Ouaiii ça marche !!!
J’ai fait quelques changement et, comme par magie, mon problème c’est résolu tout seul ! Je suis trop conteeeent
Je mets mon code changé en espérant que ça puisse aider quelqu’un.
package fr.krafty.chimera;
import java.util.ArrayList;
import java.util.List;
import java.util.stream.Collectors;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import fr.krafty.chimera.items.CrushedIceItem;
import fr.krafty.chimera.items.IceLauncherItem;
import fr.krafty.chimera.items.SurgicalKnifeItem;
import net.minecraft.block.Block;
import net.minecraft.block.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.StringTextComponent;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.event.entity.player.PlayerEvent.PlayerLoggedInEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.InterModComms;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.event.lifecycle.InterModEnqueueEvent;
import net.minecraftforge.fml.event.lifecycle.InterModProcessEvent;
import net.minecraftforge.fml.event.server.FMLServerStartingEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.fml.network.NetworkRegistry;
import net.minecraftforge.fml.network.simple.SimpleChannel;
// The value here should match an entry in the META-INF/mods.toml file
@Mod("chimera")
public class ChimeraMod {
public final static String MODID = "Chimera";
Items elements;
// Directly reference a log4j logger.
private static final Logger LOGGER = LogManager.getLogger();
private static final String PROTOCOL_VERSION = "1";
public static final SimpleChannel PACKET_HANDLER = NetworkRegistry.newSimpleChannel(new ResourceLocation("chimera", "chimera"),
() -> PROTOCOL_VERSION, PROTOCOL_VERSION::equals, PROTOCOL_VERSION::equals);
public static final ItemGroup CHIMERA_ITEM_GROUP = new ItemGroup("tabchimera") {
@Override
@OnlyIn(Dist.CLIENT)
public ItemStack makeIcon() {
return new ItemStack(CRUSHED_ICE_ITEM);
}
};
public static final Item SURGICAL_KNIFE_ITEM = new SurgicalKnifeItem();
public static final Item CRUSHED_ICE_ITEM = new CrushedIceItem();
public static final Item ICE_LAUNCHER_ITEM = new IceLauncherItem();
public ChimeraMod() {
elements = new Items();
// Register the setup method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
// Register the enqueueIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::enqueueIMC);
// Register the processIMC method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::processIMC);
// Register the doClientStuff method for modloading
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::doClientStuff);
// Register ourselves for server and other game events we are interested in
MinecraftForge.EVENT_BUS.register(this);
}
private void setup(final FMLCommonSetupEvent event) {
// some preinit code
LOGGER.info("HELLO FROM PREINIT");
LOGGER.info("DIRT BLOCK >> {}", Blocks.DIRT.getRegistryName());
}
private void doClientStuff(final FMLClientSetupEvent event) {
// do something that can only be done on the client
LOGGER.info("Got game settings {}", event.getMinecraftSupplier().get().options);
}
private void enqueueIMC(final InterModEnqueueEvent event) {
// some example code to dispatch IMC to another mod
InterModComms.sendTo("chimera", "helloworld", () -> {
LOGGER.info("Hello world from the MDK");
return "Hello world";
});
}
private void processIMC(final InterModProcessEvent event) {
// some example code to receive and process InterModComms from other mods
LOGGER.info("Got IMC {}", event.getIMCStream().map(m -> m.getMessageSupplier().get()).collect(Collectors.toList()));
}
// You can use SubscribeEvent and let the Event Bus discover methods to call
@SubscribeEvent
public void onServerStarting(FMLServerStartingEvent event) {
// do something when the server starts
LOGGER.info("HELLO from server starting");
}
public void onJoinGame(PlayerLoggedInEvent event) {
event.getPlayer().displayClientMessage(new StringTextComponent("Bienvenue !"), true);
}
// You can use EventBusSubscriber to automatically subscribe events on the contained class (this
// is subscribing to the MOD
// Event bus for receiving Registry Events)
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)
public static class RegistryEvents {
@SubscribeEvent
public static void onBlocksRegistry(RegistryEvent.Register<Block> event) {
// register a new block here
LOGGER.info("HELLO from Register Block");
}
}
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)
public static class Items {
public static List<Item> itemList = new ArrayList<Item>();
private static Item register(Item itemIn) {
itemList.add(itemIn);
return itemIn;
}
@SubscribeEvent
public static void registerItems(RegistryEvent.Register<Item> event) {
register(CRUSHED_ICE_ITEM);
register(ICE_LAUNCHER_ITEM);
register(SURGICAL_KNIFE_ITEM);
for (final Item item : itemList) {
event.getRegistry().register(item);
}
}
}
}
Et petit screenshot de la victoire :
Je mets donc ce sujet en résolu.