Autre gros problème que je viens de voir, mes minerais ne spawn pas dans les autres mondes, mais uniquement dans le monde de base.
Class de génération :
package fr.craftesys.craftesys.generation;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.world.World;
import net.minecraft.world.chunk.IChunkProvider;
import net.minecraft.world.gen.feature.WorldGenMinable;
import cpw.mods.fml.common.IWorldGenerator;
import fr.craftesys.craftesys.common.Mods;
public class WorldGenerationminerai implements IWorldGenerator {
public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider)
{
switch(world.provider.dimensionId)
{
case -1:
generateNether(world, random, chunkX * 16, chunkZ * 16);
break;
case 0:
generateSurface(world, random, chunkX * 16, chunkZ * 16);
break;
case 1:
generateEnd(world, random, chunkX * 16, chunkZ * 16);
break;
}
}
private void generateEnd(World world, Random random, int x, int z) {
}
private void generateSurface(World world, Random random, int x, int z) {
this.addOreSpawn(Mods.CobaltOre, 0, Blocks.stone, world, random, x, z, 16, 16, 5, 5, 0, 20);
this.addOreSpawn(Mods.rubisOre, 0, Blocks.stone, world, random, x, z, 16, 16, 4, 5, 0, 16);
this.addOreSpawn(Mods.topazeOre, 0, Blocks.stone, world, random, x, z, 16, 16, 4, 4, 0, 13);
this.addOreSpawn(Mods.craftesiumOre, 0, Blocks.stone, world, random, x, z, 16, 16, 3, 4, 0, 11);
}
private void generateNether(World world, Random random, int x, int z) {
this.addOreSpawn(Mods.BlackStone, 0, Blocks.netherrack, world, random, x, z, 16, 16, 10, 10, 0, 60);
this.addOreSpawn(Mods.WhiteStone, 0, Blocks.netherrack, world, random, x, z, 16, 16, 10, 10, 0, 60);
this.addOreSpawn(Mods.FireStone, 0, Blocks.netherrack, world, random, x, z, 16, 16, 10, 10, 0, 60);
}
public void addOreSpawn(Block block, int metadata, Block target, World world, Random random, int blockXPos, int blockZPos, int maxX, int maxZ, int maxVeinSize, int chancesToSpawn, int minY, int maxY) {
assert maxY > minY : "La position Y maximum doit être supérieure àla position Y minimum.";
assert maxX > 0 && maxX <= 16 : "X doit se trouver entre 0 et 16.";
assert minY > 0 : "La position Y minimum doit être supérieure à0.";
assert maxY < 256 && maxY > 0 : "La position Y maximum doit se trouver entre 0 et 256.";
assert maxZ > 0 && maxZ <= 16 : "Z doit se trouver entre 0 et 16.";
for(int i = 0; i < chancesToSpawn; i++)
{
int posY = random.nextInt(128);
if((posY <= maxY) && (posY >= minY))
{
(new WorldGenMinable(block, metadata, maxVeinSize, target)).generate(world, random, blockXPos + random.nextInt(16), posY, blockZPos + random.nextInt(16));
}
}
}
}