Créer un item basique
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Toujours le même soucis : java.lang.SecurityException: Prohibited package name: java.Fraiden.Mod.Cookie_Jar.proxy
Dans le dossier de forge, tu as un dossier src, ensuite un dossier main puis un dossier java non ? et dans ce dossier java il y a quoi ? -
C’est bon j’ai trouver l’erreur, dans le ficher Java il y avais Fraiden et Java, j’ai supprimé le Java est j’ai directioner vers le dossier Fraiden et cela ne crash plus Merci pour l’aide robin4002 toujours au Top
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**En l’an de grâce 2016, je développais tranquillement mes mods, quand tout à coup, en lançant le minecraft, la console m’affiche : **
Erreur : impossible de trouver ou charger la classe principale GradleStart
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Salut,
Refais un setup. -
@‘robin4002’:
Salut,
Refais un setup.O.K merci.
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Bonjour,bonsoir.
J’ai suivi ce tuto en écoutant bien les explications, mais j’ai un probleme mon item n’est pas existant dans minecraft je suis vraiment déçu parce que j’ai passé du temps pour ça mais je n’ai pas trouvé la solution.
Voila mon probleme je sais que je regarde ce tuto un peu tard mais j’ai besoins de vous voila merci d’avance et super tutoriel.NiCoBt10.
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Bonjour,
Nous n’avons rien pour t’aider. Tu ne nous donnes ni code, ni logs.
Tu as bien suivi le tutoriel en entier, tu as tout fait comme dit dans le tutoriel ? -
@‘@Pchom’:
Bonjour,
Nous n’avons rien pour t’aider. Tu ne nous donnes ni code, ni logs.
Tu as bien suivi le tutoriel en entier, tu as tout fait comme dit dans le tutoriel ?Bonjour désolé de ne pas avoir mis code ou logs voici mon code principal:
package fr.nicobt10.nico.common; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.registry.GameRegistry; import fr.nicobt10.nico.proxy.CommonProxy; @Mod(modid = "nicomod", name = "Nico Mod", version = "1.0.0") public class ModNico { public static final String MODID = "nicomod"; @Instance(MODID) public static ModNico instance; @SidedProxy(clientSide = "fr.nicobt10.nico.proxy.ClientProxy", serverSide = "fr.nicobt10.nico.proxy.CommonProxy") public static CommonProxy proxy; public static Item itemNico, itemNico2; @EventHandler public void preInit(FMLPreInitializationEvent event) { itemNico = new ItemNico().setUnlocalizedName("itemNico").setTextureName(ModNico.MODID + ":item_nico").setCreativeTab(CreativeTabs.tabMaterials); itemNico2 = new ItemNico().setUnlocalizedName("itemNico2").setTextureName(ModNico.MODID + ":item_nico2").setCreativeTab(CreativeTabs.tabMaterials); GameRegistry.registerItem(itemNico, "item_nico"); GameRegistry.registerItem(itemNico2, "item_nico2"); } @EventHandler public void init(FMLInitializationEvent event) { proxy.registerRender(); } @EventHandler public void postInit(FMLPostInitializationEvent event) { } }
Et mes logs:
[18:44:20] [main/INFO] [GradleStart]: Extra: [] [18:44:20] [main/INFO] [GradleStart]: Running with arguments: [–userProperties, {}, --assetsDir, C:/Users/NicoOo/.gradle/caches/minecraft/assets, --assetIndex, 1.7.10, --accessToken, {REDACTED}, --version, 1.7.10, --tweakClass, cpw.mods.fml.common.launcher.FMLTweaker, --tweakClass, net.minecraftforge.gradle.tweakers.CoremodTweaker] [18:44:20] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker [18:44:20] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker [18:44:20] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.CoremodTweaker [18:44:20] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker [18:44:20] [main/INFO] [FML]: Forge Mod Loader version 7.99.36.1558 for Minecraft 1.7.10 loading [18:44:20] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_121, running on Windows 10:amd64:10.0, installed at C:\Program Files\Java\jre1.8.0_121 [18:44:20] [main/INFO] [FML]: Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation [18:44:20] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.CoremodTweaker [18:44:20] [main/INFO] [GradleStart]: Injecting location in coremod cpw.mods.fml.relauncher.FMLCorePlugin [18:44:20] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.classloading.FMLForgePlugin [18:44:20] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker [18:44:20] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker [18:44:20] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.AccessTransformerTweaker [18:44:20] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker [18:44:20] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker [18:44:20] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [18:44:20] [main/ERROR] [FML]: The binary patch set is missing. Either you are in a development environment, or things are not going to work! [18:44:21] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing [18:44:21] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper [18:44:21] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker [18:44:22] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.AccessTransformerTweaker [18:44:22] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker [18:44:22] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker [18:44:22] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main} [18:44:22] [main/INFO]: Setting user: Player203 [18:44:24] [Client thread/INFO]: LWJGL Version: 2.9.1 [18:44:25] [Client thread/INFO] [STDOUT]: [cpw.mods.fml.client.SplashProgress:start:188]: –-- Minecraft Crash Report ---- // You should try our sister game, Minceraft! Time: 27/02/17 18:44 Description: Loading screen debug info This is just a prompt for computer specs to be printed. THIS IS NOT A ERROR A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_121, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 779571080 bytes (743 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB) JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 376.53' Renderer: 'GeForce GTX 1050 Ti/PCIe/SSE2' [18:44:25] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization [18:44:25] [Client thread/INFO] [FML]: MinecraftForge v10.13.4.1558 Initialized [18:44:25] [Client thread/INFO] [FML]: Replaced 183 ore recipies [18:44:25] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization [18:44:25] [Client thread/INFO] [FML]: Found 0 mods from the command line. Injecting into mod discoverer [18:44:25] [Client thread/INFO] [FML]: Searching C:\Users\NicoOo\Desktop\Forge\eclipse\mods for mods [18:44:30] [Client thread/INFO] [FML]: Forge Mod Loader has identified 4 mods to load [18:44:30] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, nico] at CLIENT [18:44:30] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, nico] at SERVER [18:44:30] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Nico Mod [18:44:31] [Client thread/INFO] [FML]: Processing ObjectHolder annotations [18:44:31] [Client thread/INFO] [FML]: Found 341 ObjectHolder annotations [18:44:31] [Client thread/INFO] [FML]: Identifying ItemStackHolder annotations [18:44:31] [Client thread/INFO] [FML]: Found 0 ItemStackHolder annotations [18:44:31] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0 [18:44:31] [Client thread/INFO] [FML]: Applying holder lookups [18:44:31] [Client thread/INFO] [FML]: Holder lookups applied [18:44:31] [Client thread/INFO] [FML]: Injecting itemstacks [18:44:31] [Client thread/INFO] [FML]: Itemstack injection complete [18:44:31] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: [18:44:31] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem… [18:44:31] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL [18:44:31] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [18:44:31] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized. [18:44:31] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: [18:44:31] [Sound Library Loader/INFO]: Sound engine started [18:44:32] [Client thread/INFO]: Created: 16x16 textures/blocks-atlas [18:44:32] [Client thread/INFO]: Created: 16x16 textures/items-atlas [18:44:32] [Client thread/INFO] [FML]: Injecting itemstacks [18:44:32] [Client thread/INFO] [FML]: Itemstack injection complete [18:44:32] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods [18:44:32] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Nico Mod [18:44:32] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas [18:44:32] [Client thread/INFO]: Created: 256x256 textures/items-atlas [18:44:32] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: [18:44:32] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down… [18:44:33] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:importantMessage:90]: Author: Paul Lamb, www.paulscode.com [18:44:33] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: [18:44:33] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: [18:44:33] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem… [18:44:33] [Thread-10/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL [18:44:33] [Thread-10/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [18:44:33] [Thread-10/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized. [18:44:33] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: [18:44:33] [Sound Library Loader/INFO]: Sound engine started
PS: j’ai trois erreurs: -Description Resource Path Location Type
Project ‘Minecraft’ is missing required source folder: ‘src/main/java’ Minecraft Build path Build Path Problem
-Description Resource Path Location Type
Project ‘Minecraft’ is missing required source folder: ‘src/main/resources’ Minecraft Build path Build Path Problem
-Description Resource Path Location Type
The project cannot be built until build path errors are resolved Minecraft Unknown Java Problem
Encore désolé du manque de détails du précédent message et merci de vos réponces rapides !
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Mmh, juste comme ça, le problème est que l’item n’existe pas ou que sa texture ne s’affiche pas ?
Et tu pourrais, juste comme ça, envoyer la classe de ton Item ? Ainsi que ton CommonProxy et ClientProxy ? (mets le tout dans un spoiler pour ne pas surcharger ton message). -
@‘@Pchom’:
Mmh, juste comme ça, le problème est que l’item n’existe pas ou que sa texture ne s’affiche pas ?
Et tu pourrais, juste comme ça, envoyer la classe de ton Item ? Ainsi que ton CommonProxy et ClientProxy ? (mets le tout dans un spoiler pour ne pas surcharger ton message).:::
package fr.nicobt10.nico.common;import net.minecraft.item.Item;
public class ItemNico extends Item
{}
:::
:::
package fr.nicobt10.nico.proxy;public class ClientProxy extends CommonProxy
{
@Override
public void registerRender()
{}
}:::
:::
package fr.nicobt10.nico.proxy;public class CommonProxy
{
public void registerRender()
{}
}:::
Voici les trois codes suivants.
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D’accord ‘-’
Du coup, le problème, c’est l’item qui n’existe vraiment pas ou juste sa texture qui est en rose et noir ? -
Non le problème c’est que le dossier ressource n’existe pas et ça vient du juif au début quand tu a fais lzs commandes dans la console se que je te conseille de faire c’est de créé un nouveau workspace et recommancer le mod de 0
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Oui, ça a une incidence. Tu dois modifier modid par ton modid. Je ne sais pas si le problème vient de là, mais ça sera déjà plus propre.
EDIT : Par contre, privilégie la fonction éditer, ne poste pas 3 messages de suite, merci.
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Yeeesss merci beaucoup de vos aides a tous et vos temps de réponses si rapide ça fonctionne
Merci encore, désolé du dérangement et bonne soirée !
c’était bien a cause de modid…
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Pas de problème, content d’avoir pu t’aider ^^
Bonne continuation dans le modding, et n’hésite pas de participer à la vie active du forum -
Probleme avec mc:
The game crashed whilst there was a severe problem during mod loading that has caused the game to fail The game crashed whilst there was a severe problem during mod loading that has caused the game to fail Error: cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: com.r4d.itariumclient.item.MagicStick1.setUnlocalizedName(Ljava/lang/String;)Lnet/minecraft/item/Item;
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Salut,
Tu n’as pas compilé correctement ton mod.
Je t’invite à suivre ce tutoriel : https://www.minecraftforgefrance.fr/showthread.php?tid=2568 -
ok merci
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Bonjour,
Petit problème je n’ai pas de asset/textures dans mon srx/main/resources/
Il n’y a que mcmod.info -
C’est à toi de créer les dossiers en question.