Résolu Problème de render avec un dragon
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Bonjour,
J’ai voulu faire un render de dragon (je précise que je me sert du render de l’enderdragon), mais quand je lance une map Minecraft,
2-3 sec après le spawn de l’entité, j’ai un black screen et Minecraft crash.J’utilise la build 953 de Forge.
Le rapport d’erreur :
2013-11-30 13:53:10 [Infos] [STDERR] net.minecraft.util.ReportedException: Rendering entity in world 2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.client.renderer.entity.RenderManager.renderEntityWithPosYaw(RenderManager.java:339) 2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.client.renderer.entity.RenderManager.renderEntity(RenderManager.java:281) 2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.client.renderer.RenderGlobal.renderEntities(RenderGlobal.java:524) 2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1160) 2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1006) 2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:946) 2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:838) 2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.client.main.Main.main(Main.java:93) 2013-11-30 13:53:10 [Infos] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) 2013-11-30 13:53:10 [Infos] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) 2013-11-30 13:53:10 [Infos] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) 2013-11-30 13:53:10 [Infos] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source) 2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) 2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.launchwrapper.Launch.main(Launch.java:27) 2013-11-30 13:53:10 [Infos] [STDERR] Caused by: java.lang.ClassCastException: fr.MrBlockTNT.Dragons.entity.firedragon.EntityFireDragon cannot be cast to net.minecraft.entity.boss.EntityDragon 2013-11-30 13:53:10 [Infos] [STDERR] at fr.MrBlockTNT.Dragons.render.RenderFireDragon.doRender(RenderFireDragon.java:305) 2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.client.renderer.entity.RenderManager.renderEntityWithPosYaw(RenderManager.java:312) 2013-11-30 13:53:10 [Infos] [STDERR] … 13 more 2013-11-30 13:53:10 [Infos] [STDOUT] –-- Minecraft Crash Report ---- 2013-11-30 13:53:10 [Infos] [STDOUT] // Ouch. That hurt :( 2013-11-30 13:53:10 [Infos] [STDOUT] 2013-11-30 13:53:10 [Infos] [STDOUT] Time: 30/11/13 13:53 2013-11-30 13:53:10 [Infos] [STDOUT] Description: Rendering entity in world 2013-11-30 13:53:10 [Infos] [STDOUT] 2013-11-30 13:53:10 [Infos] [STDOUT] java.lang.ClassCastException: fr.MrBlockTNT.Dragons.entity.firedragon.EntityFireDragon cannot be cast to net.minecraft.entity.boss.EntityDragon 2013-11-30 13:53:10 [Infos] [STDOUT] at fr.MrBlockTNT.Dragons.render.RenderFireDragon.doRender(RenderFireDragon.java:305) 2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.renderer.entity.RenderManager.renderEntityWithPosYaw(RenderManager.java:312) 2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.renderer.entity.RenderManager.renderEntity(RenderManager.java:281) 2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.renderer.RenderGlobal.renderEntities(RenderGlobal.java:524) 2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1160) 2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1006) 2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:946) 2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.Minecraft.run(Minecraft.java:838) 2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.main.Main.main(Main.java:93) 2013-11-30 13:53:10 [Infos] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) 2013-11-30 13:53:10 [Infos] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) 2013-11-30 13:53:10 [Infos] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) 2013-11-30 13:53:10 [Infos] [STDOUT] at java.lang.reflect.Method.invoke(Unknown Source) 2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) 2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.launchwrapper.Launch.main(Launch.java:27) 2013-11-30 13:53:10 [Infos] [STDOUT] 2013-11-30 13:53:10 [Infos] [STDOUT] 2013-11-30 13:53:10 [Infos] [STDOUT] A detailed walkthrough of the error, its code path and all known details is as follows: 2013-11-30 13:53:10 [Infos] [STDOUT] –------------------------------------------------------------------------------------- 2013-11-30 13:53:10 [Infos] [STDOUT] 2013-11-30 13:53:10 [Infos] [STDOUT] – Head -- 2013-11-30 13:53:10 [Infos] [STDOUT] Stacktrace: 2013-11-30 13:53:10 [Infos] [STDOUT] at fr.MrBlockTNT.Dragons.render.RenderFireDragon.doRender(RenderFireDragon.java:305) 2013-11-30 13:53:10 [Infos] [STDOUT] 2013-11-30 13:53:10 [Infos] [STDOUT] – Entity being rendered -- 2013-11-30 13:53:10 [Infos] [STDOUT] Details: 2013-11-30 13:53:10 [Infos] [STDOUT] Entity Type: Fire Dragon (fr.MrBlockTNT.Dragons.entity.firedragon.EntityFireDragon) 2013-11-30 13:53:10 [Infos] [STDOUT] Entity ID: 367 2013-11-30 13:53:10 [Infos] [STDOUT] Entity Name: Fire Dragon 2013-11-30 13:53:10 [Infos] [STDOUT] Entity's Exact location: 249,50, 62,14, 12,64 2013-11-30 13:53:10 [Infos] [STDOUT] Entity's Block location: World: (249,62,12), Chunk: (at 9,3,12 in 15,0; contains blocks 240,0,0 to 255,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) 2013-11-30 13:53:10 [Infos] [STDOUT] Entity's Momentum: -0,00, -0,12, -0,10 2013-11-30 13:53:10 [Infos] [STDOUT] 2013-11-30 13:53:10 [Infos] [STDOUT] – Renderer details -- 2013-11-30 13:53:10 [Infos] [STDOUT] Details: 2013-11-30 13:53:10 [Infos] [STDOUT] Assigned renderer: fr.MrBlockTNT.Dragons.render.RenderFireDragon@16fe573 2013-11-30 13:53:10 [Infos] [STDOUT] Location: -5,06,-2,67,9,10 - World: (-6,-3,9), Chunk: (at 10,-1,9 in -1,0; contains blocks -16,0,0 to -1,255,15), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511) 2013-11-30 13:53:10 [Infos] [STDOUT] Rotation: -162.14708 2013-11-30 13:53:10 [Infos] [STDOUT] Delta: 0.10569942 2013-11-30 13:53:10 [Infos] [STDOUT] Stacktrace: 2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.renderer.entity.RenderManager.renderEntityWithPosYaw(RenderManager.java:312) 2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.renderer.entity.RenderManager.renderEntity(RenderManager.java:281) 2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.renderer.RenderGlobal.renderEntities(RenderGlobal.java:524) 2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1160) 2013-11-30 13:53:10 [Infos] [STDOUT] 2013-11-30 13:53:10 [Infos] [STDOUT] – Affected level -- 2013-11-30 13:53:10 [Infos] [STDOUT] Details: 2013-11-30 13:53:10 [Infos] [STDOUT] Level name: MpServer 2013-11-30 13:53:10 [Infos] [STDOUT] All players: 1 total; [EntityClientPlayerMP['Player400'/299, l='MpServer', x=254,56, y=64,92, z=3,66]] 2013-11-30 13:53:10 [Infos] [STDOUT] Chunk stats: MultiplayerChunkCache: 441 2013-11-30 13:53:10 [Infos] [STDOUT] Level seed: 0 2013-11-30 13:53:10 [Infos] [STDOUT] Level generator: ID 00 - default, ver 1\. Features enabled: false 2013-11-30 13:53:10 [Infos] [STDOUT] Level generator options: 2013-11-30 13:53:10 [Infos] [STDOUT] Level spawn location: World: (172,64,256), Chunk: (at 12,4,0 in 10,16; contains blocks 160,0,256 to 175,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) 2013-11-30 13:53:10 [Infos] [STDOUT] Level time: 12021 game time, 20497 day time 2013-11-30 13:53:10 [Infos] [STDOUT] Level dimension: 0 2013-11-30 13:53:10 [Infos] [STDOUT] Level storage version: 0x00000 - Unknown? 2013-11-30 13:53:10 [Infos] [STDOUT] Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) 2013-11-30 13:53:10 [Infos] [STDOUT] Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false 2013-11-30 13:53:10 [Infos] [STDOUT] Forced entities: 87 total; [EntitySpider['Spider'/410, l='MpServer', x=316,66, y=42,00, z=39,28], EntityCreeper['Creeper'/408, l='MpServer', x=307,45, y=43,00, z=17,39], EntityZombie['Zombie'/409, l='MpServer', x=316,25, y=42,00, z=37,31], EntityBat['Bat'/414, l='MpServer', x=328,38, y=31,40, z=-66,17], EntityCreeper['Creeper'/415, l='MpServer', x=330,22, y=64,00, z=-58,84], EntitySkeleton['Skeleton'/402, l='MpServer', x=295,50, y=65,00, z=46,50], EntityMinecartChest['entity.MinecartChest.name'/403, l='MpServer', x=289,50, y=46,50, z=51,50], EntityCreeper['Creeper'/400, l='MpServer', x=291,50, y=44,00, z=2,50], EntitySpider['Spider'/401, l='MpServer', x=295,56, y=64,00, z=30,34], EntitySpider['Spider'/406, l='MpServer', x=317,16, y=71,00, z=-4,81], EntityZombie['Zombie'/407, l='MpServer', x=314,56, y=70,00, z=-13,13], EntitySpider['Spider'/404, l='MpServer', x=302,83, y=65,00, z=50,74], EntityMinecartChest['entity.MinecartChest.name'/405, l='MpServer', x=314,50, y=39,50, z=-76,50], EntityZombie['Zombie'/395, l='MpServer', x=292,89, y=44,00, z=-24,47], EntityBat['Bat'/394, l='MpServer', x=277,50, y=47,10, z=58,13], EntityCreeper['Creeper'/393, l='MpServer', x=276,00, y=64,00, z=20,44], EntitySkeleton['Skeleton'/392, l='MpServer', x=280,38, y=64,00, z=16,75], EntityCreeper['Creeper'/399, l='MpServer', x=291,50, y=44,00, z=6,50], EntityCreeper['Creeper'/398, l='MpServer', x=290,50, y=38,00, z=-8,50], EntityZombie['Zombie'/397, l='MpServer', x=295,09, y=44,00, z=-12,47], EntityPig['Pig'/159, l='MpServer', x=178,22, y=66,00, z=65,88], EntityCreeper['Creeper'/396, l='MpServer', x=301,50, y=41,00, z=-23,50], EntityMinecartChest['entity.MinecartChest.name'/387, l='MpServer', x=277,69, y=40,34, z=1,50], EntityBat['Bat'/386, l='MpServer', x=277,33, y=44,87, z=-0,24], EntitySkeleton['Skeleton'/385, l='MpServer', x=279,56, y=40,00, z=-0,13], EntityZombie['Zombie'/384, l='MpServer', x=275,50, y=36,00, z=-2,50], EntityBat['Bat'/391, l='MpServer', x=276,73, y=43,93, z=1,67], EntityCreeper['Creeper'/390, l='MpServer', x=287,38, y=44,00, z=9,25], EntitySkeleton['Skeleton'/389, l='MpServer', x=278,72, y=40,00, z=0,78], EntityZombie['Zombie'/388, l='MpServer', x=278,88, y=44,00, z=7,63], EntityCreeper['Creeper'/417, l='MpServer', x=320,50, y=71,00, z=-3,50], EntityZombie['Zombie'/416, l='MpServer', x=328,53, y=45,00, z=-19,88], EntityMinecartChest['entity.MinecartChest.name'/418, l='MpServer', x=321,50, y=46,50, z=54,50], EntityCreeper['Creeper'/421, l='MpServer', x=326,50, y=66,00, z=56,50], EntityBat['Bat'/300, l='MpServer', x=246,48, y=15,47, z=8,09], EntityCreeper['Creeper'/420, l='MpServer', x=330,50, y=66,00, z=56,50], EntityClientPlayerMP['Player400'/299, l='MpServer', x=254,56, y=64,92, z=3,66], EntityCreeper['Creeper'/422, l='MpServer', x=324,50, y=66,00, z=57,50], EntitySheep['Sheep'/343, l='MpServer', x=179,84, y=63,00, z=-4,25], EntitySkeleton['Skeleton'/350, l='MpServer', x=200,59, y=31,00, z=-5,92], EntityZombie['Zombie'/349, l='MpServer', x=206,50, y=15,00, z=-16,50], EntityOcelot['Ocelot'/348, l='MpServer', x=177,13, y=65,00, z=55,41], EntitySpider['Spider'/239, l='MpServer', x=320,39, y=64,00, z=81,31], EntityMinecartChest['entity.MinecartChest.name'/238, l='MpServer', x=309,50, y=39,50, z=82,50], EntityZombie['Zombie'/372, l='MpServer', x=246,71, y=39,00, z=58,69], EntityCreeper['Creeper'/375, l='MpServer', x=263,50, y=38,00, z=7,50], EntityZombie['Zombie'/374, l='MpServer', x=273,69, y=44,00, z=0,31], EntityItem['item.item.rottenFlesh'/369, l='MpServer', x=251,13, y=63,13, z=43,91], EntityCreeper['Creeper'/368, l='MpServer', x=244,94, y=40,00, z=46,53], EntityEnderman['Enderman'/371, l='MpServer', x=247,56, y=39,00, z=58,03], EntityZombie['Zombie'/232, l='MpServer', x=294,50, y=65,00, z=82,50], EntityMinecartChest['entity.MinecartChest.name'/370, l='MpServer', x=254,50, y=39,50, z=53,50], EntitySpider['Spider'/231, l='MpServer', x=295,22, y=65,00, z=79,19], EntityEnderman['Enderman'/381, l='MpServer', x=264,25, y=69,00, z=52,25], EntityCreeper['Creeper'/230, l='MpServer', x=291,50, y=39,00, z=64,50], EntityZombie['Zombie'/380, l='MpServer', x=269,16, y=41,00, z=45,69], EntityCreeper['Creeper'/229, l='MpServer', x=289,50, y=39,00, z=64,00], EntityCreeper['Creeper'/383, l='MpServer', x=279,22, y=44,00, z=1,42], EntityMinecartChest['entity.MinecartChest.name'/228, l='MpServer', x=294,50, y=39,50, z=74,50], EntityBat['Bat'/382, l='MpServer', x=281,35, y=20,34, z=3,69], EntityBat['Bat'/377, l='MpServer', x=257,91, y=41,10, z=25,41], EntityCreeper['Creeper'/376, l='MpServer', x=261,50, y=16,00, z=19,50], EntityMinecartChest['entity.MinecartChest.name'/379, l='MpServer', x=267,50, y=40,50, z=41,50], EntityBat['Bat'/378, l='MpServer', x=260,72, y=42,10, z=25,31], EntitySpider['Spider'/254, l='MpServer', x=329,88, y=64,00, z=76,81], EntityZombie['Zombie'/356, l='MpServer', x=238,50, y=68,00, z=-20,03], EntityBat['Bat'/357, l='MpServer', x=232,50, y=16,33, z=-1,52], EntityCreeper['Creeper'/358, l='MpServer', x=226,91, y=63,00, z=49,16], EntityCreeper['Creeper'/359, l='MpServer', x=251,97, y=64,00, z=-59,44], EntitySkeleton['Skeleton'/250, l='MpServer', x=332,78, y=65,00, z=77,16], EntityCreeper['Creeper'/352, l='MpServer', x=204,50, y=47,00, z=41,00], EntitySkeleton['Skeleton'/251, l='MpServer', x=334,31, y=65,00, z=66,78], EntitySquid['Squid'/353, l='MpServer', x=215,24, y=61,44, z=-15,86], EntityBat['Bat'/248, l='MpServer', x=332,06, y=46,00, z=67,87], EntitySquid['Squid'/354, l='MpServer', x=226,72, y=59,38, z=-12,29], EntitySquid['Squid'/355, l='MpServer', x=230,18, y=60,78, z=-15,84], EntitySkeleton['Skeleton'/246, l='MpServer', x=328,50, y=46,00, z=68,50], EntityBat['Bat'/364, l='MpServer', x=250,88, y=41,10, z=27,75], EntitySkeleton['Skeleton'/247, l='MpServer', x=330,14, y=46,00, z=65,70], EntityBat['Bat'/365, l='MpServer', x=253,88, y=41,10, z=25,47], EntityZombie['Zombie'/366, l='MpServer', x=252,94, y=63,00, z=30,50], EntitySkeleton['Skeleton'/245, l='MpServer', x=329,50, y=46,00, z=69,50], EntityFireDragon['Fire Dragon'/367, l='MpServer', x=249,50, y=62,14, z=12,64], EntitySpider['Spider'/360, l='MpServer', x=244,13, y=72,00, z=-17,72], EntityBat['Bat'/361, l='MpServer', x=248,80, y=18,30, z=-4,84], EntityZombie['Zombie'/362, l='MpServer', x=249,50, y=16,00, z=22,50], EntityZombie['Zombie'/363, l='MpServer', x=253,50, y=16,00, z=21,50]] 2013-11-30 13:53:10 [Infos] [STDOUT] Retry entities: 0 total; [] 2013-11-30 13:53:10 [Infos] [STDOUT] Server brand: fml,forge 2013-11-30 13:53:10 [Infos] [STDOUT] Server type: Integrated singleplayer server 2013-11-30 13:53:10 [Infos] [STDOUT] Stacktrace: 2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:440) 2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2312) 2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.Minecraft.run(Minecraft.java:856) 2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.main.Main.main(Main.java:93) 2013-11-30 13:53:10 [Infos] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) 2013-11-30 13:53:10 [Infos] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) 2013-11-30 13:53:10 [Infos] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) 2013-11-30 13:53:10 [Infos] [STDOUT] at java.lang.reflect.Method.invoke(Unknown Source) 2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) 2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.launchwrapper.Launch.main(Launch.java:27) 2013-11-30 13:53:10 [Infos] [STDOUT] 2013-11-30 13:53:10 [Infos] [STDOUT] – System Details -- 2013-11-30 13:53:10 [Infos] [STDOUT] Details: 2013-11-30 13:53:10 [Infos] [STDOUT] Minecraft Version: 1.6.4 2013-11-30 13:53:10 [Infos] [STDOUT] Operating System: Windows Vista (x86) version 6.0 2013-11-30 13:53:10 [Infos] [STDOUT] Java Version: 1.7.0_45, Oracle Corporation 2013-11-30 13:53:10 [Infos] [STDOUT] Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation 2013-11-30 13:53:10 [Infos] [STDOUT] Memory: 829447736 bytes (791 MB) / 1046937600 bytes (998 MB) up to 1046937600 bytes (998 MB) 2013-11-30 13:53:10 [Infos] [STDOUT] JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M 2013-11-30 13:53:10 [Infos] [STDOUT] AABB Pool Size: 7955 (445480 bytes; 0 MB) allocated, 1304 (73024 bytes; 0 MB) used 2013-11-30 13:53:10 [Infos] [STDOUT] Suspicious classes: FML and Forge are installed 2013-11-30 13:53:10 [Infos] [STDOUT] IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63 2013-11-30 13:53:10 [Infos] [STDOUT] FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 4 mods loaded, 4 mods active 2013-11-30 13:53:10 [Infos] [STDOUT] mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available 2013-11-30 13:53:10 [Infos] [STDOUT] FML{6.4.45.953} [Forge Mod Loader] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available 2013-11-30 13:53:10 [Infos] [STDOUT] Forge{9.11.1.953} [Minecraft Forge] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available 2013-11-30 13:53:10 [Infos] [STDOUT] Dragons{1.0.0} [Dragons Mod] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available 2013-11-30 13:53:10 [Infos] [STDOUT] Launched Version: 1.6 2013-11-30 13:53:10 [Infos] [STDOUT] LWJGL: 2.9.0 2013-11-30 13:53:10 [Infos] [STDOUT] OpenGL: GeForce 9300 GE/PCIe/SSE2/3DNOW! GL version 3.3.0, NVIDIA Corporation 2013-11-30 13:53:10 [Infos] [STDOUT] Is Modded: Definitely; Client brand changed to 'fml,forge' 2013-11-30 13:53:10 [Infos] [STDOUT] Type: Client (map_client.txt) 2013-11-30 13:53:10 [Infos] [STDOUT] Resource Pack: Default 2013-11-30 13:53:10 [Infos] [STDOUT] Current Language: English (US) 2013-11-30 13:53:10 [Infos] [STDOUT] Profiler Position: N/A (disabled) 2013-11-30 13:53:10 [Infos] [STDOUT] Vec3 Pool Size: 2174 (121744 bytes; 0 MB) allocated, 456 (25536 bytes; 0 MB) used
ClientProxy :
package fr.MrBlockTNT.Dragons.proxy; import cpw.mods.fml.client.registry.RenderingRegistry; import fr.MrBlockTNT.Dragons.entity.firedragon.EntityFireDragon; import fr.MrBlockTNT.Dragons.render.RenderFireDragon; import net.minecraft.client.model.ModelBiped; import net.minecraft.client.model.ModelDragon; import net.minecraftforge.client.MinecraftForgeClient; public class ClientProxy extends CommonProxy { @Override public void registerRender() { RenderingRegistry.registerEntityRenderingHandler(EntityFireDragon.class, new RenderFireDragon()); } }
RenderFireDragon :
package fr.MrBlockTNT.Dragons.render; import java.util.Random; import org.lwjgl.opengl.GL11; import fr.MrBlockTNT.Dragons.entity.firedragon.EntityFireDragon; import net.minecraft.client.model.ModelBiped; import net.minecraft.client.model.ModelDragon; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.entity.RenderBiped; import net.minecraft.client.renderer.entity.RenderDragon; import net.minecraft.client.renderer.entity.RenderLiving; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.boss.BossStatus; import net.minecraft.entity.boss.EntityDragon; import net.minecraft.util.MathHelper; import net.minecraft.util.ResourceLocation; public class RenderFireDragon extends RenderLiving { private static final ResourceLocation enderDragonExplodingTextures = new ResourceLocation("dragons:entity/firedragon/dragon_exploding.png"); private static final ResourceLocation enderDragonCrystalBeamTextures = new ResourceLocation("dragons:entity/firecrystal/firecrystal_beam.png"); private static final ResourceLocation enderDragonEyesTextures = new ResourceLocation("dragons:entity/firedragon/dragon_eyes.png"); private static final ResourceLocation enderDragonTextures = new ResourceLocation("dragons:entity/firedragon/dragon.png"); protected ModelDragon modelDragon; public RenderFireDragon() { super(new ModelDragon(0.0F), 0.5F); this.modelDragon = (ModelDragon)this.mainModel; this.setRenderPassModel(this.mainModel); } protected void rotateDragonBody(EntityDragon par1EntityDragon, float par2, float par3, float par4) { float f3 = (float)par1EntityDragon.getMovementOffsets(7, par4)[0]; float f4 = (float)(par1EntityDragon.getMovementOffsets(5, par4)[1] - par1EntityDragon.getMovementOffsets(10, par4)[1]); GL11.glRotatef(-f3, 0.0F, 1.0F, 0.0F); GL11.glRotatef(f4 * 10.0F, 1.0F, 0.0F, 0.0F); GL11.glTranslatef(0.0F, 0.0F, 1.0F); if (par1EntityDragon.deathTime > 0) { float f5 = ((float)par1EntityDragon.deathTime + par4 - 1.0F) / 20.0F * 1.6F; f5 = MathHelper.sqrt_float(f5); if (f5 > 1.0F) { f5 = 1.0F; } GL11.glRotatef(f5 * this.getDeathMaxRotation(par1EntityDragon), 0.0F, 0.0F, 1.0F); } } protected void renderDragonModel(EntityDragon par1EntityDragon, float par2, float par3, float par4, float par5, float par6, float par7) { if (par1EntityDragon.deathTicks > 0) { float f6 = (float)par1EntityDragon.deathTicks / 200.0F; GL11.glDepthFunc(GL11.GL_LEQUAL); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glAlphaFunc(GL11.GL_GREATER, f6); this.bindTexture(enderDragonExplodingTextures); this.mainModel.render(par1EntityDragon, par2, par3, par4, par5, par6, par7); GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F); GL11.glDepthFunc(GL11.GL_EQUAL); } this.bindEntityTexture(par1EntityDragon); this.mainModel.render(par1EntityDragon, par2, par3, par4, par5, par6, par7); if (par1EntityDragon.hurtTime > 0) { GL11.glDepthFunc(GL11.GL_EQUAL); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glColor4f(1.0F, 0.0F, 0.0F, 0.5F); this.mainModel.render(par1EntityDragon, par2, par3, par4, par5, par6, par7); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_BLEND); GL11.glDepthFunc(GL11.GL_LEQUAL); } } public void renderDragon(EntityDragon par1EntityDragon, double par2, double par4, double par6, float par8, float par9) { BossStatus.setBossStatus(par1EntityDragon, false); super.doRenderLiving(par1EntityDragon, par2, par4, par6, par8, par9); if (par1EntityDragon.healingEnderCrystal != null) { float f2 = (float)par1EntityDragon.healingEnderCrystal.innerRotation + par9; float f3 = MathHelper.sin(f2 * 0.2F) / 2.0F + 0.5F; f3 = (f3 * f3 + f3) * 0.2F; float f4 = (float)(par1EntityDragon.healingEnderCrystal.posX - par1EntityDragon.posX - (par1EntityDragon.prevPosX - par1EntityDragon.posX) * (double)(1.0F - par9)); float f5 = (float)((double)f3 + par1EntityDragon.healingEnderCrystal.posY - 1.0D - par1EntityDragon.posY - (par1EntityDragon.prevPosY - par1EntityDragon.posY) * (double)(1.0F - par9)); float f6 = (float)(par1EntityDragon.healingEnderCrystal.posZ - par1EntityDragon.posZ - (par1EntityDragon.prevPosZ - par1EntityDragon.posZ) * (double)(1.0F - par9)); float f7 = MathHelper.sqrt_float(f4 * f4 + f6 * f6); float f8 = MathHelper.sqrt_float(f4 * f4 + f5 * f5 + f6 * f6); GL11.glPushMatrix(); GL11.glTranslatef((float)par2, (float)par4 + 2.0F, (float)par6); GL11.glRotatef((float)(-Math.atan2((double)f6, (double)f4)) * 180.0F / (float)Math.PI - 90.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef((float)(-Math.atan2((double)f7, (double)f5)) * 180.0F / (float)Math.PI - 90.0F, 1.0F, 0.0F, 0.0F); Tessellator tessellator = Tessellator.instance; RenderHelper.disableStandardItemLighting(); GL11.glDisable(GL11.GL_CULL_FACE); this.bindTexture(enderDragonCrystalBeamTextures); GL11.glShadeModel(GL11.GL_SMOOTH); float f9 = 0.0F - ((float)par1EntityDragon.ticksExisted + par9) * 0.01F; float f10 = MathHelper.sqrt_float(f4 * f4 + f5 * f5 + f6 * f6) / 32.0F - ((float)par1EntityDragon.ticksExisted + par9) * 0.01F; tessellator.startDrawing(5); byte b0 = 8; for (int i = 0; i <= b0; ++i) { float f11 = MathHelper.sin((float)(i % b0) * (float)Math.PI * 2.0F / (float)b0) * 0.75F; float f12 = MathHelper.cos((float)(i % b0) * (float)Math.PI * 2.0F / (float)b0) * 0.75F; float f13 = (float)(i % b0) * 1.0F / (float)b0; tessellator.setColorOpaque_I(0); tessellator.addVertexWithUV((double)(f11 * 0.2F), (double)(f12 * 0.2F), 0.0D, (double)f13, (double)f10); tessellator.setColorOpaque_I(16777215); tessellator.addVertexWithUV((double)f11, (double)f12, (double)f8, (double)f13, (double)f9); } tessellator.draw(); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glShadeModel(GL11.GL_FLAT); RenderHelper.enableStandardItemLighting(); GL11.glPopMatrix(); } } protected ResourceLocation getEnderDragonTextures(EntityDragon par1EntityDragon) { return enderDragonTextures; } protected void renderDragonDying(EntityDragon par1EntityDragon, float par2) { super.renderEquippedItems(par1EntityDragon, par2); Tessellator tessellator = Tessellator.instance; if (par1EntityDragon.deathTicks > 0) { RenderHelper.disableStandardItemLighting(); float f1 = ((float)par1EntityDragon.deathTicks + par2) / 200.0F; float f2 = 0.0F; if (f1 > 0.8F) { f2 = (f1 - 0.8F) / 0.2F; } Random random = new Random(432L); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glDepthMask(false); GL11.glPushMatrix(); GL11.glTranslatef(0.0F, -1.0F, -2.0F); for (int i = 0; (float)i < (f1 + f1 * f1) / 2.0F * 60.0F; ++i) { GL11.glRotatef(random.nextFloat() * 360.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(random.nextFloat() * 360.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(random.nextFloat() * 360.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(random.nextFloat() * 360.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(random.nextFloat() * 360.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(random.nextFloat() * 360.0F + f1 * 90.0F, 0.0F, 0.0F, 1.0F); tessellator.startDrawing(6); float f3 = random.nextFloat() * 20.0F + 5.0F + f2 * 10.0F; float f4 = random.nextFloat() * 2.0F + 1.0F + f2 * 2.0F; tessellator.setColorRGBA_I(16777215, (int)(255.0F * (1.0F - f2))); tessellator.addVertex(0.0D, 0.0D, 0.0D); tessellator.setColorRGBA_I(16711935, 0); tessellator.addVertex(-0.866D * (double)f4, (double)f3, (double)(-0.5F * f4)); tessellator.addVertex(0.866D * (double)f4, (double)f3, (double)(-0.5F * f4)); tessellator.addVertex(0.0D, (double)f3, (double)(1.0F * f4)); tessellator.addVertex(-0.866D * (double)f4, (double)f3, (double)(-0.5F * f4)); tessellator.draw(); } GL11.glPopMatrix(); GL11.glDepthMask(true); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glDisable(GL11.GL_BLEND); GL11.glShadeModel(GL11.GL_FLAT); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_ALPHA_TEST); RenderHelper.enableStandardItemLighting(); } } protected int renderGlow(EntityDragon par1EntityDragon, int par2, float par3) { if (par2 == 1) { GL11.glDepthFunc(GL11.GL_LEQUAL); } if (par2 != 0) { return -1; } else { this.bindTexture(enderDragonEyesTextures); float f1 = 1.0F; GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDepthFunc(GL11.GL_EQUAL); char c0 = 61680; int j = c0 % 65536; int k = c0 / 65536; OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)j / 1.0F, (float)k / 1.0F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glEnable(GL11.GL_LIGHTING); GL11.glColor4f(1.0F, 1.0F, 1.0F, f1); return 1; } } public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9) { this.renderDragon((EntityDragon)par1EntityLiving, par2, par4, par6, par8, par9); } protected int shouldRenderPass(EntityLivingBase par1EntityLivingBase, int par2, float par3) { return this.renderGlow((EntityDragon)par1EntityLivingBase, par2, par3); } protected void renderEquippedItems(EntityLivingBase par1EntityLivingBase, float par2) { this.renderDragonDying((EntityDragon)par1EntityLivingBase, par2); } protected void rotateCorpse(EntityLivingBase par1EntityLivingBase, float par2, float par3, float par4) { this.rotateDragonBody((EntityDragon)par1EntityLivingBase, par2, par3, par4); } protected void renderModel(EntityLivingBase par1EntityLivingBase, float par2, float par3, float par4, float par5, float par6, float par7) { this.renderDragonModel((EntityDragon)par1EntityLivingBase, par2, par3, par4, par5, par6, par7); } public void renderPlayer(EntityLivingBase par1EntityLivingBase, double par2, double par4, double par6, float par8, float par9) { this.renderDragon((EntityDragon)par1EntityLivingBase, par2, par4, par6, par8, par9); } protected ResourceLocation getEntityTexture(Entity par1Entity) { return this.getEnderDragonTextures((EntityDragon)par1Entity); } public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9) { this.renderDragon((EntityDragon)par1Entity, par2, par4, par6, par8, par9); } }
Merci de votre aide
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Dans ton render, remplace tout les EntityDragon par EntityFireDragon.
En effet, tu dis à mc, dans le client proxy, d’appliquer le rendu à EntityFireDragon, mais après dans le render tu lui parle de EntityDragon, donc il aime pas. -
Ou alors tu fais un extends EntityDragon dans la classe de ton entité
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Ah d’accord. Merci
Je teste immédiatement.EDIT: ça marche !
Par contre, il y a autre chose :
Je voulais que le dragon ne casse pas de blocs, j’ai donc supprimé la condition pour. Le problème c’est qu’il peut encore traverser les blocs.Deuxième point :
Mon dragon disparait(visuellement) au bout de 1 chunk de distance avec moi au lieu de disparaitre dans le brouillard.
Pouvez-vous m’aider ?RenderFireDragon :
package fr.MrBlockTNT.Dragons.render; import java.util.Random; import org.lwjgl.opengl.GL11; import fr.MrBlockTNT.Dragons.entity.firedragon.EntityFireDragon; import fr.MrBlockTNT.Dragons.models.ModelFireDragon; import net.minecraft.client.model.ModelBiped; import net.minecraft.client.model.ModelDragon; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.RenderHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.entity.RenderBiped; import net.minecraft.client.renderer.entity.RenderDragon; import net.minecraft.client.renderer.entity.RenderLiving; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.boss.BossStatus; import net.minecraft.entity.boss.EntityDragon; import net.minecraft.util.MathHelper; import net.minecraft.util.ResourceLocation; public class RenderFireDragon extends RenderLiving { private static final ResourceLocation enderDragonExplodingTextures = new ResourceLocation("dragons:entity/firedragon/dragon_exploding.png"); private static final ResourceLocation enderDragonCrystalBeamTextures = new ResourceLocation("dragons:entity/firecrystal/firecrystal_beam.png"); private static final ResourceLocation enderDragonEyesTextures = new ResourceLocation("dragons:entity/firedragon/dragon_eyes.png"); private static final ResourceLocation enderDragonTextures = new ResourceLocation("dragons:entity/firedragon/dragon.png"); /** An instance of the dragon model in RenderDragon */ protected ModelFireDragon modelDragon; public RenderFireDragon() { super(new ModelFireDragon(0.0F), 0.5F); this.modelDragon = (ModelFireDragon)this.mainModel; this.setRenderPassModel(this.mainModel); } /** * Used to rotate the dragon as a whole in RenderDragon. It's called in the rotateCorpse method. */ protected void rotateDragonBody(EntityFireDragon par1EntityDragon, float par2, float par3, float par4) { float f3 = (float)par1EntityDragon.getMovementOffsets(7, par4)[0]; float f4 = (float)(par1EntityDragon.getMovementOffsets(5, par4)[1] - par1EntityDragon.getMovementOffsets(10, par4)[1]); GL11.glRotatef(-f3, 0.0F, 1.0F, 0.0F); GL11.glRotatef(f4 * 10.0F, 1.0F, 0.0F, 0.0F); GL11.glTranslatef(0.0F, 0.0F, 1.0F); if (par1EntityDragon.deathTime > 0) { float f5 = ((float)par1EntityDragon.deathTime + par4 - 1.0F) / 20.0F * 1.6F; f5 = MathHelper.sqrt_float(f5); if (f5 > 1.0F) { f5 = 1.0F; } GL11.glRotatef(f5 * this.getDeathMaxRotation(par1EntityDragon), 0.0F, 0.0F, 1.0F); } } /** * Renders the dragon model. Called by renderModel. */ protected void renderDragonModel(EntityFireDragon par1EntityDragon, float par2, float par3, float par4, float par5, float par6, float par7) { if (par1EntityDragon.deathTicks > 0) { float f6 = (float)par1EntityDragon.deathTicks / 200.0F; GL11.glDepthFunc(GL11.GL_LEQUAL); GL11.glEnable(GL11.GL_ALPHA_TEST); GL11.glAlphaFunc(GL11.GL_GREATER, f6); this.bindTexture(enderDragonExplodingTextures); this.mainModel.render(par1EntityDragon, par2, par3, par4, par5, par6, par7); GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F); GL11.glDepthFunc(GL11.GL_EQUAL); } this.bindEntityTexture(par1EntityDragon); this.mainModel.render(par1EntityDragon, par2, par3, par4, par5, par6, par7); if (par1EntityDragon.hurtTime > 0) { GL11.glDepthFunc(GL11.GL_EQUAL); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); GL11.glColor4f(1.0F, 0.0F, 0.0F, 0.5F); this.mainModel.render(par1EntityDragon, par2, par3, par4, par5, par6, par7); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glDisable(GL11.GL_BLEND); GL11.glDepthFunc(GL11.GL_LEQUAL); } } /** * Renders the dragon, along with its dying animation */ public void renderDragon(EntityFireDragon par1EntityDragon, double par2, double par4, double par6, float par8, float par9) { BossStatus.setBossStatus(par1EntityDragon, false); super.doRenderLiving(par1EntityDragon, par2, par4, par6, par8, par9); if (par1EntityDragon.healingEnderCrystal != null) { float f2 = (float)par1EntityDragon.healingEnderCrystal.innerRotation + par9; float f3 = MathHelper.sin(f2 * 0.2F) / 2.0F + 0.5F; f3 = (f3 * f3 + f3) * 0.2F; float f4 = (float)(par1EntityDragon.healingEnderCrystal.posX - par1EntityDragon.posX - (par1EntityDragon.prevPosX - par1EntityDragon.posX) * (double)(1.0F - par9)); float f5 = (float)((double)f3 + par1EntityDragon.healingEnderCrystal.posY - 1.0D - par1EntityDragon.posY - (par1EntityDragon.prevPosY - par1EntityDragon.posY) * (double)(1.0F - par9)); float f6 = (float)(par1EntityDragon.healingEnderCrystal.posZ - par1EntityDragon.posZ - (par1EntityDragon.prevPosZ - par1EntityDragon.posZ) * (double)(1.0F - par9)); float f7 = MathHelper.sqrt_float(f4 * f4 + f6 * f6); float f8 = MathHelper.sqrt_float(f4 * f4 + f5 * f5 + f6 * f6); GL11.glPushMatrix(); GL11.glTranslatef((float)par2, (float)par4 + 2.0F, (float)par6); GL11.glRotatef((float)(-Math.atan2((double)f6, (double)f4)) * 180.0F / (float)Math.PI - 90.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef((float)(-Math.atan2((double)f7, (double)f5)) * 180.0F / (float)Math.PI - 90.0F, 1.0F, 0.0F, 0.0F); Tessellator tessellator = Tessellator.instance; RenderHelper.disableStandardItemLighting(); GL11.glDisable(GL11.GL_CULL_FACE); this.bindTexture(enderDragonCrystalBeamTextures); GL11.glShadeModel(GL11.GL_SMOOTH); float f9 = 0.0F - ((float)par1EntityDragon.ticksExisted + par9) * 0.01F; float f10 = MathHelper.sqrt_float(f4 * f4 + f5 * f5 + f6 * f6) / 32.0F - ((float)par1EntityDragon.ticksExisted + par9) * 0.01F; tessellator.startDrawing(5); byte b0 = 8; for (int i = 0; i <= b0; ++i) { float f11 = MathHelper.sin((float)(i % b0) * (float)Math.PI * 2.0F / (float)b0) * 0.75F; float f12 = MathHelper.cos((float)(i % b0) * (float)Math.PI * 2.0F / (float)b0) * 0.75F; float f13 = (float)(i % b0) * 1.0F / (float)b0; tessellator.setColorOpaque_I(0); tessellator.addVertexWithUV((double)(f11 * 0.2F), (double)(f12 * 0.2F), 0.0D, (double)f13, (double)f10); tessellator.setColorOpaque_I(16777215); tessellator.addVertexWithUV((double)f11, (double)f12, (double)f8, (double)f13, (double)f9); } tessellator.draw(); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glShadeModel(GL11.GL_FLAT); RenderHelper.enableStandardItemLighting(); GL11.glPopMatrix(); } } protected ResourceLocation getEnderDragonTextures(EntityFireDragon par1EntityDragon) { return enderDragonTextures; } /** * Renders the animation for when an enderdragon dies */ protected void renderDragonDying(EntityFireDragon par1EntityDragon, float par2) { super.renderEquippedItems(par1EntityDragon, par2); Tessellator tessellator = Tessellator.instance; if (par1EntityDragon.deathTicks > 0) { RenderHelper.disableStandardItemLighting(); float f1 = ((float)par1EntityDragon.deathTicks + par2) / 200.0F; float f2 = 0.0F; if (f1 > 0.8F) { f2 = (f1 - 0.8F) / 0.2F; } Random random = new Random(432L); GL11.glDisable(GL11.GL_TEXTURE_2D); GL11.glShadeModel(GL11.GL_SMOOTH); GL11.glEnable(GL11.GL_BLEND); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glEnable(GL11.GL_CULL_FACE); GL11.glDepthMask(false); GL11.glPushMatrix(); GL11.glTranslatef(0.0F, -1.0F, -2.0F); for (int i = 0; (float)i < (f1 + f1 * f1) / 2.0F * 60.0F; ++i) { GL11.glRotatef(random.nextFloat() * 360.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(random.nextFloat() * 360.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(random.nextFloat() * 360.0F, 0.0F, 0.0F, 1.0F); GL11.glRotatef(random.nextFloat() * 360.0F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(random.nextFloat() * 360.0F, 0.0F, 1.0F, 0.0F); GL11.glRotatef(random.nextFloat() * 360.0F + f1 * 90.0F, 0.0F, 0.0F, 1.0F); tessellator.startDrawing(6); float f3 = random.nextFloat() * 20.0F + 5.0F + f2 * 10.0F; float f4 = random.nextFloat() * 2.0F + 1.0F + f2 * 2.0F; tessellator.setColorRGBA_I(16777215, (int)(255.0F * (1.0F - f2))); tessellator.addVertex(0.0D, 0.0D, 0.0D); tessellator.setColorRGBA_I(16711935, 0); tessellator.addVertex(-0.866D * (double)f4, (double)f3, (double)(-0.5F * f4)); tessellator.addVertex(0.866D * (double)f4, (double)f3, (double)(-0.5F * f4)); tessellator.addVertex(0.0D, (double)f3, (double)(1.0F * f4)); tessellator.addVertex(-0.866D * (double)f4, (double)f3, (double)(-0.5F * f4)); tessellator.draw(); } GL11.glPopMatrix(); GL11.glDepthMask(true); GL11.glDisable(GL11.GL_CULL_FACE); GL11.glDisable(GL11.GL_BLEND); GL11.glShadeModel(GL11.GL_FLAT); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glEnable(GL11.GL_ALPHA_TEST); RenderHelper.enableStandardItemLighting(); } } /** * Renders the overlay for glowing eyes and the mouth. Called by shouldRenderPass. */ protected int renderGlow(EntityFireDragon par1EntityDragon, int par2, float par3) { if (par2 == 1) { GL11.glDepthFunc(GL11.GL_LEQUAL); } if (par2 != 0) { return -1; } else { this.bindTexture(enderDragonEyesTextures); float f1 = 1.0F; GL11.glEnable(GL11.GL_BLEND); GL11.glDisable(GL11.GL_ALPHA_TEST); GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE); GL11.glDisable(GL11.GL_LIGHTING); GL11.glDepthFunc(GL11.GL_EQUAL); char c0 = 61680; int j = c0 % 65536; int k = c0 / 65536; OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)j / 1.0F, (float)k / 1.0F); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glEnable(GL11.GL_LIGHTING); GL11.glColor4f(1.0F, 1.0F, 1.0F, f1); return 1; } } public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9) { this.renderDragon((EntityFireDragon)par1EntityLiving, par2, par4, par6, par8, par9); } /** * Queries whether should render the specified pass or not. */ protected int shouldRenderPass(EntityLivingBase par1EntityLivingBase, int par2, float par3) { return this.renderGlow((EntityFireDragon)par1EntityLivingBase, par2, par3); } protected void renderEquippedItems(EntityLivingBase par1EntityLivingBase, float par2) { this.renderDragonDying((EntityFireDragon)par1EntityLivingBase, par2); } protected void rotateCorpse(EntityLivingBase par1EntityLivingBase, float par2, float par3, float par4) { this.rotateDragonBody((EntityFireDragon)par1EntityLivingBase, par2, par3, par4); } /** * Renders the model in RenderLiving */ protected void renderModel(EntityLivingBase par1EntityLivingBase, float par2, float par3, float par4, float par5, float par6, float par7) { this.renderDragonModel((EntityFireDragon)par1EntityLivingBase, par2, par3, par4, par5, par6, par7); } public void renderPlayer(EntityLivingBase par1EntityLivingBase, double par2, double par4, double par6, float par8, float par9) { this.renderDragon((EntityFireDragon)par1EntityLivingBase, par2, par4, par6, par8, par9); } /** * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture. */ protected ResourceLocation getEntityTexture(Entity par1Entity) { return this.getEnderDragonTextures((EntityFireDragon)par1Entity); } /** * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic * (Render <t extends="" entity)="" and="" this="" method="" has="" signature="" public="" void="" dorender(t="" entity,="" double="" d,="" d1,<br="">* double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that. */ public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9) { this.renderDragon((EntityFireDragon)par1Entity, par2, par4, par6, par8, par9); } } ```</t>