Oui, mais ça ne m’aide pas… Ou je suis vraiment très con (Ce qui est le cas)
Mon .json n’a pas de “parent”, c’est un .json custom
:::
{
“textures”: {
“0”: “ut:blocks/back”,
“1”: “ut:blocks/sides”,
“2”: “ut:blocks/front”,
“3”: “ut:blocks/cobblestone”,
“4”: “ut:blocks/planks_oak”,
“5”: “ut:blocks/iron_block”
},
“elements”: [
{
“name”: “Base”,
“from”: [
0.0,
0.0,
0.0
],
“to”: [
16.0,
16.0,
16.0
],
“faces”: {
“north”: {
“texture”: “#0”,
“uv”: [
0.0,
0.0,
16.0,
16.0
]
},
“east”: {
“texture”: “#1”,
“uv”: [
0.0,
0.0,
16.0,
16.0
]
},
“south”: {
“texture”: “#2”,
“uv”: [
0.0,
0.0,
16.0,
16.0
]
},
“west”: {
“texture”: “#1”,
“uv”: [
0.0,
0.0,
16.0,
16.0
]
},
“up”: {
“texture”: “#3”,
“uv”: [
0.0,
0.0,
16.0,
16.0
]
},
“down”: {
“texture”: “#4”,
“uv”: [
0.0,
0.0,
16.0,
16.0
]
}
}
},
{
“name”: “Remblais 2”,
“from”: [
0.0,
16.0,
0.0
],
“to”: [
16.0,
19.0,
3.0
],
“faces”: {
“north”: {
“texture”: “#3”,
“uv”: [
0.0,
3.0,
16.0,
6.0
]
},
“east”: {
“texture”: “#3”,
“uv”: [
0.0,
0.0,
3.0,
3.0
]
},
“south”: {
“texture”: “#3”,
“uv”: [
0.0,
0.0,
16.0,
3.0
]
},
“west”: {
“texture”: “#3”,
“uv”: [
0.0,
0.0,
3.0,
3.0
]
},
“up”: {
“texture”: “#3”,
“uv”: [
0.0,
0.0,
16.0,
3.0
]
},
“down”: {
“texture”: “#3”,
“uv”: [
0.0,
0.0,
16.0,
3.0
]
}
}
},
{
“name”: “Remblais 1”,
“from”: [
0.0,
19.0,
0.0
],
“to”: [
16.0,
22.0,
2.0
],
“faces”: {
“north”: {
“texture”: “#3”,
“uv”: [
0.0,
0.0,
16.0,
3.0
]
},
“east”: {
“texture”: “#3”,
“uv”: [
0.0,
0.0,
2.0,
3.0
]
},
“south”: {
“texture”: “#3”,
“uv”: [
0.0,
0.0,
16.0,
3.0
]
},
“west”: {
“texture”: “#3”,
“uv”: [
0.0,
0.0,
2.0,
3.0
]
},
“up”: {
“texture”: “#3”,
“uv”: [
0.0,
0.0,
16.0,
2.0
]
},
“down”: {
“texture”: “#3”,
“uv”: [
0.0,
0.0,
16.0,
2.0
]
}
}
},
{
“name”: “Manche Marteau”,
“from”: [
7.0,
13.0,
0.0
],
“to”: [
9.0,
18.0,
2.0
],
“rotation”: {
“origin”: [
7.0,
14.0,
8.0
],
“axis”: “x”,
“angle”: 45.0
},
“faces”: {
“north”: {
“texture”: “#4”,
“uv”: [
0.0,
0.0,
4.0,
11.0
]
},
“east”: {
“texture”: “#4”,
“uv”: [
0.0,
0.0,
3.0,
11.0
]
},
“south”: {
“texture”: “#4”,
“uv”: [
0.0,
0.0,
3.0,
11.0
]
},
“west”: {
“texture”: “#4”,
“uv”: [
0.0,
0.0,
5.0,
11.0
]
},
“up”: {
“texture”: “#4”,
“uv”: [
0.0,
0.0,
-1.0,
5.0
]
},
“down”: {
“texture”: “#4”,
“uv”: [
0.0,
0.0,
2.0,
2.0
]
}
}
},
{
“name”: “Tête marteau”,
“from”: [
6.0,
18.0,
-1.0
],
“to”: [
10.0,
21.0,
5.0
],
“rotation”: {
“origin”: [
8.0,
15.0,
8.0
],
“axis”: “x”,
“angle”: 45.0
},
“faces”: {
“north”: {
“texture”: “#5”,
“uv”: [
3.0,
3.0,
7.0,
6.0
]
},
“east”: {
“texture”: “#5”,
“uv”: [
8.0,
3.0,
14.0,
6.0
]
},
“south”: {
“texture”: “#5”,
“uv”: [
3.0,
3.0,
7.0,
6.0
]
},
“west”: {
“texture”: “#5”,
“uv”: [
3.0,
3.0,
9.0,
6.0
]
},
“up”: {
“texture”: “#5”,
“uv”: [
3.0,
3.0,
7.0,
9.0
]
},
“down”: {
“texture”: “#5”,
“uv”: [
3.0,
3.0,
7.0,
9.0
]
}
}
}
]
}
:::
Dois-je en ajouter un ?