Ceci est un extrait des sources minecraft sur les puits ça pourrait t’intéresser
public static class Well extends StructureVillagePieces.Village
{
public Well()
{
}
public Well(StructureVillagePieces.Start start, int type, Random rand, int x, int z)
{
super(start, type);
this.setCoordBaseMode(EnumFacing.Plane.HORIZONTAL.random(rand));
if (this.getCoordBaseMode().getAxis() == EnumFacing.Axis.Z)
{
this.boundingBox = new StructureBoundingBox(x, 64, z, x + 6 - 1, 78, z + 6 - 1);
}
else
{
this.boundingBox = new StructureBoundingBox(x, 64, z, x + 6 - 1, 78, z + 6 - 1);
}
}