11 août 2015, 17:06

J’ai bien fait le copié/coller, lancer le jeu et…. ça marche pas 😞
La lance ne se charge pas et n’envois rien 😢

Mes class:

Class principale:
:::

package com.quantumsheep.arkcraft;

import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;

import com.quantumsheep.arkcraft.lib.CommonProxy;
import com.quantumsheep.arkcraft.lib.References;
import com.quantumsheep.arkcraft.weapons.WeaponSpear;

import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.registry.GameRegistry;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.item.Item;
import net.minecraft.item.Item.ToolMaterial;
import net.minecraftforge.common.util.EnumHelper;

@Mod(modid = References.MODID, name = "ArkCraft Mod", version = References.VERSION)

public class ArkCraftMod {

@Instance("arkcraft")
public static ArkCraftMod instance;

@SidedProxy(clientSide = References.Client, serverSide = References.Common)
public static CommonProxy proxy;

public static Entity entitySpear;
public static Item weaponSpear;

public static final Logger LOGGER = LogManager.getLogger(References.NAME);

@EventHandler
public void preInit(FMLPreInitializationEvent event)
{
weaponSpear = new WeaponSpear().setUnlocalizedName("weaponSpear").setTextureName(References.MODID + ":itemtutoriel").setCreativeTab(CreativeTabs.tabMaterials);
GameRegistry.registerItem(weaponSpear, "weapon_spear");
}

@EventHandler
public void init(FMLInitializationEvent event)
{
proxy.registerRender();
}

@EventHandler
public void postInit(FMLPostInitializationEvent event)
{

}
}

:::

Class de la lance:
:::

package com.quantumsheep.arkcraft.weapons;

import com.quantumsheep.arkcraft.entity.EntitySpear;

import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.entity.projectile.EntitySnowball;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.ArrowLooseEvent;

public class WeaponSpear extends Item {

public void onPlayerStoppedUsing(ItemStack p_77615_1_, World p_77615_2_, EntityPlayer p_77615_3_, int p_77615_4_)
  {
      int j = this.getMaxItemUseDuration(p_77615_1_) - p_77615_4_;

      ArrowLooseEvent event = new ArrowLooseEvent(p_77615_3_, p_77615_1_, j);
      MinecraftForge.EVENT_BUS.post(event);
      if (event.isCanceled())
      {
          return;
      }
      j = event.charge;

      boolean flag = p_77615_3_.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, p_77615_1_) > 0;

      if (flag || p_77615_3_.inventory.hasItem(Items.arrow)) //Ici, change par le nom de ton item (Inutile dans le contexte, mais laise toujours )
      {
          float f = (float)j / 20.0F;
          f = (f * f + f * 2.0F) / 3.0F;

          if ((double)f < 0.1D)
          {
              return;
          }

          if (f > 1.0F)
          {
              f = 1.0F;
          }

          EntitySpear entityarrow = new EntitySpear(p_77615_2_, p_77615_3_, f * 2.0F); //Tu a juste a changer le nom de l'entity ici

          if (f == 1.0F)
          {
              entityarrow.setIsCritical(true);
          }

          p_77615_1_.damageItem(1, p_77615_3_);
          p_77615_2_.playSoundAtEntity(p_77615_3_, "random.bow", 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + f * 0.5F);

          if (flag)
          {
              entityarrow.canBePickedUp = 2;
          }
          else
          {
              p_77615_3_.inventory.consumeInventoryItem(Items.arrow); //Ici, change aussi par ton item
          }

          if (!p_77615_2_.isRemote)
          {
              p_77615_2_.spawnEntityInWorld(entityarrow);
          }
      }
  }
}

:::

Class de l’entité:
:::

package com.quantumsheep.arkcraft.entity;

import java.util.List;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.EntityEnderman;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.play.server.S2BPacketChangeGameState;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;

public class EntitySpear extends EntityArrow
{
   private int field_145791_d = -1;
   private int field_145792_e = -1;
   private int field_145789_f = -1;
   private Block field_145790_g;
   private int inData;
   private boolean inGround;
   /** 1 if the player can pick up the arrow */
   public int canBePickedUp;
   /** Seems to be some sort of timer for animating an arrow. */
   public int arrowShake;
   /** The owner of this arrow. */
   public Entity shootingEntity;
   private int ticksInGround;
   private int ticksInAir;
   private double damage = 2.0D;
   /** The amount of knockback an arrow applies when it hits a mob. */
   private int knockbackStrength;
   private static final String __OBFID = "CL_00001715";

   public EntitySpear(World p_i1753_1_)
   {
       super(p_i1753_1_);
       this.renderDistanceWeight = 10.0D;
       this.setSize(0.5F, 0.5F);
   }

   public EntitySpear(World p_i1754_1_, double p_i1754_2_, double p_i1754_4_, double p_i1754_6_)
   {
       super(p_i1754_1_);
       this.renderDistanceWeight = 10.0D;
       this.setSize(0.5F, 0.5F);
       this.setPosition(p_i1754_2_, p_i1754_4_, p_i1754_6_);
       this.yOffset = 0.0F;
   }

   public EntitySpear(World p_i1755_1_, EntityLivingBase p_i1755_2_, EntityLivingBase p_i1755_3_, float p_i1755_4_, float p_i1755_5_)
   {
       super(p_i1755_1_);
       this.renderDistanceWeight = 10.0D;
       this.shootingEntity = p_i1755_2_;

       if (p_i1755_2_ instanceof EntityPlayer)
       {
           this.canBePickedUp = 1;
       }

       this.posY = p_i1755_2_.posY + (double)p_i1755_2_.getEyeHeight() - 0.10000000149011612D;
       double d0 = p_i1755_3_.posX - p_i1755_2_.posX;
       double d1 = p_i1755_3_.boundingBox.minY + (double)(p_i1755_3_.height / 3.0F) - this.posY;
       double d2 = p_i1755_3_.posZ - p_i1755_2_.posZ;
       double d3 = (double)MathHelper.sqrt_double(d0 * d0 + d2 * d2);

       if (d3 >= 1.0E-7D)
       {
           float f2 = (float)(Math.atan2(d2, d0) * 180.0D / Math.PI) - 90.0F;
           float f3 = (float)(-(Math.atan2(d1, d3) * 180.0D / Math.PI));
           double d4 = d0 / d3;
           double d5 = d2 / d3;
           this.setLocationAndAngles(p_i1755_2_.posX + d4, this.posY, p_i1755_2_.posZ + d5, f2, f3);
           this.yOffset = 0.0F;
           float f4 = (float)d3 * 0.2F;
           this.setThrowableHeading(d0, d1 + (double)f4, d2, p_i1755_4_, p_i1755_5_);
       }
   }

   public EntitySpear(World p_i1756_1_, EntityLivingBase p_i1756_2_, float p_i1756_3_)
   {
       super(p_i1756_1_);
       this.renderDistanceWeight = 10.0D;
       this.shootingEntity = p_i1756_2_;

       if (p_i1756_2_ instanceof EntityPlayer)
       {
           this.canBePickedUp = 1;
       }

       this.setSize(0.5F, 0.5F);
       this.setLocationAndAngles(p_i1756_2_.posX, p_i1756_2_.posY + (double)p_i1756_2_.getEyeHeight(), p_i1756_2_.posZ, p_i1756_2_.rotationYaw, p_i1756_2_.rotationPitch);
       this.posX -= (double)(MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F);
       this.posY -= 0.10000000149011612D;
       this.posZ -= (double)(MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * 0.16F);
       this.setPosition(this.posX, this.posY, this.posZ);
       this.yOffset = 0.0F;
       this.motionX = (double)(-MathHelper.sin(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI));
       this.motionZ = (double)(MathHelper.cos(this.rotationYaw / 180.0F * (float)Math.PI) * MathHelper.cos(this.rotationPitch / 180.0F * (float)Math.PI));
       this.motionY = (double)(-MathHelper.sin(this.rotationPitch / 180.0F * (float)Math.PI));
       this.setThrowableHeading(this.motionX, this.motionY, this.motionZ, p_i1756_3_ * 1.5F, 1.0F);
   }

   protected void entityInit()
   {
       this.dataWatcher.addObject(16, Byte.valueOf((byte)0));
   }

   /**
    * Similar to setArrowHeading, it's point the throwable entity to a x, y, z direction.
    */
   public void setThrowableHeading(double p_70186_1_, double p_70186_3_, double p_70186_5_, float p_70186_7_, float p_70186_8_)
   {
       float f2 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_3_ * p_70186_3_ + p_70186_5_ * p_70186_5_);
       p_70186_1_ /= (double)f2;
       p_70186_3_ /= (double)f2;
       p_70186_5_ /= (double)f2;
       p_70186_1_ += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)p_70186_8_;
       p_70186_3_ += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)p_70186_8_;
       p_70186_5_ += this.rand.nextGaussian() * (double)(this.rand.nextBoolean() ? -1 : 1) * 0.007499999832361937D * (double)p_70186_8_;
       p_70186_1_ *= (double)p_70186_7_;
       p_70186_3_ *= (double)p_70186_7_;
       p_70186_5_ *= (double)p_70186_7_;
       this.motionX = p_70186_1_;
       this.motionY = p_70186_3_;
       this.motionZ = p_70186_5_;
       float f3 = MathHelper.sqrt_double(p_70186_1_ * p_70186_1_ + p_70186_5_ * p_70186_5_);
       this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(p_70186_1_, p_70186_5_) * 180.0D / Math.PI);
       this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(p_70186_3_, (double)f3) * 180.0D / Math.PI);
       this.ticksInGround = 0;
   }

   /**
    * Sets the position and rotation. Only difference from the other one is no bounding on the rotation. Args: posX,
    * posY, posZ, yaw, pitch
    */
   @SideOnly(Side.CLIENT)
   public void setPositionAndRotation2(double p_70056_1_, double p_70056_3_, double p_70056_5_, float p_70056_7_, float p_70056_8_, int p_70056_9_)
   {
       this.setPosition(p_70056_1_, p_70056_3_, p_70056_5_);
       this.setRotation(p_70056_7_, p_70056_8_);
   }

   /**
    * Sets the velocity to the args. Args: x, y, z
    */
   @SideOnly(Side.CLIENT)
   public void setVelocity(double p_70016_1_, double p_70016_3_, double p_70016_5_)
   {
       this.motionX = p_70016_1_;
       this.motionY = p_70016_3_;
       this.motionZ = p_70016_5_;

       if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
       {
           float f = MathHelper.sqrt_double(p_70016_1_ * p_70016_1_ + p_70016_5_ * p_70016_5_);
           this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(p_70016_1_, p_70016_5_) * 180.0D / Math.PI);
           this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(p_70016_3_, (double)f) * 180.0D / Math.PI);
           this.prevRotationPitch = this.rotationPitch;
           this.prevRotationYaw = this.rotationYaw;
           this.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
           this.ticksInGround = 0;
       }
   }

   /**
    * Called to update the entity's position/logic.
    */
   public void onUpdate()
   {
       super.onUpdate();

       if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
       {
           float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
           this.prevRotationYaw = this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
           this.prevRotationPitch = this.rotationPitch = (float)(Math.atan2(this.motionY, (double)f) * 180.0D / Math.PI);
       }

       Block block = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f);

       if (block.getMaterial() != Material.air)
       {
           block.setBlockBoundsBasedOnState(this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f);
           AxisAlignedBB axisalignedbb = block.getCollisionBoundingBoxFromPool(this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f);

           if (axisalignedbb != null && axisalignedbb.isVecInside(Vec3.createVectorHelper(this.posX, this.posY, this.posZ)))
           {
               this.inGround = true;
           }
       }

       if (this.arrowShake > 0)
       {
           --this.arrowShake;
       }

       if (this.inGround)
       {
           int j = this.worldObj.getBlockMetadata(this.field_145791_d, this.field_145792_e, this.field_145789_f);

           if (block == this.field_145790_g && j == this.inData)
           {
               ++this.ticksInGround;

               if (this.ticksInGround == 1200)
               {
                   this.setDead();
               }
           }
           else
           {
               this.inGround = false;
               this.motionX *= (double)(this.rand.nextFloat() * 0.2F);
               this.motionY *= (double)(this.rand.nextFloat() * 0.2F);
               this.motionZ *= (double)(this.rand.nextFloat() * 0.2F);
               this.ticksInGround = 0;
               this.ticksInAir = 0;
           }
       }
       else
       {
           ++this.ticksInAir;
           Vec3 vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
           Vec3 vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
           MovingObjectPosition movingobjectposition = this.worldObj.func_147447_a(vec31, vec3, false, true, false);
           vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
           vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);

           if (movingobjectposition != null)
           {
               vec3 = Vec3.createVectorHelper(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
           }

           Entity entity = null;
           List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
           double d0 = 0.0D;
           int i;
           float f1;

           for (i = 0; i < list.size(); ++i)
           {
               Entity entity1 = (Entity)list.get(i);

               if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5))
               {
                   f1 = 0.3F;
                   AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand((double)f1, (double)f1, (double)f1);
                   MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec31, vec3);

                   if (movingobjectposition1 != null)
                   {
                       double d1 = vec31.distanceTo(movingobjectposition1.hitVec);

                       if (d1 < d0 || d0 == 0.0D)
                       {
                           entity = entity1;
                           d0 = d1;
                       }
                   }
               }
           }

           if (entity != null)
           {
               movingobjectposition = new MovingObjectPosition(entity);
           }

           if (movingobjectposition != null && movingobjectposition.entityHit != null && movingobjectposition.entityHit instanceof EntityPlayer)
           {
               EntityPlayer entityplayer = (EntityPlayer)movingobjectposition.entityHit;

               if (entityplayer.capabilities.disableDamage || this.shootingEntity instanceof EntityPlayer && !((EntityPlayer)this.shootingEntity).canAttackPlayer(entityplayer))
               {
                   movingobjectposition = null;
               }
           }

           float f2;
           float f4;

           if (movingobjectposition != null)
           {
               if (movingobjectposition.entityHit != null)
               {
                   f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
                   int k = MathHelper.ceiling_double_int((double)f2 * this.damage);

                   if (this.getIsCritical())
                   {
                       k += this.rand.nextInt(k / 2 + 2);
                   }

                   DamageSource damagesource = null;

                   if (this.shootingEntity == null)
                   {
                       damagesource = DamageSource.causeArrowDamage(this, this);
                   }
                   else
                   {
                       damagesource = DamageSource.causeArrowDamage(this, this.shootingEntity);
                   }

                   if (this.isBurning() && !(movingobjectposition.entityHit instanceof EntityEnderman))
                   {
                       movingobjectposition.entityHit.setFire(5);
                   }

                   if (movingobjectposition.entityHit.attackEntityFrom(damagesource, (float)k))
                   {
                       if (movingobjectposition.entityHit instanceof EntityLivingBase)
                       {
                           EntityLivingBase entitylivingbase = (EntityLivingBase)movingobjectposition.entityHit;

                           if (!this.worldObj.isRemote)
                           {
                               entitylivingbase.setArrowCountInEntity(entitylivingbase.getArrowCountInEntity() + 1);
                           }

                           if (this.knockbackStrength > 0)
                           {
                               f4 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);

                               if (f4 > 0.0F)
                               {
                                   movingobjectposition.entityHit.addVelocity(this.motionX * (double)this.knockbackStrength * 0.6000000238418579D / (double)f4, 0.1D, this.motionZ * (double)this.knockbackStrength * 0.6000000238418579D / (double)f4);
                               }
                           }

                           if (this.shootingEntity != null && this.shootingEntity instanceof EntityLivingBase)
                           {
                               EnchantmentHelper.func_151384_a(entitylivingbase, this.shootingEntity);
                               EnchantmentHelper.func_151385_b((EntityLivingBase)this.shootingEntity, entitylivingbase);
                           }

                           if (this.shootingEntity != null && movingobjectposition.entityHit != this.shootingEntity && movingobjectposition.entityHit instanceof EntityPlayer && this.shootingEntity instanceof EntityPlayerMP)
                           {
                               ((EntityPlayerMP)this.shootingEntity).playerNetServerHandler.sendPacket(new S2BPacketChangeGameState(6, 0.0F));
                           }
                       }

                       this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));

                       if (!(movingobjectposition.entityHit instanceof EntityEnderman))
                       {
                           this.setDead();
                       }
                   }
                   else
                   {
                       this.motionX *= -0.10000000149011612D;
                       this.motionY *= -0.10000000149011612D;
                       this.motionZ *= -0.10000000149011612D;
                       this.rotationYaw += 180.0F;
                       this.prevRotationYaw += 180.0F;
                       this.ticksInAir = 0;
                   }
               }
               else
               {
                   this.field_145791_d = movingobjectposition.blockX;
                   this.field_145792_e = movingobjectposition.blockY;
                   this.field_145789_f = movingobjectposition.blockZ;
                   this.field_145790_g = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f);
                   this.inData = this.worldObj.getBlockMetadata(this.field_145791_d, this.field_145792_e, this.field_145789_f);
                   this.motionX = (double)((float)(movingobjectposition.hitVec.xCoord - this.posX));
                   this.motionY = (double)((float)(movingobjectposition.hitVec.yCoord - this.posY));
                   this.motionZ = (double)((float)(movingobjectposition.hitVec.zCoord - this.posZ));
                   f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
                   this.posX -= this.motionX / (double)f2 * 0.05000000074505806D;
                   this.posY -= this.motionY / (double)f2 * 0.05000000074505806D;
                   this.posZ -= this.motionZ / (double)f2 * 0.05000000074505806D;
                   this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
                   this.inGround = true;
                   this.arrowShake = 7;
                   this.setIsCritical(false);

                   if (this.field_145790_g.getMaterial() != Material.air)
                   {
                       this.field_145790_g.onEntityCollidedWithBlock(this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f, this);
                   }
               }
           }

           if (this.getIsCritical())
           {
               for (i = 0; i < 4; ++i)
               {
                   this.worldObj.spawnParticle("crit", this.posX + this.motionX * (double)i / 4.0D, this.posY + this.motionY * (double)i / 4.0D, this.posZ + this.motionZ * (double)i / 4.0D, -this.motionX, -this.motionY + 0.2D, -this.motionZ);
               }
           }

           this.posX += this.motionX;
           this.posY += this.motionY;
           this.posZ += this.motionZ;
           f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
           this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);

           for (this.rotationPitch = (float)(Math.atan2(this.motionY, (double)f2) * 180.0D / Math.PI); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
           {
               ;
           }

           while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
           {
               this.prevRotationPitch += 360.0F;
           }

           while (this.rotationYaw - this.prevRotationYaw < -180.0F)
           {
               this.prevRotationYaw -= 360.0F;
           }

           while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
           {
               this.prevRotationYaw += 360.0F;
           }

           this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
           this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
           float f3 = 0.99F;
           f1 = 0.05F;

           if (this.isInWater())
           {
               for (int l = 0; l < 4; ++l)
               {
                   f4 = 0.25F;
                   this.worldObj.spawnParticle("bubble", this.posX - this.motionX * (double)f4, this.posY - this.motionY * (double)f4, this.posZ - this.motionZ * (double)f4, this.motionX, this.motionY, this.motionZ);
               }

               f3 = 0.8F;
           }

           if (this.isWet())
           {
               this.extinguish();
           }

           this.motionX *= (double)f3;
           this.motionY *= (double)f3;
           this.motionZ *= (double)f3;
           this.motionY -= (double)f1;
           this.setPosition(this.posX, this.posY, this.posZ);
           this.func_145775_I();
       }
   }

   /**
    * (abstract) Protected helper method to write subclass entity data to NBT.
    */
   public void writeEntityToNBT(NBTTagCompound p_70014_1_)
   {
       p_70014_1_.setShort("xTile", (short)this.field_145791_d);
       p_70014_1_.setShort("yTile", (short)this.field_145792_e);
       p_70014_1_.setShort("zTile", (short)this.field_145789_f);
       p_70014_1_.setShort("life", (short)this.ticksInGround);
       p_70014_1_.setByte("inTile", (byte)Block.getIdFromBlock(this.field_145790_g));
       p_70014_1_.setByte("inData", (byte)this.inData);
       p_70014_1_.setByte("shake", (byte)this.arrowShake);
       p_70014_1_.setByte("inGround", (byte)(this.inGround ? 1 : 0));
       p_70014_1_.setByte("pickup", (byte)this.canBePickedUp);
       p_70014_1_.setDouble("damage", this.damage);
   }

   /**
    * (abstract) Protected helper method to read subclass entity data from NBT.
    */
   public void readEntityFromNBT(NBTTagCompound p_70037_1_)
   {
       this.field_145791_d = p_70037_1_.getShort("xTile");
       this.field_145792_e = p_70037_1_.getShort("yTile");
       this.field_145789_f = p_70037_1_.getShort("zTile");
       this.ticksInGround = p_70037_1_.getShort("life");
       this.field_145790_g = Block.getBlockById(p_70037_1_.getByte("inTile") & 255);
       this.inData = p_70037_1_.getByte("inData") & 255;
       this.arrowShake = p_70037_1_.getByte("shake") & 255;
       this.inGround = p_70037_1_.getByte("inGround") == 1;

       if (p_70037_1_.hasKey("damage", 99))
       {
           this.damage = p_70037_1_.getDouble("damage");
       }

       if (p_70037_1_.hasKey("pickup", 99))
       {
           this.canBePickedUp = p_70037_1_.getByte("pickup");
       }
       else if (p_70037_1_.hasKey("player", 99))
       {
           this.canBePickedUp = p_70037_1_.getBoolean("player") ? 1 : 0;
       }
   }

   /**
    * Called by a player entity when they collide with an entity
    */
   public void onCollideWithPlayer(EntityPlayer p_70100_1_)
   {
       if (!this.worldObj.isRemote && this.inGround && this.arrowShake <= 0)
       {
           boolean flag = this.canBePickedUp == 1 || this.canBePickedUp == 2 && p_70100_1_.capabilities.isCreativeMode;

           if (this.canBePickedUp == 1 && !p_70100_1_.inventory.addItemStackToInventory(new ItemStack(Items.arrow, 1)))
           {
               flag = false;
           }

           if (flag)
           {
               this.playSound("random.pop", 0.2F, ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
               p_70100_1_.onItemPickup(this, 1);
               this.setDead();
           }
       }
   }

   /**
    * returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
    * prevent them from trampling crops
    */
   protected boolean canTriggerWalking()
   {
       return false;
   }

   @SideOnly(Side.CLIENT)
   public float getShadowSize()
   {
       return 0.0F;
   }

   public void setDamage(double p_70239_1_)
   {
       this.damage = p_70239_1_;
   }

   public double getDamage()
   {
       return this.damage;
   }

   /**
    * Sets the amount of knockback the arrow applies when it hits a mob.
    */
   public void setKnockbackStrength(int p_70240_1_)
   {
       this.knockbackStrength = p_70240_1_;
   }

   /**
    * If returns false, the item will not inflict any damage against entities.
    */
   public boolean canAttackWithItem()
   {
       return false;
   }

   /**
    * Whether the arrow has a stream of critical hit particles flying behind it.
    */
   public void setIsCritical(boolean p_70243_1_)
   {
       byte b0 = this.dataWatcher.getWatchableObjectByte(16);

       if (p_70243_1_)
       {
           this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 | 1)));
       }
       else
       {
           this.dataWatcher.updateObject(16, Byte.valueOf((byte)(b0 & -2)));
       }
   }

   /**
    * Whether the arrow has a stream of critical hit particles flying behind it.
    */
   public boolean getIsCritical()
   {
       byte b0 = this.dataWatcher.getWatchableObjectByte(16);
       return (b0 & 1) != 0;
   }
}

:::