Résolu Un four "entité" qui ne fonctionne pas
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Bien le bonjoir !
Je cherche à faire un piti mod sympa, et j’aimerais que mon entité puisse fonctionner comme le four, avec la cuisson des items, leurs sauvegardes etc…
Le problème c’est que je me suis inspiré de la tile entity du four son container et son gui, et que les item une fois dans les slots dédiés ne cuisent pas et quand je quitte le gui ne se sauvegarde pas dedans.
Je suis conscient que le problème viens des nbt, mais les nbt et moi ça fait deux…
Je vous donne mes classes:
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package fr.zeamateis.livingutilities.common.entity; import fr.zeamateis.livingutilities.common.core.LivingUtilitiesCore; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.SlotFurnaceFuel; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.FurnaceRecipes; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntityFurnace; import net.minecraft.util.ChatComponentTranslation; import net.minecraft.util.IChatComponent; import net.minecraft.world.World; public class EntityLivingFurnace extends EntityUtilitiesBlock implements IInventory { public ItemStack[] furnaceItemStacks = new ItemStack[3]; public int furnaceBurnTime; public int currentItemBurnTime; public int cookTime; public int totalCookTime; public String furnaceCustomName; public EntityLivingFurnace(World world) {// TileEntityFurnace super(world); } public void applyEntityAttributes() { super.applyEntityAttributes(); } public void onUpdate() { super.onUpdate(); } public void onLivingUpdate() { super.onLivingUpdate(); } public void readEntityFromNBT(NBTTagCompound tagCompound) { super.readEntityFromNBT(tagCompound); NBTTagList nbttaglist = tagCompound.getTagList("Items", 10); this.furnaceItemStacks = new ItemStack[this.getSizeInventory()]; for (int i = 0; i < nbttaglist.tagCount(); ++i) { NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i); byte b0 = nbttagcompound1.getByte("Slot"); if (b0 >= 0 && b0 < this.furnaceItemStacks.length) { this.furnaceItemStacks[b0] = ItemStack.loadItemStackFromNBT(nbttagcompound1); } } this.furnaceBurnTime = tagCompound.getShort("BurnTime"); this.cookTime = tagCompound.getShort("CookTime"); this.totalCookTime = tagCompound.getShort("CookTimeTotal"); // this.currentItemBurnTime = getCookTime(this.furnaceItemStacks[1]); if (tagCompound.hasKey("CustomName", 8)) { this.furnaceCustomName = tagCompound.getString("CustomName"); } } public void writeEntityToNBT(NBTTagCompound tagCompound) { super.writeEntityToNBT(tagCompound); tagCompound.setShort("BurnTime", (short) this.furnaceBurnTime); tagCompound.setShort("CookTime", (short) this.cookTime); tagCompound.setShort("CookTimeTotal", (short) this.totalCookTime); NBTTagList nbttaglist = new NBTTagList(); for (int i = 0; i < this.furnaceItemStacks.length; ++i) { if (this.furnaceItemStacks* != null) { NBTTagCompound nbttagcompound1 = new NBTTagCompound(); nbttagcompound1.setByte("Slot", (byte) i); this.furnaceItemStacks*.writeToNBT(nbttagcompound1); nbttaglist.appendTag(nbttagcompound1); } } tagCompound.setTag("Items", nbttaglist); if (this.hasCustomName()) { tagCompound.setString("CustomName", this.furnaceCustomName); } } @Override public boolean interact(EntityPlayer player) { if (!player.worldObj.isRemote) { player.openGui(LivingUtilitiesCore.getInstance(), 1, player.worldObj, this.getEntityId(), 0, 0); } return true; } public IBlockState getBlock() { return Blocks.furnace.getDefaultState(); } public String getName() { return this.hasCustomName() ? this.furnaceCustomName : "container.furnace"; } @Override public boolean hasCustomName() { return this.furnaceCustomName != null && this.furnaceCustomName.length() > 0; } public void setCustomInventoryName(String name) { this.furnaceCustomName = name; } @Override public IChatComponent getDisplayName() { return new ChatComponentTranslation("container.furnace"); } @Override public int getSizeInventory() { return this.furnaceItemStacks.length; } @Override public ItemStack getStackInSlot(int index) { return this.furnaceItemStacks[index]; } @Override public ItemStack decrStackSize(int index, int count) { if (this.furnaceItemStacks[index] != null) { ItemStack itemstack; if (this.furnaceItemStacks[index].stackSize <= count) { itemstack = this.furnaceItemStacks[index]; this.furnaceItemStacks[index] = null; return itemstack; } itemstack = this.furnaceItemStacks[index].splitStack(count); if (this.furnaceItemStacks[index].stackSize == 0) { this.furnaceItemStacks[index] = null; } return itemstack; } return null; } @Override public ItemStack getStackInSlotOnClosing(int index) { if (this.furnaceItemStacks[index] != null) { ItemStack itemstack = this.furnaceItemStacks[index]; this.furnaceItemStacks[index] = null; return itemstack; } return null; } @Override public void setInventorySlotContents(int index, ItemStack stack) { boolean flag = stack != null && stack.isItemEqual(this.furnaceItemStacks[index]) && ItemStack.areItemStackTagsEqual(stack, this.furnaceItemStacks[index]); this.furnaceItemStacks[index] = stack; if (stack != null && stack.stackSize > this.getInventoryStackLimit()) { stack.stackSize = this.getInventoryStackLimit(); } if (index == 0 && !flag) { this.totalCookTime = this.getCookTime(); this.cookTime = 0; this.markDirty(); } } @Override public int getInventoryStackLimit() { return 64; } @Override public void markDirty() { } @Override public boolean isUseableByPlayer(EntityPlayer player) { return player != null; } @Override public void openInventory(EntityPlayer player) { } @Override public void closeInventory(EntityPlayer player) { } @Override public boolean isItemValidForSlot(int index, ItemStack stack) { return index == 2 ? false : (index != 1 ? true : TileEntityFurnace.isItemFuel(stack) || SlotFurnaceFuel.isBucket(stack)); } @Override public int getField(int id) { switch (id) { case 0: return this.furnaceBurnTime; case 1: return this.currentItemBurnTime; case 2: return this.cookTime; case 3: return this.totalCookTime; default: return 0; } } @Override public void setField(int id, int value) { switch (id) { case 0: this.furnaceBurnTime = value; break; case 1: this.currentItemBurnTime = value; break; case 2: this.cookTime = value; break; case 3: this.totalCookTime = value; } } @Override public int getFieldCount() { return 4; } @Override public void clear() { for (int i = 0; i < this.furnaceItemStacks.length; ++i) { this.furnaceItemStacks* = null; } } public boolean canSmelt() { if (this.furnaceItemStacks[0] == null) { return false; } ItemStack itemstack = FurnaceRecipes.instance().getSmeltingResult(this.furnaceItemStacks[0]); if (itemstack == null) { return false; } if (this.furnaceItemStacks[2] == null) { return true; } if (!this.furnaceItemStacks[2].isItemEqual(itemstack)) { return false; } int result = this.furnaceItemStacks[2].stackSize + itemstack.stackSize; return result <= getInventoryStackLimit() && result <= this.furnaceItemStacks[2].getMaxStackSize(); } public void smeltItem() { if (this.canSmelt()) { ItemStack itemstack = FurnaceRecipes.instance().getSmeltingResult(this.furnaceItemStacks[0]); if (this.furnaceItemStacks[2] == null) { this.furnaceItemStacks[2] = itemstack.copy(); } else if (this.furnaceItemStacks[2].getItem() == itemstack.getItem()) { this.furnaceItemStacks[2].stackSize += itemstack.stackSize; } if (this.furnaceItemStacks[0].getItem() == Item.getItemFromBlock(Blocks.sponge) && this.furnaceItemStacks[0].getMetadata() == 1 && this.furnaceItemStacks[1] != null && this.furnaceItemStacks[1].getItem() == Items.bucket) { this.furnaceItemStacks[1] = new ItemStack(Items.water_bucket); } –this.furnaceItemStacks[0].stackSize; if (this.furnaceItemStacks[0].stackSize <= 0) { this.furnaceItemStacks[0] = null; } } } public int getCookTime() { return 200; } public boolean isBurning() { return this.furnaceBurnTime > 0; } }
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package fr.zeamateis.livingutilities.client.gui; import fr.zeamateis.livingutilities.common.entity.EntityLivingFurnace; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.inventory.SlotFurnaceFuel; import net.minecraft.inventory.SlotFurnaceOutput; import net.minecraft.item.ItemStack; import net.minecraft.item.crafting.FurnaceRecipes; import net.minecraft.tileentity.TileEntityFurnace; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class ContainerLivingFurnace extends Container { private final EntityLivingFurnace livingFurnace; private final IInventory furnace; private int field_178152_f; private int field_178153_g; private int field_178154_h; private int field_178155_i; public ContainerLivingFurnace(EntityPlayer player) { this.livingFurnace = new EntityLivingFurnace(player.worldObj); this.furnace = this.livingFurnace; this.addSlotToContainer(new Slot(this.furnace, 0, 56, 17)); this.addSlotToContainer(new SlotFurnaceFuel(this.furnace, 1, 56, 53)); this.addSlotToContainer(new SlotFurnaceOutput(player, this.furnace, 2, 116, 35)); int i; for (i = 0; i < 3; ++i) { for (int j = 0; j < 9; ++j) { this.addSlotToContainer(new Slot(player.inventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18)); } } for (i = 0; i < 9; ++i) { this.addSlotToContainer(new Slot(player.inventory, i, 8 + i * 18, 142)); } } @Override public void detectAndSendChanges() { super.detectAndSendChanges(); for (int i = 0; i < this.crafters.size(); ++i) { ICrafting icrafting = (ICrafting) this.crafters.get(i); if (this.field_178152_f != this.furnace.getField(2)) { icrafting.sendProgressBarUpdate(this, 2, this.furnace.getField(2)); } if (this.field_178154_h != this.furnace.getField(0)) { icrafting.sendProgressBarUpdate(this, 0, this.furnace.getField(0)); } if (this.field_178155_i != this.furnace.getField(1)) { icrafting.sendProgressBarUpdate(this, 1, this.furnace.getField(1)); } if (this.field_178153_g != this.furnace.getField(3)) { icrafting.sendProgressBarUpdate(this, 3, this.furnace.getField(3)); } } this.field_178152_f = this.furnace.getField(2); this.field_178154_h = this.furnace.getField(0); this.field_178155_i = this.furnace.getField(1); this.field_178153_g = this.furnace.getField(3); } @Override @SideOnly(Side.CLIENT) public void updateProgressBar(int id, int data) { this.furnace.setField(id, data); } @Override public boolean canInteractWith(EntityPlayer player) { return this.livingFurnace != null; } @Override public ItemStack transferStackInSlot(EntityPlayer playerIn, int index) { ItemStack itemstack = null; Slot slot = (Slot) this.inventorySlots.get(index); if (slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if (index == 2) { if (!this.mergeItemStack(itemstack1, 3, 39, true)) { return null; } slot.onSlotChange(itemstack1, itemstack); } else if (index != 1 && index != 0) { if (FurnaceRecipes.instance().getSmeltingResult(itemstack1) != null) { if (!this.mergeItemStack(itemstack1, 0, 1, false)) { return null; } } else if (TileEntityFurnace.isItemFuel(itemstack1)) { if (!this.mergeItemStack(itemstack1, 1, 2, false)) { return null; } } else if (index >= 3 && index < 30) { if (!this.mergeItemStack(itemstack1, 30, 39, false)) { return null; } } else if (index >= 30 && index < 39 && !this.mergeItemStack(itemstack1, 3, 30, false)) { return null; } } else if (!this.mergeItemStack(itemstack1, 3, 39, false)) { return null; } if (itemstack1.stackSize == 0) { slot.putStack((ItemStack) null); } else { slot.onSlotChanged(); } if (itemstack1.stackSize == itemstack.stackSize) { return null; } slot.onPickupFromSlot(playerIn, itemstack1); } return itemstack; } }
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package fr.zeamateis.livingutilities.client.gui; import java.io.IOException; import fr.zeamateis.livingutilities.common.entity.EntityLivingFurnace; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.gui.inventory.GuiInventory; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.util.ResourceLocation; public class GuiLivingFurnace extends GuiContainer { private static final ResourceLocation furnaceGuiTextures = new ResourceLocation("textures/gui/container/furnace.png"); private final InventoryPlayer playerInventory; private IInventory tileFurnace; private EntityLivingFurnace livingFurnace; public GuiLivingFurnace(EntityPlayer player) { super(new ContainerLivingFurnace(player)); this.playerInventory = player.inventory; livingFurnace = new EntityLivingFurnace(player.worldObj); this.tileFurnace = livingFurnace; } @Override protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { String s = this.tileFurnace.getDisplayName().getUnformattedText(); this.fontRendererObj.drawString(s, this.xSize / 2 - this.fontRendererObj.getStringWidth(s) / 2, 6, 4210752); this.fontRendererObj.drawString(this.playerInventory.getDisplayName().getUnformattedText(), 8, this.ySize - 96 + 2, 4210752); } @Override protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) { GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(furnaceGuiTextures); int k = (this.width - this.xSize) / 2; int l = (this.height - this.ySize) / 2; this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize); int i1; if (livingFurnace.isBurning()) { i1 = this.getBurnLeftScaled(13); this.drawTexturedModalRect(k + 56, l + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 1); } i1 = this.getCookProgressScaled(24); this.drawTexturedModalRect(k + 79, l + 34, 176, 14, i1 + 1, 16); } private int getCookProgressScaled(int pixels) { int j = this.tileFurnace.getField(2); int k = this.tileFurnace.getField(3); return k != 0 && j != 0 ? j * pixels / k : 0; } private int getBurnLeftScaled(int pixels) { int j = this.tileFurnace.getField(1); if (j == 0) { j = 200; } return this.tileFurnace.getField(0) * pixels / j; } @Override protected void keyTyped(char typedChar, int keyCode) throws IOException { if (keyCode == 1) { this.mc.displayGuiScreen(new GuiInventory(this.mc.thePlayer)); return; } super.keyTyped(typedChar, keyCode); } }
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Le code est pas parfait, mais il est suffisamment lisible
Merci de votre aide !
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Pour les NBT je ne sais pas.
Par contre pour la cuisson il faudrait peut-être appeler la fonction smeltItem dans onUpdate non ? -
Tu cherche à faire un four ?
[1.7]http://www.minecraftforgefrance.fr/showthread.php?tid=2017
[1.8]http://www.minecraftforgefrance.fr/showthread.php?tid=2716Non c’est pas de la pub ….
Après si tu cherche pas à faire un four bah c’est que j’ai pas compris
EDIT : tu m’as l’air d’être en 1.8 vu qu’il y a l’interface IBlockState
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Bon j’ai repris le code de A à Z du de la tile entity du four, et c’est pareil, ça ne cuit pas, ni ne sauvegarde les items dans ce dernier:
Le code:
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package fr.zeamateis.livingutilities.common.entity; import fr.zeamateis.livingutilities.common.core.LivingUtilitiesCore; import net.minecraft.block.Block; import net.minecraft.block.BlockFurnace; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.SlotFurnaceFuel; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemHoe; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemSword; import net.minecraft.item.ItemTool; import net.minecraft.item.crafting.FurnaceRecipes; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.util.MathHelper; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class EntityLivingFurnace extends EntityUtilitiesBlock implements IInventory { /** * The ItemStacks that hold the items currently being used in the furnace */ private ItemStack[] furnaceItemStacks = new ItemStack[3]; /** The number of ticks that the furnace will keep burning */ private int furnaceBurnTime; /** * The number of ticks that a fresh copy of the currently-burning item would * keep the furnace burning for */ private int currentItemBurnTime; private int cookTime; private int totalCookTime; private String furnaceCustomName; public EntityLivingFurnace(World world) { super(world); } public void applyEntityAttributes() { super.applyEntityAttributes(); } public void onUpdate() { boolean flag = this.isBurning(); boolean flag1 = false; if (this.isBurning()) { –this.furnaceBurnTime; } if (!this.worldObj.isRemote) { if (!this.isBurning() && (this.furnaceItemStacks[1] == null || this.furnaceItemStacks[0] == null)) { if (!this.isBurning() && this.cookTime > 0) { this.cookTime = MathHelper.clamp_int(this.cookTime - 2, 0, this.totalCookTime); } } else { if (!this.isBurning() && this.canSmelt()) { this.currentItemBurnTime = this.furnaceBurnTime = getItemBurnTime(this.furnaceItemStacks[1]); if (this.isBurning()) { flag1 = true; if (this.furnaceItemStacks[1] != null) { –this.furnaceItemStacks[1].stackSize; if (this.furnaceItemStacks[1].stackSize == 0) { this.furnaceItemStacks[1] = furnaceItemStacks[1].getItem().getContainerItem(furnaceItemStacks[1]); } } } } if (this.isBurning() && this.canSmelt()) { ++this.cookTime; if (this.cookTime == this.totalCookTime) { this.cookTime = 0; this.totalCookTime = this.func_174904_a(this.furnaceItemStacks[0]); this.smeltItem(); flag1 = true; } } else { this.cookTime = 0; } } if (flag != this.isBurning()) { flag1 = true; BlockFurnace.setState(this.isBurning(), this.worldObj, this.getPosition()); } } if (flag1) { this.markDirty(); } super.onUpdate(); } public void onLivingUpdate() { super.onLivingUpdate(); } public void writeEntityToNBT(NBTTagCompound compound) { super.writeEntityToNBT(compound); compound.setShort("BurnTime", (short) this.furnaceBurnTime); compound.setShort("CookTime", (short) this.cookTime); compound.setShort("CookTimeTotal", (short) this.totalCookTime); NBTTagList nbttaglist = new NBTTagList(); for (int i = 0; i < this.furnaceItemStacks.length; ++i) { if (this.furnaceItemStacks* != null) { NBTTagCompound nbttagcompound1 = new NBTTagCompound(); nbttagcompound1.setByte("Slot", (byte) i); this.furnaceItemStacks*.writeToNBT(nbttagcompound1); nbttaglist.appendTag(nbttagcompound1); } } compound.setTag("Items", nbttaglist); if (this.hasCustomName()) { compound.setString("CustomName", this.furnaceCustomName); } } public void readEntityFromNBT(NBTTagCompound compound) { super.readEntityFromNBT(compound); NBTTagList nbttaglist = compound.getTagList("Items", 10); this.furnaceItemStacks = new ItemStack[this.getSizeInventory()]; for (int i = 0; i < nbttaglist.tagCount(); ++i) { NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i); byte b0 = nbttagcompound1.getByte("Slot"); if (b0 >= 0 && b0 < this.furnaceItemStacks.length) { this.furnaceItemStacks[b0] = ItemStack.loadItemStackFromNBT(nbttagcompound1); } } this.furnaceBurnTime = compound.getShort("BurnTime"); this.cookTime = compound.getShort("CookTime"); this.totalCookTime = compound.getShort("CookTimeTotal"); this.currentItemBurnTime = getItemBurnTime(this.furnaceItemStacks[1]); if (compound.hasKey("CustomName", 8)) { this.furnaceCustomName = compound.getString("CustomName"); } } @Override public boolean interact(EntityPlayer player) { if (!player.worldObj.isRemote) { player.openGui(LivingUtilitiesCore.getInstance(), 1, player.worldObj, this.getEntityId(), 0, 0); } return true; } public IBlockState getBlock() { return Blocks.furnace.getDefaultState(); } @Override public int getSizeInventory() { return this.furnaceItemStacks.length; } @Override public ItemStack getStackInSlot(int index) { return this.furnaceItemStacks[index]; } @Override public ItemStack decrStackSize(int index, int count) { if (this.furnaceItemStacks[index] != null) { ItemStack itemstack; if (this.furnaceItemStacks[index].stackSize <= count) { itemstack = this.furnaceItemStacks[index]; this.furnaceItemStacks[index] = null; return itemstack; } else { itemstack = this.furnaceItemStacks[index].splitStack(count); if (this.furnaceItemStacks[index].stackSize == 0) { this.furnaceItemStacks[index] = null; } return itemstack; } } else { return null; } } @Override public ItemStack getStackInSlotOnClosing(int index) { if (this.furnaceItemStacks[index] != null) { ItemStack itemstack = this.furnaceItemStacks[index]; this.furnaceItemStacks[index] = null; return itemstack; } else { return null; } } @Override public void setInventorySlotContents(int index, ItemStack stack) { boolean flag = stack != null && stack.isItemEqual(this.furnaceItemStacks[index]) && ItemStack.areItemStackTagsEqual(stack, this.furnaceItemStacks[index]); this.furnaceItemStacks[index] = stack; if (stack != null && stack.stackSize > this.getInventoryStackLimit()) { stack.stackSize = this.getInventoryStackLimit(); } if (index == 0 && !flag) { this.totalCookTime = this.func_174904_a(stack); this.cookTime = 0; this.markDirty(); } } /** * Gets the name of this command sender (usually username, but possibly * "Rcon") */ public String getName() { return this.hasCustomName() ? this.furnaceCustomName : "container.furnace"; } /** * Returns true if this thing is named */ public boolean hasCustomName() { return this.furnaceCustomName != null && this.furnaceCustomName.length() > 0; } public void setCustomInventoryName(String p_145951_1_) { this.furnaceCustomName = p_145951_1_; } @Override public int getInventoryStackLimit() { return 64; } /** * Furnace isBurning */ public boolean isBurning() { return this.furnaceBurnTime > 0; } @SideOnly(Side.CLIENT) public static boolean isBurning(IInventory p_174903_0_) { return p_174903_0_.getField(0) > 0; } public int func_174904_a(ItemStack p_174904_1_) { return 200; } /** * Returns true if the furnace can smelt an item, i.e. has a source item, * destination stack isn't full, etc. */ private boolean canSmelt() { if (this.furnaceItemStacks[0] == null) { return false; } else { ItemStack itemstack = FurnaceRecipes.instance().getSmeltingResult(this.furnaceItemStacks[0]); if (itemstack == null) return false; if (this.furnaceItemStacks[2] == null) return true; if (!this.furnaceItemStacks[2].isItemEqual(itemstack)) return false; int result = furnaceItemStacks[2].stackSize + itemstack.stackSize; return result <= getInventoryStackLimit() && result <= this.furnaceItemStacks[2].getMaxStackSize(); // Forge // BugFix: // Make // it // respect // stack // sizes // properly. } } /** * Turn one item from the furnace source stack into the appropriate smelted * item in the furnace result stack */ public void smeltItem() { if (this.canSmelt()) { ItemStack itemstack = FurnaceRecipes.instance().getSmeltingResult(this.furnaceItemStacks[0]); if (this.furnaceItemStacks[2] == null) { this.furnaceItemStacks[2] = itemstack.copy(); } else if (this.furnaceItemStacks[2].getItem() == itemstack.getItem()) { this.furnaceItemStacks[2].stackSize += itemstack.stackSize; // Forge // BugFix: // Results // may // have // multiple // items } if (this.furnaceItemStacks[0].getItem() == Item.getItemFromBlock(Blocks.sponge) && this.furnaceItemStacks[0].getMetadata() == 1 && this.furnaceItemStacks[1] != null && this.furnaceItemStacks[1].getItem() == Items.bucket) { this.furnaceItemStacks[1] = new ItemStack(Items.water_bucket); } –this.furnaceItemStacks[0].stackSize; if (this.furnaceItemStacks[0].stackSize <= 0) { this.furnaceItemStacks[0] = null; } } } /** * Returns the number of ticks that the supplied fuel item will keep the * furnace burning, or 0 if the item isn't fuel */ public static int getItemBurnTime(ItemStack p_145952_0_) { if (p_145952_0_ == null) { return 0; } else { Item item = p_145952_0_.getItem(); if (item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.air) { Block block = Block.getBlockFromItem(item); if (block == Blocks.wooden_slab) { return 150; } if (block.getMaterial() == Material.wood) { return 300; } if (block == Blocks.coal_block) { return 16000; } } if (item instanceof ItemTool && ((ItemTool) item).getToolMaterialName().equals("WOOD")) return 200; if (item instanceof ItemSword && ((ItemSword) item).getToolMaterialName().equals("WOOD")) return 200; if (item instanceof ItemHoe && ((ItemHoe) item).getMaterialName().equals("WOOD")) return 200; if (item == Items.stick) return 100; if (item == Items.coal) return 1600; if (item == Items.lava_bucket) return 20000; if (item == Item.getItemFromBlock(Blocks.sapling)) return 100; if (item == Items.blaze_rod) return 2400; return net.minecraftforge.fml.common.registry.GameRegistry.getFuelValue(p_145952_0_); } } public static boolean isItemFuel(ItemStack itemStack) { return getItemBurnTime(itemStack) > 0; } @Override public void markDirty() { } @Override public boolean isUseableByPlayer(EntityPlayer player) { return player.getDistanceSq((double) this.getPosition().getX() + 0.5D, (double) this.getPosition().getY() + 0.5D, (double) this.getPosition().getZ() + 0.5D) <= 64.0D; } @Override public void openInventory(EntityPlayer player) { } @Override public void closeInventory(EntityPlayer player) { } public String getGuiID() { return "minecraft:furnace"; } @Override public boolean isItemValidForSlot(int index, ItemStack stack) { return index == 2 ? false : (index != 1 ? true : isItemFuel(stack) || SlotFurnaceFuel.isBucket(stack)); } @Override public int getField(int id) { switch (id) { case 0: return this.furnaceBurnTime; case 1: return this.currentItemBurnTime; case 2: return this.cookTime; case 3: return this.totalCookTime; default: return 0; } } @Override public void setField(int id, int value) { switch (id) { case 0: this.furnaceBurnTime = value; break; case 1: this.currentItemBurnTime = value; break; case 2: this.cookTime = value; break; case 3: this.totalCookTime = value; } } @Override public int getFieldCount() { return 4; } @Override public void clear() { for (int i = 0; i < this.furnaceItemStacks.length; ++i) { this.furnaceItemStacks* = null; } } }
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C’est quoi la classe EntityUtilitiesBlock ?
(Genre niveau extends, implements)
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extends EntityTameable (pour pouvoir faire en sorte que mon entité me suive dans le futur)
quelques nbt pour sauvegarder le rendu 3D de mon entité “block” (via les json donc)
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(http://amateis.teamgussdx.fr/genisys/eecpqe.png)
:::et c’est tout
Oui je donne pas mon code tout fait sait-on jamais car c’est stylé une entité avec un rendu json
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Ok, je suis en train de voir comment faire pour résoudre ton problème
EDIT : J’ai pas fini mais dans j’ai vu que dans la fonction d’update on utilise this.isBurning() qui n’as pas la même signification pour l’entité et le tileEntity du four
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Je sais pas ce que ça peut donner, dites-moi si il y a moyen que ça marche ou pas du tout (actuellement ça marche pas, je suis d’accord mais bon …) mais je voyait un truc comme ça :
public class EntityMobFurnace extends EntityCreature { private TileEntityFurnace tile; public EntityMobFurnace(World world) { super(world); } @Override public boolean interact(EntityPlayer player) { if(tile == null) { tile = new TileEntityFurnace(); this.worldObj.setTileEntity(new BlockPos(this.posX, this.posY, this.posZ), tile); } if(this.worldObj.isRemote) { player.displayGUIChest(tile); return true; } return true; } @Override public void onUpdate() { if(tile != null) { tile.setPos(new BlockPos(this.posX, this.posY, this.posZ)); tile.update(); } } @Override public void writeToNBT(NBTTagCompound compound) { super.writeToNBT(compound); if(tile != null) { NBTTagCompound furnace = new NBTTagCompound(); tile.writeToNBT(furnace); compound.setTag("furnace", furnace); } } @Override public void readFromNBT(NBTTagCompound compound) { super.readFromNBT(compound); NBTTagCompound furnace = (NBTTagCompound)compound.getTag("furnace"); tile.readFromNBT(furnace); } }
Donc dites-moi se que vous en pensez
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ça ne fonctionne pas
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Je sais, je l’ai dit mais je demandais ce que vous en pensiez, si ça pouvait marcher avec des modifications et si c’était juste impossible de faire de cette manière
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Moi, pour mon four ambulant, j’ai fait comme dans ton premier code, mais j’ai mis des ItemStack a part (pas dans des Arrays), après cela plus besoin de plein de méthodes en plus. Comme l’a dis BrokenSwing, change le nom de la méthode isBurning, car ce nom est déjà utilisé pour savoir si l’entité brûle. Sinon, je pense que ton entité sera en feu quand tu l’utilise
Je n’utilise par contre ni container ni gui, j’ai fait directement un interact. En parlant d’interact, ce qui est peut-être ton seul problème, si tu veut un Gui, dans la méthode interact de ton entité, tu ouvres un gui -
Tu aurais éventuellement un bout de classe à me montrer ?
#JeSuisChiant -
Problème résolu !
Il manquait une implémentation