Rien de concluant dans la class du slimeblock…
Je suis tombé sur ca: https://www.minecraftforge.net/forum/topic/16663-172-make-player-quotbouncequot-when-they-touch-block/
mais moi ca me donne ca:
public AxisAlignedBB getCollisionBoundingBoxFromPool(World p_149668_1_, int p_149668_2_, int p_149668_3_, int p_149668_4_){
float f = 0.0625F;
return AxisAlignedBB.getAABBPool().getAABB((double)((float)p_149668_2_ + f), (double)p_149668_3_, (double)((float)p_149668_4_ + f), (double)((float)(p_149668_2_ + 1) - f), (double)((float)(p_149668_3_ + 1) - f), (double)((float)(p_149668_4_ + 1) - f));
}
public void onEntityCollidedWithBlock(EntityPlayerMP par1entityplayer)
{
par1entityplayer.motionX *= -5.0D;
par1entityplayer.motionY *= -5.0D;
par1entityplayer.motionZ *= -5.0D;
}
où
.getAABBPool()
est erroné… vous savez quelle la bonne syntaxe en 1.7.10 ?