5 juil. 2015, 19:46

Bon, je reprend ce topic, car c’est le problème qui m’empèche de sortir ma bêta…

La méthode qui pose problème (Crusher.class)

​@Override
    public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
{
FMLNetworkHandler.openGui();
}

Donc… Je sais que openGUI est vide… Mais, pour plusieurs raisons :
Vous me dites que les bons paramètres sont ceux que j’ai mis
SAUUF, que openGui, il ne veut pas ces paramètres, lui il veut EntityPlayer, int, Object, World, int, int ,int
Ce qui pose un léger problème…

Si’il y a besoin des ma classe complète, la voici (Crusher.class)

​package eryah.usefulthings.blocks;

import java.util.Random;

import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.model.ModelResourceLocation;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.InventoryHelper;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.network.internal.FMLNetworkHandler;
import net.minecraftforge.fml.common.registry.GameRegistry;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import eryah.usefulthings.Reference;
import eryah.usefulthings.UsefulthingsMod;
import eryah.usefulthings.tileentity.TileEntityCrusher;

public class Crusher extends BlockContainer
{
    public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL);
    private static boolean isBurning;
    private static boolean keepInventory;
    private static final String __OBFID = "CL_00000248";
    public static Block crusher;

    protected Crusher(Material mat, boolean isBurning)
    {
        super(Material.rock);
        this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
        this.isBurning = isBurning;
    }

public static void init()
{
crusher = new Crusher(Material.rock, isBurning).setUnlocalizedName("crusher").setCreativeTab(UsefulthingsMod.UTTab);
}

public static void register()
{
GameRegistry.registerBlock(crusher, crusher.getUnlocalizedName().substring(5));
}

public static void registerRenders()
{
registerRender(crusher);
}

public static void registerRender(Block block)
{
Item item = Item.getItemFromBlock(block);
Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new ModelResourceLocation(Reference.MOD_ID + ":" + item.getUnlocalizedName().substring(5), "inventory"));
}

    /**
     * Get the Item that this Block should drop when harvested.
     *  
     * @param fortune the level of the Fortune enchantment on the player's tool
     */

    public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
    {
        this.setDefaultFacing(worldIn, pos, state);
    }

    private void setDefaultFacing(World worldIn, BlockPos pos, IBlockState state)
    {
        if (!worldIn.isRemote)
        {
            Block block = worldIn.getBlockState(pos.north()).getBlock();
            Block block1 = worldIn.getBlockState(pos.south()).getBlock();
            Block block2 = worldIn.getBlockState(pos.west()).getBlock();
            Block block3 = worldIn.getBlockState(pos.east()).getBlock();
            EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);

            if (enumfacing == EnumFacing.NORTH && block.isFullBlock() && !block1.isFullBlock())
            {
                enumfacing = EnumFacing.SOUTH;
            }
            else if (enumfacing == EnumFacing.SOUTH && block1.isFullBlock() && !block.isFullBlock())
            {
                enumfacing = EnumFacing.NORTH;
            }
            else if (enumfacing == EnumFacing.WEST && block2.isFullBlock() && !block3.isFullBlock())
            {
                enumfacing = EnumFacing.EAST;
            }
            else if (enumfacing == EnumFacing.EAST && block3.isFullBlock() && !block2.isFullBlock())
            {
                enumfacing = EnumFacing.WEST;
            }

            worldIn.setBlockState(pos, state.withProperty(FACING, enumfacing), 2);
        }
    }

    @SideOnly(Side.CLIENT)
    public void randomDisplayTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
    {
        if (this.isBurning)
        {
            EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
            double d0 = (double)pos.getX() + 0.5D;
            double d1 = (double)pos.getY() + rand.nextDouble() * 6.0D / 16.0D;
            double d2 = (double)pos.getZ() + 0.5D;
            double d3 = 0.52D;
            double d4 = rand.nextDouble() * 0.6D - 0.3D;

            switch (Crusher.SwitchEnumFacing.FACING_LOOKUP[enumfacing.ordinal()])
            {
                case 1:
                    worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 - d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]);
                    worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 - d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]);
                    break;
                case 2:
                    worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]);
                    worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d3, d1, d2 + d4, 0.0D, 0.0D, 0.0D, new int[0]);
                    break;
                case 3:
                    worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d4, d1, d2 - d3, 0.0D, 0.0D, 0.0D, new int[0]);
                    worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d4, d1, d2 - d3, 0.0D, 0.0D, 0.0D, new int[0]);
                    break;
                case 4:
                    worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0 + d4, d1, d2 + d3, 0.0D, 0.0D, 0.0D, new int[0]);
                    worldIn.spawnParticle(EnumParticleTypes.FLAME, d0 + d4, d1, d2 + d3, 0.0D, 0.0D, 0.0D, new int[0]);
            }
        }
    }

    @Override
    public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ)
{
FMLNetworkHandler.openGui();
}

    public static void setState(boolean active, World worldIn, BlockPos pos)
    {
        IBlockState iblockstate = worldIn.getBlockState(pos);
        TileEntity tileentity = worldIn.getTileEntity(pos);
        keepInventory = true;

        if (active)
        {
            worldIn.setBlockState(pos, LitCrusher.lit_crusher.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
            worldIn.setBlockState(pos, LitCrusher.lit_crusher.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
        }
        else
        {
            worldIn.setBlockState(pos, Crusher.crusher.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
            worldIn.setBlockState(pos, Crusher.crusher.getDefaultState().withProperty(FACING, iblockstate.getValue(FACING)), 3);
        }

        keepInventory = false;

        if (tileentity != null)
        {
            tileentity.validate();
            worldIn.setTileEntity(pos, tileentity);
        }
    }

    /**
     * Returns a new instance of a block's tile entity class. Called on placing the block.
     */
    public TileEntity createNewTileEntity(World worldIn, int meta)
    {
        return new TileEntityCrusher();
    }

    public IBlockState onBlockPlaced(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
    {
        return this.getDefaultState().withProperty(FACING, placer.getHorizontalFacing().getOpposite());
    }

    public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
    {
        worldIn.setBlockState(pos, state.withProperty(FACING, placer.getHorizontalFacing().getOpposite()), 2);

        if (stack.hasDisplayName())
        {
            TileEntity tileentity = worldIn.getTileEntity(pos);

            if (tileentity instanceof TileEntityCrusher)
            {
                ((TileEntityCrusher)tileentity).setCustomInventoryName(stack.getDisplayName());
            }
        }
    }

    public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
    {
        if (!keepInventory)
        {
            TileEntity tileentity = worldIn.getTileEntity(pos);

            if (tileentity instanceof TileEntityCrusher)
            {
                InventoryHelper.dropInventoryItems(worldIn, pos, (TileEntityCrusher)tileentity);
                worldIn.updateComparatorOutputLevel(pos, this);
            }
        }

        super.breakBlock(worldIn, pos, state);
    }

    public boolean hasComparatorInputOverride()
    {
        return true;
    }

    public int getComparatorInputOverride(World worldIn, BlockPos pos)
    {
        return Container.calcRedstone(worldIn.getTileEntity(pos));
    }

    @SideOnly(Side.CLIENT)
    public Item getItem(World worldIn, BlockPos pos)
    {
        return Item.getItemFromBlock(Crusher.crusher);
    }

    /**
     * The type of render function that is called for this block
     */

    /**
     * Possibly modify the given BlockState before rendering it on an Entity (Minecarts, Endermen, …)
     */
    @SideOnly(Side.CLIENT)
    public IBlockState getStateForEntityRender(IBlockState state)
    {
        return this.getDefaultState().withProperty(FACING, EnumFacing.SOUTH);
    }

    /**
     * Convert the given metadata into a BlockState for this Block
     */
    public IBlockState getStateFromMeta(int meta)
    {
        EnumFacing enumfacing = EnumFacing.getFront(meta);

        if (enumfacing.getAxis() == EnumFacing.Axis.Y)
        {
            enumfacing = EnumFacing.NORTH;
        }

        return this.getDefaultState().withProperty(FACING, enumfacing);
    }

    /**
     * Convert the BlockState into the correct metadata value
     */
    public int getMetaFromState(IBlockState state)
    {
        return ((EnumFacing)state.getValue(FACING)).getIndex();
    }

    protected BlockState createBlockState()
    {
        return new BlockState(this, new IProperty[] {FACING});
    }

    @SideOnly(Side.CLIENT)

    static final class SwitchEnumFacing
        {
            static final int[] FACING_LOOKUP = new int[EnumFacing.values().length];
            private static final String __OBFID = "CL_00002111";

            static
            {
                try
                {
                    FACING_LOOKUP[EnumFacing.WEST.ordinal()] = 1;
                }
                catch (NoSuchFieldError var4)
                {
                    ;
                }

                try
                {
                    FACING_LOOKUP[EnumFacing.EAST.ordinal()] = 2;
                }
                catch (NoSuchFieldError var3)
                {
                    ;
                }

                try
                {
                    FACING_LOOKUP[EnumFacing.NORTH.ordinal()] = 3;
                }
                catch (NoSuchFieldError var2)
                {
                    ;
                }

                try
                {
                    FACING_LOOKUP[EnumFacing.SOUTH.ordinal()] = 4;
                }
                catch (NoSuchFieldError var1)
                {
                    ;
                }
            }
        }

    public boolean isOpaqueCube()
    {
        return false;
    }

    public boolean renderAsNormalBlock()
    {
        return false;
    }

    public int getRenderType()
    {
        return -1;
    }
}

TileEntityCrusher.class

​package eryah.usefulthings.tileentity;

import eryah.usefulthings.blocks.Crusher;
import eryah.usefulthings.container.ContainerCrusher;
import eryah.usefulthings.recipes.CrusherRecipes;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.inventory.SlotFurnaceFuel;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemHoe;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
import net.minecraft.item.ItemTool;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.server.gui.IUpdatePlayerListBox;
import net.minecraft.tileentity.TileEntityLockable;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.MathHelper;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

public class TileEntityCrusher extends TileEntityLockable implements IUpdatePlayerListBox, ISidedInventory, IInventory
{
    private static final int[] slotsTop = new int[] {0};
    private static final int[] slotsBottom = new int[] {2, 1};
    private static final int[] slotsSides = new int[] {1};
    /** The ItemStacks that hold the items currently being used in the crusher */
    private ItemStack[] crusherItemStacks = new ItemStack[3];
    /** The number of ticks that the crusher will keep burning */
    private int crusherBurnTime;
    /** The number of ticks that a fresh copy of the currently-burning item would keep the crusher burning for */
    private int currentItemBurnTime;
    private int cookTime;
    private int totalCookTime;
    private String crusherCustomName;
    private static final String __OBFID = "CL_00000357";

    /**
     * Returns the number of slots in the inventory.
     */
    public int getSizeInventory()
    {
        return this.crusherItemStacks.length;
    }

    /**
     * Returns the stack in slot i
     */
    public ItemStack getStackInSlot(int index)
    {
        return this.crusherItemStacks[index];
    }

    /**
     * Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a
     * new stack.
     */
    public ItemStack decrStackSize(int index, int count)
    {
        if (this.crusherItemStacks[index] != null)
        {
            ItemStack itemstack;

            if (this.crusherItemStacks[index].stackSize <= count)
            {
                itemstack = this.crusherItemStacks[index];
                this.crusherItemStacks[index] = null;
                return itemstack;
            }
            else
            {
                itemstack = this.crusherItemStacks[index].splitStack(count);

                if (this.crusherItemStacks[index].stackSize == 0)
                {
                    this.crusherItemStacks[index] = null;
                }

                return itemstack;
            }
        }
        else
        {
            return null;
        }
    }

    /**
     * When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem -
     * like when you close a workbench GUI.
     */
    public ItemStack getStackInSlotOnClosing(int index)
    {
        if (this.crusherItemStacks[index] != null)
        {
            ItemStack itemstack = this.crusherItemStacks[index];
            this.crusherItemStacks[index] = null;
            return itemstack;
        }
        else
        {
            return null;
        }
    }

    /**
     * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
     */
    public void setInventorySlotContents(int index, ItemStack stack)
    {
        boolean flag = stack != null && stack.isItemEqual(this.crusherItemStacks[index]) && ItemStack.areItemStackTagsEqual(stack, this.crusherItemStacks[index]);
        this.crusherItemStacks[index] = stack;

        if (stack != null && stack.stackSize > this.getInventoryStackLimit())
        {
            stack.stackSize = this.getInventoryStackLimit();
        }

        if (index == 0 && !flag)
        {
            this.totalCookTime = this.func_174904_a(stack);
            this.cookTime = 0;
            this.markDirty();
        }
    }

    /**
     * Gets the name of this command sender (usually username, but possibly "Rcon")
     */
    public String getName()
    {
        return this.hasCustomName() ? this.crusherCustomName : "container.crusher";
    }

    /**
     * Returns true if this thing is named
     */
    public boolean hasCustomName()
    {
        return this.crusherCustomName != null && this.crusherCustomName.length() > 0;
    }

    public void setCustomInventoryName(String p_145951_1_)
    {
        this.crusherCustomName = p_145951_1_;
    }

    public void readFromNBT(NBTTagCompound compound)
    {
        super.readFromNBT(compound);
        NBTTagList nbttaglist = compound.getTagList("Items", 10);
        this.crusherItemStacks = new ItemStack[this.getSizeInventory()];

        for (int i = 0; i < nbttaglist.tagCount(); ++i)
        {
            NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i);
            byte b0 = nbttagcompound1.getByte("Slot");

            if (b0 >= 0 && b0 < this.crusherItemStacks.length)
            {
                this.crusherItemStacks[b0] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
            }
        }

        this.crusherBurnTime = compound.getShort("BurnTime");
        this.cookTime = compound.getShort("CookTime");
        this.totalCookTime = compound.getShort("CookTimeTotal");
        this.currentItemBurnTime = getItemBurnTime(this.crusherItemStacks[1]);

        if (compound.hasKey("CustomName", 8))
        {
            this.crusherCustomName = compound.getString("CustomName");
        }
    }

    public void writeToNBT(NBTTagCompound compound)
    {
        super.writeToNBT(compound);
        compound.setShort("BurnTime", (short)this.crusherBurnTime);
        compound.setShort("CookTime", (short)this.cookTime);
        compound.setShort("CookTimeTotal", (short)this.totalCookTime);
        NBTTagList nbttaglist = new NBTTagList();

        for (int i = 0; i < this.crusherItemStacks.length; ++i)
        {
            if (this.crusherItemStacks* != null)
            {
                NBTTagCompound nbttagcompound1 = new NBTTagCompound();
                nbttagcompound1.setByte("Slot", (byte)i);
                this.crusherItemStacks*.writeToNBT(nbttagcompound1);
                nbttaglist.appendTag(nbttagcompound1);
            }
        }

        compound.setTag("Items", nbttaglist);

        if (this.hasCustomName())
        {
            compound.setString("CustomName", this.crusherCustomName);
        }
    }

    /**
     * Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. *Isn't
     * this more of a set than a get?*
     */
    public int getInventoryStackLimit()
    {
        return 64;
    }

    /**
     * crusher isBurning
     */
    public boolean isBurning()
    {
        return this.crusherBurnTime > 0;
    }

    @SideOnly(Side.CLIENT)
    public static boolean isBurning(IInventory p_174903_0_)
    {
        return p_174903_0_.getField(0) > 0;
    }

    /**
     * Updates the JList with a new model.
     */
    public void update()
    {
        boolean flag = this.isBurning();
        boolean flag1 = false;

        if (this.isBurning())
        {
            –this.crusherBurnTime;
        }

        if (!this.worldObj.isRemote)
        {
            if (!this.isBurning() && (this.crusherItemStacks[1] == null || this.crusherItemStacks[0] == null))
            {
                if (!this.isBurning() && this.cookTime > 0)
                {
                    this.cookTime = MathHelper.clamp_int(this.cookTime - 2, 0, this.totalCookTime);
                }
            }
            else
            {
                if (!this.isBurning() && this.canSmelt())
                {
                    this.currentItemBurnTime = this.crusherBurnTime = getItemBurnTime(this.crusherItemStacks[1]);

                    if (this.isBurning())
                    {
                        flag1 = true;

                        if (this.crusherItemStacks[1] != null)
                        {
                            –this.crusherItemStacks[1].stackSize;

                            if (this.crusherItemStacks[1].stackSize == 0)
                            {
                                this.crusherItemStacks[1] = crusherItemStacks[1].getItem().getContainerItem(crusherItemStacks[1]);
                            }
                        }
                    }
                }

                if (this.isBurning() && this.canSmelt())
                {
                    ++this.cookTime;

                    if (this.cookTime == this.totalCookTime)
                    {
                        this.cookTime = 0;
                        this.totalCookTime = this.func_174904_a(this.crusherItemStacks[0]);
                        this.smeltItem();
                        flag1 = true;
                    }
                }
                else
                {
                    this.cookTime = 0;
                }
            }

            if (flag != this.isBurning())
            {
                flag1 = true;
                Crusher.setState(this.isBurning(), this.worldObj, this.pos);
            }
        }

        if (flag1)
        {
            this.markDirty();
        }
    }

    public int func_174904_a(ItemStack p_174904_1_)
    {
        return 200;
    }

    /**
     * Returns true if the crusher can smelt an item, i.e. has a source item, destination stack isn't full, etc.
     */
    private boolean canSmelt()
    {
        if (this.crusherItemStacks[0] == null)
        {
            return false;
        }
        else
        {
            ItemStack itemstack = CrusherRecipes.instance().getSmeltingResult(this.crusherItemStacks[0]);
            if (itemstack == null) return false;
            if (this.crusherItemStacks[2] == null) return true;
            if (!this.crusherItemStacks[2].isItemEqual(itemstack)) return false;
            int result = crusherItemStacks[2].stackSize + itemstack.stackSize;
            return result <= getInventoryStackLimit() && result <= this.crusherItemStacks[2].getMaxStackSize(); //Forge BugFix: Make it respect stack sizes properly.
        }
    }

    /**
     * Turn one item from the crusher source stack into the appropriate smelted item in the crusher result stack
     */
    public void smeltItem()
    {
        if (this.canSmelt())
        {
            ItemStack itemstack = CrusherRecipes.instance().getSmeltingResult(this.crusherItemStacks[0]);

            if (this.crusherItemStacks[2] == null)
            {
                this.crusherItemStacks[2] = itemstack.copy();
            }
            else if (this.crusherItemStacks[2].getItem() == itemstack.getItem())
            {
                this.crusherItemStacks[2].stackSize += itemstack.stackSize; // Forge BugFix: Results may have multiple items
            }

            if (this.crusherItemStacks[0].getItem() == Item.getItemFromBlock(Blocks.sponge) && this.crusherItemStacks[0].getMetadata() == 1 && this.crusherItemStacks[1] != null && this.crusherItemStacks[1].getItem() == Items.bucket)
            {
                this.crusherItemStacks[1] = new ItemStack(Items.water_bucket);
            }

            –this.crusherItemStacks[0].stackSize;

            if (this.crusherItemStacks[0].stackSize <= 0)
            {
                this.crusherItemStacks[0] = null;
            }
        }
    }

    /**
     * Returns the number of ticks that the supplied fuel item will keep the crusher burning, or 0 if the item isn't
     * fuel
     */
    public static int getItemBurnTime(ItemStack p_145952_0_)
    {
        if (p_145952_0_ == null)
        {
            return 0;
        }
        else
        {
            Item item = p_145952_0_.getItem();

            if (item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.air)
            {
                Block block = Block.getBlockFromItem(item);

                if (block == Blocks.wooden_slab)
                {
                    return 150;
                }

                if (block.getMaterial() == Material.wood)
                {
                    return 300;
                }

                if (block == Blocks.coal_block)
                {
                    return 16000;
                }
            }

            if (item instanceof ItemTool && ((ItemTool)item).getToolMaterialName().equals("WOOD")) return 200;
            if (item instanceof ItemSword && ((ItemSword)item).getToolMaterialName().equals("WOOD")) return 200;
            if (item instanceof ItemHoe && ((ItemHoe)item).getMaterialName().equals("WOOD")) return 200;
            if (item == Items.stick) return 100;
            if (item == Items.coal) return 1600;
            if (item == Items.lava_bucket) return 20000;
            if (item == Item.getItemFromBlock(Blocks.sapling)) return 100;
            if (item == Items.blaze_rod) return 2400;
            return net.minecraftforge.fml.common.registry.GameRegistry.getFuelValue(p_145952_0_);
        }
    }

    public static boolean isItemFuel(ItemStack p_145954_0_)
    {
        /**
         * Returns the number of ticks that the supplied fuel item will keep the crusher burning, or 0 if the item isn't
         * fuel
         */
        return getItemBurnTime(p_145954_0_) > 0;
    }

    /**
     * Do not make give this method the name canInteractWith because it clashes with Container
     */
    public boolean isUseableByPlayer(EntityPlayer player)
    {
        return this.worldObj.getTileEntity(this.pos) != this ? false : player.getDistanceSq((double)this.pos.getX() + 0.5D, (double)this.pos.getY() + 0.5D, (double)this.pos.getZ() + 0.5D) <= 64.0D;
    }

    public void openInventory(EntityPlayer player) {}

    public void closeInventory(EntityPlayer player) {}

    /**
     * Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
     */
    public boolean isItemValidForSlot(int index, ItemStack stack)
    {
        return index == 2 ? false : (index != 1 ? true : isItemFuel(stack) || SlotFurnaceFuel.isBucket(stack));
    }

    public int[] getSlotsForFace(EnumFacing side)
    {
        return side == EnumFacing.DOWN ? slotsBottom : (side == EnumFacing.UP ? slotsTop : slotsSides);
    }

    /**
     * Returns true if automation can insert the given item in the given slot from the given side. Args: slot, item,
     * side
     */
    public boolean canInsertItem(int index, ItemStack itemStackIn, EnumFacing direction)
    {
        return this.isItemValidForSlot(index, itemStackIn);
    }

    /**
     * Returns true if automation can extract the given item in the given slot from the given side. Args: slot, item,
     * side
     */
    public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction)
    {
        if (direction == EnumFacing.DOWN && index == 1)
        {
            Item item = stack.getItem();

            if (item != Items.water_bucket && item != Items.bucket)
            {
                return false;
            }
        }

        return true;
    }

    public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn)
    {
        return new ContainerCrusher(this, playerInventory);
    }

    public int getField(int id)
    {
        switch (id)
        {
            case 0:
                return this.crusherBurnTime;
            case 1:
                return this.currentItemBurnTime;
            case 2:
                return this.cookTime;
            case 3:
                return this.totalCookTime;
            default:
                return 0;
        }
    }

    public void setField(int id, int value)
    {
        switch (id)
        {
            case 0:
                this.crusherBurnTime = value;
                break;
            case 1:
                this.currentItemBurnTime = value;
                break;
            case 2:
                this.cookTime = value;
                break;
            case 3:
                this.totalCookTime = value;
        }
    }

    public int getFieldCount()
    {
        return 4;
    }

    public void clear()
    {
        for (int i = 0; i < this.crusherItemStacks.length; ++i)
        {
            this.crusherItemStacks* = null;
        }
    }

@Override
public String getGuiID() {
// TODO Auto-generated method stub
return null;
}

public float getDirection() {
// TODO Auto-generated method stub
return 0;
}
}

TileEntityCrusherSpecialRender ( Inutile, mais je sais pas comment apliquer une texture sans )

​package eryah.usefulthings.client;

import net.minecraft.client.renderer.block.model.ModelBlock;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;

import org.lwjgl.opengl.GL11;

import eryah.usefulthings.Reference;
import eryah.usefulthings.client.models.ModelCrusher;
import eryah.usefulthings.tileentity.TileEntityCrusher;

public class TileEntityCrusherSpecialRenderer extends TileEntitySpecialRenderer {
     public static ModelCrusher model = new ModelCrusher();
       public static ResourceLocation texture = new ResourceLocation(Reference.MOD_ID, "textures/models/blocks/crusher.png");

private void renderTileEntityCrusherAt(TileEntityCrusher tile, double x, double y, double z, float partialRenderTick) // ma propre fonction
            {
                GL11.glPushMatrix(); // ouvre une matrix
                GL11.glTranslated(x + 0.5D, y + 1.5D, z + 0.5D); // déplace le bloc sur les coordonnés et le centre
                GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); // met droit le bloc (par défaut il est à l'envers)
                GL11.glRotatef(90F * tile.getDirection(), 0.0F, 1.0F, 0.0F);
                this.bindTexture(texture); // affiche la texture
                GL11.glPopMatrix(); // ferme la matrix
            }

    @Override
    public void renderTileEntityAt(TileEntity tile, double x,
            double y, double z, float partialRenderTick, int i) {
        this.renderTileEntityCrusherAt((TileEntityCrusher)tile, x, y, z, partialRenderTick); // j'appelle ma fonction renderTileEntityTutorielAt en castant TileEntityTutoriel à l'argument tile
    }
}

ContainerCrusher.class

​package eryah.usefulthings.container;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ICrafting;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.inventory.SlotFurnaceFuel;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import eryah.usefulthings.recipes.CrusherRecipes;
import eryah.usefulthings.tileentity.TileEntityCrusher;

public class ContainerCrusher extends Container
{
    private final IInventory tileCrusher;
    private int field_178152_f;
    private int field_178153_g;
    private int field_178154_h;
    private int field_178155_i;
    private static final String __OBFID = "CL_00001748";

    public ContainerCrusher(TileEntityCrusher tileEntityCrusher, IInventory crusherInventory)
    {
        this.tileCrusher = crusherInventory;
        this.addSlotToContainer(new Slot(crusherInventory, 0, 56, 17));
        this.addSlotToContainer(new SlotFurnaceFuel(crusherInventory, 1, 56, 53));
        this.addSlotToContainer(new SlotResult(crusherInventory, 2, 116, 35));
        int i;

        for (i = 0; i < 3; ++i)
        {
            for (int j = 0; j < 9; ++j)
            {
                this.addSlotToContainer(new Slot(tileEntityCrusher, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
            }
        }

        for (i = 0; i < 9; ++i)
        {
            this.addSlotToContainer(new Slot(tileEntityCrusher, i, 8 + i * 18, 142));
        }
    }

/**
     * Add the given Listener to the list of Listeners. Method name is for legacy.
     */
    public void addCraftingToCrafters(ICrafting listener)
    {
        super.addCraftingToCrafters(listener);
        listener.func_175173_a(this, this.tileCrusher);
    }

    /**
     * Looks for changes made in the container, sends them to every listener.
     */
    public void detectAndSendChanges()
    {
        super.detectAndSendChanges();

        for (int i = 0; i < this.crafters.size(); ++i)
        {
            ICrafting icrafting = (ICrafting)this.crafters.get(i);

            if (this.field_178152_f != this.tileCrusher.getField(2))
            {
                icrafting.sendProgressBarUpdate(this, 2, this.tileCrusher.getField(2));
            }

            if (this.field_178154_h != this.tileCrusher.getField(0))
            {
                icrafting.sendProgressBarUpdate(this, 0, this.tileCrusher.getField(0));
            }

            if (this.field_178155_i != this.tileCrusher.getField(1))
            {
                icrafting.sendProgressBarUpdate(this, 1, this.tileCrusher.getField(1));
            }

            if (this.field_178153_g != this.tileCrusher.getField(3))
            {
                icrafting.sendProgressBarUpdate(this, 3, this.tileCrusher.getField(3));
            }
        }

        this.field_178152_f = this.tileCrusher.getField(2);
        this.field_178154_h = this.tileCrusher.getField(0);
        this.field_178155_i = this.tileCrusher.getField(1);
        this.field_178153_g = this.tileCrusher.getField(3);
    }

    @SideOnly(Side.CLIENT)
    public void updateProgressBar(int id, int data)
    {
        this.tileCrusher.setField(id, data);
    }

    public boolean canInteractWith(EntityPlayer playerIn)
    {
        return this.tileCrusher.isUseableByPlayer(playerIn);
    }

    /**
     * Take a stack from the specified inventory slot.
     */
    public ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
    {
        ItemStack itemstack = null;
        Slot slot = (Slot)this.inventorySlots.get(index);

        if (slot != null && slot.getHasStack())
        {
            ItemStack itemstack1 = slot.getStack();
            itemstack = itemstack1.copy();

            if (index == 2)
            {
                if (!this.mergeItemStack(itemstack1, 3, 39, true))
                {
                    return null;
                }

                slot.onSlotChange(itemstack1, itemstack);
            }
            else if (index != 1 && index != 0)
            {
                if (CrusherRecipes.instance().getSmeltingResult(itemstack1) != null)
                {
                    if (!this.mergeItemStack(itemstack1, 0, 1, false))
                    {
                        return null;
                    }
                }
                else if (TileEntityCrusher.isItemFuel(itemstack1))
                {
                    if (!this.mergeItemStack(itemstack1, 1, 2, false))
                    {
                        return null;
                    }
                }
                else if (index >= 3 && index < 30)
                {
                    if (!this.mergeItemStack(itemstack1, 30, 39, false))
                    {
                        return null;
                    }
                }
                else if (index >= 30 && index < 39 && !this.mergeItemStack(itemstack1, 3, 30, false))
                {
                    return null;
                }
            }
            else if (!this.mergeItemStack(itemstack1, 3, 39, false))
            {
                return null;
            }

            if (itemstack1.stackSize == 0)
            {
                slot.putStack((ItemStack)null);
            }
            else
            {
                slot.onSlotChanged();
            }

            if (itemstack1.stackSize == itemstack.stackSize)
            {
                return null;
            }

            slot.onPickupFromSlot(playerIn, itemstack1);
        }

        return itemstack;
    }
}

GUICrusher.class

​package eryah.usefulthings.gui;

import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.tileentity.TileEntityFurnace;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import eryah.usefulthings.container.ContainerCrusher;
import eryah.usefulthings.tileentity.TileEntityCrusher;

@SideOnly(Side.CLIENT)
public class GuiCrusher extends GuiContainer
{
    private static final ResourceLocation furnaceGuiTextures = new ResourceLocation("textures/gui/container/furnace.png");
    /** The player inventory bound to this GUI. */
    private final InventoryPlayer playerInventory;
    private IInventory tileCrusher;
    private static final String __OBFID = "CL_00000758";

public GuiCrusher(int iD, EntityPlayer player, World world, int x, int y, int z, TileEntityCrusher tileEntityCrusher, IInventory crusherInventory, InventoryPlayer playerInv, IInventory crusherInv) {
super(new ContainerCrusher(tileEntityCrusher, crusherInventory));
        this.playerInventory = playerInv;
        this.tileCrusher = crusherInv;
}

/**
     * Draw the foreground layer for the GuiContainer (everything in front of the items). Args : mouseX, mouseY
     */
    protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
    {
        String s = this.tileCrusher.getDisplayName().getUnformattedText();
        this.fontRendererObj.drawString(s, this.xSize / 2 - this.fontRendererObj.getStringWidth(s) / 2, 6, 4210752);
        this.fontRendererObj.drawString(this.playerInventory.getDisplayName().getUnformattedText(), 8, this.ySize - 96 + 2, 4210752);
    }

    /**
     * Args : renderPartialTicks, mouseX, mouseY
     */
    protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
    {
        GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
        this.mc.getTextureManager().bindTexture(furnaceGuiTextures);
        int k = (this.width - this.xSize) / 2;
        int l = (this.height - this.ySize) / 2;
        this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);
        int i1;

        if (TileEntityFurnace.isBurning(this.tileCrusher))
        {
            i1 = this.func_175382_i(13);
            this.drawTexturedModalRect(k + 56, l + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 1);
        }

        i1 = this.func_175381_h(24);
        this.drawTexturedModalRect(k + 79, l + 34, 176, 14, i1 + 1, 16);
    }

    private int func_175381_h(int p_175381_1_)
    {
        int j = this.tileCrusher.getField(2);
        int k = this.tileCrusher.getField(3);
        return k != 0 && j != 0 ? j * p_175381_1_ / k : 0;
    }

    private int func_175382_i(int p_175382_1_)
    {
        int j = this.tileCrusher.getField(1);

        if (j == 0)
        {
            j = 200;
        }

        return this.tileCrusher.getField(0) * p_175382_1_ / j;
    }
}