |
| |
| |
| |
| |
| @SideOnly(Side.CLIENT) |
| public void setVelocity(double p_70016_1_, double p_70016_3_, double p_70016_5_) |
| { |
| this.motionX = p_70016_1_; |
| this.motionY = p_70016_3_; |
| this.motionZ = p_70016_5_; |
| |
| if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F) |
| { |
| float f = MathHelper.sqrt_double(p_70016_1_ * p_70016_1_ + p_70016_5_ * p_70016_5_); |
| this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(p_70016_1_, p_70016_5_) * 180.0D / Math.PI); |
| this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(p_70016_3_, (double)f) * 180.0D / Math.PI); |
| this.prevRotationPitch = this.rotationPitch; |
| this.prevRotationYaw = this.rotationYaw; |
| this.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch); |
| this.ticksInGround = 0; |
| } |
| } |
| |
| |
| |
| |
| public void onUpdate() |
| { |
| super.onUpdate(); |
| |
| if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F) |
| { |
| float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ); |
| this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI); |
| this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(this.motionY, (double)f) * 180.0D / Math.PI); |
| } |
| |
| Block block = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f); |
| |
| if (block.getMaterial() != Material.air) |
| { |
| block.setBlockBoundsBasedOnState(this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f); |
| AxisAlignedBB axisalignedbb = block.getCollisionBoundingBoxFromPool(this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f); |
| |
| if (axisalignedbb != null && axisalignedbb.isVecInside(Vec3.createVectorHelper(this.posX, this.posY, this.posZ))) |
| { |
| this.inGround = true; |
| } |
| } |
| |
| if (this.arrowShake > 0) |
| { |
| –this.arrowShake; |
| } |
| |
| if (this.inGround) |
| { |
| int j = this.worldObj.getBlockMetadata(this.field_145791_d, this.field_145792_e, this.field_145789_f); |
| |
| if (block == this.field_145790_g && j == this.inData) |
| { |
| ++this.ticksInGround; |
| |
| if (this.ticksInGround == 1200) |
| { |
| this.setDead(); |
| } |
| } |
| else |
| { |
| this.inGround = false; |
| this.motionX *= (double)(this.rand.nextFloat() * 0.2F); |
| this.motionY *= (double)(this.rand.nextFloat() * 0.2F); |
| this.motionZ *= (double)(this.rand.nextFloat() * 0.2F); |
| this.ticksInGround = 0; |
| this.ticksInAir = 0; |
| } |
| } |
| else |
| { |
| ++this.ticksInAir; |
| Vec3 vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ); |
| Vec3 vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ); |
| MovingObjectPosition movingobjectposition = this.worldObj.func_147447_a(vec31, vec3, false, true, false); |
| vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ); |
| vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ); |
| |
| if (movingobjectposition != null) |
| { |
| vec3 = Vec3.createVectorHelper(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord); |
| } |
| |
| Entity entity = null; |
| List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D)); |
| double d0 = 0.0D; |
| int i; |
| float f1; |
| |
| for (i = 0; i < list.size(); ++i) |
| { |
| Entity entity1 = (Entity)list.get(i); |
| |
| if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5)) |
| { |
| f1 = 0.3F; |
| AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand((double)f1, (double)f1, (double)f1); |
| MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec31, vec3); |
| |
| if (movingobjectposition1 != null) |
| { |
| double d1 = vec31.distanceTo(movingobjectposition1.hitVec); |
| |
| if (d1 < d0 || d0 == 0.0D) |
| { |
| entity = entity1; |
| d0 = d1; |
| } |
| } |
| } |
| } |
| |
| if (entity != null) |
| { |
| movingobjectposition = new MovingObjectPosition(entity); |
| } |
| |
| if (movingobjectposition != null && movingobjectposition.entityHit != null && movingobjectposition.entityHit instanceof EntityPlayer) |
| { |
| EntityPlayer entityplayer = (EntityPlayer)movingobjectposition.entityHit; |
| |
| if (entityplayer.capabilities.disableDamage || this.shootingEntity instanceof EntityPlayer && !((EntityPlayer)this.shootingEntity).canAttackPlayer(entityplayer)) |
| { |
| movingobjectposition = null; |
| } |
| } |
| |
| float f2; |
| float f4; |
| |
| if (movingobjectposition != null) |
| { |
| if (movingobjectposition.entityHit != null) |
| { |
| f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ); |
| int k = MathHelper.ceiling_double_int((double)f2 * this.damage); |
| |
| if (this.getIsCritical()) |
| { |
| k += this.rand.nextInt(k / 2 + 2); |
| } |
| |
| DamageSource damagesource = null; |
| |
| if (this.shootingEntity == null) |
| { |
| damagesource = DamageSource.causeThrownDamage(this, this); |
| } |
| else |
| { |
| damagesource = DamageSource.causeThrownDamage(this, this.shootingEntity); |
| } |
| |
| if (this.isBurning() && !(movingobjectposition.entityHit instanceof EntityEnderman)) |
| { |
| movingobjectposition.entityHit.setFire(5); |
| } |
| |
| if (movingobjectposition.entityHit.attackEntityFrom(damagesource, (float)k)) |
| { |
| if (movingobjectposition.entityHit instanceof EntityLivingBase) |
| { |
| EntityLivingBase entitylivingbase = (EntityLivingBase)movingobjectposition.entityHit; |
| |
| if (!this.worldObj.isRemote) |
| { |
| entitylivingbase.setArrowCountInEntity(entitylivingbase.getArrowCountInEntity() + 1); |
| } |
| |
| if (this.knockbackStrength > 0) |
| { |
| f4 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ); |
| |
| if (f4 > 0.0F) |
| { |
| movingobjectposition.entityHit.addVelocity(this.motionX * (double)this.knockbackStrength * 0.6000000238418579D / (double)f4, 0.1D, this.motionZ * (double)this.knockbackStrength * 0.6000000238418579D / (double)f4); |
| } |
| } |
| |
| if (this.shootingEntity != null && this.shootingEntity instanceof EntityLivingBase) |
| { |
| EnchantmentHelper.func_151384_a(entitylivingbase, this.shootingEntity); |
| EnchantmentHelper.func_151385_b((EntityLivingBase)this.shootingEntity, entitylivingbase); |
| } |
| |
| if (this.shootingEntity != null && movingobjectposition.entityHit != this.shootingEntity && movingobjectposition.entityHit instanceof EntityPlayer && this.shootingEntity instanceof EntityPlayerMP) |
| { |
| ((EntityPlayerMP)this.shootingEntity).playerNetServerHandler.sendPacket(new S2BPacketChangeGameState(6, 0.0F)); |
| } |
| } |
| |
| this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F)); |
| |
| if (!(movingobjectposition.entityHit instanceof EntityEnderman)) |
| { |
| this.setDead(); |
| } |
| } |
| else |
| { |
| this.motionX *= -0.10000000149011612D; |
| this.motionY *= -0.10000000149011612D; |
| this.motionZ *= -0.10000000149011612D; |
| this.rotationYaw += 180.0F; |
| this.prevRotationYaw += 180.0F; |
| this.ticksInAir = 0; |
| } |
| } |
| else |
| { |
| this.field_145791_d = movingobjectposition.blockX; |
| this.field_145792_e = movingobjectposition.blockY; |
| this.field_145789_f = movingobjectposition.blockZ; |
| this.field_145790_g = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f); |
| this.inData = this.worldObj.getBlockMetadata(this.field_145791_d, this.field_145792_e, this.field_145789_f); |
| this.motionX = (double)((float)(movingobjectposition.hitVec.xCoord - this.posX)); |
| this.motionY = (double)((float)(movingobjectposition.hitVec.yCoord - this.posY)); |
| this.motionZ = (double)((float)(movingobjectposition.hitVec.zCoord - this.posZ)); |
| f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ); |
| this.posX -= this.motionX / (double)f2 * 0.05000000074505806D; |
| this.posY -= this.motionY / (double)f2 * 0.05000000074505806D; |
| this.posZ -= this.motionZ / (double)f2 * 0.05000000074505806D; |
| this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F)); |
| this.inGround = true; |
| this.arrowShake = 7; |
| this.setIsCritical(false); |
| |
| if (this.field_145790_g.getMaterial() != Material.air) |
| { |
| this.field_145790_g.onEntityCollidedWithBlock(this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f, this); |
| } |
| } |
| } |
| |
| if (this.getIsCritical()) |
| { |
| for (i = 0; i < 4; ++i) |
| { |
| this.worldObj.spawnParticle("crit", this.posX + this.motionX * (double)i / 4.0D, this.posY + this.motionY * (double)i / 4.0D, this.posZ + this.motionZ * (double)i / 4.0D, -this.motionX, -this.motionY + 0.2D, -this.motionZ); |
| } |
| } |
| |
| this.posX += this.motionX; |
| this.posY += this.motionY; |
| this.posZ += this.motionZ; |
| f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ); |
| this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI); |
| |
| for (this.rotationPitch = (float)(Math.atan2(this.motionY, (double)f2) * 180.0D / Math.PI); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F) |
| { |
| ; |
| } |
| |
| while (this.rotationPitch - this.prevRotationPitch >= 180.0F) |
| { |
| this.prevRotationPitch += 360.0F; |
| } |
| |
| while (this.rotationYaw - this.prevRotationYaw < -180.0F) |
| { |
| this.prevRotationYaw -= 360.0F; |
| } |
| |
| while (this.rotationYaw - this.prevRotationYaw >= 180.0F) |
| { |
| this.prevRotationYaw += 360.0F; |
| } |
| |
| this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F; |
| this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F; |
| float f3 = 0.99F; |
| f1 = 0.05F; |
| |
| if (this.isInWater()) |
| { |
| for (int l = 0; l < 4; ++l) |
| { |
| f4 = 0.25F; |
| this.worldObj.spawnParticle("bubble", this.posX - this.motionX * (double)f4, this.posY - this.motionY * (double)f4, this.posZ - this.motionZ * (double)f4, this.motionX, this.motionY, this.motionZ); |
| } |
| |
| f3 = 0.8F; |
| } |
| |
| if (this.isWet()) |
| { |
| this.extinguish(); |
| } |
| |
| this.motionX *= (double)f3; |
| this.motionY *= (double)f3; |
| this.motionZ *= (double)f3; |
| this.motionY -= (double)f1; |
| this.setPosition(this.posX, this.posY, this.posZ); |
| this.func_145775_I(); |
| } |
| } |
| |
| |
| |
| |
| public void writeEntityToNBT(NBTTagCompound p_70014_1_) |
| { |
| p_70014_1_.setShort("xTile", (short)this.field_145791_d); |
| p_70014_1_.setShort("yTile", (short)this.field_145792_e); |
| p_70014_1_.setShort("zTile", (short)this.field_145789_f); |
| p_70014_1_.setShort("life", (short)this.ticksInGround); |
| p_70014_1_.setByte("inTile", (byte)Block.getIdFromBlock(this.field_145790_g)); |
| p_70014_1_.setByte("inData", (byte)this.inData); |
| p_70014_1_.setByte("shake", (byte)this.arrowShake); |
| p_70014_1_.setByte("inGround", (byte)(this.inGround ? 1 : 0)); |
| p_70014_1_.setByte("pickup", (byte)this.canBePickedUp); |
| p_70014_1_.setDouble("damage", this.damage); |
| } |
| |
| |
| |
| |
| public void readEntityFromNBT(NBTTagCompound p_70037_1_) |
| { |
| this.field_145791_d = p_70037_1_.getShort("xTile"); |
| this.field_145792_e = p_70037_1_.getShort("yTile"); |
| this.field_145789_f = p_70037_1_.getShort("zTile"); |
| this.ticksInGround = p_70037_1_.getShort("life"); |
| this.field_145790_g = Block.getBlockById(p_70037_1_.getByte("inTile") & 255); |
| this.inData = p_70037_1_.getByte("inData") & 255; |
| this.arrowShake = p_70037_1_.getByte("shake") & 255; |
| this.inGround = p_70037_1_.getByte("inGround") == 1; |
| |
| if (p_70037_1_.hasKey("damage", 99)) |
| { |
| this.damage = p_70037_1_.getDouble("damage"); |
| } |
| |
| if (p_70037_1_.hasKey("pickup", 99)) |
| { |
| this.canBePickedUp = p_70037_1_.getByte("pickup"); |
| } |
| else if (p_70037_1_.hasKey("player", 99)) |
| { |
| this.canBePickedUp = p_70037_1_.getBoolean("player") ? 1 : 0; |
| } |
| } |
| |
| |
| |
| |
| public void onCollideWithPlayer(EntityPlayer p_70100_1_) |
| { |
| if (!this.worldObj.isRemote && this.inGround && this.arrowShake <= 0) |
| { |
| boolean flag = this.canBePickedUp == 1 || this.canBePickedUp == 2 && p_70100_1_.capabilities.isCreativeMode; |
| |
| if (this.canBePickedUp == 1 && !p_70100_1_.inventory.addItemStackToInventory(new ItemStack(Items.arrow, 1))) |
| { |
| flag = false; |
| } |
| |
| if (flag) |
| { |
| this.playSound("random.pop", 0.2F, ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F); |
| p_70100_1_.onItemPickup(this, 1); |
| this.setDead(); |
| } |
| } |
| } |
| |
| |
| |
| |
| |
| protected boolean canTriggerWalking() |
| { |
| return false; |
| } |
| |
| @SideOnly(Side.CLIENT) |
| public float getShadowSize() |
| { |
| return 0.0F; |
| } |
| |
| public void setDamage(double p_70239_1_) |
| { |
| this.damage = p_70239_1_; |
| } |
| |
| public double getDamage() |
| { |
| return this.damage; |
| } |
| |
| |
| |
| |
| public void setKnockbackStrength(int p_70240_1_) |
| { |
| this.knockbackStrength = p_70240_1_; |
| } |
| |
| |
| |
| |
| public boolean canAttackWithItem() |
| { |
| return false; |
| } |
| |
| |
| |
| |
| public void setIsCritical(boolean p_70243_1_) |
| { |
| byte b0 = this.dataWatcher.getWatchableObjectByte(16); |
| |
| if (p_70243_1_) |
| { |
| this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 | 1))); |
| } |
| else |
| { |
| this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 & -2))); |
| } |
| } |
| |
| |
| |
| |
| public boolean getIsCritical() |
| { |
| byte b0 = this.dataWatcher.getWatchableObjectByte(16); |
| return (b0 & 1) != 0; |
| } |
| } |