package fairytail.common;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraftforge.event.entity.EntityEvent;
import net.minecraftforge.event.entity.living.LivingFallEvent;
import net.minecraftforge.event.entity.living.LivingHurtEvent;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
public class LivingEventHandler
{
@SubscribeEvent
public void TickEvent.PlayerTickEvent(TickEvent.PlayerTickEvent event)
{
ItemStack boots = event.entityLiving.getEquipmentInSlot(1);
ItemStack leggings = event.entityLiving.getEquipmentInSlot(2);
ItemStack chestPlate = event.entityLiving.getEquipmentInSlot(3);
ItemStack helmet = event.entityLiving.getEquipmentInSlot(4);
if(boots != null && boots.getItem() == ModFairytail.bootsacier && leggings != null && leggings.getItem() == ModFairytail.leggingsacier && chestPlate != null && chestPlate.getItem() == ModFairytail.chestPlateacier && helmet != null && helmet.getItem() == ModFairytail.helmetacier)
{
event.entityLiving.addPotionEffect(new PotionEffect(Potion.resistance.id, 20, 0));
}
}
@SubscribeEvent
public void onLivingFall(LivingFallEvent event)
{
}
}
j’ai plein d’erreur 
et pour ce qui est d’ienregistrer la classe avec j’ai pas compris se qu’il faut faire
(j’ai rien dit, c’est bon x) )