Bonjour à toute la communauté Minecraft Forge France,
Je suis en train actuellement d’update mon mod vers la 1.11, mais les nouvelles versions de forge ayant retirer le registerBlock, j’ai du refaire le fonctionne de mes Items et de mes blocks. Je n’ai pas eu trop de soucis pour ce qui est des Items une petite recherche avec mon ami google m’a suffit mais j’ai plus de difficulté avec les blocks. Après avoir fait quelque recherche sur les blocks et étant tombé sur des choses telles que “ItemBlock” et ayant essayer de les utiliser mais sans succès, j’ai décidé de faire appel à votre aide.
Comment faire l’item relatif à un block ?
Pour préciser j’ai 2 class, l’une avec les Item et l’autre avec les blocks avec tout deux les renders et les register.
Ma class BlocksMod:
| |
| package fr.jules552.mod.init; |
| |
| import net.minecraft.block.Block; |
| import net.minecraft.block.material.MapColor; |
| import net.minecraft.block.material.Material; |
| import net.minecraft.client.Minecraft; |
| import net.minecraft.creativetab.CreativeTabs; |
| import net.minecraft.init.Blocks; |
| import net.minecraft.init.Items; |
| import net.minecraft.item.Item; |
| import net.minecraft.item.ItemBlock; |
| import net.minecraft.item.ItemPickaxe; |
| import net.minecraft.item.ItemStack; |
| import net.minecraftforge.fml.common.registry.GameRegistry; |
| import Blocks.AdamantiumMinerai; |
| import Blocks.AluminiumMinerai; |
| import Blocks.BlockSilver; |
| import Blocks.BlockXray; |
| import Blocks.LumineuxBlock; |
| import Blocks.PadBounceBlue; |
| import Blocks.PadBounceGreen; |
| import Blocks.PadBounceRed; |
| import Blocks.SilverMinerai; |
| import fr.jules552.mod.Reference; |
| |
| public class BlocksMod |
| { |
| public static Block adamantium_block, adamantium_ore; |
| public static Block silver_ore, silver_block; |
| public static Block aluminium_ore, aluminium_block; |
| public static Block light_block; |
| public static Block xray_block; |
| public static Block bounce_pad_red, bounce_pad_blue, bounce_pad_green; |
| |
| public static void init() |
| { |
| |
| |
| adamantium_block = new AdamantiumMinerai(Material.IRON).setUnlocalizedName("adamantium_block").setCreativeTab(ItemsMod.tabCustomTab).setHardness(5.0F); |
| adamantium_ore = new AdamantiumMinerai(Material.ROCK).setUnlocalizedName("adamantium_ore").setCreativeTab(ItemsMod.tabCustomTab).setHardness(5.0F); |
| |
| |
| silver_ore = new SilverMinerai(Material.ROCK).setUnlocalizedName("silver_ore").setCreativeTab(ItemsMod.tabCustomTab).setHardness(5.0F); |
| silver_block = new SilverMinerai(Material.IRON).setUnlocalizedName("silver_block").setCreativeTab(ItemsMod.tabCustomTab).setHardness(5.0F); |
| |
| |
| aluminium_ore = new AluminiumMinerai(Material.ROCK).setUnlocalizedName("aluminium_ore").setCreativeTab(ItemsMod.tabCustomTab).setHardness(5.0F); |
| aluminium_block = new AluminiumMinerai(Material.IRON).setUnlocalizedName("aluminium_block").setCreativeTab(ItemsMod.tabCustomTab).setHardness(5.0F); |
| |
| |
| xray_block = new BlockXray(Material.GLASS).setUnlocalizedName("xray_block").setCreativeTab(ItemsMod.tabCustomTab).setHardness(5.0F); |
| light_block = new LumineuxBlock(Material.BARRIER).setUnlocalizedName("light_block").setCreativeTab(ItemsMod.tabCustomTab).setBlockUnbreakable().setLightLevel(1.0F); |
| bounce_pad_red = new PadBounceRed().setUnlocalizedName("bounce_pad_red").setCreativeTab(ItemsMod.tabCustomTab).setHardness(0.0F); |
| bounce_pad_blue = new PadBounceBlue().setUnlocalizedName("bounce_pad_blue").setCreativeTab(ItemsMod.tabCustomTab).setHardness(0.0F); |
| bounce_pad_green = new PadBounceGreen().setUnlocalizedName("bounce_pad_green").setCreativeTab(ItemsMod.tabCustomTab).setHardness(0.0F); |
| |
| } |
| |
| public static void register() |
| { |
| |
| |
| GameRegistry.register(adamantium_block.setRegistryName(adamantium_block.getUnlocalizedName().substring(5))); |
| GameRegistry.register(adamantium_ore.setRegistryName(adamantium_ore.getUnlocalizedName().substring(5))); |
| |
| |
| GameRegistry.register(silver_ore.setRegistryName(silver_ore.getUnlocalizedName().substring(5))); |
| GameRegistry.register(silver_block.setRegistryName(silver_block.getUnlocalizedName().substring(5))); |
| |
| |
| GameRegistry.register(aluminium_ore.setRegistryName(aluminium_ore.getUnlocalizedName().substring(5))); |
| GameRegistry.register(aluminium_block.setRegistryName(aluminium_block.getUnlocalizedName().substring(5))); |
| |
| |
| GameRegistry.register(xray_block.setRegistryName(xray_block.getUnlocalizedName().substring(5))); |
| GameRegistry.register(light_block.setRegistryName(light_block.getUnlocalizedName().substring(5))); |
| GameRegistry.register(bounce_pad_red.setRegistryName(bounce_pad_red.getUnlocalizedName().substring(5))); |
| GameRegistry.register(bounce_pad_blue.setRegistryName(bounce_pad_blue.getUnlocalizedName().substring(5))); |
| GameRegistry.register(bounce_pad_green.setRegistryName(bounce_pad_green.getUnlocalizedName().substring(5))); |
| |
| |
| |
| |
| GameRegistry.addSmelting(BlocksMod.adamantium_ore, new ItemStack(ItemsMod.adamantium_ingot), 1.8F); |
| GameRegistry.addRecipe(new ItemStack(BlocksMod.adamantium_block, 1), new Object[] {"###", "###","###", '#', ItemsMod.adamantium_ingot}); |
| GameRegistry.addShapelessRecipe(new ItemStack(ItemsMod.adamantium_ingot,9), new ItemStack(BlocksMod.adamantium_block)); |
| |
| |
| GameRegistry.addSmelting(BlocksMod.silver_ore, new ItemStack(ItemsMod.silver_ingot), 0.8F); |
| GameRegistry.addRecipe(new ItemStack(BlocksMod.silver_block, 1), new Object[] {"###", "###","###", '#', ItemsMod.silver_ingot}); |
| GameRegistry.addShapelessRecipe(new ItemStack(ItemsMod.silver_ingot,9), new ItemStack(BlocksMod.silver_block)); |
| |
| |
| GameRegistry.addSmelting(BlocksMod.aluminium_ore, new ItemStack(ItemsMod.aluminium_ingot), 0.7F); |
| GameRegistry.addRecipe(new ItemStack(BlocksMod.aluminium_block, 1), new Object[] {"###", "###","###", '#', ItemsMod.aluminium_ingot}); |
| GameRegistry.addShapelessRecipe(new ItemStack(ItemsMod.aluminium_ingot,9), new ItemStack(BlocksMod.aluminium_block)); |
| |
| |
| GameRegistry.addRecipe(new ItemStack(BlocksMod.xray_block, 1), new Object[] {"###", "#/#","###", '/', BlocksMod.adamantium_block, '#', Blocks.GLASS}); |
| |
| } |
| |
| public static void registerRenders() |
| { |
| |
| registerRender(adamantium_block); |
| registerRender(adamantium_ore); |
| |
| |
| registerRender(silver_ore); |
| registerRender(silver_block); |
| |
| |
| registerRender(aluminium_ore); |
| registerRender(aluminium_block); |
| |
| |
| registerRender(light_block); |
| registerRender(xray_block); |
| registerRender(bounce_pad_red); |
| registerRender(bounce_pad_blue); |
| registerRender(bounce_pad_green); |
| |
| } |
| |
| public static void registerRender(Block block) |
| { |
| Item item = Item.getItemFromBlock(block); |
| Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new net.minecraft.client.renderer.block.model.ModelResourceLocation(Reference.MOD_ID + ":" + item.getUnlocalizedName().substring(5), "inventory")); |
| } |
| |
| } |
| |
Et ma class ItemsMod:
| |
| package fr.jules552.mod.init; |
| |
| import com.jcraft.jorbis.Block; |
| |
| import fr.jules552.mod.Reference; |
| import fr.jules552.mod.init.Adamantium.ArmorAdamantium; |
| import fr.jules552.mod.init.Adamantium.AxeAdamantium; |
| import fr.jules552.mod.init.Adamantium.PickaxeAdamantium; |
| import fr.jules552.mod.init.Adamantium.ShovelAdamantium; |
| import fr.jules552.mod.init.Adamantium.ItemSword2; |
| import fr.jules552.mod.init.Adamantium.SwordAdamantium; |
| import fr.jules552.mod.init.Aluminium.ArmorAluminium; |
| import fr.jules552.mod.init.Aluminium.AxeAluminium; |
| import fr.jules552.mod.init.Aluminium.PickaxeAluminium; |
| import fr.jules552.mod.init.Aluminium.ShovelAluminium; |
| import fr.jules552.mod.init.Aluminium.SwordAluminium; |
| import fr.jules552.mod.init.CreativesTabs.AdamantiumCreativeTabs; |
| import fr.jules552.mod.init.Silver.ArmorSilver; |
| import fr.jules552.mod.init.Silver.AxeSilver; |
| import fr.jules552.mod.init.Silver.PickaxeSilver; |
| import fr.jules552.mod.init.Silver.ShovelSilver; |
| import fr.jules552.mod.init.Silver.SwordSilver; |
| import net.minecraft.client.Minecraft; |
| import net.minecraft.creativetab.CreativeTabs; |
| import net.minecraft.init.Blocks; |
| import net.minecraft.init.Items; |
| import net.minecraft.init.SoundEvents; |
| import net.minecraft.inventory.EntityEquipmentSlot; |
| import net.minecraft.item.Item; |
| import net.minecraft.item.ItemBlock; |
| import net.minecraft.item.ItemArmor.ArmorMaterial; |
| import net.minecraft.item.ItemRecord; |
| import net.minecraft.item.ItemStack; |
| import net.minecraft.item.Item.ToolMaterial; |
| import net.minecraftforge.common.util.EnumHelper; |
| import net.minecraftforge.fml.common.registry.GameRegistry; |
| |
| public class ItemsMod |
| { |
| |
| |
| public static ToolMaterial AdamantiumPick = EnumHelper.addToolMaterial("AdamantiumPick", 3, 2002, 15.0F, 3.0F, 11); |
| public static ToolMaterial AdamantiumSwo = EnumHelper.addToolMaterial("AdamantiumSwo", 3, 2002, 15.0F, 5.0F, 11); |
| public static ToolMaterial AdamantiumSho = EnumHelper.addToolMaterial("AdamantiumSho", 3, 2002, 15.0F, 2.0F, 11); |
| public static ToolMaterial AdamantiumAx = EnumHelper.addToolMaterial("AdamantiumAx", 3, 2002, 15.0F, 7.0F, 11); |
| public static ArmorMaterial AdamantiumArmor = EnumHelper.addArmorMaterial("AdamantiumArmor", "AdamantiumArmor", 50, new int[]{4, 7, 10, 5}, 10, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0); |
| public static ArmorMaterial SilverArmor = EnumHelper.addArmorMaterial("SilverArmor", "SilverArmor", 15, new int[]{2, 4, 5, 3}, 18, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0); |
| public static ToolMaterial SilverPick = EnumHelper.addToolMaterial("SilverPick", 3, 196, 7.0F, 1.0F, 18); |
| public static ToolMaterial SilverSwo = EnumHelper.addToolMaterial("SilverSwo", 3, 196, 15.0F, 1.5F, 18); |
| public static ToolMaterial SilverSho = EnumHelper.addToolMaterial("SilverSho", 3, 196, 7.0F, 1.0F, 18); |
| public static ToolMaterial SilverAx = EnumHelper.addToolMaterial("SilverAx", 3, 196, 5.0F, 1.0F, 18); |
| public static ToolMaterial AluminiumPick = EnumHelper.addToolMaterial("AluminiumPick", 3, 225, 8.0F, 0.5F, 16); |
| public static ToolMaterial AluminiumSwo = EnumHelper.addToolMaterial("AluminiumSwo", 3, 225, 15.0F, 1.0F, 16); |
| public static ToolMaterial AluminiumSho = EnumHelper.addToolMaterial("AluminiumSho", 3, 225, 8.0F, 0.5F, 16); |
| public static ToolMaterial AluminiumAx = EnumHelper.addToolMaterial("AluminiumAx", 3, 225, 6.0F, 0.5F, 16); |
| public static ArmorMaterial AluminiumArmor = EnumHelper.addArmorMaterial("AluminiumArmor", "AluminiumArmor", 15, new int[]{2, 4, 4, 3}, 18, SoundEvents.ITEM_ARMOR_EQUIP_GENERIC, 0); |
| |
| |
| public static CreativeTabs tabCustomTab = new AdamantiumCreativeTabs(); |
| |
| |
| |
| public static Item adamantium_ingot, adamantium_pickaxe, adamantium_sword, adamantium_shovel, adamantium_axe, adamantium_helmet, adamantium_chestplate, adamantium_leggings, adamantium_boots; |
| public static Item silver_ingot, silver_helmet,silver_chestplate,silver_leggings,silver_boots, silver_pickaxe, silver_sword, silver_shovel, silver_axe; |
| public static Item aluminium_ingot, aluminium_pickaxe, aluminium_sword, aluminium_shovel, aluminium_axe, aluminium_helmet, aluminium_chestplate, aluminium_leggings, aluminium_boots; |
| |
| public static void init() |
| { |
| |
| |
| adamantium_ingot = new Item().setUnlocalizedName("adamantium_ingot").setCreativeTab(ItemsMod.tabCustomTab); |
| adamantium_pickaxe = new PickaxeAdamantium(AdamantiumPick).setUnlocalizedName("adamantium_pickaxe").setCreativeTab(ItemsMod.tabCustomTab); |
| adamantium_sword = new SwordAdamantium(AdamantiumSwo, 0).setUnlocalizedName("adamantium_sword").setCreativeTab(ItemsMod.tabCustomTab); |
| adamantium_shovel = new ShovelAdamantium(AdamantiumSho).setUnlocalizedName("adamantium_shovel").setCreativeTab(ItemsMod.tabCustomTab); |
| adamantium_axe = new AxeAdamantium(AdamantiumAx).setUnlocalizedName("adamantium_axe").setCreativeTab(ItemsMod.tabCustomTab); |
| adamantium_helmet = new ArmorAdamantium(AdamantiumArmor, EntityEquipmentSlot.HEAD, "adamantium_helmet").setUnlocalizedName("adamantium_helmet").setCreativeTab(ItemsMod.tabCustomTab); |
| adamantium_chestplate = new ArmorAdamantium(AdamantiumArmor, EntityEquipmentSlot.CHEST, "adamantium_chestplate").setUnlocalizedName("adamantium_chestplate").setCreativeTab(ItemsMod.tabCustomTab); |
| adamantium_leggings = new ArmorAdamantium(AdamantiumArmor, EntityEquipmentSlot.LEGS, "adamantium_leggings").setUnlocalizedName("adamantium_leggings").setCreativeTab(ItemsMod.tabCustomTab); |
| adamantium_boots = new ArmorAdamantium(AdamantiumArmor, EntityEquipmentSlot.FEET, "adamantium_boots").setUnlocalizedName("adamantium_boots").setCreativeTab(ItemsMod.tabCustomTab); |
| |
| |
| silver_ingot = new Item().setUnlocalizedName("silver_ingot").setCreativeTab(ItemsMod.tabCustomTab); |
| silver_helmet = new ArmorSilver(SilverArmor, EntityEquipmentSlot.HEAD).setUnlocalizedName("silver_helmet").setCreativeTab(ItemsMod.tabCustomTab); |
| silver_chestplate = new ArmorSilver(SilverArmor, EntityEquipmentSlot.CHEST).setUnlocalizedName("silver_chestplate").setCreativeTab(ItemsMod.tabCustomTab); |
| silver_leggings = new ArmorSilver(SilverArmor, EntityEquipmentSlot.LEGS).setUnlocalizedName("silver_leggings").setCreativeTab(ItemsMod.tabCustomTab); |
| silver_boots = new ArmorSilver(SilverArmor, EntityEquipmentSlot.FEET).setUnlocalizedName("silver_boots").setCreativeTab(ItemsMod.tabCustomTab); |
| silver_pickaxe = new PickaxeSilver(SilverPick).setUnlocalizedName("silver_pickaxe").setCreativeTab(ItemsMod.tabCustomTab); |
| silver_sword = new SwordSilver(SilverSwo, 0).setUnlocalizedName("silver_sword").setCreativeTab(ItemsMod.tabCustomTab); |
| silver_shovel = new ShovelSilver(SilverSho).setUnlocalizedName("silver_shovel").setCreativeTab(ItemsMod.tabCustomTab); |
| silver_axe = new AxeSilver(SilverAx).setUnlocalizedName("silver_axe").setCreativeTab(ItemsMod.tabCustomTab); |
| |
| |
| aluminium_ingot = new Item().setUnlocalizedName("aluminium_ingot").setCreativeTab(ItemsMod.tabCustomTab); |
| aluminium_pickaxe = new PickaxeAluminium(AluminiumPick).setUnlocalizedName("aluminium_pickaxe").setCreativeTab(ItemsMod.tabCustomTab); |
| aluminium_sword = new SwordAluminium(AluminiumSwo, 0).setUnlocalizedName("aluminium_sword").setCreativeTab(ItemsMod.tabCustomTab); |
| aluminium_shovel = new ShovelAluminium(AluminiumSho).setUnlocalizedName("aluminium_shovel").setCreativeTab(ItemsMod.tabCustomTab); |
| aluminium_axe = new AxeAluminium(AluminiumAx).setUnlocalizedName("aluminium_axe").setCreativeTab(ItemsMod.tabCustomTab); |
| aluminium_helmet = new ArmorAluminium(AluminiumArmor, EntityEquipmentSlot.HEAD).setUnlocalizedName("aluminium_helmet").setCreativeTab(ItemsMod.tabCustomTab); |
| aluminium_chestplate = new ArmorAluminium(AluminiumArmor, EntityEquipmentSlot.CHEST).setUnlocalizedName("aluminium_chestplate").setCreativeTab(ItemsMod.tabCustomTab); |
| aluminium_leggings = new ArmorAluminium(AluminiumArmor, EntityEquipmentSlot.LEGS).setUnlocalizedName("aluminium_leggings").setCreativeTab(ItemsMod.tabCustomTab); |
| aluminium_boots = new ArmorAluminium(AluminiumArmor, EntityEquipmentSlot.FEET).setUnlocalizedName("aluminium_boots").setCreativeTab(ItemsMod.tabCustomTab); |
| } |
| |
| public static void register() |
| { |
| |
| |
| |
| GameRegistry.register(adamantium_ingot.setRegistryName("adamantium_ingot")); |
| GameRegistry.register(adamantium_pickaxe.setRegistryName("adamantium_pickaxe")); |
| GameRegistry.register(adamantium_sword.setRegistryName("adamantium_sword")); |
| GameRegistry.register(adamantium_shovel.setRegistryName("adamantium_shovel")); |
| GameRegistry.register(adamantium_axe.setRegistryName("adamantium_axe")); |
| GameRegistry.register(adamantium_helmet.setRegistryName("adamantium_helmet")); |
| GameRegistry.register(adamantium_chestplate.setRegistryName("adamantium_chestplate")); |
| GameRegistry.register(adamantium_leggings.setRegistryName("adamantium_leggings")); |
| GameRegistry.register(adamantium_boots.setRegistryName("adamantium_boots")); |
| |
| |
| GameRegistry.register(silver_ingot.setRegistryName("silver_ingot")); |
| GameRegistry.register(silver_helmet.setRegistryName("silver_helmet")); |
| GameRegistry.register(silver_chestplate.setRegistryName("silver_chestplate")); |
| GameRegistry.register(silver_leggings.setRegistryName("silver_leggings")); |
| GameRegistry.register(silver_boots.setRegistryName("silver_boots")); |
| GameRegistry.register(silver_pickaxe.setRegistryName("silver_pickaxe")); |
| GameRegistry.register(silver_sword.setRegistryName("silver_sword")); |
| GameRegistry.register(silver_shovel.setRegistryName("silver_shovel")); |
| GameRegistry.register(silver_axe.setRegistryName("silver_axe")); |
| |
| |
| GameRegistry.register(aluminium_ingot.setRegistryName("aluminium_ingot")); |
| GameRegistry.register(aluminium_pickaxe.setRegistryName("aluminium_pickaxe")); |
| GameRegistry.register(aluminium_sword.setRegistryName("aluminium_sword")); |
| GameRegistry.register(aluminium_shovel.setRegistryName("aluminium_shovel")); |
| GameRegistry.register(aluminium_axe.setRegistryName("aluminium_axe")); |
| GameRegistry.register(aluminium_helmet.setRegistryName("aluminium_helmet")); |
| GameRegistry.register(aluminium_chestplate.setRegistryName("aluminium_chestplate")); |
| GameRegistry.register(aluminium_leggings.setRegistryName("aluminium_leggings")); |
| GameRegistry.register(aluminium_boots.setRegistryName("aluminium_boots")); |
| |
| |
| |
| |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.adamantium_pickaxe, 1), new Object[] {"###", " / "," / ", '#', ItemsMod.adamantium_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.adamantium_sword, 1), new Object[] {" # ", " # "," / ", '#', ItemsMod.adamantium_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.adamantium_sword, 1), new Object[] {" #", " #"," /", '#', ItemsMod.adamantium_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.adamantium_sword, 1), new Object[] {"# ", "# ","/ ", '#', ItemsMod.adamantium_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.adamantium_axe, 1), new Object[] {"## ", "#/ "," / ", '#', ItemsMod.adamantium_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.adamantium_axe, 1), new Object[] {" ##", " /#"," / ", '#', ItemsMod.adamantium_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.adamantium_shovel, 1), new Object[] {" # ", " / "," / ", '#', ItemsMod.adamantium_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.adamantium_shovel, 1), new Object[] {" #", " /"," /", '#', ItemsMod.adamantium_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.adamantium_shovel, 1), new Object[] {"# ", "/ ","/ ", '#', ItemsMod.adamantium_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.adamantium_helmet, 1), new Object[] {"###", "# #"," ", '#', ItemsMod.adamantium_ingot}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.adamantium_helmet, 1), new Object[] {" ", "###","# #", '#', ItemsMod.adamantium_ingot}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.adamantium_chestplate, 1), new Object[] {"# #", "###","###", '#', ItemsMod.adamantium_ingot}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.adamantium_leggings, 1), new Object[] {"###", "# #","# #", '#', ItemsMod.adamantium_ingot}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.adamantium_boots, 1), new Object[] {"# #", "# #"," ", '#', ItemsMod.adamantium_ingot}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.adamantium_boots, 1), new Object[] {" ", "# #","# #", '#', ItemsMod.adamantium_ingot}); |
| |
| |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.silver_pickaxe, 1), new Object[] {"###", " / "," / ", '#', ItemsMod.silver_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.silver_sword, 1), new Object[] {" # ", " # "," / ", '#', ItemsMod.silver_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.silver_sword, 1), new Object[] {" #", " #"," /", '#', ItemsMod.silver_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.silver_sword, 1), new Object[] {"# ", "# ","/ ", '#', ItemsMod.silver_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.silver_axe, 1), new Object[] {"## ", "#/ "," / ", '#', ItemsMod.silver_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.silver_axe, 1), new Object[] {" ##", " /#"," / ", '#', ItemsMod.silver_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.silver_shovel, 1), new Object[] {" # ", " / "," / ", '#', ItemsMod.silver_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.silver_shovel, 1), new Object[] {" #", " /"," /", '#', ItemsMod.silver_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.silver_shovel, 1), new Object[] {"# ", "/ ","/ ", '#', ItemsMod.silver_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.silver_helmet, 1), new Object[] {"###", "# #"," ", '#', ItemsMod.silver_ingot}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.silver_helmet, 1), new Object[] {" ", "###","# #", '#', ItemsMod.silver_ingot}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.silver_chestplate, 1), new Object[] {"# #", "###","###", '#', ItemsMod.silver_ingot}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.silver_leggings, 1), new Object[] {"###", "# #","# #", '#', ItemsMod.silver_ingot}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.silver_boots, 1), new Object[] {"# #", "# #"," ", '#', ItemsMod.silver_ingot}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.silver_boots, 1), new Object[] {" ", "# #","# #", '#', ItemsMod.silver_ingot}); |
| |
| |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.aluminium_pickaxe, 1), new Object[] {"###", " / "," / ", '#', ItemsMod.aluminium_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.aluminium_sword, 1), new Object[] {" # ", " # "," / ", '#', ItemsMod.aluminium_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.aluminium_sword, 1), new Object[] {" #", " #"," /", '#', ItemsMod.aluminium_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.aluminium_sword, 1), new Object[] {"# ", "# ","/ ", '#', ItemsMod.aluminium_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.aluminium_axe, 1), new Object[] {"## ", "#/ "," / ", '#', ItemsMod.aluminium_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.aluminium_axe, 1), new Object[] {" ##", " /#"," / ", '#', ItemsMod.aluminium_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.aluminium_shovel, 1), new Object[] {" # ", " / "," / ", '#', ItemsMod.aluminium_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.aluminium_shovel, 1), new Object[] {" #", " /"," /", '#', ItemsMod.aluminium_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.aluminium_shovel, 1), new Object[] {"# ", "/ ","/ ", '#', ItemsMod.aluminium_ingot, '/', Items.STICK}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.aluminium_helmet, 1), new Object[] {"###", "# #"," ", '#', ItemsMod.aluminium_ingot}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.aluminium_helmet, 1), new Object[] {" ", "###","# #", '#', ItemsMod.aluminium_ingot}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.aluminium_chestplate, 1), new Object[] {"# #", "###","###", '#', ItemsMod.aluminium_ingot}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.aluminium_leggings, 1), new Object[] {"###", "# #","# #", '#', ItemsMod.aluminium_ingot}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.aluminium_boots, 1), new Object[] {"# #", "# #"," ", '#', ItemsMod.aluminium_ingot}); |
| GameRegistry.addRecipe(new ItemStack(ItemsMod.aluminium_boots, 1), new Object[] {" ", "# #","# #", '#', ItemsMod.aluminium_ingot}); |
| |
| } |
| |
| public static void registerRenders() |
| { |
| |
| |
| registerRender(adamantium_ingot); |
| registerRender(adamantium_pickaxe); |
| registerRender(adamantium_sword); |
| registerRender(adamantium_shovel); |
| registerRender(adamantium_axe); |
| registerRender(adamantium_helmet); |
| registerRender(adamantium_chestplate); |
| registerRender(adamantium_leggings); |
| registerRender(adamantium_boots); |
| |
| |
| registerRender(silver_ingot); |
| registerRender(silver_helmet); |
| registerRender(silver_chestplate); |
| registerRender(silver_leggings); |
| registerRender(silver_boots); |
| registerRender(silver_pickaxe); |
| registerRender(silver_sword); |
| registerRender(silver_shovel); |
| registerRender(silver_axe); |
| |
| |
| registerRender(aluminium_ingot); |
| registerRender(aluminium_pickaxe); |
| registerRender(aluminium_sword); |
| registerRender(aluminium_shovel); |
| registerRender(aluminium_axe); |
| registerRender(aluminium_helmet); |
| registerRender(aluminium_chestplate); |
| registerRender(aluminium_leggings); |
| registerRender(aluminium_boots); |
| |
| } |
| |
| public static void registerRender(Item item) |
| { |
| Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(item, 0, new net.minecraft.client.renderer.block.model.ModelResourceLocation(Reference.MOD_ID + ":" + item.getUnlocalizedName().substring(5), "inventory")); |
| } |
| |
| } |
| |
Un petit coup de pouce avec juste un petit exemple serait le bienvenu, et n’hésiter pas à apporter quelques explications avec que je ne recopie pas bêtement ^^
Merci d’avance,
jules552