16 nov. 2014, 15:12

Plop!

Hum, je sais pas si le tuto est entièrement compatible 1.7.10 mais moi de mon côté j’ai quelques erreurs:

Méthode readFromNBT(NBTTagCompound) du TileEntity:
“The method getTagList(String, int) in the type NBTTagCompound is not applicable for the arguments (String)”
“The method tagAt(int) is undefined for the type NBTTagList”

Méthodes decrStackSize(int, int) et setInventorySlotContents(int, ItemStack) du TileEntity:
“The method onInventoryChanged() is undefined for the type TileEntityBigChest”

Méthode drawGuiContainerForegroundLayer(int, int) du GUI:
“fontRenderer cannot be resolved or is not a field”
“The method isInvNameLocalized() is undefined for the type IInventory”
“The method getString(String) is undefined for the type I18n”

Vàla, en espérant qu’il y ait une solution 😕