Résolu 3 problème niveau dimension
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Salut, j’ai suivis le tutoriel afin de faire une dimension et son portail, 4 heure plus tard j’arrive a y aller #jouissance Mais 3 problème se pose
- Le portail n’est pas générer dans la dimension
- Je spawn dans la roche
- Et si je pose un portail je ne peux pas faire un retour arrière
Dim 5 => Dim 1
Je ne peux pas vous mettre le code de suite je pars bientôt mais si vous avez une petite idée de la classe qui foire ça serait cool
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La classe qui foire, ça doit être ton Teleporter, j’ai eu le même problème un moment, en fait le portail est généré, mais tu spawn pas dessus. Donc montre ton Teleporter, si on voit pas d’erreur, je regarderais ce que j’avais changé pour que ça marche (je m’en rappelle plus très bien).
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Merci l’amérique tiens cadeau
package fr.Mosca421.Arthania.Dimension; import java.util.ArrayList; import java.util.List; import java.util.Random; import fr.Mosca421.Arthania.Arthania; import net.minecraft.entity.Entity; import net.minecraft.init.Blocks; import net.minecraft.util.Direction; import net.minecraft.util.LongHashMap; import net.minecraft.util.MathHelper; import net.minecraft.world.ChunkCoordIntPair; import net.minecraft.world.WorldServer; public class Teleporter extends net.minecraft.world.Teleporter { private final WorldServer worldServerInstance; private final Random random; private final LongHashMap destinationCoordinateCache = new LongHashMap(); private final List destinationCoordinateKeys = new ArrayList(); public Teleporter(WorldServer worldServer) { super(worldServer); this.worldServerInstance = worldServer; this.random = new Random(worldServer.getSeed()); } public void placeInPortal(Entity entity, double x, double y, double z, float rotationYaw) { if(this.worldServerInstance.provider.dimensionId != 1) { if(!this.placeInExistingPortal(entity, x, y, z, rotationYaw)) { this.makePortal(entity); this.placeInExistingPortal(entity, x, y, z, rotationYaw); } } else { int i = MathHelper.floor_double(entity.posX);//position x int j = MathHelper.floor_double(entity.posY) - 1;//position y int k = MathHelper.floor_double(entity.posZ);//position z byte b0 = 1; byte b1 = 0; for(int l = -2; l <= 2; ++l) { for(int i1 = -2; i1 <= 2; ++i1) { for(int j1 = -1; j1 < 3; ++j1) { int k1 = i + i1 * b0 + l * b1; int l1 = j + j1; int i2 = k + i1 * b1 - l * b0; boolean flag = j1 < 0; //set la structure this.worldServerInstance.setBlock(k1, l1, i2, flag ? Blocks.stone : Blocks.air); } } } entity.setLocationAndAngles((double)i, (double)j, (double)k, entity.rotationYaw, 0.0F); entity.motionX = entity.motionY = entity.motionZ = 0.0D; } } public boolean placeInExistingPortal(Entity entity, double x, double y, double z, float rotationYaw) { short short1 = 128; double d3 = -1.0D; int i = 0; int j = 0; int k = 0; int l = MathHelper.floor_double(entity.posX); int i1 = MathHelper.floor_double(entity.posZ); long j1 = ChunkCoordIntPair.chunkXZ2Int(l, i1); boolean flag = true; double d4; int k1; if(this.destinationCoordinateCache.containsItem(j1)) { PortalPosition portalposition = (PortalPosition)this.destinationCoordinateCache.getValueByKey(j1); d3 = 0.0D; i = portalposition.posX; j = portalposition.posY; k = portalposition.posZ; portalposition.lastUpdateTime = this.worldServerInstance.getTotalWorldTime(); flag = false; } else { for(k1 = l - short1; k1 <= l + short1; ++k1) { double d5 = (double)k1 + 0.5D - entity.posX; for(int l1 = i1 - short1; l1 <= i1 + short1; ++l1) { double d6 = (double)l1 + 0.5D - entity.posZ; for(int i2 = this.worldServerInstance.getActualHeight() - 1; i2 >= 0; –i2) { if(this.worldServerInstance.getBlock(k1, i2, l1) == Arthania.ArthaniumBlock) { while(this.worldServerInstance.getBlock(k1, i2 - 1, l1) == Arthania.ArthaniumBlock) { --i2; } d4 = (double)i2 + 0.5D - entity.posY; double d7 = d5 * d5 + d4 * d4 + d6 * d6; if(d3 < 0.0D || d7 < d3) { d3 = d7; i = k1; j = i2; k = l1; } } } } } } if(d3 >= 0.0D) { if(flag) { this.destinationCoordinateCache.add(j1, new ArthaPortalPosition(this, i, j, k, this.worldServerInstance.getTotalWorldTime())); this.destinationCoordinateKeys.add(Long.valueOf(j1)); } double d8 = (double)i + 0.5D; double d9 = (double)j + 0.5D; d4 = (double)k + 0.5D; int j2 = -1; if(this.worldServerInstance.getBlock(i - 1, j, k) == Arthania.ArthaniumBlock) { j2 = 2; } if(this.worldServerInstance.getBlock(i + 1, j, k) == Arthania.ArthaniumBlock) { j2 = 0; } if(this.worldServerInstance.getBlock(i, j, k - 1) == Arthania.ArthaniumBlock) { j2 = 3; } if(this.worldServerInstance.getBlock(i, j, k + 1) == Arthania.ArthaniumBlock) { j2 = 1; } int k2 = entity.getTeleportDirection(); if(j2 > -1) { int l2 = Direction.rotateLeft[j2]; int i3 = Direction.offsetX[j2]; int j3 = Direction.offsetZ[j2]; int k3 = Direction.offsetX[l2]; int l3 = Direction.offsetZ[l2]; boolean flag1 = !this.worldServerInstance.isAirBlock(i + i3 + k3, j, k + j3 + l3) || !this.worldServerInstance.isAirBlock(i + i3 + k3, j + 1, k + j3 + l3); boolean flag2 = !this.worldServerInstance.isAirBlock(i + i3, j, k + j3) || !this.worldServerInstance.isAirBlock(i + i3, j + 1, k + j3); if(flag1 && flag2) { j2 = Direction.rotateOpposite[j2]; l2 = Direction.rotateOpposite[l2]; i3 = Direction.offsetX[j2]; j3 = Direction.offsetZ[j2]; k3 = Direction.offsetX[l2]; l3 = Direction.offsetZ[l2]; k1 = i - k3; d8 -= (double)k3; int i4 = k - l3; d4 -= (double)l3; flag1 = !this.worldServerInstance.isAirBlock(k1 + i3 + k3, j, i4 + j3 + l3) || !this.worldServerInstance.isAirBlock(k1 + i3 + k3, j + 1, i4 + j3 + l3); flag2 = !this.worldServerInstance.isAirBlock(k1 + i3, j, i4 + j3) || !this.worldServerInstance.isAirBlock(k1 + i3, j + 1, i4 + j3); } float f1 = 0.5F; float f2 = 0.5F; if(!flag1 && flag2) { f1 = 1.0F; } else if(flag1 && !flag2) { f1 = 0.0F; } else if(flag1 && flag2) { f2 = 0.0F; } d8 += (double)((float)k3 * f1 + f2 * (float)i3); d4 += (double)((float)l3 * f1 + f2 * (float)j3); float f3 = 0.0F; float f4 = 0.0F; float f5 = 0.0F; float f6 = 0.0F; if(j2 == k2) { f3 = 1.0F; f4 = 1.0F; } else if(j2 == Direction.rotateOpposite[k2]) { f3 = -1.0F; f4 = -1.0F; } else if(j2 == Direction.rotateRight[k2]) { f5 = 1.0F; f6 = -1.0F; } else { f5 = -1.0F; f6 = 1.0F; } double d10 = entity.motionX; double d11 = entity.motionZ; entity.motionX = d10 * (double)f3 + d11 * (double)f6; entity.motionZ = d10 * (double)f5 + d11 * (double)f4; entity.rotationYaw = rotationYaw - (float)(k2 * 90) + (float)(j2 * 90); } else { entity.motionX = entity.motionY = entity.motionZ = 0.0D; } entity.setLocationAndAngles(d8, d9, d4, entity.rotationYaw, entity.rotationPitch); return true; } else { return false; } } public boolean makePortal(Entity entity) { byte b0 = 16; double d0 = -1.0D; int x = MathHelper.floor_double(entity.posX);// position x int y = MathHelper.floor_double(entity.posY);// position y int z = MathHelper.floor_double(entity.posZ);// position z int l = x; int i1 = y; int j1 = z; int k1 = 0; int l1 = this.random.nextInt(4); int i2; double d1; int k2; double d2; int i3; int j3; int k3; int l3; int i4; int j4; int k4; int l4; int i5; double d3; double d4; for(i2 = x - b0; i2 <= x + b0; ++i2) { d1 = (double)i2 + 0.5D - entity.posX; for(k2 = z - b0; k2 <= z + b0; ++k2) { d2 = (double)k2 + 0.5D - entity.posZ; label274: for(i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; –i3) { if(this.worldServerInstance.isAirBlock(i2, i3, k2)) { while(i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2)) { --i3; } for(j3 = l1; j3 < l1 + 4; ++j3) { k3 = j3 % 2; l3 = 1 - k3; if(j3 % 4 >= 2) { k3 = -k3; l3 = -l3; } for(i4 = 0; i4 < 3; ++i4) { for(j4 = 0; j4 < 4; ++j4) { for(k4 = -1; k4 < 4; ++k4) { l4 = i2 + (j4 - 1) * k3 + i4 * l3; i5 = i3 + k4; int j5 = k2 + (j4 - 1) * l3 - i4 * k3; if(k4 < 0 && !this.worldServerInstance.getBlock(l4, i5, j5).getMaterial().isSolid() || k4 >= 0 && !this.worldServerInstance.isAirBlock(l4, i5, j5)) { continue label274; } } } } d3 = (double)i3 + 0.5D - entity.posY; d4 = d1 * d1 + d3 * d3 + d2 * d2; if(d0 < 0.0D || d4 < d0) { d0 = d4; l = i2; i1 = i3; j1 = k2; k1 = j3 % 4; } } } } } } if(d0 < 0.0D) { for(i2 = x - b0; i2 <= x + b0; ++i2) { d1 = (double)i2 + 0.5D - entity.posX; for(k2 = z - b0; k2 <= z + b0; ++k2) { d2 = (double)k2 + 0.5D - entity.posZ; label222: for(i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3) { if(this.worldServerInstance.isAirBlock(i2, i3, k2)) { while(i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2)) { --i3; } for(j3 = l1; j3 < l1 + 2; ++j3) { k3 = j3 % 2; l3 = 1 - k3; for(i4 = 0; i4 < 4; ++i4) { for(j4 = -1; j4 < 4; ++j4) { k4 = i2 + (i4 - 1) * k3; l4 = i3 + j4; i5 = k2 + (i4 - 1) * l3; if(j4 < 0 && !this.worldServerInstance.getBlock(k4, l4, i5).getMaterial().isSolid() || j4 >= 0 && !this.worldServerInstance.isAirBlock(k4, l4, i5)) { continue label222; } } } d3 = (double)i3 + 0.5D - entity.posY; d4 = d1 * d1 + d3 * d3 + d2 * d2; if(d0 < 0.0D || d4 < d0) { d0 = d4; l = i2; i1 = i3; j1 = k2; k1 = j3 % 2; } } } } } } } int k5 = l; int j2 = i1; k2 = j1; int l5 = k1 % 2; int l2 = 1 - l5; if(k1 % 4 >= 2) { l5 = -l5; l2 = -l2; } boolean flag; if(d0 < 0.0D) { if(i1 < 70) { i1 = 70; } if(i1 > this.worldServerInstance.getActualHeight() - 10) { i1 = this.worldServerInstance.getActualHeight() - 10; } j2 = i1; for(i3 = -1; i3 <= 1; ++i3) { for(j3 = 1; j3 < 3; ++j3) { for(k3 = -1; k3 < 3; ++k3) { l3 = k5 + (j3 - 1) * l5 + i3 * l2; i4 = j2 + k3; j4 = k2 + (j3 - 1) * l2 - i3 * l5; flag = k3 < 0; this.worldServerInstance.setBlock(l3, i4, j4, flag ? Blocks.stone : Blocks.air); } } } } for(i3 = 0; i3 < 4; ++i3) { for(j3 = 0; j3 < 4; ++j3) { for(k3 = -1; k3 < 4; ++k3) { l3 = k5 + (j3 - 1) * l5; i4 = j2 + k3; j4 = k2 + (j3 - 1) * l2; flag = j3 == 0 || j3 == 3 || k3 == -1 || k3 == 3; this.worldServerInstance.setBlock(l3, i4, j4, (flag ? Blocks.stone : Arthania.ArthaniumOre), 0, 2); } } for(j3 = 0; j3 < 4; ++j3) { for(k3 = -1; k3 < 4; ++k3) { l3 = k5 + (j3 - 1) * l5; i4 = j2 + k3; j4 = k2 + (j3 - 1) * l2; this.worldServerInstance.notifyBlocksOfNeighborChange(l3, i4, j4, this.worldServerInstance.getBlock(l3, i4, j4)); } } } return true; } }
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Merci du cadeau
Je regarde ça après manger, mais rajoute l’endroit où tu lance la tp stp