Résolu Machine Recipe Complex
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Mon jeu crash au lancement
java.lang.NullPointerException: Ticking block entity at com.google.SpyMan.Mechanicalcraft.common.blockOreExtractor.TileEntityOreExtractor.canSmelt(TileEntityOreExtractor.java:230) at com.google.SpyMan.Mechanicalcraft.common.blockOreExtractor.TileEntityOreExtractor.updateEntity(TileEntityOreExtractor.java:285) at net.minecraft.world.World.updateEntities(World.java:2160) at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:515) at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:703) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
[font=Courier Newpublic class ]TileEntityOreExtractor extends TileEntity implements %(#345f99)[IInventory ]{ private byte direction%(#aaa9a7)[; ] %(#8242ff)[/** Slots list */ ] private ItemStack[] slotResult = new ItemStack[15]%(#aaa9a7)[; ] %(#8242ff)[/** Actual working time */ ] protected int workingTime = 0%(#aaa9a7)[; ] %(#8242ff)[/** Working time for one recipes */ ] protected int workingTimeNeeded = 200%(#aaa9a7)[; ] %(#8242ff)[/** Working time default value for one recipes */ ] protected int workingTimeNeededDefault = 200%(#aaa9a7)[; ] %(#8242ff)[/** Actual burn time */ ] protected int burnTime = 0%(#aaa9a7)[; ] %(#8242ff)[/** Burn time of fuel */ ] protected int burnTimeTotal = 0%(#aaa9a7)[; ] %(#8242ff)[/** Id of the result slot */ ] private int slotResultID = 3%(#aaa9a7)[; ] %(#8242ff)[/** Id of the upgrade slot */ ] private int slotUpgradeID = 2%(#aaa9a7)[; ] %(#8242ff)[/** Id of the fuel slot */ ] private int slotFuelID = 1%(#aaa9a7)[; ] %(#8242ff)[/** Id of the input slot */ ] private int slotInputID = 0%(#aaa9a7)[; ] %(#278c3c)[***@Override ***] public void readFromNBT(NBTTagCompound *compound*) { super.readFromNBT(*compound*)%(#aaa9a7)[; ] this.direction = *compound*.getByte("Direction")%(#aaa9a7)[; ] NBTTagList nbttaglist = *compound*.getTagList("Items", 10)%(#aaa9a7)[; ] this.slotResult = new ItemStack[this.getSizeInventory()]%(#aaa9a7)[; ] for(int %(#666965)_= 0; %(#666965)_< nbttaglist.tagCount(); ++%(#666965)*) { NBTTagCompound nbtTagCompound = nbttaglist.getCompoundTagAt(%(#666965)*)%(#aaa9a7)[; ] int j = nbtTagCompound.getByte("Slot") & 255%(#aaa9a7)[; ] if(j >= 0 && j < this.slotResult.length) { this.slotResult[j] = ItemStack.loadItemStackFromNBT(nbtTagCompound)%(#aaa9a7)[; ] } } this.workingTime = *compound*.getShort("workingTime")%(#aaa9a7)[; ] this.burnTime = *compound*.getShort("burnTime")%(#aaa9a7)[; ] this.burnTimeTotal = *compound*.getShort("burnTimeTotal")%(#aaa9a7)[; ] } %(#278c3c)[***@Override ***] public void writeToNBT(NBTTagCompound *compound*) { super.writeToNBT(*compound*)%(#aaa9a7)[; ] NBTTagList nbttaglist = new NBTTagList()%(#aaa9a7)[; ] *compound*.setByte("Direction", this.direction)%(#aaa9a7)[; ] for(int %(#666965)_= 0; %(#666965)_< this.slotResult.length; ++%(#666965)*) { if(this.slotResult[%(#666965)*] != null) { NBTTagCompound nbtTagCompound = new NBTTagCompound()%(#aaa9a7)[; ] nbtTagCompound.setByte("Slot", (byte)%(#666965)*)%(#aaa9a7)[; ] this.slotResult[%(#666965)*].writeToNBT(nbtTagCompound)%(#aaa9a7)[; ] nbttaglist.appendTag(nbtTagCompound)%(#aaa9a7)[; ] } } *compound*.setTag("Items", nbttaglist)%(#aaa9a7)[; ] *compound*.setShort("workingTime", (short)this.workingTime)%(#aaa9a7)[; ] *compound*.setShort("burnTime", (short)this.burnTime)%(#aaa9a7)[; ] *compound*.setShort("burnTimeTotal", (short)this.burnTimeTotal)%(#aaa9a7)[; ] } public byte getDirection() { return direction%(#aaa9a7)[; ] } public void setDirection(byte *direction*) { this.direction = *direction*%(#aaa9a7)[; ] this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord)%(#aaa9a7)[; ] } public Packet getDescriptionPacket() { NBTTagCompound nbtTagCompound = new NBTTagCompound()%(#aaa9a7)[; ] this.writeToNBT(nbtTagCompound)%(#aaa9a7)[; ] return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, 0, nbtTagCompound)%(#aaa9a7)[; ] } public void onDataPacket(NetworkManager *net*, S35PacketUpdateTileEntity *pkt*) { this.readFromNBT(*pkt*.func_148857_g())%(#aaa9a7)[; ] } public int getSizeInventory() { return this.slotResult.length%(#aaa9a7)[; ] } public void openInventory() {} public void closeInventory() {} public String getInventoryName() { return MechanicalCraft.oreExtractor.getLocalizedName()%(#aaa9a7)[; ] } public boolean hasCustomInventoryName() { return false%(#aaa9a7)[; ] } public int getInventoryStackLimit() { return 64%(#aaa9a7)[; ] } public boolean isUseableByPlayer(EntityPlayer *player*) { return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : *player*.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D%(#aaa9a7)[; ] } public ItemStack getStackInSlot(int *slotIndex*) { return this.slotResult[*slotIndex*]%(#aaa9a7)[; ] } public ItemStack decrStackSize(int *slotIndex*, int *amount*) { if(this.slotResult[*slotIndex*] != null) { ItemStack itemstack%(#aaa9a7)[; ] if(this.slotResult[*slotIndex*].stackSize <= *amount*) { itemstack = this.slotResult[*slotIndex*]%(#aaa9a7)[; ] this.slotResult[*slotIndex*] = null%(#aaa9a7)[; ] this.markDirty()%(#aaa9a7)[; ] return itemstack%(#aaa9a7)[; ] } %(#0187df)[else ] { itemstack = this.slotResult[*slotIndex*].splitStack(*amount*)%(#aaa9a7)[; ] if(this.slotResult[*slotIndex*].stackSize == 0) { this.slotResult[*slotIndex*] = null%(#aaa9a7)[; ] } this.markDirty()%(#aaa9a7)[; ] return itemstack%(#aaa9a7)[; ] } } %(#0187df)[else ] { return null%(#aaa9a7)[; ] } } public ItemStack getStackInSlotOnClosing(int *slotIndex*) { if(this.slotResult[*slotIndex*] != null) { ItemStack itemstack = this.slotResult[*slotIndex*]%(#aaa9a7)[; ] this.slotResult[*slotIndex*] = null%(#aaa9a7)[; ] return itemstack%(#aaa9a7)[; ] } %(#0187df)[else ] { return null%(#aaa9a7)[; ] } } public void setInventorySlotContents(int *slotIndex*, ItemStack *stack*) { this.slotResult[*slotIndex*] = *stack*%(#aaa9a7)[; ] if(*stack *!= null && *stack*.stackSize > this.getInventoryStackLimit()) { *stack*.stackSize = this.getInventoryStackLimit()%(#aaa9a7)[; ] } this.markDirty()%(#aaa9a7)[; ] } public boolean isItemValidForSlot(int *slot*, ItemStack *stack*) { return *slot *== 2 ? false : true%(#aaa9a7)[; ] } public boolean isBurning() { return this.workingTime > 0%(#aaa9a7)[; ] } protected boolean canSmelt() { if(this.slotResult[this.slotInputID] == null) { return false%(#aaa9a7)[; ] } %(#0187df)[else ] { ItemStack itemstack = OreExtractorRecipes.smelting().getSmeltingResult(new ItemStack[] { this.slotResult[this.slotInputID] })%(#aaa9a7)[; ] for (int %(#666965)_= 3; %(#666965)_< 15; %(#666965)*++) { int result = slotResult[%(#666965)*].stackSize + itemstack.stackSize%(#aaa9a7)[; ] if (this.slotResult[%(#666965)*] != null) { if (this.slotResult[%(#666965)*].isItemEqual(itemstack)) { if (result <= getInventoryStackLimit() && result <= this.slotResult[%(#666965)*].getMaxStackSize()) { break%(#aaa9a7)[; ] } } %(#0187df)[else ] { return false%(#aaa9a7)[; ] } } %(#0187df)[else ] { return false%(#aaa9a7)[; ] } } return false%(#aaa9a7)[; ] } } public void smeltItem() { ItemStack itemstack = OreExtractorRecipes.smelting().getSmeltingResult(new ItemStack[] { this.slotResult[this.slotInputID] })%(#aaa9a7)[; ] for (int %(#666965)_= 3; %(#666965)_< 15; %(#666965)*++) { if (this.canSmelt()) { if (this.slotResult[%(#666965)*] == null) { this.slotResult[%(#666965)*] = itemstack.copy()%(#aaa9a7)[; ] return%(#aaa9a7)[; ] } if (this.slotResult[%(#666965)*].getItem() == itemstack.getItem()) { this.slotResult[%(#666965)*].stackSize += itemstack.stackSize%(#aaa9a7)[; ] return%(#aaa9a7)[; ] } this.decrStackSize(0, 1)%(#aaa9a7)[; ] } } } public void updateEntity() { if(this.burnTime > 0) { burnTime%(#aaa9a7)[–; ] } if(this.canSmelt()) { if(this.burnTime <= 0) { int %(#666965)________
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Le int result (ds canSmelt), faut que tu le mettes après le null check
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bon bah ce foutu block ma rendu fou. Rien ne fonctionne mais c’est pas grave, je vais le laisser de coté pour un trés trés long moment
Merci de votre aide quand bien même