21 mai 2016, 16:40
package ed.enderdeath.mod.entity;

import java.util.List;
import java.util.Random;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import ed.enderdeath.mod.Food.Baie;
import ed.enderdeath.mod.common.enderdeath;
import net.minecraft.block.Block;
import net.minecraft.block.BlockColored;
import net.minecraft.block.BlockEnchantmentTable;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityAgeable;
import net.minecraft.entity.EntityCreature;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
import net.minecraft.entity.ai.EntityAIFollowOwner;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILeapAtTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIMate;
import net.minecraft.entity.ai.EntityAIOwnerHurtByTarget;
import net.minecraft.entity.ai.EntityAIOwnerHurtTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAITargetNonTamed;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.boss.IBossDisplayData;
import net.minecraft.entity.monster.EntityCreeper;
import net.minecraft.entity.monster.EntityGhast;
import net.minecraft.entity.monster.IMob;
import net.minecraft.entity.passive.EntityAnimal;
import net.minecraft.entity.passive.EntityChicken;
import net.minecraft.entity.passive.EntityCow;
import net.minecraft.entity.passive.EntityHorse;
import net.minecraft.entity.passive.EntityPig;
import net.minecraft.entity.passive.EntitySheep;
import net.minecraft.entity.passive.EntityTameable;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.pathfinding.PathEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;

public class Familiar extends EntityTameable implements IMob, IBossDisplayData {

private float field_70926_e;
private float field_70924_f;
/** true is the wolf is wet else false */
private boolean isShaking;
private boolean field_70928_h;
/**
* This time increases while wolf is shaking and emitting water particles.
*/
private float timeWolfIsShaking;
private float prevTimeWolfIsShaking;
private int lvl;
private static final String __OBFID = "CL_00001654";
private int Tamed = 1;
private World world;
private int x;
private int y;
private int z;
private Random random;
private int short1;
private double d3;
private double d4;
private double d5;

private int k;

public Familiar(World p_i1696_1_) {
super(p_i1696_1_);
this.setSize(0.6F, 0.8F);
this.getNavigator().setAvoidsWater(true);
this.tasks.addTask(1, new EntityAISwimming(this));
this.tasks.addTask(2, this.aiSit);
this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, true));
this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
this.tasks.addTask(6, new EntityAIMate(this, 1.0D));
this.tasks.addTask(7, new EntityAIWander(this, 1.0D));

this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(9, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true));
this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntitySheep.class, 200, false));
this.Tamed = 0;
lvl = 1;
}

protected void applyEntityAttributes() {
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.30000001192092896D);

if (this.isTamed()) {
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(100.0D);
} else {
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(8.0D);
}
}

/**
* Returns true if the newer Entity AI code should be run
*/
public boolean isAIEnabled() {
return true;
}

/**
* Sets the active target the Task system uses for tracking
*/
public void setAttackTarget(EntityLivingBase p_70624_1_) {
super.setAttackTarget(p_70624_1_);

if (p_70624_1_ == null) {
this.setAngry(false);
} else if (!this.isTamed()) {
this.setAngry(true);
}
}

/**
* main AI tick function, replaces updateEntityActionState
*/
protected void updateAITick() {
this.dataWatcher.updateObject(18, Float.valueOf(this.getHealth()));
}

protected void entityInit() {
super.entityInit();
this.dataWatcher.addObject(18, new Float(this.getHealth()));
this.dataWatcher.addObject(19, new Byte((byte) 0));
this.dataWatcher.addObject(20, new Byte((byte) BlockColored.func_150032_b(1)));
}

protected void func_145780_a(int p_145780_1_, int p_145780_2_, int p_145780_3_, Block p_145780_4_) {
this.playSound("mob.wolf.step", 0.15F, 1.0F);
}

/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
public void writeEntityToNBT(NBTTagCompound p_70014_1_) {
super.writeEntityToNBT(p_70014_1_);
p_70014_1_.setBoolean("Angry", this.isAngry());
p_70014_1_.setByte("CollarColor", (byte) this.getCollarColor());
}

/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
public void readEntityFromNBT(NBTTagCompound p_70037_1_) {
super.readEntityFromNBT(p_70037_1_);
this.setAngry(p_70037_1_.getBoolean("Angry"));

if (p_70037_1_.hasKey("CollarColor", 99)) {
this.setCollarColor(p_70037_1_.getByte("CollarColor"));
}
}

/**
* Returns the sound this mob makes while it's alive.
*/
public void updateEntityActionState() {
List list = worldObj.getEntitiesWithinAABB(EntityCreature.class,
AxisAlignedBB.getBoundingBox(posX, posY, posZ, posX + 1, posY + 1, posZ + 1));
for (int i = 0; i < list.size(); i++) {
Entity entity = (Entity) list.get(i);
if (!list.isEmpty()) {
if (!(entity instanceof EntityPlayer)) {
this.setTarget(entity);
}
}
}
super.updateEntityActionState();
}

/**
* Returns the volume for the sounds this mob makes.
*/
protected float getSoundVolume() {
return 0.4F;
}

/**
* Called frequently so the entity can update its state every tick as
* required. For example, zombies and skeletons use this to react to
* sunlight and start to burn.
*/
public void onLivingUpdate() {
super.onLivingUpdate();

if (!this.worldObj.isRemote && this.isShaking && !this.field_70928_h && !this.hasPath() && this.onGround) {
this.field_70928_h = true;
this.timeWolfIsShaking = 0.0F;
this.prevTimeWolfIsShaking = 0.0F;
this.worldObj.setEntityState(this, (byte) 8);
}
for (k = 0; k < 2; ++k) {
this.worldObj.spawnParticle("enchantmenttable",
this.posX + (this.rand.nextDouble() - 0.5D) * (double) this.width,
this.posY + this.rand.nextDouble() * (double) this.height - 0.25D,
this.posZ + (this.rand.nextDouble() - 0.5D) * (double) this.width,
(this.rand.nextDouble() - 0.5D) * 2.0D, -this.rand.nextDouble(),
(this.rand.nextDouble() - 0.5D) * 2.0D);
}
}

public void onUpdate() {
super.onUpdate();
this.field_70924_f = this.field_70926_e;

if (this.func_70922_bv()) {
this.field_70926_e += (1.0F - this.field_70926_e) * 0.4F;
} else {
this.field_70926_e += (0.0F - this.field_70926_e) * 0.4F;
}

if (this.func_70922_bv()) {
this.numTicksToChaseTarget = 10;
}

if (this.isWet()) {
this.isShaking = true;
this.field_70928_h = false;
this.timeWolfIsShaking = 0.0F;
this.prevTimeWolfIsShaking = 0.0F;
} else if ((this.isShaking || this.field_70928_h) && this.field_70928_h) {
if (this.timeWolfIsShaking == 0.0F) {
this.playSound("mob.wolf.shake", this.getSoundVolume(),
(this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
}

this.prevTimeWolfIsShaking = this.timeWolfIsShaking;
this.timeWolfIsShaking += 0.05F;

if (this.prevTimeWolfIsShaking >= 2.0F) {
this.isShaking = false;
this.field_70928_h = false;
this.prevTimeWolfIsShaking = 0.0F;
this.timeWolfIsShaking = 0.0F;
}

if (this.timeWolfIsShaking > 0.4F) {
float f = (float) this.boundingBox.minY;
int i = (int) (MathHelper.sin((this.timeWolfIsShaking - 0.4F) * (float) Math.PI) * 7.0F);

for (int j = 0; j < i; ++j) {
float f1 = (this.rand.nextFloat() * 2.0F - 1.0F) * this.width * 0.5F;
float f2 = (this.rand.nextFloat() * 2.0F - 1.0F) * this.width * 0.5F;
this.worldObj.spawnParticle("splash", this.posX + (double) f1, (double) (f + 0.8F),
this.posZ + (double) f2, this.motionX, this.motionY, this.motionZ);
}
}
}
}

@SideOnly(Side.CLIENT)
public boolean getWolfShaking() {
return this.isShaking;
}

@SideOnly(Side.CLIENT)
public float getShadingWhileShaking(float p_70915_1_) {
return 0.75F + (this.prevTimeWolfIsShaking + (this.timeWolfIsShaking - this.prevTimeWolfIsShaking) * p_70915_1_)
/ 2.0F * 0.25F;
}

@SideOnly(Side.CLIENT)
public float getShakeAngle(float p_70923_1_, float p_70923_2_) {
float f2 = (this.prevTimeWolfIsShaking + (this.timeWolfIsShaking - this.prevTimeWolfIsShaking) * p_70923_1_
+ p_70923_2_) / 1.8F;

if (f2 < 0.0F) {
f2 = 0.0F;
} else if (f2 > 1.0F) {
f2 = 1.0F;
}

return MathHelper.sin(f2 * (float) Math.PI) * MathHelper.sin(f2 * (float) Math.PI * 11.0F) * 0.15F
* (float) Math.PI;
}

public float getEyeHeight() {
return this.height * 0.8F;
}

@SideOnly(Side.CLIENT)
public float getInterestedAngle(float p_70917_1_) {
return (this.field_70924_f + (this.field_70926_e - this.field_70924_f) * p_70917_1_) * 0.15F * (float) Math.PI;
}

/**
* The speed it takes to move the entityliving's rotationPitch through the
* faceEntity method. This is only currently use in wolves.
*/
public int getVerticalFaceSpeed() {
return this.isSitting() ? 20 : super.getVerticalFaceSpeed();
}

/**
* Called when the entity is attacked.
*/
public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_) {
if (this.isEntityInvulnerable()) {
return false;
} else {
Entity entity = p_70097_1_.getEntity();
this.aiSit.setSitting(false);

if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow)) {
p_70097_2_ = (p_70097_2_ + 1.0F) / 2.0F;
}

return super.attackEntityFrom(p_70097_1_, p_70097_2_);
}
}

public boolean attackEntityAsMob(Entity p_70652_1_) {
int i = this.isTamed() ? 4 : 2;
return p_70652_1_.attackEntityFrom(DamageSource.causeMobDamage(this), (float) i);
}

public int tamed() {
if (Tamed == 1) {
this.setTamed(true);
} else if (Tamed == 0) {
this.setTamed(false);
}
return Tamed;

}

public void setTamed(boolean p_70903_1_) {
super.setTamed(p_70903_1_);

if (this.isTamed()) {
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(100.0D);
} else {
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(8.0D);
}
}

/**
* Called when a player interacts with a mob. e.g. gets milk from a cow,
* gets into the saddle on a pig.
*/
public boolean interact(EntityPlayer p_70085_1_) {
ItemStack itemstack = p_70085_1_.inventory.getCurrentItem();

if (this.Tamed > 0 && this.lvl > 0) {
if (itemstack != null) {
if (itemstack.getItem() instanceof Baie) {
Baie itemfood = (Baie) itemstack.getItem();

if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < 20.0F) {
if (!p_70085_1_.capabilities.isCreativeMode) {
–itemstack.stackSize;
}

this.heal((float) itemfood.func_150905_g(itemstack));

if (itemstack.stackSize <= 0) {
p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem,
(ItemStack) null);
}

return true;
}
} else if (itemstack.getItem() == Items.dye) {
int i = BlockColored.func_150032_b(itemstack.getItemDamage());

if (i != this.getCollarColor()) {
this.setCollarColor(i);

if (!p_70085_1_.capabilities.isCreativeMode && --itemstack.stackSize <= 0) {
p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem,
(ItemStack) null);
}

return true;
}
}
}

if (this.func_152114_e(p_70085_1_) && !this.worldObj.isRemote && !this.isBreedingItem(itemstack)) {
this.aiSit.setSitting(!this.isSitting());
this.isJumping = false;
this.setPathToEntity((PathEntity) null);
this.setTarget((Entity) null);
this.setAttackTarget((EntityLivingBase) null);
}
} else if (itemstack != null && itemstack.getItem() == enderdeath.GoldenCroquette && this.lvl == 1) {
if (!p_70085_1_.capabilities.isCreativeMode) {
--itemstack.stackSize;
}

if (itemstack.stackSize <= 0) {
p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, (ItemStack) null);
}

if (!this.worldObj.isRemote) {
if (this.rand.nextInt(3) == 0) {
this.Tamed = 1;
this.setPathToEntity((PathEntity) null);
this.setAttackTarget((EntityLivingBase) null);
this.aiSit.setSitting(true);
this.setHealth(100.0F);
this.func_152115_b(p_70085_1_.getUniqueID().toString());
this.playTameEffect(true);
this.worldObj.setEntityState(this, (byte) 7);
this.lvl = 2;

} else {
this.playTameEffect(false);
this.worldObj.setEntityState(this, (byte) 6);
}
} else if (itemstack != null && itemstack.getItem() == enderdeath.RubisCroquette && this.lvl == 2
&& this.Tamed < 0) {
if (!p_70085_1_.capabilities.isCreativeMode) {
--itemstack.stackSize;
}

if (itemstack.stackSize <= 0) {
p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, (ItemStack) null);
}

if (!this.worldObj.isRemote) {
if (this.rand.nextInt(3) == 0) {
this.Tamed = 1;
this.setPathToEntity((PathEntity) null);
this.setAttackTarget((EntityLivingBase) null);
this.aiSit.setSitting(true);
this.setHealth(20.0F);
this.func_152115_b(p_70085_1_.getUniqueID().toString());
this.playTameEffect(true);
this.worldObj.setEntityState(this, (byte) 7);
} else {
this.playTameEffect(false);
this.worldObj.setEntityState(this, (byte) 6);
}
}
}
return true;
}

return super.interact(p_70085_1_);
}

@SideOnly(Side.CLIENT)
public void handleHealthUpdate(byte p_70103_1_) {
if (p_70103_1_ == 8) {
this.field_70928_h = true;
this.timeWolfIsShaking = 0.0F;
this.prevTimeWolfIsShaking = 0.0F;
} else {
super.handleHealthUpdate(p_70103_1_);
}
}

@SideOnly(Side.CLIENT)
public float getTailRotation() {
return this.isAngry() ? 1.5393804F
: (this.isTamed()
? (0.55F - (20.0F - this.dataWatcher.getWatchableObjectFloat(18)) * 0.02F) * (float) Math.PI
: ((float) Math.PI / 5F));
}

/**
* Checks if the parameter is an item which this animal can be fed to breed
* it (wheat, carrots or seeds depending on the animal type)
*/
public boolean isBreedingItem(ItemStack p_70877_1_) {
return p_70877_1_ == null ? false
: (!(p_70877_1_.getItem() instanceof Baie) ? false
: ((Baie) p_70877_1_.getItem()).isWolfsFavoriteMeat());
}

/**
* Will return how many at most can spawn in a chunk at once.
*/
public int getMaxSpawnedInChunk() {
return 8;
}

/**
* Determines whether this wolf is angry or not.
*/
public boolean isAngry() {
return (this.dataWatcher.getWatchableObjectByte(16) & 2) != 0;
}

/**
* Sets whether this wolf is angry or not.
*/
public void setAngry(boolean p_70916_1_) {
byte b0 = this.dataWatcher.getWatchableObjectByte(16);

if (p_70916_1_) {
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 2)));
} else {
this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -3)));
}
}

/**
* Return this wolf's collar color.
*/
public int getCollarColor() {
return this.dataWatcher.getWatchableObjectByte(20) & 15;
}

/**
* Set this wolf's collar color.
*/
public void setCollarColor(int p_82185_1_) {
this.dataWatcher.updateObject(20, Byte.valueOf((byte) (p_82185_1_ & 15)));
}

public Familiar createChild(EntityAgeable p_90011_1_) {
Familiar entitywolf = new Familiar(this.worldObj);
String s = this.func_152113_b();

if (s != null && s.trim().length() > 0) {
entitywolf.func_152115_b(s);
entitywolf.setTamed(false);
}

return entitywolf;
}

public void func_70918_i(boolean p_70918_1_) {
if (p_70918_1_) {
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 1));
} else {
this.dataWatcher.updateObject(19, Byte.valueOf((byte) 0));
}
}

/**
* Returns true if the mob is currently able to mate with the specified mob.
*/
public boolean canMateWith(EntityAnimal p_70878_1_) {
if (p_70878_1_ == this) {
return false;
} else if (!this.isTamed()) {
return false;
} else if (!(p_70878_1_ instanceof Familiar)) {
return false;
} else {
Familiar entitywolf = (Familiar) p_70878_1_;
return !entitywolf.isTamed() ? false
: (entitywolf.isSitting() ? false : this.isInLove() && entitywolf.isInLove());
}
}

public boolean func_70922_bv() {
return this.dataWatcher.getWatchableObjectByte(19) == 1;
}

/**
* Determines if an entity can be despawned, used on idle far away entities
*/
protected boolean canDespawn() {
return !this.isTamed() && this.ticksExisted > 2400;
}

public boolean func_142018_a(EntityLivingBase p_142018_1_, EntityLivingBase p_142018_2_) {
if (!(p_142018_1_ instanceof EntityCreeper) && !(p_142018_1_ instanceof EntityGhast)) {
if (p_142018_1_ instanceof Familiar) {
Familiar entitywolf = (Familiar) p_142018_1_;

if (entitywolf.isTamed() && entitywolf.getOwner() == p_142018_2_) {
return false;
}
}

return p_142018_1_ instanceof EntityPlayer && p_142018_2_ instanceof EntityPlayer
&& !((EntityPlayer) p_142018_2_).canAttackPlayer((EntityPlayer) p_142018_1_) ? false
: !(p_142018_1_ instanceof EntityHorse) || !((EntityHorse) p_142018_1_).isTame();
} else {
return false;
}
}
}

je bloque toujours au méme endroit 😞