Bonjour , je voudrais faire un hammer 5x5x1 en 1.12.2 il y a un poste qui montre comment faire un hammer 5x5 mais le post est en 1.7 j’ai essayer de l’adapter en 1.12 mais cela n’a pas fonctionné et le hammer ne casse que 1 block
Code adapter en 1.12.2
package fr.hariona.nasenmod.items;
import fr.hariona.harionamod.Main;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.ItemPickaxe;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class SpectreHammer extends ItemPickaxe {
public SpectreHammer(String name, ToolMaterial material, float v) {
super(material);
this.setRegistryName(name);
this.setUnlocalizedName(name);
this.setCreativeTab(Main.hariona_tab);
}
public boolean onBlockDestroyed(ItemStack stack, World world, Block block, BlockPos pos, int x, int y, int z, EntityLivingBase living)
{
if(living instanceof EntityPlayer)
{
for(int x1 = -2; x1 < 3; x1++)
{
for(int y1 = -2; y1 < 3; y1++)
{
for(int z1 = -2; z1 < 3; z1++)
{
BlockPos pos1 = new BlockPos(x + x1, y + y1, z + z1);
if(world.getBlockState(pos1).getBlockHardness(world, pos1) >= 0) {
world.getBlockState(pos1).getBlock().harvestBlock(world, (EntityPlayer)living, pos, world.getBlockState(pos1), TileEntity.create(world, getNBTShareTag(stack) ), stack );
world.setBlockToAir(pos1);
}
}
}
}
}
return super.onBlockDestroyed(stack, world, (IBlockState) block,pos, living);
}
}
Si quelqu’un aurait une idée ,
Cordialement,
Nasen